Lines of
single_doc/场景.md
from check-in 45d0b303e7
that are changed by the sequence of edits moving toward
check-in c56e1027ff:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ## 异常
541:
542: ###
543:
544: 应该不能发动加速同调星尘龙。
545:
546: ~~~
547: Debug.SetAIName("base-2")
548:
549: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
550:
551: Debug.SetPlayerInfo(0,8000,0,0)
552: Debug.SetPlayerInfo(1,8000,0,0)
553:
554:
555: -----------------
556:
557: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
558: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
559:
560: -----------------
561:
562: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
563: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
564:
565: -----------------
566:
567: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
568: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
569: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
570:
571: -----------------
572:
573:
574: -----------------
575:
576:
577: -----------------
578:
579: Debug.ReloadFieldEnd()
580: aux.BeginPuzzle()
581:
582: ~~~
583:
584: ###
585:
586: 应该不能特召火焰手。
587:
588: ~~~
589: Debug.SetAIName("base-2")
590:
591: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
592:
593: Debug.SetPlayerInfo(0,8000,0,0)
594: Debug.SetPlayerInfo(1,8000,0,0)
595:
596:
597: -----------------
598:
599:
600: -----------------
601:
602:
603: -----------------
604:
605: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
606: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
607:
608: -----------------
609:
610: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
611:
612: -----------------
613:
614:
615: -----------------
616:
617: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
618: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
619: Debug.ReloadFieldEnd()
620: aux.BeginPuzzle()
621:
622: ~~~
623:
624: ###
625:
626: 应该可以发动痛苦伯劳效果。
627:
628: ~~~
629: Debug.SetAIName("base-2")
630:
631: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
632:
633: Debug.SetPlayerInfo(0,8000,0,0)
634: Debug.SetPlayerInfo(1,8000,0,0)
635:
636:
637: -----------------
638:
639: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
640:
641: -----------------
642:
643:
644: -----------------
645:
646: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
647: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
648: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
649:
650: -----------------
651:
652:
653: -----------------
654:
655:
656: -----------------
657:
658: Debug.ReloadFieldEnd()
659: aux.BeginPuzzle()
660:
661: ~~~
662:
663: ###
664:
665: 应该可以自己选择适用哪只缺陷编译器的效果。
666:
667: ~~~
668: Debug.SetAIName("base-2")
669:
670: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
671:
672: Debug.SetPlayerInfo(0,8000,0,0)
673: Debug.SetPlayerInfo(1,8000,0,0)
674:
675:
676: -----------------
677:
678:
679: -----------------
680:
681:
682: -----------------
683:
684: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
685: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
686:
687: -----------------
688:
689:
690: -----------------
691:
692:
693: -----------------
694:
695: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
696: Debug.ReloadFieldEnd()
697: aux.BeginPuzzle()
698:
699: ~~~
700:
701: ###
702:
703: 应该可以把连接 3 吹回去。
704:
705: ~~~
706: Debug.SetAIName("base-2")
707:
708: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
709:
710: Debug.SetPlayerInfo(0,8000,0,0)
711: Debug.SetPlayerInfo(1,8000,0,0)
712:
713:
714: -----------------
715:
716: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
717:
718: -----------------
719:
720: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
721:
722: -----------------
723:
724: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
725: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
726: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
727:
728: -----------------
729:
730: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
731:
732: -----------------
733:
734:
735: -----------------
736:
737: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
738: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
739:
740: Debug.ReloadFieldEnd()
741: aux.BeginPuzzle()
742:
743: ~~~
744:
745: ###
746:
747: 应该在对方受到伤害后也可以适用黑羽的效果。
748:
749: ~~~
750: Debug.SetAIName("base-2")
751:
752: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
753:
754: Debug.SetPlayerInfo(0,8000,0,0)
755: Debug.SetPlayerInfo(1,8000,0,0)
756:
757:
758: -----------------
759:
760:
761: -----------------
762:
763:
764: -----------------
765:
766: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
767: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
768: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
769: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
770:
771: -----------------
772:
773:
774: -----------------
775:
776:
777: -----------------
778:
779: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
780: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
781: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
782:
783: Debug.ReloadFieldEnd()
784: aux.BeginPuzzle()
785:
786: ~~~
787:
788: ###
789:
790: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
791:
792: ~~~
793: Debug.SetAIName("base-2")
794:
795: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
796:
797: Debug.SetPlayerInfo(0,8000,0,0)
798: Debug.SetPlayerInfo(1,8000,0,0)
799:
800:
801: -----------------
802:
803: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
804: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
805: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
806: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
807: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
808: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
809: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
810: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
811:
812: -----------------
813:
814:
815: -----------------
816:
817: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
818:
819: -----------------
820:
821:
822: -----------------
823:
824:
825: -----------------
826:
827:
828: Debug.ReloadFieldEnd()
829: aux.BeginPuzzle()
830:
831: ~~~
832:
833: ###
834:
835: 应该可以发动反骨王的效果。
836:
837: ~~~
838: Debug.SetAIName("base-2")
839:
840: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
841:
842: Debug.SetPlayerInfo(0,8000,0,0)
843: Debug.SetPlayerInfo(1,8000,0,0)
844:
845:
846: -----------------
847:
848: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
849: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
850:
851: -----------------
852:
853: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
854:
855: -----------------
856:
857: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
858: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: 应该否定企鹅会被永恒混沌限制。
877:
878: ~~~
879: Debug.SetAIName("base-2")
880:
881: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
882:
883: Debug.SetPlayerInfo(0,8000,0,0)
884: Debug.SetPlayerInfo(1,8000,0,0)
885:
886:
887: -----------------
888:
889: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
890: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
891: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
892: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
893:
894: -----------------
895:
896:
897: -----------------
898:
899: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
900: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
901:
902: -----------------
903:
904:
905: -----------------
906:
907:
908: -----------------
909:
910: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
911:
912: Debug.ReloadFieldEnd()
913: aux.BeginPuzzle()
914:
915: ~~~
916:
917: ###
918:
919: 应该可以特召海神。
920:
921: ~~~
922: Debug.SetAIName("base-2")
923:
924: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
925:
926: Debug.SetPlayerInfo(0,8000,0,0)
927: Debug.SetPlayerInfo(1,8000,0,0)
928:
929:
930: -----------------
931:
932: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
933:
934: -----------------
935:
936: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
937:
938: -----------------
939:
940:
941: -----------------
942:
943:
944: -----------------
945:
946:
947: -----------------
948:
949: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
950: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
951:
952: Debug.ReloadFieldEnd()
953: aux.BeginPuzzle()
954:
955: ~~~
956:
957: ###
958:
959: 应该仇恨裂缝可以发动。
960:
961: ~~~
962: Debug.SetAIName("base-2")
963:
964: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
965:
966: Debug.SetPlayerInfo(0,8000,0,0)
967: Debug.SetPlayerInfo(1,8000,0,0)
968:
969:
970: -----------------
971:
972:
973: -----------------
974:
975:
976: -----------------
977:
978: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
979:
980: -----------------
981:
982:
983: -----------------
984:
985:
986: -----------------
987:
988: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
990:
991: Debug.ReloadFieldEnd()
992: aux.BeginPuzzle()
993:
994: ~~~
995:
996: ###
997:
998: 锈龙不应该被召唤兽除外。
999:
1000: ~~~
1001: Debug.SetAIName("base-2")
1002:
1003: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1004:
1005: Debug.SetPlayerInfo(0,8000,0,0)
1006: Debug.SetPlayerInfo(1,8000,0,0)
1007:
1008:
1009: -----------------
1010:
1011: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1012: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1013: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1014: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1015:
1016: -----------------
1017:
1018:
1019: -----------------
1020:
1021: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1022:
1023: -----------------
1024:
1025:
1026: -----------------
1027:
1028:
1029: -----------------
1030:
1031:
1032: Debug.ReloadFieldEnd()
1033: aux.BeginPuzzle()
1034:
1035: ~~~
1036:
1037: ###
1038:
1039: 应该能特召冰水。
1040:
1041: ~~~
1042: Debug.SetAIName("base-2")
1043:
1044: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1045:
1046: Debug.SetPlayerInfo(0,8000,0,0)
1047: Debug.SetPlayerInfo(1,8000,0,0)
1048:
1049:
1050: -----------------
1051:
1052:
1053: -----------------
1054:
1055: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1060: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1061:
1062: -----------------
1063:
1064:
1065: -----------------
1066:
1067:
1068: -----------------
1069:
1070: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1071:
1072: Debug.ReloadFieldEnd()
1073: aux.BeginPuzzle()
1074:
1075: ~~~
1076:
1077: ###
1078:
1079: 应该英雄假面改名后不算剑斗兽怪兽了。
1080:
1081: ~~~
1082: Debug.SetAIName("AI")
1083: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1084: Debug.SetPlayerInfo(0,8000,0,0)
1085: Debug.SetPlayerInfo(1,8000,0,0)
1086:
1087: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1088:
1089: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1090: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1091:
1092: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1093: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1094:
1095: Debug.ReloadFieldEnd()
1096: aux.BeginPuzzle()
1097:
1098: ~~~
1099:
1100: ###
1101:
1102: 应该喷气龙不能特召。
1103:
1104: ~~~
1105: Debug.SetAIName("AI")
1106: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1107: Debug.SetPlayerInfo(0,8000,0,0)
1108: Debug.SetPlayerInfo(1,8000,0,0)
1109:
1110: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1111:
1112: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1113:
1114: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1115: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1116:
1117: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1118:
1119: Debug.ReloadFieldEnd()
1120: aux.BeginPuzzle()
1121:
1122: ~~~
1123:
1124: ###
1125:
1126: 应该不能发动简易融合。
1127:
1128: ~~~
1129: Debug.SetAIName("base-2")
1130:
1131: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1132:
1133: Debug.SetPlayerInfo(0,1400,0,0)
1134: Debug.SetPlayerInfo(1,8000,0,0)
1135:
1136: -----------------
1137:
1138: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1139: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1140:
1141: -----------------
1142:
1143: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1144:
1145: -----------------
1146:
1147:
1148: -----------------
1149:
1150:
1151: -----------------
1152:
1153:
1154: -----------------
1155:
1156:
1157: Debug.ReloadFieldEnd()
1158: aux.BeginPuzzle()
1159:
1160: ~~~
1161:
1162: ###
1163:
1164: 应该不能羽衣精效果。
1165:
1166: ~~~
1167: Debug.SetAIName("base-2")
1168:
1169: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1170:
1171: Debug.SetPlayerInfo(0,8000,0,0)
1172: Debug.SetPlayerInfo(1,8000,0,0)
1173:
1174: -----------------
1175:
1176: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1177: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1178: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1179:
1180: -----------------
1181:
1182:
1183: -----------------
1184:
1185: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: Debug.ReloadFieldEnd()
1197: aux.BeginPuzzle()
1198:
1199: ~~~
1200:
1201: ###
1202:
1203: 应该不能以被无效的双龙为代价。
1204:
1205: ~~~
1206: Debug.SetAIName("base-2")
1207:
1208: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1209:
1210: Debug.SetPlayerInfo(0,8000,0,0)
1211: Debug.SetPlayerInfo(1,8000,0,0)
1212:
1213: -----------------
1214:
1215:
1216: -----------------
1217:
1218:
1219: -----------------
1220:
1221: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1222: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1223:
1224: -----------------
1225:
1226:
1227: -----------------
1228:
1229:
1230: -----------------
1231:
1232: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1233:
1234: Debug.ReloadFieldEnd()
1235: aux.BeginPuzzle()
1236:
1237: ~~~
1238:
1239: ###
1240:
1241: 应该不能以技能抽取为代价。
1242:
1243: ~~~
1244: Debug.SetAIName("base-2")
1245:
1246: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1247:
1248: Debug.SetPlayerInfo(0,8000,0,0)
1249: Debug.SetPlayerInfo(1,8000,0,0)
1250:
1251: -----------------
1252:
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1261:
1262: -----------------
1263:
1264:
1265: -----------------
1266:
1267:
1268: -----------------
1269:
1270: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1271:
1272: Debug.ReloadFieldEnd()
1273: aux.BeginPuzzle()
1274:
1275: ~~~
1276:
1277: ###
1278:
1279: 应该不能发动超银河。
1280:
1281: ~~~
1282: Debug.SetAIName("base-2")
1283:
1284: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1285:
1286: Debug.SetPlayerInfo(0,8000,0,0)
1287: Debug.SetPlayerInfo(1,8000,0,0)
1288:
1289: -----------------
1290:
1291: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1292: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1293:
1294: -----------------
1295:
1296:
1297: -----------------
1298:
1299: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1300:
1301: -----------------
1302:
1303:
1304: -----------------
1305:
1306:
1307: -----------------
1308:
1309: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1310:
1311: Debug.ReloadFieldEnd()
1312: aux.BeginPuzzle()
1313:
1314: ~~~
1315:
1316: ###
1317:
1318: 应该不能发动六武众效果。
1319:
1320: ~~~
1321: Debug.SetAIName("base-2")
1322:
1323: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1324:
1325: Debug.SetPlayerInfo(0,8000,0,0)
1326: Debug.SetPlayerInfo(1,8000,0,0)
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333:
1334: -----------------
1335:
1336: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1337: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1338: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1339: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1340:
1341: -----------------
1342:
1343:
1344: -----------------
1345:
1346:
1347: -----------------
1348:
1349:
1350: Debug.ReloadFieldEnd()
1351: aux.BeginPuzzle()
1352:
1353: ~~~
1354:
1355: ###
1356:
1357: 应该可以发动新宇融合。
1358:
1359: ~~~
1360: Debug.SetAIName("base-2")
1361:
1362: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1363:
1364: Debug.SetPlayerInfo(0,8000,0,0)
1365: Debug.SetPlayerInfo(1,8000,0,0)
1366:
1367: -----------------
1368:
1369:
1370: -----------------
1371:
1372: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1373:
1374: -----------------
1375:
1376: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1377: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1378: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1379:
1380: -----------------
1381:
1382:
1383: -----------------
1384:
1385:
1386: -----------------
1387:
1388:
1389: Debug.ReloadFieldEnd()
1390: aux.BeginPuzzle()
1391:
1392: ~~~
1393:
1394: ###
1395:
1396: 应该对方恢复 1800 基本分。
1397:
1398: ~~~
1399: Debug.SetAIName("base-2")
1400:
1401: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1402:
1403: Debug.SetPlayerInfo(0,8000,0,0)
1404: Debug.SetPlayerInfo(1,8000,0,0)
1405:
1406: -----------------
1407:
1408:
1409: -----------------
1410:
1411:
1412: -----------------
1413:
1414: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1415: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1416: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1417: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1418: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1419:
1420: -----------------
1421:
1422: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1423:
1424: -----------------
1425:
1426:
1427: -----------------
1428:
1429: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1430: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1431: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1432:
1433: Debug.ReloadFieldEnd()
1434: aux.BeginPuzzle()
1435:
1436: ~~~