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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: </ul></li>
51: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
52: <ul>
45d0b303e7 2023-10-07 53: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.2.1</span> </a></li>
45d0b303e7 2023-10-07 54: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.2.2</span> </a></li>
45d0b303e7 2023-10-07 55: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.2.3</span> </a></li>
45d0b303e7 2023-10-07 56: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.2.4</span> </a></li>
45d0b303e7 2023-10-07 57: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.2.5</span> </a></li>
45d0b303e7 2023-10-07 58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.6</span> </a></li>
45d0b303e7 2023-10-07 59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.7</span> </a></li>
45d0b303e7 2023-10-07 60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.8</span> </a></li>
45d0b303e7 2023-10-07 61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.9</span> </a></li>
45d0b303e7 2023-10-07 62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.10</span> </a></li>
45d0b303e7 2023-10-07 63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.11</span> </a></li>
45d0b303e7 2023-10-07 64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.12</span> </a></li>
45d0b303e7 2023-10-07 65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.13</span> </a></li>
45d0b303e7 2023-10-07 66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.14</span> </a></li>
45d0b303e7 2023-10-07 67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.15</span> </a></li>
45d0b303e7 2023-10-07 68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.16</span> </a></li>
45d0b303e7 2023-10-07 69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.17</span> </a></li>
45d0b303e7 2023-10-07 70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.18</span> </a></li>
45d0b303e7 2023-10-07 71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.19</span> </a></li>
45d0b303e7 2023-10-07 72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.20</span> </a></li>
45d0b303e7 2023-10-07 73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.21</span> </a></li>
45d0b303e7 2023-10-07 74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.22</span> </a></li>
45d0b303e7 2023-10-07 75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.23</span> </a></li>
76: </ul></li>
77: </ul></li>
78: </ul>
79: </nav>
80: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
81: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
82: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
83: <pre><code>Debug.SetAIName("base-2")
84:
85: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
86:
87: Debug.SetPlayerInfo(0,8000,0,0)
88: Debug.SetPlayerInfo(1,8000,0,0)
89:
90:
91: -----------------
92:
93:
94: -----------------
95:
96:
97: -----------------
98:
99: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
100: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
101: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
102: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
103:
104: -----------------
105:
106:
107: -----------------
108:
109:
110: -----------------
111:
112:
113: Debug.ReloadFieldEnd()
114: aux.BeginPuzzle()
115: </code></pre>
116: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
117: <pre><code>Debug.SetAIName("base-2")
118:
119: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
120:
121: Debug.SetPlayerInfo(0,8000,0,0)
122: Debug.SetPlayerInfo(1,8000,0,0)
123:
124: -----------------
125:
126: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
127: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
128:
129: -----------------
130:
131: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
132:
133: -----------------
134:
135: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
136:
137: -----------------
138:
139: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
140:
141: -----------------
142:
143: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
144:
145: -----------------
146:
147: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
148:
149: Debug.ReloadFieldEnd()
150: aux.BeginPuzzle()
151: </code></pre>
152: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
153: <pre><code>Debug.SetAIName("base-2")
154:
155: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
156:
157: Debug.SetPlayerInfo(0,8000,0,0)
158: Debug.SetPlayerInfo(1,8000,0,0)
159:
160: -----------------
161:
162: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
163: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
164: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
165: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
166: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
167: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
168:
169: -----------------
170:
171: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
172:
173: -----------------
174:
175:
176: -----------------
177:
178:
179: -----------------
180:
181:
182: -----------------
183:
184:
185: Debug.ReloadFieldEnd()
186: aux.BeginPuzzle()
187: </code></pre>
188: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
189: <pre><code>Debug.SetAIName("base-2")
190:
191: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
192:
193: Debug.SetPlayerInfo(0,8000,0,0)
194: Debug.SetPlayerInfo(1,8000,0,0)
195:
196: -----------------
197:
198: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
199: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
200: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
201: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
202:
203: -----------------
204:
205:
206: -----------------
207:
208:
209: -----------------
210:
211:
212: -----------------
213:
214:
215: -----------------
216:
217:
218: Debug.ReloadFieldEnd()
219: aux.BeginPuzzle()
220: </code></pre>
221: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
222: <pre><code>Debug.SetAIName("base-2")
223:
224: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
225:
226: Debug.SetPlayerInfo(0,8000,0,0)
227: Debug.SetPlayerInfo(1,8000,0,0)
228:
229: -----------------
230:
231: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
232: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
233: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
234: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
235:
236: -----------------
237:
238:
239: -----------------
240:
241:
242: -----------------
243:
244:
245: -----------------
246:
247:
248: -----------------
249:
250:
251: Debug.ReloadFieldEnd()
252: aux.BeginPuzzle()
253: </code></pre>
254: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
255: <pre><code>Debug.SetAIName("base-2")
256:
257: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
258:
259: Debug.SetPlayerInfo(0,8000,0,0)
260: Debug.SetPlayerInfo(1,8000,0,0)
261:
262: -----------------
263:
264: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
265: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
266: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
267: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
268: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
269: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
270: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
271: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
272: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
273: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276:
277: -----------------
278:
279:
280: -----------------
281:
282:
283: -----------------
284:
285:
286: -----------------
287:
288:
289: -----------------
290:
291:
292: Debug.ReloadFieldEnd()
293: aux.BeginPuzzle()
294: </code></pre>
295: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
296: <pre><code>Debug.SetAIName("base-2")
297:
298: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
299:
300: Debug.SetPlayerInfo(0,8000,0,0)
301: Debug.SetPlayerInfo(1,8000,0,0)
302:
303: -----------------
304:
305: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
306: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
307: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
308:
309: -----------------
310:
311:
312: -----------------
313:
314: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
315: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
316:
317: -----------------
318:
319:
320: -----------------
321:
322:
323: -----------------
324:
325:
326: Debug.ReloadFieldEnd()
327: --~ aux.BeginPuzzle()
328: </code></pre>
329: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
330: <pre><code>Debug.SetAIName("base-2")
331:
332: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
333:
334: Debug.SetPlayerInfo(0,8000,0,0)
335: Debug.SetPlayerInfo(1,8000,0,0)
336:
337: -----------------
338:
339: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
340: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
341: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
342:
343: -----------------
344:
345: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
346:
347: -----------------
348:
349:
350: -----------------
351:
352:
353: -----------------
354:
355:
356: -----------------
357:
358:
359: Debug.ReloadFieldEnd()
360: aux.BeginPuzzle()
361: </code></pre>
362: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
363: <pre><code>Debug.SetAIName("base-2")
364:
365: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
366:
367: Debug.SetPlayerInfo(0,8000,0,0)
368: Debug.SetPlayerInfo(1,8000,0,0)
369:
370: -----------------
371:
372: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
373:
374: -----------------
375:
376:
377: -----------------
378:
379: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
380: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
381:
382: -----------------
383:
384: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
385: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
386:
387: -----------------
388:
389:
390: -----------------
391:
392: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
393:
394: Debug.ReloadFieldEnd()
395: aux.BeginPuzzle()
396: </code></pre>
397: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
398: <pre><code>Debug.SetAIName("base-2")
399:
400: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
401:
402: Debug.SetPlayerInfo(0,8000,0,0)
403: Debug.SetPlayerInfo(1,8000,0,0)
404:
405: -----------------
406:
407: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
408: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
409: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
410:
411: -----------------
412:
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422:
423: -----------------
424:
425: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
426:
427: Debug.ReloadFieldEnd()
428: aux.BeginPuzzle()
429: </code></pre>
430: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
431: <pre><code>Debug.SetAIName("base-2")
432:
433: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
434:
435: Debug.SetPlayerInfo(0,8000,0,0)
436: Debug.SetPlayerInfo(1,8000,0,0)
437:
438: -----------------
439:
440:
441: -----------------
442:
443:
444: -----------------
445:
446: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
447: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
448:
449: -----------------
450:
451:
452: -----------------
453:
454:
455: -----------------
456:
457: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
458: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
459: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
460:
461: Debug.ReloadFieldEnd()
462: aux.BeginPuzzle()
463: </code></pre>
464: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
465: <pre><code>Debug.SetAIName("base-2")
466:
467: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
468:
469: Debug.SetPlayerInfo(0,8000,0,0)
470: Debug.SetPlayerInfo(1,8000,0,0)
471:
472: -----------------
473:
474:
475: -----------------
476:
477:
478: -----------------
479:
480: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
481: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
482: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
483:
484: -----------------
485:
486:
487: -----------------
488:
489:
490: -----------------
491:
492:
493: Debug.ReloadFieldEnd()
494: aux.BeginPuzzle()
495: </code></pre>
496: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
497: <pre><code>Debug.SetAIName("base-2")
498:
499: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
500:
501: Debug.SetPlayerInfo(0,8000,0,0)
502: Debug.SetPlayerInfo(1,8000,0,0)
503:
504: -----------------
505:
506:
507: -----------------
508:
509:
510: -----------------
511:
512: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
513: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
514: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
515: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
516:
517: -----------------
518:
519: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
520:
521: -----------------
522:
523:
524: -----------------
525:
526:
527: Debug.ReloadFieldEnd()
528: --~ aux.BeginPuzzle()
529: </code></pre>
530: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
531: <pre><code>Debug.SetAIName("base-2")
532:
533: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
534:
535: Debug.SetPlayerInfo(0,8000,0,0)
536: Debug.SetPlayerInfo(1,8000,0,0)
537:
538: -----------------
539:
540:
541: -----------------
542:
543:
544: -----------------
545:
546: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
547: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
548:
549: -----------------
550:
551:
552: -----------------
553:
554:
555: -----------------
556:
557:
558: Debug.ReloadFieldEnd()
559: --~ aux.BeginPuzzle()
560: </code></pre>
561: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
45d0b303e7 2023-10-07 562: <h3 data-number="1.2.1" id="section-14"><span class="header-section-number">1.2.1</span> </h3>
563: <p>应该不能发动加速同调星尘龙。</p>
564: <pre><code>Debug.SetAIName("base-2")
565:
566: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
567:
568: Debug.SetPlayerInfo(0,8000,0,0)
569: Debug.SetPlayerInfo(1,8000,0,0)
570:
571:
572: -----------------
573:
574: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
575: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
576:
577: -----------------
578:
579: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
580: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
581:
582: -----------------
583:
584: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
585: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
586: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
587:
588: -----------------
589:
590:
591: -----------------
592:
593:
594: -----------------
595:
596: Debug.ReloadFieldEnd()
597: aux.BeginPuzzle()
598: </code></pre>
45d0b303e7 2023-10-07 599: <h3 data-number="1.2.2" id="section-15"><span class="header-section-number">1.2.2</span> </h3>
600: <p>应该不能特召火焰手。</p>
601: <pre><code>Debug.SetAIName("base-2")
602:
603: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
604:
605: Debug.SetPlayerInfo(0,8000,0,0)
606: Debug.SetPlayerInfo(1,8000,0,0)
607:
608:
609: -----------------
610:
611:
612: -----------------
613:
614:
615: -----------------
616:
617: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
618: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
619:
620: -----------------
621:
622: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
623:
624: -----------------
625:
626:
627: -----------------
628:
629: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
630: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
631: Debug.ReloadFieldEnd()
632: aux.BeginPuzzle()
633: </code></pre>
45d0b303e7 2023-10-07 634: <h3 data-number="1.2.3" id="section-16"><span class="header-section-number">1.2.3</span> </h3>
635: <p>应该可以发动痛苦伯劳效果。</p>
636: <pre><code>Debug.SetAIName("base-2")
637:
638: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
639:
640: Debug.SetPlayerInfo(0,8000,0,0)
641: Debug.SetPlayerInfo(1,8000,0,0)
642:
643:
644: -----------------
645:
646: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
647:
648: -----------------
649:
650:
651: -----------------
652:
653: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
654: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
655: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
656:
657: -----------------
658:
659:
660: -----------------
661:
662:
663: -----------------
664:
665: Debug.ReloadFieldEnd()
666: aux.BeginPuzzle()
667: </code></pre>
45d0b303e7 2023-10-07 668: <h3 data-number="1.2.4" id="section-17"><span class="header-section-number">1.2.4</span> </h3>
669: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
670: <pre><code>Debug.SetAIName("base-2")
671:
672: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
673:
674: Debug.SetPlayerInfo(0,8000,0,0)
675: Debug.SetPlayerInfo(1,8000,0,0)
676:
677:
678: -----------------
679:
680:
681: -----------------
682:
683:
684: -----------------
685:
686: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
687: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
688:
689: -----------------
690:
691:
692: -----------------
693:
694:
695: -----------------
696:
697: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
698: Debug.ReloadFieldEnd()
699: aux.BeginPuzzle()
700: </code></pre>
45d0b303e7 2023-10-07 701: <h3 data-number="1.2.5" id="section-18"><span class="header-section-number">1.2.5</span> </h3>
702: <p>应该可以把连接 3 吹回去。</p>
703: <pre><code>Debug.SetAIName("base-2")
704:
705: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
706:
707: Debug.SetPlayerInfo(0,8000,0,0)
708: Debug.SetPlayerInfo(1,8000,0,0)
709:
710:
711: -----------------
712:
713: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
714:
715: -----------------
716:
717: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
718:
719: -----------------
720:
721: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
722: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
723: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
724:
725: -----------------
726:
727: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
728:
729: -----------------
730:
731:
732: -----------------
733:
734: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
735: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
736:
737: Debug.ReloadFieldEnd()
738: aux.BeginPuzzle()
739: </code></pre>
45d0b303e7 2023-10-07 740: <h3 data-number="1.2.6" id="section-19"><span class="header-section-number">1.2.6</span> </h3>
741: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
742: <pre><code>Debug.SetAIName("base-2")
743:
744: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
745:
746: Debug.SetPlayerInfo(0,8000,0,0)
747: Debug.SetPlayerInfo(1,8000,0,0)
748:
749:
750: -----------------
751:
752:
753: -----------------
754:
755:
756: -----------------
757:
758: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
759: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
760: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
761: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
762:
763: -----------------
764:
765:
766: -----------------
767:
768:
769: -----------------
770:
771: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
772: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
773: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
774:
775: Debug.ReloadFieldEnd()
776: aux.BeginPuzzle()
777: </code></pre>
45d0b303e7 2023-10-07 778: <h3 data-number="1.2.7" id="section-20"><span class="header-section-number">1.2.7</span> </h3>
779: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
780: <pre><code>Debug.SetAIName("base-2")
781:
782: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
783:
784: Debug.SetPlayerInfo(0,8000,0,0)
785: Debug.SetPlayerInfo(1,8000,0,0)
786:
787:
788: -----------------
789:
790: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
791: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
792: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
793: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
794: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
795: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
796: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
797: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
798:
799: -----------------
800:
801:
802: -----------------
803:
804: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
805:
806: -----------------
807:
808:
809: -----------------
810:
811:
812: -----------------
813:
814:
815: Debug.ReloadFieldEnd()
816: aux.BeginPuzzle()
817: </code></pre>
45d0b303e7 2023-10-07 818: <h3 data-number="1.2.8" id="section-21"><span class="header-section-number">1.2.8</span> </h3>
819: <p>应该可以发动反骨王的效果。</p>
820: <pre><code>Debug.SetAIName("base-2")
821:
822: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
823:
824: Debug.SetPlayerInfo(0,8000,0,0)
825: Debug.SetPlayerInfo(1,8000,0,0)
826:
827:
828: -----------------
829:
830: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
831: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
832:
833: -----------------
834:
835: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
836:
837: -----------------
838:
839: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
840: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
841:
842: -----------------
843:
844:
845: -----------------
846:
847:
848: -----------------
849:
850:
851: Debug.ReloadFieldEnd()
852: aux.BeginPuzzle()
853: </code></pre>
45d0b303e7 2023-10-07 854: <h3 data-number="1.2.9" id="section-22"><span class="header-section-number">1.2.9</span> </h3>
855: <p>应该否定企鹅会被永恒混沌限制。</p>
856: <pre><code>Debug.SetAIName("base-2")
857:
858: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
859:
860: Debug.SetPlayerInfo(0,8000,0,0)
861: Debug.SetPlayerInfo(1,8000,0,0)
862:
863:
864: -----------------
865:
866: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
867: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
868: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
869: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
870:
871: -----------------
872:
873:
874: -----------------
875:
876: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
877: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
878:
879: -----------------
880:
881:
882: -----------------
883:
884:
885: -----------------
886:
887: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
888:
889: Debug.ReloadFieldEnd()
890: aux.BeginPuzzle()
891: </code></pre>
45d0b303e7 2023-10-07 892: <h3 data-number="1.2.10" id="section-23"><span class="header-section-number">1.2.10</span> </h3>
893: <p>应该可以特召海神。</p>
894: <pre><code>Debug.SetAIName("base-2")
895:
896: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
897:
898: Debug.SetPlayerInfo(0,8000,0,0)
899: Debug.SetPlayerInfo(1,8000,0,0)
900:
901:
902: -----------------
903:
904: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
905:
906: -----------------
907:
908: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
909:
910: -----------------
911:
912:
913: -----------------
914:
915:
916: -----------------
917:
918:
919: -----------------
920:
921: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
922: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
923:
924: Debug.ReloadFieldEnd()
925: aux.BeginPuzzle()
926: </code></pre>
45d0b303e7 2023-10-07 927: <h3 data-number="1.2.11" id="section-24"><span class="header-section-number">1.2.11</span> </h3>
928: <p>应该仇恨裂缝可以发动。</p>
929: <pre><code>Debug.SetAIName("base-2")
930:
931: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
932:
933: Debug.SetPlayerInfo(0,8000,0,0)
934: Debug.SetPlayerInfo(1,8000,0,0)
935:
936:
937: -----------------
938:
939:
940: -----------------
941:
942:
943: -----------------
944:
945: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
946:
947: -----------------
948:
949:
950: -----------------
951:
952:
953: -----------------
954:
955: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
956: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
957:
958: Debug.ReloadFieldEnd()
959: aux.BeginPuzzle()
960: </code></pre>
45d0b303e7 2023-10-07 961: <h3 data-number="1.2.12" id="section-25"><span class="header-section-number">1.2.12</span> </h3>
962: <p>锈龙不应该被召唤兽除外。</p>
963: <pre><code>Debug.SetAIName("base-2")
964:
965: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
966:
967: Debug.SetPlayerInfo(0,8000,0,0)
968: Debug.SetPlayerInfo(1,8000,0,0)
969:
970:
971: -----------------
972:
973: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
974: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
975: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
976: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
977:
978: -----------------
979:
980:
981: -----------------
982:
983: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
984:
985: -----------------
986:
987:
988: -----------------
989:
990:
991: -----------------
992:
993:
994: Debug.ReloadFieldEnd()
995: aux.BeginPuzzle()
996: </code></pre>
45d0b303e7 2023-10-07 997: <h3 data-number="1.2.13" id="section-26"><span class="header-section-number">1.2.13</span> </h3>
998: <p>应该能特召冰水。</p>
999: <pre><code>Debug.SetAIName("base-2")
1000:
1001: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1002:
1003: Debug.SetPlayerInfo(0,8000,0,0)
1004: Debug.SetPlayerInfo(1,8000,0,0)
1005:
1006:
1007: -----------------
1008:
1009:
1010: -----------------
1011:
1012: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1013:
1014: -----------------
1015:
1016: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1017: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1018:
1019: -----------------
1020:
1021:
1022: -----------------
1023:
1024:
1025: -----------------
1026:
1027: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1028:
1029: Debug.ReloadFieldEnd()
1030: aux.BeginPuzzle()
1031: </code></pre>
45d0b303e7 2023-10-07 1032: <h3 data-number="1.2.14" id="section-27"><span class="header-section-number">1.2.14</span> </h3>
1033: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1034: <pre><code>Debug.SetAIName("AI")
1035: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1036: Debug.SetPlayerInfo(0,8000,0,0)
1037: Debug.SetPlayerInfo(1,8000,0,0)
1038:
1039: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1040:
1041: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1042: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1043:
1044: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1045: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1046:
1047: Debug.ReloadFieldEnd()
1048: aux.BeginPuzzle()
1049: </code></pre>
45d0b303e7 2023-10-07 1050: <h3 data-number="1.2.15" id="section-28"><span class="header-section-number">1.2.15</span> </h3>
1051: <p>应该喷气龙不能特召。</p>
1052: <pre><code>Debug.SetAIName("AI")
1053: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1058:
1059: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1060:
1061: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1062: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1063:
1064: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1065:
1066: Debug.ReloadFieldEnd()
1067: aux.BeginPuzzle()
1068: </code></pre>
45d0b303e7 2023-10-07 1069: <h3 data-number="1.2.16" id="section-29"><span class="header-section-number">1.2.16</span> </h3>
1070: <p>应该不能发动简易融合。</p>
1071: <pre><code>Debug.SetAIName("base-2")
1072:
1073: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1074:
1075: Debug.SetPlayerInfo(0,1400,0,0)
1076: Debug.SetPlayerInfo(1,8000,0,0)
1077:
1078: -----------------
1079:
1080: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1081: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1082:
1083: -----------------
1084:
1085: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1086:
1087: -----------------
1088:
1089:
1090: -----------------
1091:
1092:
1093: -----------------
1094:
1095:
1096: -----------------
1097:
1098:
1099: Debug.ReloadFieldEnd()
1100: aux.BeginPuzzle()
1101: </code></pre>
45d0b303e7 2023-10-07 1102: <h3 data-number="1.2.17" id="section-30"><span class="header-section-number">1.2.17</span> </h3>
1103: <p>应该不能羽衣精效果。</p>
1104: <pre><code>Debug.SetAIName("base-2")
1105:
1106: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1107:
1108: Debug.SetPlayerInfo(0,8000,0,0)
1109: Debug.SetPlayerInfo(1,8000,0,0)
1110:
1111: -----------------
1112:
1113: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1114: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1115: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1116:
1117: -----------------
1118:
1119:
1120: -----------------
1121:
1122: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1123:
1124: -----------------
1125:
1126:
1127: -----------------
1128:
1129:
1130: -----------------
1131:
1132:
1133: Debug.ReloadFieldEnd()
1134: aux.BeginPuzzle()
1135: </code></pre>
45d0b303e7 2023-10-07 1136: <h3 data-number="1.2.18" id="section-31"><span class="header-section-number">1.2.18</span> </h3>
1137: <p>应该不能以被无效的双龙为代价。</p>
1138: <pre><code>Debug.SetAIName("base-2")
1139:
1140: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1141:
1142: Debug.SetPlayerInfo(0,8000,0,0)
1143: Debug.SetPlayerInfo(1,8000,0,0)
1144:
1145: -----------------
1146:
1147:
1148: -----------------
1149:
1150:
1151: -----------------
1152:
1153: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1154: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1155:
1156: -----------------
1157:
1158:
1159: -----------------
1160:
1161:
1162: -----------------
1163:
1164: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1165:
1166: Debug.ReloadFieldEnd()
1167: aux.BeginPuzzle()
1168: </code></pre>
45d0b303e7 2023-10-07 1169: <h3 data-number="1.2.19" id="section-32"><span class="header-section-number">1.2.19</span> </h3>
1170: <p>应该不能以技能抽取为代价。</p>
1171: <pre><code>Debug.SetAIName("base-2")
1172:
1173: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1174:
1175: Debug.SetPlayerInfo(0,8000,0,0)
1176: Debug.SetPlayerInfo(1,8000,0,0)
1177:
1178: -----------------
1179:
1180:
1181: -----------------
1182:
1183:
1184: -----------------
1185:
1186: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1187: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1188:
1189: -----------------
1190:
1191:
1192: -----------------
1193:
1194:
1195: -----------------
1196:
1197: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1198:
1199: Debug.ReloadFieldEnd()
1200: aux.BeginPuzzle()
1201: </code></pre>
45d0b303e7 2023-10-07 1202: <h3 data-number="1.2.20" id="section-33"><span class="header-section-number">1.2.20</span> </h3>
1203: <p>应该不能发动超银河。</p>
1204: <pre><code>Debug.SetAIName("base-2")
1205:
1206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1207:
1208: Debug.SetPlayerInfo(0,8000,0,0)
1209: Debug.SetPlayerInfo(1,8000,0,0)
1210:
1211: -----------------
1212:
1213: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1214: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1215:
1216: -----------------
1217:
1218:
1219: -----------------
1220:
1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1222:
1223: -----------------
1224:
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1232:
1233: Debug.ReloadFieldEnd()
1234: aux.BeginPuzzle()
1235: </code></pre>
45d0b303e7 2023-10-07 1236: <h3 data-number="1.2.21" id="section-34"><span class="header-section-number">1.2.21</span> </h3>
1237: <p>应该不能发动六武众效果。</p>
1238: <pre><code>Debug.SetAIName("base-2")
1239:
1240: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1241:
1242: Debug.SetPlayerInfo(0,8000,0,0)
1243: Debug.SetPlayerInfo(1,8000,0,0)
1244:
1245: -----------------
1246:
1247:
1248: -----------------
1249:
1250:
1251: -----------------
1252:
1253: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1254: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1255: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1256: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1257:
1258: -----------------
1259:
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266:
1267: Debug.ReloadFieldEnd()
1268: aux.BeginPuzzle()
1269: </code></pre>
45d0b303e7 2023-10-07 1270: <h3 data-number="1.2.22" id="section-35"><span class="header-section-number">1.2.22</span> </h3>
1271: <p>应该可以发动新宇融合。</p>
1272: <pre><code>Debug.SetAIName("base-2")
1273:
1274: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1275:
1276: Debug.SetPlayerInfo(0,8000,0,0)
1277: Debug.SetPlayerInfo(1,8000,0,0)
1278:
1279: -----------------
1280:
1281:
1282: -----------------
1283:
1284: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1285:
1286: -----------------
1287:
1288: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1289: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1290: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1291:
1292: -----------------
1293:
1294:
1295: -----------------
1296:
1297:
1298: -----------------
1299:
1300:
1301: Debug.ReloadFieldEnd()
1302: aux.BeginPuzzle()
1303: </code></pre>
45d0b303e7 2023-10-07 1304: <h3 data-number="1.2.23" id="section-36"><span class="header-section-number">1.2.23</span> </h3>
1305: <p>应该对方恢复 1800 基本分。</p>
1306: <pre><code>Debug.SetAIName("base-2")
1307:
1308: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1309:
1310: Debug.SetPlayerInfo(0,8000,0,0)
1311: Debug.SetPlayerInfo(1,8000,0,0)
1312:
1313: -----------------
1314:
1315:
1316: -----------------
1317:
1318:
1319: -----------------
1320:
1321: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1322: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1323: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1324: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1325: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1326:
1327: -----------------
1328:
1329: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1330:
1331: -----------------
1332:
1333:
1334: -----------------
1335:
1336: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1337: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1338: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1339:
1340: Debug.ReloadFieldEnd()
1341: aux.BeginPuzzle()
1342: </code></pre>
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