游戏王残局简化版

Annotation For single/简化版1_510_42.lua
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Annotation For single/简化版1_510_42.lua

Lines of single/简化版1_510_42.lua from check-in 4581bd8f69 that are changed by the sequence of edits moving toward check-in 9defe72774:

                         1: --[[message
                         2: #QB
                         3: ]]
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         7: Debug.SetPlayerInfo(1, 8000, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(31477025, 1, 1, k1, 2, POS_FACEUP_ATTACK)
                        11: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        12: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
4581bd8f69 2024-07-20   13: local k1 = LOCATION_DECK
                        14: Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
                        15: Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
                        16: Debug.AddCard(70095154, 0, 0, k1, 0, POS_FACEDOWN)
                        17: Debug.AddCard(94667532, 0, 0, k1, 0, POS_FACEDOWN)
                        18: Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN)
                        19: Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN)
4581bd8f69 2024-07-20   20: local k1 = LOCATION_EXTRA
                        21: local k1 = LOCATION_GRAVE
                        22: Debug.AddCard(23893227, 0, 0, k1, 0, POS_FACEUP)
                        23: local k1 = LOCATION_REMOVED
                        24: local k1 = LOCATION_HAND
                        25: Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN)
                        26: Debug.AddCard(96965364, 0, 0, k1, 0, POS_FACEDOWN)
                        27: Debug.AddCard(86686671, 0, 0, k1, 0, POS_FACEDOWN)
                        28: Debug.AddCard(19665973, 1, 1, k1, 0, POS_FACEDOWN)
                        29: 
                        30: Debug.ReloadFieldEnd("大刀β")
                        31: aux.BeginPuzzle(1)