Lines of
single/简化版1_500_30.lua
from check-in 4581bd8f69
that are changed by the sequence of edits moving toward
check-in 9defe72774:
1: --[[message
2: #LV-083
3: ]]
4: Debug.SetAIName("QQ群181175613")
5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 1100, 0, 0)
7: Debug.SetPlayerInfo(1, 3050, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: Debug.AddCard(54652250, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
11: Debug.AddCard(78700060, 1, 1, k1, 2, POS_FACEUP_ATTACK)
12: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
13: Debug.AddCard(82732705, 0, 0, k1, 2, POS_FACEDOWN)
14: Debug.AddCard(29549364, 0, 0, k1, 3, POS_FACEDOWN)
15: Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP_ATTACK)
16: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
4581bd8f69 2024-07-20 17: local k1 = LOCATION_DECK
18: Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
4581bd8f69 2024-07-20 19: local k1 = LOCATION_EXTRA
20: local k1 = LOCATION_GRAVE
21: local k1 = LOCATION_REMOVED
22: local k1 = LOCATION_HAND
23: Debug.AddCard(31036355, 0, 0, k1, 0, POS_FACEDOWN)
24:
25: Debug.ReloadFieldEnd("技能抽取")
26: aux.BeginPuzzle(1)