游戏王残局简化版

Annotation For single/QAQ[OTK]001_衍生版_1.lua
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Annotation For single/QAQ[OTK]001_衍生版_1.lua

Lines of single/QAQ[OTK]001_衍生版_1.lua from check-in 44e5fac0d7 that are changed by the sequence of edits moving toward check-in 7d69f71a30:

                         1: 
                         2: --created by ygopro puzzle maker 
                         3: Debug.SetAIName("QAQ[OTK]001_衍生版_1")
                         4: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         5: Debug.SetPlayerInfo(0,8000,0,0)
                         6: Debug.SetPlayerInfo(1,8000,0,0)
                         7: Debug.AddCard(78835747,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                         8: Debug.AddCard(86170989,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                         9: Debug.AddCard(70095154,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        10: Debug.AddCard(94667532,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        11: Debug.AddCard(86170989,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK)
                        12: Debug.AddCard(23893227,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
44e5fac0d7 2023-09-29   13: --~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
44e5fac0d7 2023-09-29   14: --~ Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
                        15: --~ Debug.AddCard(63477921,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
                        16: Debug.AddCard(78835747,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
                        17: Debug.AddCard(96965364,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
                        18: Debug.AddCard(71645242,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
                        19: Debug.AddCard(86686671,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
                        20: Debug.AddCard(31477025,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        21: Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK)
                        22: Debug.ReloadFieldEnd()
                        23: aux.BeginPuzzle()