游戏王残局简化版

Annotation For single/LV-085.lua
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Annotation For single/LV-085.lua

Lines of single/LV-085.lua from check-in 44e5fac0d7 that are changed by the sequence of edits moving toward check-in 7f595724f2:

                         1: --puzzle1
                         2: Debug.SetAIName("LV-085")
44e5fac0d7 2023-09-29    3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
44e5fac0d7 2023-09-29    4: Debug.SetPlayerInfo(0,900,0,0)
44e5fac0d7 2023-09-29    5: Debug.SetPlayerInfo(1,4700,0,0)
44e5fac0d7 2023-09-29    6: 
44e5fac0d7 2023-09-29    7: Debug.AddCard(60082869,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
44e5fac0d7 2023-09-29    8: 
44e5fac0d7 2023-09-29    9: Debug.AddCard(69579761,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
44e5fac0d7 2023-09-29   10: Debug.AddCard(42129512,0,0,LOCATION_GRAVE,1,POS_FACEUP_ATTACK)
44e5fac0d7 2023-09-29   11: Debug.AddCard(46986414,0,0,LOCATION_GRAVE,2,POS_FACEUP_ATTACK)
44e5fac0d7 2023-09-29   12: 
44e5fac0d7 2023-09-29   13: Debug.AddCard(70828912,0,0,LOCATION_HAND,0,POS_FACEDOWN)
44e5fac0d7 2023-09-29   14: Debug.AddCard(71413901,0,0,LOCATION_HAND,0,POS_FACEDOWN)
44e5fac0d7 2023-09-29   15: Debug.AddCard(37011715,0,0,LOCATION_HAND,0,POS_FACEDOWN)
44e5fac0d7 2023-09-29   16: Debug.AddCard(78864369,0,0,LOCATION_HAND,0,POS_FACEDOWN)
44e5fac0d7 2023-09-29   17: 
44e5fac0d7 2023-09-29   18: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
44e5fac0d7 2023-09-29   19: 
44e5fac0d7 2023-09-29   20: Debug.AddCard(14315573,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
44e5fac0d7 2023-09-29   21: Debug.AddCard(51452091,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
44e5fac0d7 2023-09-29   22: 
44e5fac0d7 2023-09-29   23: Debug.AddCard(73134081,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
44e5fac0d7 2023-09-29   24: Debug.AddCard(22046459,1,1,LOCATION_GRAVE,1,POS_FACEUP_ATTACK)
44e5fac0d7 2023-09-29   25: Debug.AddCard(64389297,1,1,LOCATION_GRAVE,2,POS_FACEUP_ATTACK)
44e5fac0d7 2023-09-29   26: Debug.AddCard(73891874,1,1,LOCATION_GRAVE,3,POS_FACEUP_ATTACK)
                        27: 
                        28: Debug.ReloadFieldEnd()
                        29: aux.BeginPuzzle()