Lines of
single/悠悠王-01.lua
from check-in 44e5fac0d7
that are changed by the sequence of edits moving toward
check-in 7d69f71a30:
1:
2:
3: --created by puzzle editor
4: Debug.SetAIName("悠悠王-01")
5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
6: Debug.SetPlayerInfo(0,100,0,0)
7: Debug.SetPlayerInfo(1,8000,0,0)
8:
9: --自己的怪兽区
10: --对方的怪兽区
11: Debug.AddCard(8783685,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --于贝尔-极度悲伤的魔龙
12: --自己的魔陷区
13: --对方的魔陷区
14: --自己的手卡
15: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) --融合
16: Debug.AddCard(81439173,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --愚蠢的埋葬
17: Debug.AddCard(12247206,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --地狱的暴走召唤
18: Debug.AddCard(63166096,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --闪刀起动-交闪
19: Debug.AddCard(51405049,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --汪分之一机会!?
20: --对方的手卡
21: --自己的墓地
22: --对方的墓地
23: --自己除外的卡
24: --对方除外的卡
25: --自己的卡组
26: Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠
27: Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --落单悠悠
28: Debug.AddCard(52340444,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --闪刀机-大黄蜂浮游单元
29: Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --落单悠悠
30: Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠
31: Debug.AddCard(27288416,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --悠悠
32: --对方的卡组
33: --~ Debug.AddCard(5126490,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --新宇贤者
34: --自己的额外
44e5fac0d7 2023-09-29 35: Debug.AddCard(23935886,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --天威之龙拳圣
44e5fac0d7 2023-09-29 36: Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接栗子球
44e5fac0d7 2023-09-29 37: Debug.AddCard(86066372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --访问码语者
44e5fac0d7 2023-09-29 38: Debug.AddCard(10817524,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --始祖龙 古龙
44e5fac0d7 2023-09-29 39: --~ Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --守护者·奇美拉
44e5fac0d7 2023-09-29 40: Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接蜘蛛
41:
42: Debug.ReloadFieldEnd()
43: aux.BeginPuzzle()