Lines of single_doc/场景.md from check-in 44224492d2 that are changed by the sequence of edits moving toward check-in 1a5e6be852:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: ~~~
877: Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: -----------------
901:
902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904:
905: Debug.ReloadFieldEnd()
906: --~ aux.BeginPuzzle()
907:
908: ~~~
909:
910: ###
911:
912: ~~~
913: Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: ~~~
1013: Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044:
1045: ~~~
1046:
1047: ###
1048:
1049: ~~~
1050: Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086:
1087: ~~~
1088:
1089: ###
1090:
1091: ~~~
1092: Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124:
1125: ~~~
1126:
1127: ###
1128:
1129: ~~~
1130: Debug.SetAIName("base-2")
1131:
1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1133:
1134: Debug.SetPlayerInfo(0,8000,0,0)
1135: Debug.SetPlayerInfo(1,8000,0,0)
1136:
1137: -----------------
1138:
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: Debug.ReloadFieldEnd()
1159: aux.BeginPuzzle()
1160:
1161: ~~~
1162:
1163: ###
1164:
1165: ~~~
1166: Debug.SetAIName("base-2")
1167:
1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1169:
1170: Debug.SetPlayerInfo(0,8000,0,0)
1171: Debug.SetPlayerInfo(1,8000,0,0)
1172:
1173: -----------------
1174:
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: Debug.ReloadFieldEnd()
1197: aux.BeginPuzzle()
1198:
1199: ~~~
1200:
1201: ###
1202:
1203: ~~~
1204: Debug.SetAIName("base-2")
1205:
1206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1207:
1208: Debug.SetPlayerInfo(0,8000,0,0)
1209: Debug.SetPlayerInfo(1,8000,0,0)
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1220: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1222: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1223: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1224: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231:
1232: -----------------
1233:
1234:
1235: Debug.ReloadFieldEnd()
1236: aux.BeginPuzzle()
1237:
1238: ~~~
1239:
1240: ###
1241:
1242: ~~~
1243: Debug.SetAIName("base-2")
1244:
1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1246:
1247: Debug.SetPlayerInfo(0,8000,0,0)
1248: Debug.SetPlayerInfo(1,8000,0,0)
1249:
1250: -----------------
1251:
1252: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1261: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1262:
1263: -----------------
1264:
1265:
1266: -----------------
1267:
1268:
1269: -----------------
1270:
1271:
1272: Debug.ReloadFieldEnd()
1273: aux.BeginPuzzle()
1274:
1275: ~~~
1276:
1277: ###
1278:
1279: ~~~
1280: Debug.SetAIName("base-2")
1281:
1282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1283:
1284: Debug.SetPlayerInfo(0,8000,0,0)
1285: Debug.SetPlayerInfo(1,8000,0,0)
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1296: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1297: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304:
1305: -----------------
1306:
1307: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1308: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1309:
1310: Debug.ReloadFieldEnd()
1311: aux.BeginPuzzle()
1312:
1313: ~~~
1314:
1315: ###
1316:
1317: ~~~
1318: Debug.SetAIName("base-2")
1319:
1320: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1321:
1322: Debug.SetPlayerInfo(0,8000,0,0)
1323: Debug.SetPlayerInfo(1,8000,0,0)
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1334: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1335: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1336: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1337:
1338: -----------------
1339:
1340:
1341: -----------------
1342:
1343:
1344: -----------------
1345:
1346: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1347: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1348:
1349: Debug.ReloadFieldEnd()
1350: aux.BeginPuzzle()
1351:
1352: ~~~
1353:
1354: ###
1355:
1356: ~~~
1357: Debug.SetAIName("base-2")
1358:
1359: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1360:
1361: Debug.SetPlayerInfo(0,8000,0,0)
1362: Debug.SetPlayerInfo(1,8000,0,0)
1363:
1364: -----------------
1365:
1366: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1367:
1368: -----------------
1369:
1370:
1371: -----------------
1372:
1373: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1374: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1375: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1376:
1377: -----------------
1378:
1379:
1380: -----------------
1381:
1382:
1383: -----------------
1384:
1385: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1386:
1387: Debug.ReloadFieldEnd()
1388: aux.BeginPuzzle()
1389:
1390: ~~~
1391:
1392: ###
1393:
1394: ~~~
1395: Debug.SetAIName("base-2")
1396:
1397: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1398:
1399: Debug.SetPlayerInfo(0,500,0,0)
1400: Debug.SetPlayerInfo(1,8000,0,0)
1401:
1402: -----------------
1403:
1404: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1405:
1406: -----------------
1407:
1408:
1409: -----------------
1410:
1411: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1412: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1413: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1414: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1415: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1416:
1417: -----------------
1418:
1419:
1420: -----------------
1421:
1422:
1423: -----------------
1424:
1425: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1426: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1427: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1428:
1429: Debug.ReloadFieldEnd()
1430: aux.BeginPuzzle()
1431:
1432: ~~~
1433:
1434: ###
1435:
1436: ~~~
1437: Debug.SetAIName("base-2")
1438:
1439: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1440:
1441: Debug.SetPlayerInfo(0,8000,0,0)
1442: Debug.SetPlayerInfo(1,8000,0,0)
1443:
1444: -----------------
1445:
1446:
1447: -----------------
1448:
1449:
1450: -----------------
1451:
1452: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1453: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1454:
1455: -----------------
1456:
1457: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1458:
1459: -----------------
1460:
1461: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1462:
1463: -----------------
1464:
1465: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1466:
1467: Debug.ReloadFieldEnd()
1468: aux.BeginPuzzle()
1469:
1470: ~~~
1471:
1472: ## 异常
1473:
1474: ###
1475:
1476: 应该不能发动加速同调星尘龙。
1477:
1478: ~~~
1479: Debug.SetAIName("base-2")
1480:
1481: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1482:
1483: Debug.SetPlayerInfo(0,8000,0,0)
1484: Debug.SetPlayerInfo(1,8000,0,0)
1485:
1486:
1487: -----------------
1488:
1489: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1490: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1491:
1492: -----------------
1493:
1494: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1495: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1496:
1497: -----------------
1498:
1499: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1500: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1501: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1502:
1503: -----------------
1504:
1505:
1506: -----------------
1507:
1508:
1509: -----------------
1510:
1511: Debug.ReloadFieldEnd()
1512: aux.BeginPuzzle()
1513:
1514: ~~~
1515:
1516: ###
1517:
1518: 应该不能特召火焰手。
1519:
1520: ~~~
1521: Debug.SetAIName("base-2")
1522:
1523: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1524:
1525: Debug.SetPlayerInfo(0,8000,0,0)
1526: Debug.SetPlayerInfo(1,8000,0,0)
1527:
1528:
1529: -----------------
1530:
1531:
1532: -----------------
1533:
1534:
1535: -----------------
1536:
1537: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1538: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1539:
1540: -----------------
1541:
1542: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1543:
1544: -----------------
1545:
1546:
1547: -----------------
1548:
1549: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1550: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1551: Debug.ReloadFieldEnd()
1552: aux.BeginPuzzle()
1553:
1554: ~~~
1555:
1556: ###
1557:
1558: 应该可以发动痛苦伯劳效果。
1559:
1560: ~~~
1561: Debug.SetAIName("base-2")
1562:
1563: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1564:
1565: Debug.SetPlayerInfo(0,8000,0,0)
1566: Debug.SetPlayerInfo(1,8000,0,0)
1567:
1568:
1569: -----------------
1570:
1571: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1572:
1573: -----------------
1574:
1575:
1576: -----------------
1577:
1578: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1579: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1580: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1581:
1582: -----------------
1583:
1584:
1585: -----------------
1586:
1587:
1588: -----------------
1589:
1590: Debug.ReloadFieldEnd()
1591: aux.BeginPuzzle()
1592:
1593: ~~~
1594:
1595: ###
1596:
1597: 应该可以自己选择适用哪只缺陷编译器的效果。
1598:
1599: ~~~
1600: Debug.SetAIName("base-2")
1601:
1602: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1603:
1604: Debug.SetPlayerInfo(0,8000,0,0)
1605: Debug.SetPlayerInfo(1,8000,0,0)
1606:
1607:
1608: -----------------
1609:
1610:
1611: -----------------
1612:
1613:
1614: -----------------
1615:
1616: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1617: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1618:
1619: -----------------
1620:
1621:
1622: -----------------
1623:
1624:
1625: -----------------
1626:
1627: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1628: Debug.ReloadFieldEnd()
1629: aux.BeginPuzzle()
1630:
1631: ~~~
1632:
1633: ###
1634:
1635: 应该可以把连接 3 吹回去。
1636:
1637: ~~~
1638: Debug.SetAIName("base-2")
1639:
1640: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1641:
1642: Debug.SetPlayerInfo(0,8000,0,0)
1643: Debug.SetPlayerInfo(1,8000,0,0)
1644:
1645:
1646: -----------------
1647:
1648: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1649:
1650: -----------------
1651:
1652: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1653:
1654: -----------------
1655:
1656: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1657: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1658: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1659:
1660: -----------------
1661:
1662: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1663:
1664: -----------------
1665:
1666:
1667: -----------------
1668:
1669: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1670: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1671:
1672: Debug.ReloadFieldEnd()
1673: aux.BeginPuzzle()
1674:
1675: ~~~
1676:
1677: ###
1678:
1679: 应该在对方受到伤害后也可以适用黑羽的效果。
1680:
1681: ~~~
1682: Debug.SetAIName("base-2")
1683:
1684: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1685:
1686: Debug.SetPlayerInfo(0,8000,0,0)
1687: Debug.SetPlayerInfo(1,8000,0,0)
1688:
1689:
1690: -----------------
1691:
1692:
1693: -----------------
1694:
1695:
1696: -----------------
1697:
1698: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1699: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1700: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1701: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1702:
1703: -----------------
1704:
1705:
1706: -----------------
1707:
1708:
1709: -----------------
1710:
1711: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1712: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1713: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1714:
1715: Debug.ReloadFieldEnd()
1716: aux.BeginPuzzle()
1717:
1718: ~~~
1719:
1720: ###
1721:
1722: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1723:
1724: ~~~
1725: Debug.SetAIName("base-2")
1726:
1727: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1728:
1729: Debug.SetPlayerInfo(0,8000,0,0)
1730: Debug.SetPlayerInfo(1,8000,0,0)
1731:
1732:
1733: -----------------
1734:
1735: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1736: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1737: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1738: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1739: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1740: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1741: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1742: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1743:
1744: -----------------
1745:
1746:
1747: -----------------
1748:
1749: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1750:
1751: -----------------
1752:
1753:
1754: -----------------
1755:
1756:
1757: -----------------
1758:
1759:
1760: Debug.ReloadFieldEnd()
1761: aux.BeginPuzzle()
1762:
1763: ~~~
1764:
1765: ###
1766:
1767: 应该可以发动反骨王的效果。
1768:
1769: ~~~
1770: Debug.SetAIName("base-2")
1771:
1772: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1773:
1774: Debug.SetPlayerInfo(0,8000,0,0)
1775: Debug.SetPlayerInfo(1,8000,0,0)
1776:
1777:
1778: -----------------
1779:
1780: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1781: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1782:
1783: -----------------
1784:
1785: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1786:
1787: -----------------
1788:
1789: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1790: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1791:
1792: -----------------
1793:
1794:
1795: -----------------
1796:
1797:
1798: -----------------
1799:
1800:
1801: Debug.ReloadFieldEnd()
1802: aux.BeginPuzzle()
1803:
1804: ~~~
1805:
1806: ###
1807:
1808: 应该否定企鹅会被永恒混沌限制。
1809:
1810: ~~~
1811: Debug.SetAIName("base-2")
1812:
1813: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1814:
1815: Debug.SetPlayerInfo(0,8000,0,0)
1816: Debug.SetPlayerInfo(1,8000,0,0)
1817:
1818:
1819: -----------------
1820:
1821: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1822: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1823: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1824: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1825:
1826: -----------------
1827:
1828:
1829: -----------------
1830:
1831: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1832: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1833:
1834: -----------------
1835:
1836:
1837: -----------------
1838:
1839:
1840: -----------------
1841:
1842: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1843:
1844: Debug.ReloadFieldEnd()
1845: aux.BeginPuzzle()
1846:
1847: ~~~
1848:
1849: ###
1850:
1851: 应该可以特召海神。
1852:
1853: ~~~
1854: Debug.SetAIName("base-2")
1855:
1856: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1857:
1858: Debug.SetPlayerInfo(0,8000,0,0)
1859: Debug.SetPlayerInfo(1,8000,0,0)
1860:
1861:
1862: -----------------
1863:
1864: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1865:
1866: -----------------
1867:
1868: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1869:
1870: -----------------
1871:
1872:
1873: -----------------
1874:
1875:
1876: -----------------
1877:
1878:
1879: -----------------
1880:
1881: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1882: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1883:
1884: Debug.ReloadFieldEnd()
1885: aux.BeginPuzzle()
1886:
1887: ~~~
1888:
1889: ###
1890:
1891: 应该仇恨裂缝可以发动。
1892:
1893: ~~~
1894: Debug.SetAIName("base-2")
1895:
1896: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1897:
1898: Debug.SetPlayerInfo(0,8000,0,0)
1899: Debug.SetPlayerInfo(1,8000,0,0)
1900:
1901:
1902: -----------------
1903:
1904:
1905: -----------------
1906:
1907:
1908: -----------------
1909:
1910: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1911:
1912: -----------------
1913:
1914:
1915: -----------------
1916:
1917:
1918: -----------------
1919:
1920: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1921: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1922:
1923: Debug.ReloadFieldEnd()
1924: aux.BeginPuzzle()
1925:
1926: ~~~
1927:
1928: ###
1929:
1930: 锈龙不应该被召唤兽除外。
1931:
1932: ~~~
1933: Debug.SetAIName("base-2")
1934:
1935: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1936:
1937: Debug.SetPlayerInfo(0,8000,0,0)
1938: Debug.SetPlayerInfo(1,8000,0,0)
1939:
1940:
1941: -----------------
1942:
1943: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1944: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1945: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1946: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1947:
1948: -----------------
1949:
1950:
1951: -----------------
1952:
1953: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1954:
1955: -----------------
1956:
1957:
1958: -----------------
1959:
1960:
1961: -----------------
1962:
1963:
1964: Debug.ReloadFieldEnd()
1965: aux.BeginPuzzle()
1966:
1967: ~~~
1968:
1969: ###
1970:
1971: 应该能特召冰水。
1972:
1973: ~~~
1974: Debug.SetAIName("base-2")
1975:
1976: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1977:
1978: Debug.SetPlayerInfo(0,8000,0,0)
1979: Debug.SetPlayerInfo(1,8000,0,0)
1980:
1981:
1982: -----------------
1983:
1984:
1985: -----------------
1986:
1987: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1988:
1989: -----------------
1990:
1991: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1992: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1993:
1994: -----------------
1995:
1996:
1997: -----------------
1998:
1999:
2000: -----------------
2001:
2002: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2003:
2004: Debug.ReloadFieldEnd()
2005: aux.BeginPuzzle()
2006:
2007: ~~~
2008:
2009: ###
2010:
2011: 应该英雄假面改名后不算剑斗兽怪兽了。
2012:
2013: ~~~
2014: Debug.SetAIName("AI")
2015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2016: Debug.SetPlayerInfo(0,8000,0,0)
2017: Debug.SetPlayerInfo(1,8000,0,0)
2018:
2019: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2020:
2021: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2022: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2023:
2024: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
2025: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
2026:
2027: Debug.ReloadFieldEnd()
2028: aux.BeginPuzzle()
2029:
2030: ~~~
2031:
2032: ###
2033:
2034: 应该喷气龙不能特召。
2035:
2036: ~~~
2037: Debug.SetAIName("AI")
2038: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
2039: Debug.SetPlayerInfo(0,8000,0,0)
2040: Debug.SetPlayerInfo(1,8000,0,0)
2041:
2042: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2043:
2044: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2045:
2046: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2047: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
2048:
2049: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
2050:
2051: Debug.ReloadFieldEnd()
2052: aux.BeginPuzzle()
2053:
2054: ~~~
2055:
2056: ###
2057:
2058: 应该不能发动简易融合。
2059:
2060: ~~~
2061: Debug.SetAIName("base-2")
2062:
2063: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2064:
2065: Debug.SetPlayerInfo(0,1400,0,0)
2066: Debug.SetPlayerInfo(1,8000,0,0)
2067:
2068: -----------------
2069:
2070: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2071: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2072:
2073: -----------------
2074:
2075: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2076:
2077: -----------------
2078:
2079:
2080: -----------------
2081:
2082:
2083: -----------------
2084:
2085:
2086: -----------------
2087:
2088:
2089: Debug.ReloadFieldEnd()
2090: aux.BeginPuzzle()
2091:
2092: ~~~
2093:
2094: ###
2095:
2096: 应该不能羽衣精效果。
2097:
2098: ~~~
2099: Debug.SetAIName("base-2")
2100:
2101: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2102:
2103: Debug.SetPlayerInfo(0,8000,0,0)
2104: Debug.SetPlayerInfo(1,8000,0,0)
2105:
2106: -----------------
2107:
2108: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2109: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2110: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2111:
2112: -----------------
2113:
2114:
2115: -----------------
2116:
2117: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2118:
2119: -----------------
2120:
2121:
2122: -----------------
2123:
2124:
2125: -----------------
2126:
2127:
2128: Debug.ReloadFieldEnd()
2129: aux.BeginPuzzle()
2130:
2131: ~~~
2132:
2133: ###
2134:
2135: 应该不能以被无效的双龙为代价。
2136:
2137: ~~~
2138: Debug.SetAIName("base-2")
2139:
2140: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2141:
2142: Debug.SetPlayerInfo(0,8000,0,0)
2143: Debug.SetPlayerInfo(1,8000,0,0)
2144:
2145: -----------------
2146:
2147:
2148: -----------------
2149:
2150:
2151: -----------------
2152:
2153: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2154: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2155:
2156: -----------------
2157:
2158:
2159: -----------------
2160:
2161:
2162: -----------------
2163:
2164: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2165:
2166: Debug.ReloadFieldEnd()
2167: aux.BeginPuzzle()
2168:
2169: ~~~
2170:
2171: ###
2172:
2173: 应该不能以技能抽取为代价。
2174:
2175: ~~~
2176: Debug.SetAIName("base-2")
2177:
2178: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2179:
2180: Debug.SetPlayerInfo(0,8000,0,0)
2181: Debug.SetPlayerInfo(1,8000,0,0)
2182:
2183: -----------------
2184:
2185:
2186: -----------------
2187:
2188:
2189: -----------------
2190:
2191: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2192: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2193:
2194: -----------------
2195:
2196:
2197: -----------------
2198:
2199:
2200: -----------------
2201:
2202: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2203:
2204: Debug.ReloadFieldEnd()
2205: aux.BeginPuzzle()
2206:
2207: ~~~
2208:
2209: ###
2210:
2211: 应该不能发动超银河。
2212:
2213: ~~~
2214: Debug.SetAIName("base-2")
2215:
2216: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2217:
2218: Debug.SetPlayerInfo(0,8000,0,0)
2219: Debug.SetPlayerInfo(1,8000,0,0)
2220:
2221: -----------------
2222:
2223: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2224: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2225:
2226: -----------------
2227:
2228:
2229: -----------------
2230:
2231: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2232:
2233: -----------------
2234:
2235:
2236: -----------------
2237:
2238:
2239: -----------------
2240:
2241: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2242:
2243: Debug.ReloadFieldEnd()
2244: aux.BeginPuzzle()
2245:
2246: ~~~
2247:
2248: ###
2249:
2250: 应该不能发动六武众效果。
2251:
2252: ~~~
2253: Debug.SetAIName("base-2")
2254:
2255: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2256:
2257: Debug.SetPlayerInfo(0,8000,0,0)
2258: Debug.SetPlayerInfo(1,8000,0,0)
2259:
2260: -----------------
2261:
2262:
2263: -----------------
2264:
2265:
2266: -----------------
2267:
2268: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2269: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2270: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2271: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2272:
2273: -----------------
2274:
2275:
2276: -----------------
2277:
2278:
2279: -----------------
2280:
2281:
2282: Debug.ReloadFieldEnd()
2283: aux.BeginPuzzle()
2284:
2285: ~~~
2286:
2287: ###
2288:
2289: 应该可以发动新宇融合。
2290:
2291: ~~~
2292: Debug.SetAIName("base-2")
2293:
2294: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2295:
2296: Debug.SetPlayerInfo(0,8000,0,0)
2297: Debug.SetPlayerInfo(1,8000,0,0)
2298:
2299: -----------------
2300:
2301:
2302: -----------------
2303:
2304: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2305:
2306: -----------------
2307:
2308: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2309: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2310: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2311:
2312: -----------------
2313:
2314:
2315: -----------------
2316:
2317:
2318: -----------------
2319:
2320:
2321: Debug.ReloadFieldEnd()
2322: aux.BeginPuzzle()
2323:
2324: ~~~
2325:
2326: ###
2327:
2328: 应该对方恢复 1800 基本分。
2329:
2330: ~~~
2331: Debug.SetAIName("base-2")
2332:
2333: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2334:
2335: Debug.SetPlayerInfo(0,8000,0,0)
2336: Debug.SetPlayerInfo(1,8000,0,0)
2337:
2338: -----------------
2339:
2340:
2341: -----------------
2342:
2343:
2344: -----------------
2345:
2346: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2347: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2348: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2349: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2350: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2351:
2352: -----------------
2353:
2354: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2355:
2356: -----------------
2357:
2358:
2359: -----------------
2360:
2361: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2362: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2363: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2364:
2365: Debug.ReloadFieldEnd()
2366: aux.BeginPuzzle()
2367:
2368: ~~~
2369:
2370: ###
2371:
2372: 应该不是 1000 伤害。
2373:
2374: ~~~
2375: Debug.SetAIName("base-2")
2376:
2377: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2378:
2379: Debug.SetPlayerInfo(0,800,0,0)
2380: Debug.SetPlayerInfo(1,8000,0,0)
2381:
2382: -----------------
2383:
2384:
2385: -----------------
2386:
2387:
2388: -----------------
2389:
2390: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2391: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2392:
2393: -----------------
2394:
2395:
2396: -----------------
2397:
2398:
2399: -----------------
2400:
2401: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2402: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2403:
2404: Debug.ReloadFieldEnd()
2405: aux.BeginPuzzle()
2406:
2407: ~~~
2408:
2409: ###
2410:
2411: 应该我方不受伤害。
2412:
2413: ~~~
2414: Debug.SetAIName("base-2")
2415:
2416: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2417:
2418: Debug.SetPlayerInfo(0,8000,0,0)
2419: Debug.SetPlayerInfo(1,8000,0,0)
2420:
2421: -----------------
2422:
2423:
2424: -----------------
2425:
2426:
2427: -----------------
2428:
2429: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2430: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2431: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2432: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2433:
2434: -----------------
2435:
2436:
2437: -----------------
2438:
2439:
2440: -----------------
2441:
2442: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2443:
2444: Debug.ReloadFieldEnd()
2445: aux.BeginPuzzle()
2446:
2447: ~~~
2448:
2449: ###
2450:
2451: 应该衍生物不被破坏。
2452:
2453: ~~~
2454: Debug.SetAIName("base-2")
2455:
2456: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2457:
2458: Debug.SetPlayerInfo(0,8000,0,0)
2459: Debug.SetPlayerInfo(1,8000,0,0)
2460:
2461: -----------------
2462:
2463:
2464: -----------------
2465:
2466:
2467: -----------------
2468:
2469: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2470: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2471: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2472: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2473: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2474:
2475: -----------------
2476:
2477:
2478: -----------------
2479:
2480:
2481: -----------------
2482:
2483:
2484: Debug.ReloadFieldEnd()
2485: aux.BeginPuzzle()
2486:
2487: ~~~
2488:
2489: ###
2490:
2491: 应该有一次特召机会。
2492:
2493: ~~~
2494: Debug.SetAIName("base-2")
2495:
2496: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2497:
2498: Debug.SetPlayerInfo(0,8000,0,0)
2499: Debug.SetPlayerInfo(1,8000,0,0)
2500:
2501: -----------------
2502:
2503: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2504: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2505: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2506:
2507: -----------------
2508:
2509: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2510: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2511:
2512: -----------------
2513:
2514: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2515: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2516:
2517: -----------------
2518:
2519:
2520: -----------------
2521:
2522:
2523: -----------------
2524:
2525:
2526: Debug.ReloadFieldEnd()
2527: --~ aux.BeginPuzzle()
2528:
2529: ~~~
2530:
2531: ###
2532:
2533: 应该不回到卡组。
2534:
2535: ~~~
2536: Debug.SetAIName("base-2")
2537:
2538: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2539:
2540: Debug.SetPlayerInfo(0,8000,0,0)
2541: Debug.SetPlayerInfo(1,8000,0,0)
2542:
2543: -----------------
2544:
2545:
2546: -----------------
2547:
2548: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2549:
2550: -----------------
2551:
2552: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2553:
2554: -----------------
2555:
2556:
2557: -----------------
2558:
2559:
2560: -----------------
2561:
2562:
2563: Debug.ReloadFieldEnd()
2564: aux.BeginPuzzle()
2565:
2566: ~~~
2567:
2568: ###
2569:
2570: 应该要用龙星作为素材。
2571:
2572: ~~~
2573: Debug.SetAIName("base-2")
2574:
2575: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2576:
2577: Debug.SetPlayerInfo(0,8000,0,0)
2578: Debug.SetPlayerInfo(1,8000,0,0)
2579:
2580: -----------------
2581:
2582: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2583:
2584: -----------------
2585:
2586: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2587:
2588: -----------------
2589:
2590: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2591: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2592: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2593: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2594:
2595: -----------------
2596:
2597:
2598: -----------------
2599:
2600:
2601: -----------------
2602:
2603:
2604: Debug.ReloadFieldEnd()
2605: aux.BeginPuzzle()
2606:
2607: ~~~
2608:
2609: ###
2610:
2611: 应该不能召唤魔王。
2612:
2613: ~~~
2614: Debug.SetAIName("base-2")
2615:
2616: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2617:
2618: Debug.SetPlayerInfo(0,8000,0,0)
2619: Debug.SetPlayerInfo(1,8000,0,0)
2620:
2621: -----------------
2622:
2623: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2624: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2625:
2626: -----------------
2627:
2628:
2629: -----------------
2630:
2631: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2632: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2633:
2634: -----------------
2635:
2636:
2637: -----------------
2638:
2639:
2640: -----------------
2641:
2642: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2643:
2644: Debug.ReloadFieldEnd()
2645: aux.BeginPuzzle()
2646:
2647: ~~~
2648:
2649: ###
2650:
2651: 应该不能特召野鸭。
2652:
2653: ~~~
2654: Debug.SetAIName("base-2")
2655:
2656: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2657:
2658: Debug.SetPlayerInfo(0,8000,0,0)
2659: Debug.SetPlayerInfo(1,8000,0,0)
2660:
2661: -----------------
2662:
2663: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2664: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2665: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2666:
2667: -----------------
2668:
2669:
2670: -----------------
2671:
2672:
2673: -----------------
2674:
2675:
2676: -----------------
2677:
2678:
2679: -----------------
2680:
2681: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2682:
2683: Debug.ReloadFieldEnd()
2684: aux.BeginPuzzle()
2685:
2686: ~~~
2687:
2688: ###
2689:
2690: 应该不能解放古怪恶魔。
2691:
2692: ~~~
2693: Debug.SetAIName("base-2")
2694:
2695: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2696:
2697: Debug.SetPlayerInfo(0,8000,0,0)
2698: Debug.SetPlayerInfo(1,8000,0,0)
2699:
2700: -----------------
2701:
2702: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2703: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2704:
2705: -----------------
2706:
2707:
2708: -----------------
2709:
2710:
2711: -----------------
2712:
2713:
2714: -----------------
2715:
2716:
2717: -----------------
2718:
2719: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2720:
2721: Debug.ReloadFieldEnd()
2722: aux.BeginPuzzle()
2723:
2724: ~~~
2725:
2726: ###
2727:
2728: 应该能发轰炸龙的效果。
2729:
2730: ~~~
2731: Debug.SetAIName("base-2")
2732:
2733: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2734:
2735: Debug.SetPlayerInfo(0,8000,0,0)
2736: Debug.SetPlayerInfo(1,8000,0,0)
2737:
2738: -----------------
2739:
2740:
2741: -----------------
2742:
2743:
2744: -----------------
2745:
2746: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2747: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2748:
2749: -----------------
2750:
2751:
2752: -----------------
2753:
2754:
2755: -----------------
2756:
2757: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2758: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2759:
2760: Debug.ReloadFieldEnd()
2761: aux.BeginPuzzle()
2762:
2763: ~~~
2764:
2765: ###
2766:
2767: 应该可以连续攻击。
2768:
2769: ~~~
2770: Debug.SetAIName("base-2")
2771:
2772: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2773:
2774: Debug.SetPlayerInfo(0,8000,0,0)
2775: Debug.SetPlayerInfo(1,8000,0,0)
2776:
2777: -----------------
2778:
2779:
2780: -----------------
2781:
2782: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2783: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2784:
2785: -----------------
2786:
2787: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2788: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2789: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2790: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2791: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2792:
2793: -----------------
2794:
2795: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2796:
2797: -----------------
2798:
2799:
2800: -----------------
2801:
2802: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2803:
2804: Debug.ReloadFieldEnd()
2805: aux.BeginPuzzle()
2806:
2807: ~~~
2808:
2809: ###
2810:
2811: 应该可以特召紫翠玉龙。
2812:
2813: ~~~
2814: Debug.SetAIName("base-2")
2815:
2816: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2817:
2818: Debug.SetPlayerInfo(0,8000,0,0)
2819: Debug.SetPlayerInfo(1,8000,0,0)
2820:
2821: -----------------
2822:
2823: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2824:
2825: -----------------
2826:
2827: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2828: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2829:
2830: -----------------
2831:
2832: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2833: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2834: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2835: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2836: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2837:
2838: Debug.ReloadFieldEnd()
2839: --~ aux.BeginPuzzle()
2840:
2841: ~~~
2842:
2843: ###
2844:
2845: 应该可以发动特洛伊炸弹。
2846:
2847: ~~~
2848: Debug.SetAIName("base-2")
2849:
2850: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2851:
2852: Debug.SetPlayerInfo(0,8000,0,0)
2853: Debug.SetPlayerInfo(1,8000,0,0)
2854:
2855: -----------------
2856:
2857:
2858: -----------------
2859:
2860:
2861: -----------------
2862:
2863: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2864:
2865: -----------------
2866:
2867:
2868: -----------------
2869:
2870:
2871: -----------------
2872:
2873: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2874: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2875:
2876: Debug.ReloadFieldEnd()
2877: aux.BeginPuzzle()
2878:
2879: ~~~
2880:
2881: ###
2882:
2883: 应该不能发动废品收集者效果。
2884:
2885: ~~~
2886: Debug.SetAIName("base-2")
2887:
2888: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2889:
2890: Debug.SetPlayerInfo(0,8000,0,0)
2891: Debug.SetPlayerInfo(1,8000,0,0)
2892:
2893: -----------------
2894:
2895: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2896:
2897: -----------------
2898:
2899:
2900: -----------------
2901:
2902: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2903:
2904: -----------------
2905:
2906: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2907:
2908: -----------------
2909:
2910:
2911: -----------------
2912:
2913:
2914: Debug.ReloadFieldEnd()
2915: aux.BeginPuzzle()
2916:
2917: ~~~
2918:
2919: ###
2920:
2921: 应该可以选择适用神殿还是适用狂时钟的效果。
2922:
2923: ~~~
2924: Debug.SetAIName("base-2")
2925:
2926: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2927:
2928: Debug.SetPlayerInfo(0,8000,0,0)
2929: Debug.SetPlayerInfo(1,8000,0,0)
2930:
2931: -----------------
2932:
2933: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2934: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2935: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2936: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2937: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2938: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2939:
2940: -----------------
2941:
2942: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2943:
2944: -----------------
2945:
2946: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2947: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2948: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2949:
2950: -----------------
2951:
2952:
2953: -----------------
2954:
2955:
2956: -----------------
2957:
2958: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2959:
2960: Debug.ReloadFieldEnd()
2961: aux.BeginPuzzle()
2962: Debug.SetAIName("base-2")
2963:
2964: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2965:
2966: Debug.SetPlayerInfo(0,8000,0,0)
2967: Debug.SetPlayerInfo(1,8000,0,0)
2968:
2969: -----------------
2970:
2971: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2972: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2973: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2974: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2975: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2976: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2977:
2978: -----------------
2979:
2980: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2981:
2982: -----------------
2983:
2984: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2985: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2986: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2987:
2988: -----------------
2989:
2990:
2991: -----------------
2992:
2993:
2994: -----------------
2995:
2996: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2997:
2998: Debug.ReloadFieldEnd()
2999: aux.BeginPuzzle()
3000:
3001: ~~~
3002:
3003: ###
3004:
3005: 应该游戏不崩溃。
3006:
3007: ~~~
3008: Debug.SetAIName("base-2")
3009:
3010: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3011:
3012: Debug.SetPlayerInfo(0,8000,0,0)
3013: Debug.SetPlayerInfo(1,8000,0,0)
3014:
3015: -----------------
3016:
3017:
3018: -----------------
3019:
3020:
3021: -----------------
3022:
3023: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3024: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3025: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3026:
3027: -----------------
3028:
3029:
3030: -----------------
3031:
3032:
3033: -----------------
3034:
3035: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3036: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
3037:
3038: Debug.ReloadFieldEnd()
3039: aux.BeginPuzzle()
3040:
3041: ~~~
3042:
3043: ###
3044:
3045: 应该可以选择适用顺序。
3046:
3047: ~~~
3048: Debug.SetAIName("base-2")
3049:
3050: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3051:
3052: Debug.SetPlayerInfo(0,500,0,0)
3053: Debug.SetPlayerInfo(1,8000,0,0)
3054:
3055: -----------------
3056:
3057:
3058: -----------------
3059:
3060:
3061: -----------------
3062:
3063: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
3064: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3065:
3066: -----------------
3067:
3068:
3069: -----------------
3070:
3071:
3072: -----------------
3073:
3074:
3075: Debug.ReloadFieldEnd()
3076: aux.BeginPuzzle()
3077:
3078: ~~~
3079:
3080: ###
3081:
3082: 应该不是如此分别计算。
3083:
3084: ~~~
3085: Debug.SetAIName("base-2")
3086:
3087: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3088:
3089: Debug.SetPlayerInfo(0,8000,0,0)
3090: Debug.SetPlayerInfo(1,8000,0,0)
3091:
3092: -----------------
3093:
3094:
3095: -----------------
3096:
3097: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3098: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3099: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3100: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3101: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3102: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3103: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3104: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3105: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3106: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3107: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3108: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3109:
3110: -----------------
3111:
3112: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
3113: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
3114: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
3115: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
3116:
3117: -----------------
3118:
3119:
3120: -----------------
3121:
3122: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3123: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3124: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3125: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3126: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3127: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3128: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3129: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3130: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3131: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3132: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3133: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3134:
3135: -----------------
3136:
3137:
3138: Debug.ReloadFieldEnd()
3139: aux.BeginPuzzle()
3140:
3141: ~~~
3142:
3143: ###
3144:
3145: 应该可以正常处理骚灵效果。
3146:
3147: ~~~
3148: Debug.SetAIName("base-2")
3149:
3150: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3151:
3152: Debug.SetPlayerInfo(0,8000,0,0)
3153: Debug.SetPlayerInfo(1,8000,0,0)
3154:
3155: -----------------
3156:
3157: Debug.AddCard(47355498,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3158: Debug.AddCard(52927340,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3159:
3160: -----------------
3161:
3162:
3163: -----------------
3164:
3165: Debug.AddCard(49032236,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3166: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3167: Debug.AddCard(53143898,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
3168:
3169: -----------------
3170:
3171:
3172: -----------------
3173:
3174:
3175: -----------------
3176:
3177:
3178: Debug.ReloadFieldEnd()
3179: aux.BeginPuzzle()
3180:
3181: ~~~
3182:
3183: ###
3184:
3185: 应该不能发动时钟蜥蜴的效果。
3186:
3187: ~~~
3188: Debug.SetAIName("base-2")
3189:
3190: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3191:
3192: Debug.SetPlayerInfo(0,8000,0,0)
3193: Debug.SetPlayerInfo(1,8000,0,0)
3194:
3195: -----------------
3196:
3197: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3198: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3199:
3200: -----------------
3201:
3202: Debug.AddCard(10817524,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
3203:
3204: -----------------
3205:
3206: Debug.AddCard(30398342,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
3207: Debug.AddCard(51476410,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3208:
3209: -----------------
3210:
3211:
3212: -----------------
3213:
3214:
3215: -----------------
3216:
3217:
3218: Debug.ReloadFieldEnd()
3219: aux.BeginPuzzle()
3220:
3221: ~~~
3222:
3223: ###
3224:
3225: 应该不能发动莫忘骨头派对的效果。
3226:
3227: ~~~
3228: Debug.SetAIName("base-2")
3229:
3230: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,5)
3231:
3232: Debug.SetPlayerInfo(0,8000,0,0)
3233: Debug.SetPlayerInfo(1,8000,0,0)
3234:
3235: -----------------
3236:
3237: Debug.AddCard(80722024,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3238:
3239: -----------------
3240:
3241:
3242: -----------------
3243:
3244: Debug.AddCard(81945676,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3245:
3246: -----------------
3247:
3248:
3249: -----------------
3250:
3251:
3252: -----------------
3253:
3254:
3255: Debug.ReloadFieldEnd()
3256: aux.BeginPuzzle()
3257:
3258: ~~~
3259:
3260: ## 小结
3261:
3262: 异常出现的原因主要有:
3263:
3264: 1. 预测能力的缺失
3265:
3266: 1. 比如「异界共鸣-同调融合」,无法预测墓地
3267:
3268: 1. 比如「战华盟将-双龙」,无法预测对象
3269:
3270: 1. 适用顺序的缺失
3271:
3272: 1. 比如多个同级效果代价,应该可以选择先适用哪个效果代价
3273:
3274: 1. 比如「缺陷编译器」,应该可以选择适用的卡
3275:
3276: 1. 统一结算与分开结算的混淆
3277:
3278: 1. 比如「魂吸收」,把应该统一结算的效果进行分开结算了
3279:
3280: 1. 效果执行过程中的判定区域改变
3281:
3282: 1. 比如「魔导兽 迦楼罗」
3283:
3284: 1. 效果的不固定
3285:
3286: 1. 比如「十二兽 鸡拳」
3287:
3288: 1. 素材范围的扩大
3289:
3290: 1. 比如「龙子」,帮其他卡也扩大了素材范围
3291:
3292: 1. 字段的不变
3293:
3294: 1. 比如「英雄假面」,应该改变字段
3295:
3296: 1. 条件未附加
3297:
3298: 1. 比如「灵魂交错」,应该为其他卡增加一个强制条件
3299:
3300: 暂时先小结这些吧。
3301:
3302: ## 原因
3303:
3304: ### 召唤时的卡名提示
3305:
3306: (在残局模式中)
3307:
3308: 当我方召唤「悠悠」时,会有一个关于「悠悠」的卡名提示。
3309:
3310: 当对方召唤「悠悠」时,<b>不会有</b>一个关于「悠悠」的卡名提示。
3311:
3312: 在我方召唤「悠悠」时,会产生 MSG_HINT 和 MSG_SELECT_PLACE 。
3313:
3314: 但在对方召唤「悠悠」时,只会产生 MSG_SELECT_PLACE 。
3315:
3316: 这是因为 single_mode.cpp 的 SinglePlayAnalyze 在进行 MSG_HINT 的消息转发时会做一个多余的玩家判断。
3317:
3318: ~~~
3319: Debug.SetAIName("base-2")
3320:
3321: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3322:
3323: Debug.SetPlayerInfo(0,8000,0,0)
3324:
3325: Debug.SetPlayerInfo(1,8000,0,0)
3326:
3327:
3328: -----------------
3329:
3330: Debug.AddCard(27288416,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3331:
3332: -----------------
3333:
3334:
3335: -----------------
3336:
3337:
3338: -----------------
3339:
3340: Debug.AddCard(27288416,1,1,LOCATION_HAND,0,POS_FACEDOWN)
3341:
3342: -----------------
3343:
3344:
3345: -----------------
3346:
3347:
3348: Debug.ReloadFieldEnd()
3349:
3350: --~ aux.BeginPuzzle()
3351:
3352: ~~~
3353:
3354: ### 料理对决类的失误
3355:
3356: #### 分析
3357:
3358: 「糕冷的料理对决」<b>应该可以</b>把「圣菓使 考维曲天使」特殊召唤到对方的额外怪兽区域,但现在,虽然出现了代表可选的背景线,但是却不能选择那个区域。
3359:
3360: 同样的事情,也发生在残局模式中,比如当我方控制对方要特殊召唤怪兽到额外怪兽区域时,就也出现了代表可选的背景线,但是却不能选择那个区域。
3361:
3362: 通过对残局模式的追踪,可以发现,当我方控制对方要特殊召唤怪兽到额外怪兽区域时, MSG_SELECT_PLACE 有两个值是异常的:
3363:
3364: 1. hovered_controler
3365:
3366: 1. selectable_field
3367:
3368: 当要确定 selectable_field 时, hovered_controler 的值会影响到 selectable_field 的值,主要是让 selectable_field 的高 16 位与低 16 位进行互换。
3369:
3370: 也就是说,低 16 位用来表示我方可选区域,高 16 位用来表示对方可选区域。
3371:
3372: 之所以要用互换,而不是用直接移位,估计是因为我方与对方的视角不同。
3373:
3374: 那么为什么 hovered_controler 的值会出现异常?
3375:
3376: 这是因为 event_handler.cpp 在处理额外怪兽区域悬停消息的时候,只考虑到了这个区域是否有卡,而没有考虑到 selectable_field 。
3377:
3378: #### 「糕冷的料理对决」
3379:
3380: ~~~
3381: Debug.SetAIName("base-2")
3382:
3383: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
3384:
3385: Debug.SetPlayerInfo(0,8000,0,0)
3386:
3387: Debug.SetPlayerInfo(1,8000,0,0)
3388:
3389:
3390: -----------------
3391:
3392: Debug.AddCard(46485778,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3393: Debug.AddCard(14283055,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3394:
3395: -----------------
3396:
3397: Debug.AddCard(26435595,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3398:
3399: -----------------
3400:
3401:
3402: -----------------
3403:
3404:
3405: -----------------
3406:
3407:
3408: -----------------
3409:
3410:
3411: Debug.ReloadFieldEnd()
3412:
3413: aux.BeginPuzzle()
3414:
3415:
3416: ~~~
3417:
44224492d2 2023-10-23 3418: ####
3419:
3420: ~~~
3421: Debug.SetAIName("base-2")
3422:
3423: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3424:
3425: Debug.SetPlayerInfo(0,8000,0,0)
3426:
3427: Debug.SetPlayerInfo(1,8000,0,0)
3428:
3429:
3430: -----------------
3431:
3432:
3433: -----------------
3434:
3435:
3436: -----------------
3437:
3438: Debug.AddCard(45815891,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3439:
3440: -----------------
3441:
3442:
3443: -----------------
3444:
3445: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3446:
3447: -----------------
3448:
3449: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3450:
3451: Debug.ReloadFieldEnd()
3452:
3453: --~ aux.BeginPuzzle()
3454:
3455:
3456: ~~~
3457:
3458: ####
3459:
3460: ~~~
3461: Debug.SetAIName("base-2")
3462:
3463: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3464:
3465: Debug.SetPlayerInfo(0,8000,0,0)
3466:
3467: Debug.SetPlayerInfo(1,8000,0,0)
3468:
3469:
3470: -----------------
3471:
3472:
3473: -----------------
3474:
3475:
3476: -----------------
3477:
3478: Debug.AddCard(45815891,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
3479:
3480: -----------------
3481:
3482:
3483: -----------------
3484:
3485: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3486:
3487: -----------------
3488:
3489: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3490:
3491: Debug.ReloadFieldEnd()
3492:
3493: --~ aux.BeginPuzzle()
3494:
3495:
3496: ~~~
3497:
3498: ####
3499:
3500: ~~~
3501: Debug.SetAIName("base-2")
3502:
3503: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3504:
3505: Debug.SetPlayerInfo(0,8000,0,0)
3506:
3507: Debug.SetPlayerInfo(1,8000,0,0)
3508:
3509:
3510: -----------------
3511:
3512:
3513: -----------------
3514:
3515:
3516: -----------------
3517:
3518: Debug.AddCard(45815891,0,0,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
3519:
3520: -----------------
3521:
3522:
3523: -----------------
3524:
3525: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3526:
3527: -----------------
3528:
3529: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3530:
3531: Debug.ReloadFieldEnd()
3532:
3533: --~ aux.BeginPuzzle()
3534:
3535:
3536: ~~~
3537:
3538: ### 残局模式的 act.png 问题
3539:
3540: #### 分析
3541:
3542: 当我方在残局模式控制对方并且到了对方回合时, act.png 并没有显示到对方区域,而是显示到了我方区域。
3543:
3544: 这是由于 drawing.cpp 在绘制 act.png 时并<b>没有考虑到</b>残局模式的这一情况。
3545:
3546: 也就是说,一般情况下是遇不到这个失误的。
3547:
3548: #### 额外卡组区域
3549:
3550: ~~~
3551: Debug.SetAIName("base-2")
3552:
3553: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3554:
3555: Debug.SetPlayerInfo(0,8000,0,0)
3556:
3557: Debug.SetPlayerInfo(1,8000,0,0)
3558:
3559:
3560: -----------------
3561:
3562:
3563: -----------------
3564:
3565:
3566: -----------------
3567:
3568: --~ Debug.AddCard(45815891,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
3569:
3570: -----------------
3571:
3572:
3573: -----------------
3574:
3575: Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
3576: Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
3577:
3578: -----------------
3579:
3580: Debug.AddCard(27288416,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3581: Debug.AddCard(27288416,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3582:
3583: Debug.ReloadFieldEnd()
3584:
3585: --~ aux.BeginPuzzle()
3586:
3587: ~~~
3588:
3589: #### 墓地区域
3590:
3591: ~~~
3592: Debug.SetAIName("base-2")
3593:
3594: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3595:
3596: Debug.SetPlayerInfo(0,8000,0,0)
3597:
3598: Debug.SetPlayerInfo(1,8000,0,0)
3599:
3600:
3601: -----------------
3602:
3603: Debug.AddCard(95448692,0,0,LOCATION_GRAVE,0,POS_FACEUP)
3604:
3605: -----------------
3606:
3607:
3608: -----------------
3609:
3610:
3611: -----------------
3612:
3613: Debug.AddCard(95448692,1,1,LOCATION_GRAVE,0,POS_FACEUP)
3614:
3615: -----------------
3616:
3617:
3618: -----------------
3619:
3620:
3621: Debug.ReloadFieldEnd()
3622:
3623: --~ aux.BeginPuzzle()
3624:
3625:
3626: ~~~
3627:
3628: #### 除外区域
3629:
3630: ~~~
3631: Debug.SetAIName("base-2")
3632:
3633: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3634:
3635: Debug.SetPlayerInfo(0,8000,0,0)
3636:
3637: Debug.SetPlayerInfo(1,8000,0,0)
3638:
3639:
3640: -----------------
3641:
3642: Debug.AddCard(28297833,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3643: Debug.AddCard(49088914,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3644: Debug.AddCard(34447918,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3645: Debug.AddCard(4928565,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3646: Debug.AddCard(94801854,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3647: Debug.AddCard(62038047,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3648: Debug.AddCard(75500286,0,0,LOCATION_HAND,0,POS_FACEDOWN)
3649:
3650: -----------------
3651:
3652:
3653: -----------------
3654:
3655:
3656: -----------------
3657:
3658: Debug.AddCard(28297833,1,1,LOCATION_DECK,0,POS_FACEDOWN)
3659: Debug.AddCard(49088914,1,1,LOCATION_DECK,0,POS_FACEDOWN)
3660: Debug.AddCard(34447918,1,1,LOCATION_DECK,0,POS_FACEDOWN)
3661: Debug.AddCard(4928565,1,1,LOCATION_DECK,0,POS_FACEDOWN)
3662: Debug.AddCard(94801854,1,1,LOCATION_DECK,0,POS_FACEDOWN)
3663: Debug.AddCard(62038047,1,1,LOCATION_DECK,0,POS_FACEDOWN)
3664: Debug.AddCard(75500286,1,1,LOCATION_HAND,0,POS_FACEDOWN)
3665:
3666: -----------------
3667:
3668:
3669: -----------------
3670:
3671:
3672: Debug.ReloadFieldEnd()
3673:
3674: --~ aux.BeginPuzzle()
3675:
3676:
3677: ~~~
3678:
3679: #### 卡组区域
3680:
3681: ~~~
3682: Debug.SetAIName("base-2")
3683:
3684: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
3685:
3686: Debug.SetPlayerInfo(0,8000,0,0)
3687:
3688: Debug.SetPlayerInfo(1,8000,0,0)
3689:
3690:
3691: -----------------
3692:
3693: Debug.AddCard(68881650,0,0,LOCATION_DECK,0,POS_FACEDOWN)
3694:
3695: -----------------
3696:
3697:
3698: -----------------
3699:
3700: Debug.AddCard(74364659,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3701: Debug.AddCard(53776525,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
3702:
3703: -----------------
3704:
3705: Debug.AddCard(68881650,1,1,LOCATION_DECK,0,POS_FACEDOWN)
3706:
3707: -----------------
3708:
3709:
3710: -----------------
3711:
3712: Debug.AddCard(74364659,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
3713: Debug.AddCard(53776525,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
3714:
3715: Debug.ReloadFieldEnd()
3716:
3717: --~ aux.BeginPuzzle()
3718:
3719:
3720: ~~~