游戏王残局简化版

Annotation For script/c0.lua
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Annotation For script/c0.lua

Origin for each line in script/c0.lua from check-in 675931c589:

eeeff3c24b 2023-07-15    1: 
6d182363a9 2023-06-30    2: str = {}
75bd4dfc8f 2023-07-11    3: 
6d182363a9 2023-06-30    4: fun = {}
6d182363a9 2023-06-30    5: 
ad797768a6 2023-07-14    6: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
350cd0ad57 2023-06-30    7: 
6f45c2f05c 2023-07-11    8: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13    9:   
350cd0ad57 2023-06-30   10:   str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
5744929923 2023-07-11   11:   
4be88097db 2023-07-05   12:   str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
1fb42895ff 2023-07-11   13:   
5744929923 2023-07-11   14:   if str_2 then --{
993a6dbc45 2023-07-13   15:     
993a6dbc45 2023-07-13   16:     if str_2 == 3 then --{
993a6dbc45 2023-07-13   17:       
993a6dbc45 2023-07-13   18:       str["规则"] = "大师3 "
993a6dbc45 2023-07-13   19:       
993a6dbc45 2023-07-13   20:       --}
993a6dbc45 2023-07-13   21:       
993a6dbc45 2023-07-13   22:     elseif str_2 == 4 then --{
993a6dbc45 2023-07-13   23:       
993a6dbc45 2023-07-13   24:       str["规则"] = "新大师 "
993a6dbc45 2023-07-13   25:       
993a6dbc45 2023-07-13   26:       --}
993a6dbc45 2023-07-13   27:       
993a6dbc45 2023-07-13   28:     elseif str_2 == 5 then --{
993a6dbc45 2023-07-13   29:       
993a6dbc45 2023-07-13   30:       str["规则"] = "大师2020 "
993a6dbc45 2023-07-13   31:       
993a6dbc45 2023-07-13   32:       --}
993a6dbc45 2023-07-13   33:       
993a6dbc45 2023-07-13   34:     end --}
993a6dbc45 2023-07-13   35:     
993a6dbc45 2023-07-13   36:   else --{
993a6dbc45 2023-07-13   37:     
993a6dbc45 2023-07-13   38:     str["规则"] = "大师2020 "
993a6dbc45 2023-07-13   39:     
993a6dbc45 2023-07-13   40:     end --}
993a6dbc45 2023-07-13   41:     
ad797768a6 2023-07-14   42:   fun["Debug.ReloadFieldBegin"](str_1, str_2)
993a6dbc45 2023-07-13   43:   
993a6dbc45 2023-07-13   44:   end --}
993a6dbc45 2023-07-13   45:   
993a6dbc45 2023-07-13   46: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13   47:   
8736d64183 2023-07-11   48:   effect_1 = Effect.GlobalEffect()
8736d64183 2023-07-11   49:   
8736d64183 2023-07-11   50:   effect_1:SetType(EFFECT_TYPE_FIELD
8736d64183 2023-07-11   51:   + EFFECT_TYPE_CONTINUOUS)
8736d64183 2023-07-11   52:   
8736d64183 2023-07-11   53:   effect_1:SetCode(EVENT_DAMAGE)
1fb42895ff 2023-07-11   54:   
588454a9f9 2023-07-11   55:   function cache_1() --{
993a6dbc45 2023-07-13   56:     
588454a9f9 2023-07-11   57:     cache_1 = Duel.GetLP(1)
1fb42895ff 2023-07-11   58:     
588454a9f9 2023-07-11   59:     if cache_1 <= 0 then --{
993a6dbc45 2023-07-13   60:       
588454a9f9 2023-07-11   61:       if cache_1 < 0 then --{
993a6dbc45 2023-07-13   62:         
588454a9f9 2023-07-11   63:         Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
45478ef823 2023-07-13   64:         
7c21defa68 2023-07-13   65:         end --}
993a6dbc45 2023-07-13   66:         
7c21defa68 2023-07-13   67:       cache_1 = true
45478ef823 2023-07-13   68:       
7c21defa68 2023-07-13   69:       --}
993a6dbc45 2023-07-13   70:       
7c21defa68 2023-07-13   71:     else --{
993a6dbc45 2023-07-13   72:       
7c21defa68 2023-07-13   73:       cache_1 = false
45478ef823 2023-07-13   74:       
7c21defa68 2023-07-13   75:       end --}
993a6dbc45 2023-07-13   76:       
7c21defa68 2023-07-13   77:     return cache_1
45478ef823 2023-07-13   78:     
7c21defa68 2023-07-13   79:     end --}
45478ef823 2023-07-13   80:     
1fb42895ff 2023-07-11   81:   effect_1:SetCondition(cache_1)
1fb42895ff 2023-07-11   82:   
1fb42895ff 2023-07-11   83:   function cache_1() --{
993a6dbc45 2023-07-13   84:     
1fb42895ff 2023-07-11   85:     Debug.ShowHint("残局群181175613")
45478ef823 2023-07-13   86:     
1fb42895ff 2023-07-11   87:     end --}
993a6dbc45 2023-07-13   88:     
588454a9f9 2023-07-11   89:   effect_1:SetOperation(cache_1)
588454a9f9 2023-07-11   90:   
588454a9f9 2023-07-11   91:   Duel.RegisterEffect(effect_1
588454a9f9 2023-07-11   92:   , 0)
45478ef823 2023-07-13   93:   
588454a9f9 2023-07-11   94:   end --}
993a6dbc45 2023-07-13   95:   
588454a9f9 2023-07-11   96: fun["是否效果卡"] = function(card) --{
993a6dbc45 2023-07-13   97:   
588454a9f9 2023-07-11   98:   cache_1 = Card.IsType(card, TYPE_SPELL)
588454a9f9 2023-07-11   99:   
588454a9f9 2023-07-11  100:   cache_2 = Card.IsType(card, TYPE_TRAP)
588454a9f9 2023-07-11  101:   
588454a9f9 2023-07-11  102:   cache_3 = Card.IsType(card, TYPE_EFFECT)
ebd8dd9982 2023-07-11  103:   
588454a9f9 2023-07-11  104:   if cache_1
588454a9f9 2023-07-11  105:   or cache_2
588454a9f9 2023-07-11  106:   or cache_3 then --{
993a6dbc45 2023-07-13  107:     
588454a9f9 2023-07-11  108:     return true
45478ef823 2023-07-13  109:     
588454a9f9 2023-07-11  110:     end --}
993a6dbc45 2023-07-13  111:     
588454a9f9 2023-07-11  112:   cache_1 = Card.IsType(card, TYPE_PENDULUM)
ebd8dd9982 2023-07-11  113:   
588454a9f9 2023-07-11  114:   if cache_1 then --{
993a6dbc45 2023-07-13  115:     
588454a9f9 2023-07-11  116:     cache_1 = Card.IsCode(card, 28363749)
588454a9f9 2023-07-11  117:     
588454a9f9 2023-07-11  118:     cache_2 = Card.IsCode(card, 19474136)
588454a9f9 2023-07-11  119:     
588454a9f9 2023-07-11  120:     cache_3 = Card.IsCode(card, 17390179)
588454a9f9 2023-07-11  121:     
588454a9f9 2023-07-11  122:     cache_4 = Card.IsCode(card, 83980492)
ebd8dd9982 2023-07-11  123:     
588454a9f9 2023-07-11  124:     if cache_1
588454a9f9 2023-07-11  125:     or cache_2
588454a9f9 2023-07-11  126:     or cache_3
588454a9f9 2023-07-11  127:     or cache_4 then --{
993a6dbc45 2023-07-13  128:       
7c21defa68 2023-07-13  129:       --}
993a6dbc45 2023-07-13  130:       
7c21defa68 2023-07-13  131:     else --{
993a6dbc45 2023-07-13  132:       
7c21defa68 2023-07-13  133:       return true
45478ef823 2023-07-13  134:       
7c21defa68 2023-07-13  135:       end --}
993a6dbc45 2023-07-13  136:       
7c21defa68 2023-07-13  137:     end --}
993a6dbc45 2023-07-13  138:     
7c21defa68 2023-07-13  139:   return false
45478ef823 2023-07-13  140:   
7c21defa68 2023-07-13  141:   end --}
45478ef823 2023-07-13  142:   
7c21defa68 2023-07-13  143: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13  144:   
7c21defa68 2023-07-13  145:   if str["开局说明吗"] == 1 then --{
993a6dbc45 2023-07-13  146:     
7c21defa68 2023-07-13  147:     return
45478ef823 2023-07-13  148:     
7c21defa68 2023-07-13  149:     --}
993a6dbc45 2023-07-13  150:     
7c21defa68 2023-07-13  151:   else --{
993a6dbc45 2023-07-13  152:     
7c21defa68 2023-07-13  153:     str["开局说明吗"] = 1
45478ef823 2023-07-13  154:     
7c21defa68 2023-07-13  155:     end --}
993a6dbc45 2023-07-13  156:     
1fb42895ff 2023-07-11  157:   cache_1 = 0
1fb42895ff 2023-07-11  158:   cache_1 = cache_1 + LOCATION_DECK
1fb42895ff 2023-07-11  159:   cache_1 = cache_1 + LOCATION_HAND
1fb42895ff 2023-07-11  160:   cache_1 = cache_1 + LOCATION_MZONE
1fb42895ff 2023-07-11  161:   cache_1 = cache_1 + LOCATION_SZONE
1fb42895ff 2023-07-11  162:   cache_1 = cache_1 + LOCATION_GRAVE
1fb42895ff 2023-07-11  163:   cache_1 = cache_1 + LOCATION_REMOVED
1fb42895ff 2023-07-11  164:   cache_1 = cache_1 + LOCATION_EXTRA
1fb42895ff 2023-07-11  165:   
1fb42895ff 2023-07-11  166:   str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
1fb42895ff 2023-07-11  167:   
1fb42895ff 2023-07-11  168:   cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
1fb42895ff 2023-07-11  169:   
1fb42895ff 2023-07-11  170:   for k in aux.Next(cache_1) do --{
993a6dbc45 2023-07-13  171:     
1fb42895ff 2023-07-11  172:     cache_1 = fun["是否效果卡"](k)
ebd8dd9982 2023-07-11  173:     
1fb42895ff 2023-07-11  174:     if cache_1 then --{
993a6dbc45 2023-07-13  175:       
1fb42895ff 2023-07-11  176:       str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13  177:       
1fb42895ff 2023-07-11  178:       end --}
993a6dbc45 2023-07-13  179:       
1fb42895ff 2023-07-11  180:     end --}
993a6dbc45 2023-07-13  181:     
1fb42895ff 2023-07-11  182:   str["开局说明"] =""
1fb42895ff 2023-07-11  183:   str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
1fb42895ff 2023-07-11  184:   str["开局说明"] = str["开局说明"] .. "卡 "
1fb42895ff 2023-07-11  185:   str["开局说明"] = str["开局说明"] .. str["规则"]
ebd8dd9982 2023-07-11  186:   
1fb42895ff 2023-07-11  187:   if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13  188:     
1fb42895ff 2023-07-11  189:     --}
993a6dbc45 2023-07-13  190:     
1fb42895ff 2023-07-11  191:   else --{
993a6dbc45 2023-07-13  192:     
1fb42895ff 2023-07-11  193:     str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13  194:     
1fb42895ff 2023-07-11  195:     end --}
993a6dbc45 2023-07-13  196:     
1fb42895ff 2023-07-11  197:   if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13  198:     
1fb42895ff 2023-07-11  199:     str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13  200:     
1fb42895ff 2023-07-11  201:     end --}
993a6dbc45 2023-07-13  202:     
1fb42895ff 2023-07-11  203:   if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13  204:     
1fb42895ff 2023-07-11  205:     str["开局说明"] = str["开局说明"] .. "选"
1fb42895ff 2023-07-11  206:     str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
1fb42895ff 2023-07-11  207:     str["开局说明"] = str["开局说明"] .. "卡 "
45478ef823 2023-07-13  208:     
1fb42895ff 2023-07-11  209:     end --}
993a6dbc45 2023-07-13  210:     
1fb42895ff 2023-07-11  211:   if str["禁格"] then --{
993a6dbc45 2023-07-13  212:     
1fb42895ff 2023-07-11  213:     str["开局说明"] = str["开局说明"] .. "禁"
1fb42895ff 2023-07-11  214:     str["开局说明"] = str["开局说明"] .. str["禁格"]
1fb42895ff 2023-07-11  215:     str["开局说明"] = str["开局说明"] .. "格 "
45478ef823 2023-07-13  216:     
1fb42895ff 2023-07-11  217:     end --}
993a6dbc45 2023-07-13  218:     
1fb42895ff 2023-07-11  219:   if str["印卡"] then --{
993a6dbc45 2023-07-13  220:     
1fb42895ff 2023-07-11  221:     str["开局说明"] = str["开局说明"] .. "印卡 "
45478ef823 2023-07-13  222:     
1fb42895ff 2023-07-11  223:     end --}
993a6dbc45 2023-07-13  224:     
1fb42895ff 2023-07-11  225:   Debug.ShowHint(str["开局说明"])
ebd8dd9982 2023-07-11  226:   
1fb42895ff 2023-07-11  227:   fun["通关邀请"]()
45478ef823 2023-07-13  228:   
4e8f89ad97 2023-07-11  229:   end --}
993a6dbc45 2023-07-13  230:   
4e8f89ad97 2023-07-11  231: fun["开局添加手卡"] = function(str_1) --{
993a6dbc45 2023-07-13  232:   
4e8f89ad97 2023-07-11  233:   str["开局添加手卡"] = str_1
4e8f89ad97 2023-07-11  234:   
4e8f89ad97 2023-07-11  235:   effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11  236:   
4e8f89ad97 2023-07-11  237:   effect_1:SetType(EFFECT_TYPE_FIELD
4e8f89ad97 2023-07-11  238:   + EFFECT_TYPE_CONTINUOUS)
4e8f89ad97 2023-07-11  239:   
4e8f89ad97 2023-07-11  240:   effect_1:SetCode(EVENT_ADJUST)
4e8f89ad97 2023-07-11  241:   
4e8f89ad97 2023-07-11  242:   effect_1:SetCountLimit(1)
4e8f89ad97 2023-07-11  243:   
4e8f89ad97 2023-07-11  244:   function cache_1() --{
993a6dbc45 2023-07-13  245:     
4e8f89ad97 2023-07-11  246:     if str["已添加手卡"] == 1 then --{
993a6dbc45 2023-07-13  247:       
4e8f89ad97 2023-07-11  248:       return false
45478ef823 2023-07-13  249:       
4e8f89ad97 2023-07-11  250:       --}
993a6dbc45 2023-07-13  251:       
4e8f89ad97 2023-07-11  252:     else --{
993a6dbc45 2023-07-13  253:       
4e8f89ad97 2023-07-11  254:       str["已添加手卡"] = 1
4e8f89ad97 2023-07-11  255:       
4e8f89ad97 2023-07-11  256:       return true
45478ef823 2023-07-13  257:       
4e8f89ad97 2023-07-11  258:       end --}
993a6dbc45 2023-07-13  259:       
4e8f89ad97 2023-07-11  260:     end--}
993a6dbc45 2023-07-13  261:     
4e8f89ad97 2023-07-11  262:   effect_1:SetCondition(cache_1)
4e8f89ad97 2023-07-11  263:   
4e8f89ad97 2023-07-11  264:   function cache_1(effect_event
4e8f89ad97 2023-07-11  265:   , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13  266:     
4e8f89ad97 2023-07-11  267:     str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11  268:     , Card.IsAbleToHand
4e8f89ad97 2023-07-11  269:     , player_who_activate_the_effect
4e8f89ad97 2023-07-11  270:     , LOCATION_DECK
4e8f89ad97 2023-07-11  271:     , 0
4e8f89ad97 2023-07-11  272:     , str_1
4e8f89ad97 2023-07-11  273:     , str_1
4e8f89ad97 2023-07-11  274:     , nil)
4e8f89ad97 2023-07-11  275:     
4e8f89ad97 2023-07-11  276:     Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11  277:     , nil
4e8f89ad97 2023-07-11  278:     , REASON_RULE)
45478ef823 2023-07-13  279:     
4e8f89ad97 2023-07-11  280:     end --}
993a6dbc45 2023-07-13  281:     
4e8f89ad97 2023-07-11  282:   effect_1:SetOperation(cache_1)
4e8f89ad97 2023-07-11  283:   
4e8f89ad97 2023-07-11  284:   Duel.RegisterEffect(effect_1
4e8f89ad97 2023-07-11  285:   , 0)
4e8f89ad97 2023-07-11  286:   
4e8f89ad97 2023-07-11  287:   fun["开局说明"]()
45478ef823 2023-07-13  288:   
4e8f89ad97 2023-07-11  289:   end --}
993a6dbc45 2023-07-13  290:   
4e8f89ad97 2023-07-11  291: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13  292:   
4e8f89ad97 2023-07-11  293:   str["禁格"] = str_1
4e8f89ad97 2023-07-11  294:   
4e8f89ad97 2023-07-11  295:   effect_1 = Effect.GlobalEffect()
4e8f89ad97 2023-07-11  296:   
4e8f89ad97 2023-07-11  297:   effect_1:SetType(EFFECT_TYPE_FIELD)
4e8f89ad97 2023-07-11  298:   
4e8f89ad97 2023-07-11  299:   effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
4e8f89ad97 2023-07-11  300:   
4e8f89ad97 2023-07-11  301:   effect_1:SetValue(str_1)
4e8f89ad97 2023-07-11  302:   
4e8f89ad97 2023-07-11  303:   Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13  304:   
d5d0e03305 2023-07-11  305:   end --}
993a6dbc45 2023-07-13  306:   
d5d0e03305 2023-07-11  307: fun["印卡"] = function(str_1, str_2, str_3) --{
993a6dbc45 2023-07-13  308:   
d5d0e03305 2023-07-11  309:   str["印卡"] = 1
d5d0e03305 2023-07-11  310:   
d5d0e03305 2023-07-11  311:   if str_3 then --{
993a6dbc45 2023-07-13  312:     
d5d0e03305 2023-07-11  313:     --}
993a6dbc45 2023-07-13  314:     
d5d0e03305 2023-07-11  315:   else --{
993a6dbc45 2023-07-13  316:     
d5d0e03305 2023-07-11  317:     str_3 = str_2
45478ef823 2023-07-13  318:     
d5d0e03305 2023-07-11  319:     end --}
993a6dbc45 2023-07-13  320:     
d5d0e03305 2023-07-11  321:   str["当前印卡数"] = 1
d5d0e03305 2023-07-11  322:   
d5d0e03305 2023-07-11  323:   effect_1 = Effect.CreateEffect(str_1)
d5d0e03305 2023-07-11  324:   
d5d0e03305 2023-07-11  325:   effect_1:SetType(EFFECT_TYPE_IGNITION)
d5d0e03305 2023-07-11  326:   
d5d0e03305 2023-07-11  327:   effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11  328:   + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11  329:   + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11  330:   + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11  331:   
d5d0e03305 2023-07-11  332:   cache_1 = function() --{
993a6dbc45 2023-07-13  333:     
d5d0e03305 2023-07-11  334:     Duel.SetChainLimit(aux.FALSE)
d5d0e03305 2023-07-11  335:     
d5d0e03305 2023-07-11  336:     return true
45478ef823 2023-07-13  337:     
d5d0e03305 2023-07-11  338:     end --}
993a6dbc45 2023-07-13  339:     
d5d0e03305 2023-07-11  340:   effect_1:SetTarget(cache_1)
d5d0e03305 2023-07-11  341:   
d5d0e03305 2023-07-11  342:   effect_1:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11  343:   
d5d0e03305 2023-07-11  344:   function print_hand(effect_event
d5d0e03305 2023-07-11  345:   , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13  346:     
d5d0e03305 2023-07-11  347:     announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11  348:     
d5d0e03305 2023-07-11  349:     card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11  350:     , announce_card)
d5d0e03305 2023-07-11  351:     
d5d0e03305 2023-07-11  352:     if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13  353:       
d5d0e03305 2023-07-11  354:       str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  355:       
d5d0e03305 2023-07-11  356:       Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13  357:       
d5d0e03305 2023-07-11  358:       --}
993a6dbc45 2023-07-13  359:       
d5d0e03305 2023-07-11  360:     else --{
993a6dbc45 2023-07-13  361:       
d5d0e03305 2023-07-11  362:       if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13  363:         
d5d0e03305 2023-07-11  364:         str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11  365:         
d5d0e03305 2023-07-11  366:         Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11  367:         
d5d0e03305 2023-07-11  368:         Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13  369:         
d5d0e03305 2023-07-11  370:         --}
993a6dbc45 2023-07-13  371:         
d5d0e03305 2023-07-11  372:       else --{
993a6dbc45 2023-07-13  373:         
d5d0e03305 2023-07-11  374:         Debug.ShowHint("印卡过多!")
45478ef823 2023-07-13  375:         
d5d0e03305 2023-07-11  376:         end --}
993a6dbc45 2023-07-13  377:         
d5d0e03305 2023-07-11  378:       end --}
993a6dbc45 2023-07-13  379:       
d5d0e03305 2023-07-11  380:     end --}
993a6dbc45 2023-07-13  381:     
d5d0e03305 2023-07-11  382:   effect_1:SetOperation(print_hand)
d5d0e03305 2023-07-11  383:   
d5d0e03305 2023-07-11  384:   str_1:RegisterEffect(effect_1)
45478ef823 2023-07-13  385:   
d5d0e03305 2023-07-11  386:   end --}
993a6dbc45 2023-07-13  387:   
d5d0e03305 2023-07-11  388: fun["全部回到卡组"] = function() --{
993a6dbc45 2023-07-13  389:   
d5d0e03305 2023-07-11  390:   Debug.ShowHint("胜利条件:让对方的卡回到卡组。")
d5d0e03305 2023-07-11  391:   
d5d0e03305 2023-07-11  392:   effect_1 = Effect.GlobalEffect()
d5d0e03305 2023-07-11  393:   
d5d0e03305 2023-07-11  394:   effect_1:SetType(EFFECT_TYPE_FIELD
d5d0e03305 2023-07-11  395:   + EFFECT_TYPE_CONTINUOUS)
d5d0e03305 2023-07-11  396:   
d5d0e03305 2023-07-11  397:   effect_1:SetCode(EVENT_ADJUST)
d5d0e03305 2023-07-11  398:   
d5d0e03305 2023-07-11  399:   cache_1 = function() --{
993a6dbc45 2023-07-13  400:     
d5d0e03305 2023-07-11  401:     cache_1 = 0
d5d0e03305 2023-07-11  402:     cache_1 = cache_1 + LOCATION_HAND
d5d0e03305 2023-07-11  403:     cache_1 = cache_1 + LOCATION_MZONE
d5d0e03305 2023-07-11  404:     cache_1 = cache_1 + LOCATION_SZONE
d5d0e03305 2023-07-11  405:     cache_1 = cache_1 + LOCATION_GRAVE
d5d0e03305 2023-07-11  406:     cache_1 = cache_1 + LOCATION_REMOVED
d5d0e03305 2023-07-11  407:     
d5d0e03305 2023-07-11  408:     cache_1 = Duel.GetFieldGroupCount(1,cache_1,0)
d5d0e03305 2023-07-11  409:     
d5d0e03305 2023-07-11  410:     if cache_1 == 0 then --{
993a6dbc45 2023-07-13  411:       
d5d0e03305 2023-07-11  412:       return true
45478ef823 2023-07-13  413:       
d5d0e03305 2023-07-11  414:       --}
993a6dbc45 2023-07-13  415:       
d5d0e03305 2023-07-11  416:     else --{
993a6dbc45 2023-07-13  417:       
d5d0e03305 2023-07-11  418:       return false
45478ef823 2023-07-13  419:       
d5d0e03305 2023-07-11  420:       end --}
993a6dbc45 2023-07-13  421:       
d5d0e03305 2023-07-11  422:     end --}
993a6dbc45 2023-07-13  423:     
d5d0e03305 2023-07-11  424:   effect_1:SetCondition(cache_1)
d5d0e03305 2023-07-11  425:   
d5d0e03305 2023-07-11  426:   cache_1 = function() --{
993a6dbc45 2023-07-13  427:     
d5d0e03305 2023-07-11  428:     Debug.ShowHint("目标已达成!")
45478ef823 2023-07-13  429:     
d5d0e03305 2023-07-11  430:     Duel.SetLP(1,0)
45478ef823 2023-07-13  431:     
d5d0e03305 2023-07-11  432:     end --}
993a6dbc45 2023-07-13  433:     
d5d0e03305 2023-07-11  434:   effect_1:SetOperation(cache_1)
d5d0e03305 2023-07-11  435:   
d5d0e03305 2023-07-11  436:   Duel.RegisterEffect(effect_1,0)
45478ef823 2023-07-13  437:   
1fb42895ff 2023-07-11  438:   end --}
993a6dbc45 2023-07-13  439: