游戏王残局简化版

Annotation For single/26.4 Dragon Ruler_衍生版_1.lua
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Annotation For single/26.4 Dragon Ruler_衍生版_1.lua

Lines of single/26.4 Dragon Ruler_衍生版_1.lua from check-in 440569c5a1 that are changed by the sequence of edits moving toward check-in 5549a91151:

                         1: --[[message
                         2: 四征龙
                         3: ]]
                         4: 
                         5: --puzzle1
                         6: Debug.SetAIName("四妹")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         8: Debug.SetPlayerInfo(0,600,0,0)
                         9: Debug.SetPlayerInfo(1,31000,0,0)
                        10: Debug.AddCard(33365932,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        11: Debug.AddCard(90411554,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        12: --~ Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        13: Debug.AddCard(71490127,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        14: Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        15: Debug.AddCard(14943837,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        16: --~ Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        17: Debug.AddCard(26400609,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        18: --~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        19: --~ Debug.AddCard(23303072,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        20: Debug.AddCard(33550694,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        21: --~ Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        22: --~ Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        23: --~ Debug.AddCard(55589254,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        24: Debug.AddCard(27415516,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        25: Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        26: 
                        27: Debug.AddCard(91020571,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        28: Debug.AddCard(33365932,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        29: --~ Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        30: --~ Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        31: --~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        32: Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        33: Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        34: Debug.AddCard(25862681,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        35: Debug.AddCard(6602300,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        36: Debug.AddCard(6602300,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        37: Debug.AddCard(6602300,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        38: Debug.AddCard(99267150,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        39: Debug.AddCard(27174286,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        40: Debug.AddCard(20586572,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        41: Debug.AddCard(51534754,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        42: Debug.AddCard(4335645,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        43: Debug.AddCard(47060347,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
                        44: Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
                        45: Debug.AddCard(14342283,1,1,LOCATION_SZONE,2,POS_FACEUP)
                        46: Debug.AddCard(20522190,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
                        47: Debug.AddCard(71645242,1,1,LOCATION_SZONE,5,POS_FACEUP)
                        48: Debug.ReloadFieldEnd()
                        49: aux.BeginPuzzle()