Lines of
single_doc/场景.md
from check-in 3ed2716a65
that are changed by the sequence of edits moving toward
check-in ddd0a34020:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ## 异常
686:
687: ###
688:
689: 应该不能发动加速同调星尘龙。
690:
691: ~~~
692: Debug.SetAIName("base-2")
693:
694: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
695:
696: Debug.SetPlayerInfo(0,8000,0,0)
697: Debug.SetPlayerInfo(1,8000,0,0)
698:
699:
700: -----------------
701:
702: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
703: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
704:
705: -----------------
706:
707: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
708: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
709:
710: -----------------
711:
712: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
713: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
714: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
715:
716: -----------------
717:
718:
719: -----------------
720:
721:
722: -----------------
723:
724: Debug.ReloadFieldEnd()
725: aux.BeginPuzzle()
726:
727: ~~~
728:
729: ###
730:
731: 应该不能特召火焰手。
732:
733: ~~~
734: Debug.SetAIName("base-2")
735:
736: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
737:
738: Debug.SetPlayerInfo(0,8000,0,0)
739: Debug.SetPlayerInfo(1,8000,0,0)
740:
741:
742: -----------------
743:
744:
745: -----------------
746:
747:
748: -----------------
749:
750: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
751: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
752:
753: -----------------
754:
755: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
756:
757: -----------------
758:
759:
760: -----------------
761:
762: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
763: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
764: Debug.ReloadFieldEnd()
765: aux.BeginPuzzle()
766:
767: ~~~
768:
769: ###
770:
771: 应该可以发动痛苦伯劳效果。
772:
773: ~~~
774: Debug.SetAIName("base-2")
775:
776: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
777:
778: Debug.SetPlayerInfo(0,8000,0,0)
779: Debug.SetPlayerInfo(1,8000,0,0)
780:
781:
782: -----------------
783:
784: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
785:
786: -----------------
787:
788:
789: -----------------
790:
791: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
792: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
793: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
794:
795: -----------------
796:
797:
798: -----------------
799:
800:
801: -----------------
802:
803: Debug.ReloadFieldEnd()
804: aux.BeginPuzzle()
805:
806: ~~~
807:
808: ###
809:
810: 应该可以自己选择适用哪只缺陷编译器的效果。
811:
812: ~~~
813: Debug.SetAIName("base-2")
814:
815: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
816:
817: Debug.SetPlayerInfo(0,8000,0,0)
818: Debug.SetPlayerInfo(1,8000,0,0)
819:
820:
821: -----------------
822:
823:
824: -----------------
825:
826:
827: -----------------
828:
829: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
830: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
831:
832: -----------------
833:
834:
835: -----------------
836:
837:
838: -----------------
839:
840: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
841: Debug.ReloadFieldEnd()
842: aux.BeginPuzzle()
843:
844: ~~~
845:
846: ###
847:
848: 应该可以把连接 3 吹回去。
849:
850: ~~~
851: Debug.SetAIName("base-2")
852:
853: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
854:
855: Debug.SetPlayerInfo(0,8000,0,0)
856: Debug.SetPlayerInfo(1,8000,0,0)
857:
858:
859: -----------------
860:
861: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
862:
863: -----------------
864:
865: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
866:
867: -----------------
868:
869: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
870: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
871: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
872:
873: -----------------
874:
875: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
876:
877: -----------------
878:
879:
880: -----------------
881:
882: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
883: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
884:
885: Debug.ReloadFieldEnd()
886: aux.BeginPuzzle()
887:
888: ~~~
889:
890: ###
891:
892: 应该在对方受到伤害后也可以适用黑羽的效果。
893:
894: ~~~
895: Debug.SetAIName("base-2")
896:
897: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
898:
899: Debug.SetPlayerInfo(0,8000,0,0)
900: Debug.SetPlayerInfo(1,8000,0,0)
901:
902:
903: -----------------
904:
905:
906: -----------------
907:
908:
909: -----------------
910:
911: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
912: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
913: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
914: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
915:
916: -----------------
917:
918:
919: -----------------
920:
921:
922: -----------------
923:
924: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
925: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
926: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
927:
928: Debug.ReloadFieldEnd()
929: aux.BeginPuzzle()
930:
931: ~~~
932:
933: ###
934:
935: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
936:
937: ~~~
938: Debug.SetAIName("base-2")
939:
940: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
941:
942: Debug.SetPlayerInfo(0,8000,0,0)
943: Debug.SetPlayerInfo(1,8000,0,0)
944:
945:
946: -----------------
947:
948: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
949: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
950: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
951: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
952: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
953: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
954: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
955: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
956:
957: -----------------
958:
959:
960: -----------------
961:
962: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
963:
964: -----------------
965:
966:
967: -----------------
968:
969:
970: -----------------
971:
972:
973: Debug.ReloadFieldEnd()
974: aux.BeginPuzzle()
975:
976: ~~~
977:
978: ###
979:
980: 应该可以发动反骨王的效果。
981:
982: ~~~
983: Debug.SetAIName("base-2")
984:
985: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
986:
987: Debug.SetPlayerInfo(0,8000,0,0)
988: Debug.SetPlayerInfo(1,8000,0,0)
989:
990:
991: -----------------
992:
993: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
994: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
995:
996: -----------------
997:
998: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
999:
1000: -----------------
1001:
1002: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1003: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1004:
1005: -----------------
1006:
1007:
1008: -----------------
1009:
1010:
1011: -----------------
1012:
1013:
1014: Debug.ReloadFieldEnd()
1015: aux.BeginPuzzle()
1016:
1017: ~~~
1018:
1019: ###
1020:
1021: 应该否定企鹅会被永恒混沌限制。
1022:
1023: ~~~
1024: Debug.SetAIName("base-2")
1025:
1026: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1027:
1028: Debug.SetPlayerInfo(0,8000,0,0)
1029: Debug.SetPlayerInfo(1,8000,0,0)
1030:
1031:
1032: -----------------
1033:
1034: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1035: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1036: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1037: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1038:
1039: -----------------
1040:
1041:
1042: -----------------
1043:
1044: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1045: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1046:
1047: -----------------
1048:
1049:
1050: -----------------
1051:
1052:
1053: -----------------
1054:
1055: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1056:
1057: Debug.ReloadFieldEnd()
1058: aux.BeginPuzzle()
1059:
1060: ~~~
1061:
1062: ###
1063:
1064: 应该可以特召海神。
1065:
1066: ~~~
1067: Debug.SetAIName("base-2")
1068:
1069: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1070:
1071: Debug.SetPlayerInfo(0,8000,0,0)
1072: Debug.SetPlayerInfo(1,8000,0,0)
1073:
1074:
1075: -----------------
1076:
1077: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1078:
1079: -----------------
1080:
1081: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1082:
1083: -----------------
1084:
1085:
1086: -----------------
1087:
1088:
1089: -----------------
1090:
1091:
1092: -----------------
1093:
1094: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1095: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1096:
1097: Debug.ReloadFieldEnd()
1098: aux.BeginPuzzle()
1099:
1100: ~~~
1101:
1102: ###
1103:
1104: 应该仇恨裂缝可以发动。
1105:
1106: ~~~
1107: Debug.SetAIName("base-2")
1108:
1109: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1110:
1111: Debug.SetPlayerInfo(0,8000,0,0)
1112: Debug.SetPlayerInfo(1,8000,0,0)
1113:
1114:
1115: -----------------
1116:
1117:
1118: -----------------
1119:
1120:
1121: -----------------
1122:
1123: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1124:
1125: -----------------
1126:
1127:
1128: -----------------
1129:
1130:
1131: -----------------
1132:
1133: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1134: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1135:
1136: Debug.ReloadFieldEnd()
1137: aux.BeginPuzzle()
1138:
1139: ~~~
1140:
1141: ###
1142:
1143: 锈龙不应该被召唤兽除外。
1144:
1145: ~~~
1146: Debug.SetAIName("base-2")
1147:
1148: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1149:
1150: Debug.SetPlayerInfo(0,8000,0,0)
1151: Debug.SetPlayerInfo(1,8000,0,0)
1152:
1153:
1154: -----------------
1155:
1156: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1157: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1158: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1159: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1160:
1161: -----------------
1162:
1163:
1164: -----------------
1165:
1166: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1167:
1168: -----------------
1169:
1170:
1171: -----------------
1172:
1173:
1174: -----------------
1175:
1176:
1177: Debug.ReloadFieldEnd()
1178: aux.BeginPuzzle()
1179:
1180: ~~~
1181:
1182: ###
1183:
1184: 应该能特召冰水。
1185:
1186: ~~~
1187: Debug.SetAIName("base-2")
1188:
1189: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1190:
1191: Debug.SetPlayerInfo(0,8000,0,0)
1192: Debug.SetPlayerInfo(1,8000,0,0)
1193:
1194:
1195: -----------------
1196:
1197:
1198: -----------------
1199:
1200: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1201:
1202: -----------------
1203:
1204: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1205: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1206:
1207: -----------------
1208:
1209:
1210: -----------------
1211:
1212:
1213: -----------------
1214:
1215: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1216:
1217: Debug.ReloadFieldEnd()
1218: aux.BeginPuzzle()
1219:
1220: ~~~
1221:
1222: ###
1223:
1224: 应该英雄假面改名后不算剑斗兽怪兽了。
1225:
1226: ~~~
1227: Debug.SetAIName("AI")
1228: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1229: Debug.SetPlayerInfo(0,8000,0,0)
1230: Debug.SetPlayerInfo(1,8000,0,0)
1231:
1232: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1233:
1234: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1235: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1236:
1237: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1238: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1239:
1240: Debug.ReloadFieldEnd()
1241: aux.BeginPuzzle()
1242:
1243: ~~~
1244:
1245: ###
1246:
1247: 应该喷气龙不能特召。
1248:
1249: ~~~
1250: Debug.SetAIName("AI")
1251: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1252: Debug.SetPlayerInfo(0,8000,0,0)
1253: Debug.SetPlayerInfo(1,8000,0,0)
1254:
1255: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1256:
1257: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1258:
1259: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1260: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1261:
1262: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1263:
1264: Debug.ReloadFieldEnd()
1265: aux.BeginPuzzle()
1266:
1267: ~~~
1268:
1269: ###
1270:
1271: 应该不能发动简易融合。
1272:
1273: ~~~
1274: Debug.SetAIName("base-2")
1275:
1276: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1277:
1278: Debug.SetPlayerInfo(0,1400,0,0)
1279: Debug.SetPlayerInfo(1,8000,0,0)
1280:
1281: -----------------
1282:
1283: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1284: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1285:
1286: -----------------
1287:
1288: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295:
1296: -----------------
1297:
1298:
1299: -----------------
1300:
1301:
1302: Debug.ReloadFieldEnd()
1303: aux.BeginPuzzle()
1304:
1305: ~~~
1306:
1307: ###
1308:
1309: 应该不能羽衣精效果。
1310:
1311: ~~~
1312: Debug.SetAIName("base-2")
1313:
1314: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1315:
1316: Debug.SetPlayerInfo(0,8000,0,0)
1317: Debug.SetPlayerInfo(1,8000,0,0)
1318:
1319: -----------------
1320:
1321: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1322: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1323: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1331:
1332: -----------------
1333:
1334:
1335: -----------------
1336:
1337:
1338: -----------------
1339:
1340:
1341: Debug.ReloadFieldEnd()
1342: aux.BeginPuzzle()
1343:
1344: ~~~
1345:
1346: ###
1347:
1348: 应该不能以被无效的双龙为代价。
1349:
1350: ~~~
1351: Debug.SetAIName("base-2")
1352:
1353: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1354:
1355: Debug.SetPlayerInfo(0,8000,0,0)
1356: Debug.SetPlayerInfo(1,8000,0,0)
1357:
1358: -----------------
1359:
1360:
1361: -----------------
1362:
1363:
1364: -----------------
1365:
1366: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1367: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1368:
1369: -----------------
1370:
1371:
1372: -----------------
1373:
1374:
1375: -----------------
1376:
1377: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1378:
1379: Debug.ReloadFieldEnd()
1380: aux.BeginPuzzle()
1381:
1382: ~~~
1383:
1384: ###
1385:
1386: 应该不能以技能抽取为代价。
1387:
1388: ~~~
1389: Debug.SetAIName("base-2")
1390:
1391: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1392:
1393: Debug.SetPlayerInfo(0,8000,0,0)
1394: Debug.SetPlayerInfo(1,8000,0,0)
1395:
1396: -----------------
1397:
1398:
1399: -----------------
1400:
1401:
1402: -----------------
1403:
1404: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1405: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1406:
1407: -----------------
1408:
1409:
1410: -----------------
1411:
1412:
1413: -----------------
1414:
1415: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1416:
1417: Debug.ReloadFieldEnd()
1418: aux.BeginPuzzle()
1419:
1420: ~~~
1421:
1422: ###
1423:
1424: 应该不能发动超银河。
1425:
1426: ~~~
1427: Debug.SetAIName("base-2")
1428:
1429: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1430:
1431: Debug.SetPlayerInfo(0,8000,0,0)
1432: Debug.SetPlayerInfo(1,8000,0,0)
1433:
1434: -----------------
1435:
1436: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1437: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1438:
1439: -----------------
1440:
1441:
1442: -----------------
1443:
1444: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1445:
1446: -----------------
1447:
1448:
1449: -----------------
1450:
1451:
1452: -----------------
1453:
1454: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1455:
1456: Debug.ReloadFieldEnd()
1457: aux.BeginPuzzle()
1458:
1459: ~~~
1460:
1461: ###
1462:
1463: 应该不能发动六武众效果。
1464:
1465: ~~~
1466: Debug.SetAIName("base-2")
1467:
1468: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1469:
1470: Debug.SetPlayerInfo(0,8000,0,0)
1471: Debug.SetPlayerInfo(1,8000,0,0)
1472:
1473: -----------------
1474:
1475:
1476: -----------------
1477:
1478:
1479: -----------------
1480:
1481: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1482: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1483: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1484: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1485:
1486: -----------------
1487:
1488:
1489: -----------------
1490:
1491:
1492: -----------------
1493:
1494:
1495: Debug.ReloadFieldEnd()
1496: aux.BeginPuzzle()
1497:
1498: ~~~
1499:
1500: ###
1501:
1502: 应该可以发动新宇融合。
1503:
1504: ~~~
1505: Debug.SetAIName("base-2")
1506:
1507: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1508:
1509: Debug.SetPlayerInfo(0,8000,0,0)
1510: Debug.SetPlayerInfo(1,8000,0,0)
1511:
1512: -----------------
1513:
1514:
1515: -----------------
1516:
1517: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1518:
1519: -----------------
1520:
1521: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1522: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1523: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1524:
1525: -----------------
1526:
1527:
1528: -----------------
1529:
1530:
1531: -----------------
1532:
1533:
1534: Debug.ReloadFieldEnd()
1535: aux.BeginPuzzle()
1536:
1537: ~~~
1538:
1539: ###
1540:
1541: 应该对方恢复 1800 基本分。
1542:
1543: ~~~
1544: Debug.SetAIName("base-2")
1545:
1546: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1547:
1548: Debug.SetPlayerInfo(0,8000,0,0)
1549: Debug.SetPlayerInfo(1,8000,0,0)
1550:
1551: -----------------
1552:
1553:
1554: -----------------
1555:
1556:
1557: -----------------
1558:
1559: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1560: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1561: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1562: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1563: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1564:
1565: -----------------
1566:
1567: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1568:
1569: -----------------
1570:
1571:
1572: -----------------
1573:
1574: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1575: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1576: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1577:
1578: Debug.ReloadFieldEnd()
1579: aux.BeginPuzzle()
1580:
1581: ~~~
1582:
1583: ###
1584:
1585: 应该不是1000伤害。
1586:
1587: ~~~
1588: Debug.SetAIName("base-2")
1589:
1590: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1591:
1592: Debug.SetPlayerInfo(0,800,0,0)
1593: Debug.SetPlayerInfo(1,8000,0,0)
1594:
1595: -----------------
1596:
1597:
1598: -----------------
1599:
1600:
1601: -----------------
1602:
1603: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1604: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1605:
1606: -----------------
1607:
1608:
1609: -----------------
1610:
1611:
1612: -----------------
1613:
1614: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1615: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1616:
1617: Debug.ReloadFieldEnd()
1618: aux.BeginPuzzle()
1619:
1620: ~~~
1621:
1622: ###
1623:
1624: 应该我方不受伤害。
1625:
1626: ~~~
1627: Debug.SetAIName("base-2")
1628:
1629: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1630:
1631: Debug.SetPlayerInfo(0,8000,0,0)
1632: Debug.SetPlayerInfo(1,8000,0,0)
1633:
1634: -----------------
1635:
1636:
1637: -----------------
1638:
1639:
1640: -----------------
1641:
1642: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1643: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1644: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1645: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1646:
1647: -----------------
1648:
1649:
1650: -----------------
1651:
1652:
1653: -----------------
1654:
1655: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1656:
1657: Debug.ReloadFieldEnd()
1658: aux.BeginPuzzle()
1659:
1660: ~~~
1661:
1662: ###
1663:
1664: 应该可以选择适用哪个效果。
1665:
1666: ~~~
1667: Debug.SetAIName("base-2")
1668:
1669: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1670:
1671: Debug.SetPlayerInfo(0,8000,0,0)
1672: Debug.SetPlayerInfo(1,8000,0,0)
1673:
1674: -----------------
1675:
1676:
1677: -----------------
1678:
1679:
1680: -----------------
1681:
1682: Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1683: Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1684:
1685: -----------------
1686:
1687:
1688: -----------------
1689:
1690:
1691: -----------------
1692:
1693: Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1694:
1695: Debug.ReloadFieldEnd()
1696: aux.BeginPuzzle()
1697:
1698: ~~~
1699:
1700: ###
1701:
1702: 应该衍生物不被破坏。
1703:
1704: ~~~
1705: Debug.SetAIName("base-2")
1706:
1707: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1708:
1709: Debug.SetPlayerInfo(0,8000,0,0)
1710: Debug.SetPlayerInfo(1,8000,0,0)
1711:
1712: -----------------
1713:
1714:
1715: -----------------
1716:
1717:
1718: -----------------
1719:
1720: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1721: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1722: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1723: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1724: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1725:
1726: -----------------
1727:
1728:
1729: -----------------
1730:
1731:
1732: -----------------
1733:
1734:
1735: Debug.ReloadFieldEnd()
1736: aux.BeginPuzzle()
1737:
1738: ~~~