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29: <body>
30: <nav id="TOC" role="doc-toc">
31: <ul>
32: <li><a href="#场景" id="toc-场景"><span class="toc-section-number">1</span> 场景</a>
33: <ul>
34: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1.1</span> 正常</a>
35: <ul>
36: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1.1</span> </a></li>
37: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.1.2</span> </a></li>
38: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.1.3</span> </a></li>
39: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.1.4</span> </a></li>
40: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.1.5</span> </a></li>
41: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.1.6</span> </a></li>
42: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.1.7</span> </a></li>
43: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.1.8</span> </a></li>
44: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.1.9</span> </a></li>
45: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.1.10</span> </a></li>
46: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.1.11</span> </a></li>
47: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.1.12</span> </a></li>
48: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.1.13</span> </a></li>
49: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.1.14</span> </a></li>
50: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.1.15</span> </a></li>
51: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.1.16</span> </a></li>
52: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.1.17</span> </a></li>
53: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.1.18</span> </a></li>
54: </ul></li>
55: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">1.2</span> 异常</a>
56: <ul>
3ed2716a65 2023-10-07 57: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.2.1</span> </a></li>
3ed2716a65 2023-10-07 58: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.2.2</span> </a></li>
3ed2716a65 2023-10-07 59: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.2.3</span> </a></li>
3ed2716a65 2023-10-07 60: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.2.4</span> </a></li>
3ed2716a65 2023-10-07 61: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.2.5</span> </a></li>
3ed2716a65 2023-10-07 62: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.2.6</span> </a></li>
3ed2716a65 2023-10-07 63: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.2.7</span> </a></li>
3ed2716a65 2023-10-07 64: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.2.8</span> </a></li>
3ed2716a65 2023-10-07 65: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.2.9</span> </a></li>
3ed2716a65 2023-10-07 66: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.2.10</span> </a></li>
3ed2716a65 2023-10-07 67: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.2.11</span> </a></li>
3ed2716a65 2023-10-07 68: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.2.12</span> </a></li>
3ed2716a65 2023-10-07 69: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.2.13</span> </a></li>
3ed2716a65 2023-10-07 70: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.2.14</span> </a></li>
3ed2716a65 2023-10-07 71: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.2.15</span> </a></li>
3ed2716a65 2023-10-07 72: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.2.16</span> </a></li>
3ed2716a65 2023-10-07 73: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.2.17</span> </a></li>
3ed2716a65 2023-10-07 74: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.2.18</span> </a></li>
3ed2716a65 2023-10-07 75: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.2.19</span> </a></li>
3ed2716a65 2023-10-07 76: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">1.2.20</span> </a></li>
3ed2716a65 2023-10-07 77: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">1.2.21</span> </a></li>
3ed2716a65 2023-10-07 78: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">1.2.22</span> </a></li>
3ed2716a65 2023-10-07 79: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">1.2.23</span> </a></li>
3ed2716a65 2023-10-07 80: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">1.2.24</span> </a></li>
3ed2716a65 2023-10-07 81: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">1.2.25</span> </a></li>
3ed2716a65 2023-10-07 82: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">1.2.26</span> </a></li>
3ed2716a65 2023-10-07 83: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">1.2.27</span> </a></li>
84: </ul></li>
85: </ul></li>
86: </ul>
87: </nav>
88: <h1 data-number="1" id="场景"><span class="header-section-number">1</span> 场景</h1>
89: <h2 data-number="1.1" id="正常"><span class="header-section-number">1.1</span> 正常</h2>
90: <h3 data-number="1.1.1" id="section"><span class="header-section-number">1.1.1</span> </h3>
91: <pre><code>Debug.SetAIName("base-2")
92:
93: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
94:
95: Debug.SetPlayerInfo(0,8000,0,0)
96: Debug.SetPlayerInfo(1,8000,0,0)
97:
98:
99: -----------------
100:
101:
102: -----------------
103:
104:
105: -----------------
106:
107: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
108: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
109: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
110: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: -----------------
119:
120:
121: Debug.ReloadFieldEnd()
122: aux.BeginPuzzle()
123: </code></pre>
124: <h3 data-number="1.1.2" id="section-1"><span class="header-section-number">1.1.2</span> </h3>
125: <pre><code>Debug.SetAIName("base-2")
126:
127: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
128:
129: Debug.SetPlayerInfo(0,8000,0,0)
130: Debug.SetPlayerInfo(1,8000,0,0)
131:
132: -----------------
133:
134: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
135: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
136:
137: -----------------
138:
139: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
140:
141: -----------------
142:
143: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
144:
145: -----------------
146:
147: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
148:
149: -----------------
150:
151: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
152:
153: -----------------
154:
155: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
156:
157: Debug.ReloadFieldEnd()
158: aux.BeginPuzzle()
159: </code></pre>
160: <h3 data-number="1.1.3" id="section-2"><span class="header-section-number">1.1.3</span> </h3>
161: <pre><code>Debug.SetAIName("base-2")
162:
163: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
164:
165: Debug.SetPlayerInfo(0,8000,0,0)
166: Debug.SetPlayerInfo(1,8000,0,0)
167:
168: -----------------
169:
170: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
171: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
172: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
180:
181: -----------------
182:
183:
184: -----------------
185:
186:
187: -----------------
188:
189:
190: -----------------
191:
192:
193: Debug.ReloadFieldEnd()
194: aux.BeginPuzzle()
195: </code></pre>
196: <h3 data-number="1.1.4" id="section-3"><span class="header-section-number">1.1.4</span> </h3>
197: <pre><code>Debug.SetAIName("base-2")
198:
199: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
200:
201: Debug.SetPlayerInfo(0,8000,0,0)
202: Debug.SetPlayerInfo(1,8000,0,0)
203:
204: -----------------
205:
206: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
207: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
208: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
209: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
210:
211: -----------------
212:
213:
214: -----------------
215:
216:
217: -----------------
218:
219:
220: -----------------
221:
222:
223: -----------------
224:
225:
226: Debug.ReloadFieldEnd()
227: aux.BeginPuzzle()
228: </code></pre>
229: <h3 data-number="1.1.5" id="section-4"><span class="header-section-number">1.1.5</span> </h3>
230: <pre><code>Debug.SetAIName("base-2")
231:
232: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
233:
234: Debug.SetPlayerInfo(0,8000,0,0)
235: Debug.SetPlayerInfo(1,8000,0,0)
236:
237: -----------------
238:
239: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
240: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
241: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
242: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
243:
244: -----------------
245:
246:
247: -----------------
248:
249:
250: -----------------
251:
252:
253: -----------------
254:
255:
256: -----------------
257:
258:
259: Debug.ReloadFieldEnd()
260: aux.BeginPuzzle()
261: </code></pre>
262: <h3 data-number="1.1.6" id="section-5"><span class="header-section-number">1.1.6</span> </h3>
263: <pre><code>Debug.SetAIName("base-2")
264:
265: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
266:
267: Debug.SetPlayerInfo(0,8000,0,0)
268: Debug.SetPlayerInfo(1,8000,0,0)
269:
270: -----------------
271:
272: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
273: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
278: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
279: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
280: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
281: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
282: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
283: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
284:
285: -----------------
286:
287:
288: -----------------
289:
290:
291: -----------------
292:
293:
294: -----------------
295:
296:
297: -----------------
298:
299:
300: Debug.ReloadFieldEnd()
301: aux.BeginPuzzle()
302: </code></pre>
303: <h3 data-number="1.1.7" id="section-6"><span class="header-section-number">1.1.7</span> </h3>
304: <pre><code>Debug.SetAIName("base-2")
305:
306: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
307:
308: Debug.SetPlayerInfo(0,8000,0,0)
309: Debug.SetPlayerInfo(1,8000,0,0)
310:
311: -----------------
312:
313: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
314: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
316:
317: -----------------
318:
319:
320: -----------------
321:
322: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
323: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
324:
325: -----------------
326:
327:
328: -----------------
329:
330:
331: -----------------
332:
333:
334: Debug.ReloadFieldEnd()
335: --~ aux.BeginPuzzle()
336: </code></pre>
337: <h3 data-number="1.1.8" id="section-7"><span class="header-section-number">1.1.8</span> </h3>
338: <pre><code>Debug.SetAIName("base-2")
339:
340: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
341:
342: Debug.SetPlayerInfo(0,8000,0,0)
343: Debug.SetPlayerInfo(1,8000,0,0)
344:
345: -----------------
346:
347: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
348: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
349: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
350:
351: -----------------
352:
353: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
354:
355: -----------------
356:
357:
358: -----------------
359:
360:
361: -----------------
362:
363:
364: -----------------
365:
366:
367: Debug.ReloadFieldEnd()
368: aux.BeginPuzzle()
369: </code></pre>
370: <h3 data-number="1.1.9" id="section-8"><span class="header-section-number">1.1.9</span> </h3>
371: <pre><code>Debug.SetAIName("base-2")
372:
373: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
374:
375: Debug.SetPlayerInfo(0,8000,0,0)
376: Debug.SetPlayerInfo(1,8000,0,0)
377:
378: -----------------
379:
380: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
381:
382: -----------------
383:
384:
385: -----------------
386:
387: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
388: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
389:
390: -----------------
391:
392: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
393: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
394:
395: -----------------
396:
397:
398: -----------------
399:
400: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
401:
402: Debug.ReloadFieldEnd()
403: aux.BeginPuzzle()
404: </code></pre>
405: <h3 data-number="1.1.10" id="section-9"><span class="header-section-number">1.1.10</span> </h3>
406: <pre><code>Debug.SetAIName("base-2")
407:
408: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
409:
410: Debug.SetPlayerInfo(0,8000,0,0)
411: Debug.SetPlayerInfo(1,8000,0,0)
412:
413: -----------------
414:
415: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
416: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
417: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
418:
419: -----------------
420:
421:
422: -----------------
423:
424:
425: -----------------
426:
427:
428: -----------------
429:
430:
431: -----------------
432:
433: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
434:
435: Debug.ReloadFieldEnd()
436: aux.BeginPuzzle()
437: </code></pre>
438: <h3 data-number="1.1.11" id="section-10"><span class="header-section-number">1.1.11</span> </h3>
439: <pre><code>Debug.SetAIName("base-2")
440:
441: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
442:
443: Debug.SetPlayerInfo(0,8000,0,0)
444: Debug.SetPlayerInfo(1,8000,0,0)
445:
446: -----------------
447:
448:
449: -----------------
450:
451:
452: -----------------
453:
454: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
455: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
456:
457: -----------------
458:
459:
460: -----------------
461:
462:
463: -----------------
464:
465: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
466: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
467: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
468:
469: Debug.ReloadFieldEnd()
470: aux.BeginPuzzle()
471: </code></pre>
472: <h3 data-number="1.1.12" id="section-11"><span class="header-section-number">1.1.12</span> </h3>
473: <pre><code>Debug.SetAIName("base-2")
474:
475: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
476:
477: Debug.SetPlayerInfo(0,8000,0,0)
478: Debug.SetPlayerInfo(1,8000,0,0)
479:
480: -----------------
481:
482:
483: -----------------
484:
485:
486: -----------------
487:
488: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
489: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
490: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
491:
492: -----------------
493:
494:
495: -----------------
496:
497:
498: -----------------
499:
500:
501: Debug.ReloadFieldEnd()
502: aux.BeginPuzzle()
503: </code></pre>
504: <h3 data-number="1.1.13" id="section-12"><span class="header-section-number">1.1.13</span> </h3>
505: <pre><code>Debug.SetAIName("base-2")
506:
507: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
508:
509: Debug.SetPlayerInfo(0,8000,0,0)
510: Debug.SetPlayerInfo(1,8000,0,0)
511:
512: -----------------
513:
514:
515: -----------------
516:
517:
518: -----------------
519:
520: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
521: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
522: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
523: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
524:
525: -----------------
526:
527: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537: </code></pre>
538: <h3 data-number="1.1.14" id="section-13"><span class="header-section-number">1.1.14</span> </h3>
539: <pre><code>Debug.SetAIName("base-2")
540:
541: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
542:
543: Debug.SetPlayerInfo(0,8000,0,0)
544: Debug.SetPlayerInfo(1,8000,0,0)
545:
546: -----------------
547:
548:
549: -----------------
550:
551:
552: -----------------
553:
554: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
555: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
556:
557: -----------------
558:
559:
560: -----------------
561:
562:
563: -----------------
564:
565:
566: Debug.ReloadFieldEnd()
567: --~ aux.BeginPuzzle()
568: </code></pre>
569: <h3 data-number="1.1.15" id="section-14"><span class="header-section-number">1.1.15</span> </h3>
570: <pre><code>Debug.SetAIName("base-2")
571:
572: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
573:
574: Debug.SetPlayerInfo(0,800,0,0)
575: Debug.SetPlayerInfo(1,8000,0,0)
576:
577: -----------------
578:
579:
580: -----------------
581:
582:
583: -----------------
584:
585: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
586: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
587:
588: -----------------
589:
590:
591: -----------------
592:
593:
594: -----------------
595:
596: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
597: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: Debug.ReloadFieldEnd()
600: aux.BeginPuzzle()
601: </code></pre>
602: <h3 data-number="1.1.16" id="section-15"><span class="header-section-number">1.1.16</span> </h3>
603: <pre><code>Debug.SetAIName("base-2")
604:
605: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
606:
607: Debug.SetPlayerInfo(0,8000,0,0)
608: Debug.SetPlayerInfo(1,8000,0,0)
609:
610: -----------------
611:
612:
613: -----------------
614:
615:
616: -----------------
617:
618: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
619: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
620: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
621:
622: -----------------
623:
624:
625: -----------------
626:
627:
628: -----------------
629:
630: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
631:
632: Debug.ReloadFieldEnd()
633: aux.BeginPuzzle()
634: </code></pre>
635: <h3 data-number="1.1.17" id="section-16"><span class="header-section-number">1.1.17</span> </h3>
636: <pre><code>Debug.SetAIName("base-2")
637:
638: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
639:
640: Debug.SetPlayerInfo(0,8000,0,0)
641: Debug.SetPlayerInfo(1,8000,0,0)
642:
643: -----------------
644:
645:
646: -----------------
647:
648:
649: -----------------
650:
651: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
652: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
653:
654: -----------------
655:
656:
657: -----------------
658:
659:
660: -----------------
661:
662:
663: Debug.ReloadFieldEnd()
664: aux.BeginPuzzle()
665: </code></pre>
666: <h3 data-number="1.1.18" id="section-17"><span class="header-section-number">1.1.18</span> </h3>
667: <pre><code>Debug.SetAIName("base-2")
668:
669: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
670:
671: Debug.SetPlayerInfo(0,8000,0,0)
672: Debug.SetPlayerInfo(1,8000,0,0)
673:
674: -----------------
675:
676:
677: -----------------
678:
679:
680: -----------------
681:
682: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
683:
684: -----------------
685:
686: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
687:
688: -----------------
689:
690:
691: -----------------
692:
693: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
694:
695: Debug.ReloadFieldEnd()
696: aux.BeginPuzzle()
697: </code></pre>
698: <h2 data-number="1.2" id="异常"><span class="header-section-number">1.2</span> 异常</h2>
3ed2716a65 2023-10-07 699: <h3 data-number="1.2.1" id="section-18"><span class="header-section-number">1.2.1</span> </h3>
700: <p>应该不能发动加速同调星尘龙。</p>
701: <pre><code>Debug.SetAIName("base-2")
702:
703: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
704:
705: Debug.SetPlayerInfo(0,8000,0,0)
706: Debug.SetPlayerInfo(1,8000,0,0)
707:
708:
709: -----------------
710:
711: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
712: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
713:
714: -----------------
715:
716: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
717: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
718:
719: -----------------
720:
721: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
722: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
723: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
724:
725: -----------------
726:
727:
728: -----------------
729:
730:
731: -----------------
732:
733: Debug.ReloadFieldEnd()
734: aux.BeginPuzzle()
735: </code></pre>
3ed2716a65 2023-10-07 736: <h3 data-number="1.2.2" id="section-19"><span class="header-section-number">1.2.2</span> </h3>
737: <p>应该不能特召火焰手。</p>
738: <pre><code>Debug.SetAIName("base-2")
739:
740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
741:
742: Debug.SetPlayerInfo(0,8000,0,0)
743: Debug.SetPlayerInfo(1,8000,0,0)
744:
745:
746: -----------------
747:
748:
749: -----------------
750:
751:
752: -----------------
753:
754: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
755: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
756:
757: -----------------
758:
759: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
760:
761: -----------------
762:
763:
764: -----------------
765:
766: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
767: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
768: Debug.ReloadFieldEnd()
769: aux.BeginPuzzle()
770: </code></pre>
3ed2716a65 2023-10-07 771: <h3 data-number="1.2.3" id="section-20"><span class="header-section-number">1.2.3</span> </h3>
772: <p>应该可以发动痛苦伯劳效果。</p>
773: <pre><code>Debug.SetAIName("base-2")
774:
775: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
776:
777: Debug.SetPlayerInfo(0,8000,0,0)
778: Debug.SetPlayerInfo(1,8000,0,0)
779:
780:
781: -----------------
782:
783: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
784:
785: -----------------
786:
787:
788: -----------------
789:
790: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
791: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
792: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
793:
794: -----------------
795:
796:
797: -----------------
798:
799:
800: -----------------
801:
802: Debug.ReloadFieldEnd()
803: aux.BeginPuzzle()
804: </code></pre>
3ed2716a65 2023-10-07 805: <h3 data-number="1.2.4" id="section-21"><span class="header-section-number">1.2.4</span> </h3>
806: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
807: <pre><code>Debug.SetAIName("base-2")
808:
809: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
810:
811: Debug.SetPlayerInfo(0,8000,0,0)
812: Debug.SetPlayerInfo(1,8000,0,0)
813:
814:
815: -----------------
816:
817:
818: -----------------
819:
820:
821: -----------------
822:
823: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
824: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
825:
826: -----------------
827:
828:
829: -----------------
830:
831:
832: -----------------
833:
834: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
835: Debug.ReloadFieldEnd()
836: aux.BeginPuzzle()
837: </code></pre>
3ed2716a65 2023-10-07 838: <h3 data-number="1.2.5" id="section-22"><span class="header-section-number">1.2.5</span> </h3>
839: <p>应该可以把连接 3 吹回去。</p>
840: <pre><code>Debug.SetAIName("base-2")
841:
842: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
843:
844: Debug.SetPlayerInfo(0,8000,0,0)
845: Debug.SetPlayerInfo(1,8000,0,0)
846:
847:
848: -----------------
849:
850: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
851:
852: -----------------
853:
854: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
855:
856: -----------------
857:
858: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
859: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
860: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
861:
862: -----------------
863:
864: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
865:
866: -----------------
867:
868:
869: -----------------
870:
871: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
872: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
873:
874: Debug.ReloadFieldEnd()
875: aux.BeginPuzzle()
876: </code></pre>
3ed2716a65 2023-10-07 877: <h3 data-number="1.2.6" id="section-23"><span class="header-section-number">1.2.6</span> </h3>
878: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
879: <pre><code>Debug.SetAIName("base-2")
880:
881: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
882:
883: Debug.SetPlayerInfo(0,8000,0,0)
884: Debug.SetPlayerInfo(1,8000,0,0)
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892:
893: -----------------
894:
895: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
896: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
897: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
898: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
899:
900: -----------------
901:
902:
903: -----------------
904:
905:
906: -----------------
907:
908: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
909: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
910: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
911:
912: Debug.ReloadFieldEnd()
913: aux.BeginPuzzle()
914: </code></pre>
3ed2716a65 2023-10-07 915: <h3 data-number="1.2.7" id="section-24"><span class="header-section-number">1.2.7</span> </h3>
916: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
917: <pre><code>Debug.SetAIName("base-2")
918:
919: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
920:
921: Debug.SetPlayerInfo(0,8000,0,0)
922: Debug.SetPlayerInfo(1,8000,0,0)
923:
924:
925: -----------------
926:
927: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
928: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
929: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
930: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
931: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
932: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
933: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
934: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
935:
936: -----------------
937:
938:
939: -----------------
940:
941: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
942:
943: -----------------
944:
945:
946: -----------------
947:
948:
949: -----------------
950:
951:
952: Debug.ReloadFieldEnd()
953: aux.BeginPuzzle()
954: </code></pre>
3ed2716a65 2023-10-07 955: <h3 data-number="1.2.8" id="section-25"><span class="header-section-number">1.2.8</span> </h3>
956: <p>应该可以发动反骨王的效果。</p>
957: <pre><code>Debug.SetAIName("base-2")
958:
959: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
960:
961: Debug.SetPlayerInfo(0,8000,0,0)
962: Debug.SetPlayerInfo(1,8000,0,0)
963:
964:
965: -----------------
966:
967: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969:
970: -----------------
971:
972: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
973:
974: -----------------
975:
976: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
977: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
978:
979: -----------------
980:
981:
982: -----------------
983:
984:
985: -----------------
986:
987:
988: Debug.ReloadFieldEnd()
989: aux.BeginPuzzle()
990: </code></pre>
3ed2716a65 2023-10-07 991: <h3 data-number="1.2.9" id="section-26"><span class="header-section-number">1.2.9</span> </h3>
992: <p>应该否定企鹅会被永恒混沌限制。</p>
993: <pre><code>Debug.SetAIName("base-2")
994:
995: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
996:
997: Debug.SetPlayerInfo(0,8000,0,0)
998: Debug.SetPlayerInfo(1,8000,0,0)
999:
1000:
1001: -----------------
1002:
1003: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1004: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1005: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1006: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1007:
1008: -----------------
1009:
1010:
1011: -----------------
1012:
1013: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1014: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1015:
1016: -----------------
1017:
1018:
1019: -----------------
1020:
1021:
1022: -----------------
1023:
1024: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1025:
1026: Debug.ReloadFieldEnd()
1027: aux.BeginPuzzle()
1028: </code></pre>
3ed2716a65 2023-10-07 1029: <h3 data-number="1.2.10" id="section-27"><span class="header-section-number">1.2.10</span> </h3>
1030: <p>应该可以特召海神。</p>
1031: <pre><code>Debug.SetAIName("base-2")
1032:
1033: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1034:
1035: Debug.SetPlayerInfo(0,8000,0,0)
1036: Debug.SetPlayerInfo(1,8000,0,0)
1037:
1038:
1039: -----------------
1040:
1041: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1042:
1043: -----------------
1044:
1045: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1046:
1047: -----------------
1048:
1049:
1050: -----------------
1051:
1052:
1053: -----------------
1054:
1055:
1056: -----------------
1057:
1058: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1059: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1060:
1061: Debug.ReloadFieldEnd()
1062: aux.BeginPuzzle()
1063: </code></pre>
3ed2716a65 2023-10-07 1064: <h3 data-number="1.2.11" id="section-28"><span class="header-section-number">1.2.11</span> </h3>
1065: <p>应该仇恨裂缝可以发动。</p>
1066: <pre><code>Debug.SetAIName("base-2")
1067:
1068: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1069:
1070: Debug.SetPlayerInfo(0,8000,0,0)
1071: Debug.SetPlayerInfo(1,8000,0,0)
1072:
1073:
1074: -----------------
1075:
1076:
1077: -----------------
1078:
1079:
1080: -----------------
1081:
1082: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: -----------------
1085:
1086:
1087: -----------------
1088:
1089:
1090: -----------------
1091:
1092: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1093: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1094:
1095: Debug.ReloadFieldEnd()
1096: aux.BeginPuzzle()
1097: </code></pre>
3ed2716a65 2023-10-07 1098: <h3 data-number="1.2.12" id="section-29"><span class="header-section-number">1.2.12</span> </h3>
1099: <p>锈龙不应该被召唤兽除外。</p>
1100: <pre><code>Debug.SetAIName("base-2")
1101:
1102: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1103:
1104: Debug.SetPlayerInfo(0,8000,0,0)
1105: Debug.SetPlayerInfo(1,8000,0,0)
1106:
1107:
1108: -----------------
1109:
1110: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1111: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1112: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1113: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1114:
1115: -----------------
1116:
1117:
1118: -----------------
1119:
1120: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1121:
1122: -----------------
1123:
1124:
1125: -----------------
1126:
1127:
1128: -----------------
1129:
1130:
1131: Debug.ReloadFieldEnd()
1132: aux.BeginPuzzle()
1133: </code></pre>
3ed2716a65 2023-10-07 1134: <h3 data-number="1.2.13" id="section-30"><span class="header-section-number">1.2.13</span> </h3>
1135: <p>应该能特召冰水。</p>
1136: <pre><code>Debug.SetAIName("base-2")
1137:
1138: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1139:
1140: Debug.SetPlayerInfo(0,8000,0,0)
1141: Debug.SetPlayerInfo(1,8000,0,0)
1142:
1143:
1144: -----------------
1145:
1146:
1147: -----------------
1148:
1149: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1150:
1151: -----------------
1152:
1153: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1154: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1155:
1156: -----------------
1157:
1158:
1159: -----------------
1160:
1161:
1162: -----------------
1163:
1164: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1165:
1166: Debug.ReloadFieldEnd()
1167: aux.BeginPuzzle()
1168: </code></pre>
3ed2716a65 2023-10-07 1169: <h3 data-number="1.2.14" id="section-31"><span class="header-section-number">1.2.14</span> </h3>
1170: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1171: <pre><code>Debug.SetAIName("AI")
1172: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1173: Debug.SetPlayerInfo(0,8000,0,0)
1174: Debug.SetPlayerInfo(1,8000,0,0)
1175:
1176: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1177:
1178: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1179: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1180:
1181: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1182: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1183:
1184: Debug.ReloadFieldEnd()
1185: aux.BeginPuzzle()
1186: </code></pre>
3ed2716a65 2023-10-07 1187: <h3 data-number="1.2.15" id="section-32"><span class="header-section-number">1.2.15</span> </h3>
1188: <p>应该喷气龙不能特召。</p>
1189: <pre><code>Debug.SetAIName("AI")
1190: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1191: Debug.SetPlayerInfo(0,8000,0,0)
1192: Debug.SetPlayerInfo(1,8000,0,0)
1193:
1194: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1195:
1196: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1197:
1198: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1199: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1200:
1201: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1202:
1203: Debug.ReloadFieldEnd()
1204: aux.BeginPuzzle()
1205: </code></pre>
3ed2716a65 2023-10-07 1206: <h3 data-number="1.2.16" id="section-33"><span class="header-section-number">1.2.16</span> </h3>
1207: <p>应该不能发动简易融合。</p>
1208: <pre><code>Debug.SetAIName("base-2")
1209:
1210: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1211:
1212: Debug.SetPlayerInfo(0,1400,0,0)
1213: Debug.SetPlayerInfo(1,8000,0,0)
1214:
1215: -----------------
1216:
1217: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1218: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1219:
1220: -----------------
1221:
1222: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1223:
1224: -----------------
1225:
1226:
1227: -----------------
1228:
1229:
1230: -----------------
1231:
1232:
1233: -----------------
1234:
1235:
1236: Debug.ReloadFieldEnd()
1237: aux.BeginPuzzle()
1238: </code></pre>
3ed2716a65 2023-10-07 1239: <h3 data-number="1.2.17" id="section-34"><span class="header-section-number">1.2.17</span> </h3>
1240: <p>应该不能羽衣精效果。</p>
1241: <pre><code>Debug.SetAIName("base-2")
1242:
1243: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1244:
1245: Debug.SetPlayerInfo(0,8000,0,0)
1246: Debug.SetPlayerInfo(1,8000,0,0)
1247:
1248: -----------------
1249:
1250: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1251: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1252: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260:
1261: -----------------
1262:
1263:
1264: -----------------
1265:
1266:
1267: -----------------
1268:
1269:
1270: Debug.ReloadFieldEnd()
1271: aux.BeginPuzzle()
1272: </code></pre>
3ed2716a65 2023-10-07 1273: <h3 data-number="1.2.18" id="section-35"><span class="header-section-number">1.2.18</span> </h3>
1274: <p>应该不能以被无效的双龙为代价。</p>
1275: <pre><code>Debug.SetAIName("base-2")
1276:
1277: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1278:
1279: Debug.SetPlayerInfo(0,8000,0,0)
1280: Debug.SetPlayerInfo(1,8000,0,0)
1281:
1282: -----------------
1283:
1284:
1285: -----------------
1286:
1287:
1288: -----------------
1289:
1290: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1291: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1292:
1293: -----------------
1294:
1295:
1296: -----------------
1297:
1298:
1299: -----------------
1300:
1301: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1302:
1303: Debug.ReloadFieldEnd()
1304: aux.BeginPuzzle()
1305: </code></pre>
3ed2716a65 2023-10-07 1306: <h3 data-number="1.2.19" id="section-36"><span class="header-section-number">1.2.19</span> </h3>
1307: <p>应该不能以技能抽取为代价。</p>
1308: <pre><code>Debug.SetAIName("base-2")
1309:
1310: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1311:
1312: Debug.SetPlayerInfo(0,8000,0,0)
1313: Debug.SetPlayerInfo(1,8000,0,0)
1314:
1315: -----------------
1316:
1317:
1318: -----------------
1319:
1320:
1321: -----------------
1322:
1323: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1324: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1325:
1326: -----------------
1327:
1328:
1329: -----------------
1330:
1331:
1332: -----------------
1333:
1334: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1335:
1336: Debug.ReloadFieldEnd()
1337: aux.BeginPuzzle()
1338: </code></pre>
3ed2716a65 2023-10-07 1339: <h3 data-number="1.2.20" id="section-37"><span class="header-section-number">1.2.20</span> </h3>
1340: <p>应该不能发动超银河。</p>
1341: <pre><code>Debug.SetAIName("base-2")
1342:
1343: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1344:
1345: Debug.SetPlayerInfo(0,8000,0,0)
1346: Debug.SetPlayerInfo(1,8000,0,0)
1347:
1348: -----------------
1349:
1350: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1351: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1352:
1353: -----------------
1354:
1355:
1356: -----------------
1357:
1358: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1359:
1360: -----------------
1361:
1362:
1363: -----------------
1364:
1365:
1366: -----------------
1367:
1368: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1369:
1370: Debug.ReloadFieldEnd()
1371: aux.BeginPuzzle()
1372: </code></pre>
3ed2716a65 2023-10-07 1373: <h3 data-number="1.2.21" id="section-38"><span class="header-section-number">1.2.21</span> </h3>
1374: <p>应该不能发动六武众效果。</p>
1375: <pre><code>Debug.SetAIName("base-2")
1376:
1377: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1378:
1379: Debug.SetPlayerInfo(0,8000,0,0)
1380: Debug.SetPlayerInfo(1,8000,0,0)
1381:
1382: -----------------
1383:
1384:
1385: -----------------
1386:
1387:
1388: -----------------
1389:
1390: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1391: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1392: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1393: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1394:
1395: -----------------
1396:
1397:
1398: -----------------
1399:
1400:
1401: -----------------
1402:
1403:
1404: Debug.ReloadFieldEnd()
1405: aux.BeginPuzzle()
1406: </code></pre>
3ed2716a65 2023-10-07 1407: <h3 data-number="1.2.22" id="section-39"><span class="header-section-number">1.2.22</span> </h3>
1408: <p>应该可以发动新宇融合。</p>
1409: <pre><code>Debug.SetAIName("base-2")
1410:
1411: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1412:
1413: Debug.SetPlayerInfo(0,8000,0,0)
1414: Debug.SetPlayerInfo(1,8000,0,0)
1415:
1416: -----------------
1417:
1418:
1419: -----------------
1420:
1421: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1422:
1423: -----------------
1424:
1425: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1426: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1427: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1428:
1429: -----------------
1430:
1431:
1432: -----------------
1433:
1434:
1435: -----------------
1436:
1437:
1438: Debug.ReloadFieldEnd()
1439: aux.BeginPuzzle()
1440: </code></pre>
3ed2716a65 2023-10-07 1441: <h3 data-number="1.2.23" id="section-40"><span class="header-section-number">1.2.23</span> </h3>
1442: <p>应该对方恢复 1800 基本分。</p>
1443: <pre><code>Debug.SetAIName("base-2")
1444:
1445: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1446:
1447: Debug.SetPlayerInfo(0,8000,0,0)
1448: Debug.SetPlayerInfo(1,8000,0,0)
1449:
1450: -----------------
1451:
1452:
1453: -----------------
1454:
1455:
1456: -----------------
1457:
1458: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1459: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1460: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1461: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1462: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1463:
1464: -----------------
1465:
1466: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1467:
1468: -----------------
1469:
1470:
1471: -----------------
1472:
1473: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1474: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1475: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1476:
1477: Debug.ReloadFieldEnd()
1478: aux.BeginPuzzle()
1479: </code></pre>
3ed2716a65 2023-10-07 1480: <h3 data-number="1.2.24" id="section-41"><span class="header-section-number">1.2.24</span> </h3>
1481: <p>应该不是1000伤害。</p>
1482: <pre><code>Debug.SetAIName("base-2")
1483:
1484: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1485:
1486: Debug.SetPlayerInfo(0,800,0,0)
1487: Debug.SetPlayerInfo(1,8000,0,0)
1488:
1489: -----------------
1490:
1491:
1492: -----------------
1493:
1494:
1495: -----------------
1496:
1497: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1498: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1499:
1500: -----------------
1501:
1502:
1503: -----------------
1504:
1505:
1506: -----------------
1507:
1508: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1509: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1510:
1511: Debug.ReloadFieldEnd()
1512: aux.BeginPuzzle()
1513: </code></pre>
3ed2716a65 2023-10-07 1514: <h3 data-number="1.2.25" id="section-42"><span class="header-section-number">1.2.25</span> </h3>
1515: <p>应该我方不受伤害。</p>
1516: <pre><code>Debug.SetAIName("base-2")
1517:
1518: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1519:
1520: Debug.SetPlayerInfo(0,8000,0,0)
1521: Debug.SetPlayerInfo(1,8000,0,0)
1522:
1523: -----------------
1524:
1525:
1526: -----------------
1527:
1528:
1529: -----------------
1530:
1531: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1532: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1533: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1534: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1535:
1536: -----------------
1537:
1538:
1539: -----------------
1540:
1541:
1542: -----------------
1543:
1544: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1545:
1546: Debug.ReloadFieldEnd()
1547: aux.BeginPuzzle()
1548: </code></pre>
3ed2716a65 2023-10-07 1549: <h3 data-number="1.2.26" id="section-43"><span class="header-section-number">1.2.26</span> </h3>
1550: <p>应该可以选择适用哪个效果。</p>
1551: <pre><code>Debug.SetAIName("base-2")
1552:
1553: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1554:
1555: Debug.SetPlayerInfo(0,8000,0,0)
1556: Debug.SetPlayerInfo(1,8000,0,0)
1557:
1558: -----------------
1559:
1560:
1561: -----------------
1562:
1563:
1564: -----------------
1565:
1566: Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1567: Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1568:
1569: -----------------
1570:
1571:
1572: -----------------
1573:
1574:
1575: -----------------
1576:
1577: Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1578:
1579: Debug.ReloadFieldEnd()
1580: aux.BeginPuzzle()
1581: </code></pre>
3ed2716a65 2023-10-07 1582: <h3 data-number="1.2.27" id="section-44"><span class="header-section-number">1.2.27</span> </h3>
1583: <p>应该衍生物不被破坏。</p>
1584: <pre><code>Debug.SetAIName("base-2")
1585:
1586: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1587:
1588: Debug.SetPlayerInfo(0,8000,0,0)
1589: Debug.SetPlayerInfo(1,8000,0,0)
1590:
1591: -----------------
1592:
1593:
1594: -----------------
1595:
1596:
1597: -----------------
1598:
1599: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1600: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1601: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1602: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1603: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1604:
1605: -----------------
1606:
1607:
1608: -----------------
1609:
1610:
1611: -----------------
1612:
1613:
1614: Debug.ReloadFieldEnd()
1615: aux.BeginPuzzle()
1616: </code></pre>
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