eeeff3c24b 2023-07-15 1:
e59d27b43b 2023-07-17 2: local str = {}
e59d27b43b 2023-07-17 3:
e59d27b43b 2023-07-17 4: local cache_1
e59d27b43b 2023-07-17 5: local cache_2
e59d27b43b 2023-07-17 6: local cache_3
e59d27b43b 2023-07-17 7: local cache_4
e59d27b43b 2023-07-17 8: local cache_5
27cb01cd8e 2023-07-17 9: local cache_6
27cb01cd8e 2023-07-17 10: local cache_7
27cb01cd8e 2023-07-17 11: local cache_8
27cb01cd8e 2023-07-17 12: local cache_9
27cb01cd8e 2023-07-17 13:
9da9e5bf11 2023-07-23 14: local math = math
9da9e5bf11 2023-07-23 15:
41aff3cc3d 2023-07-17 16: _G.fun = {}
8dbe277f54 2023-07-19 17:
1270346ecf 2023-07-19 18: ---------------------------------
1270346ecf 2023-07-19 19:
3e5c876e42 2023-07-28 20: str["效果卡的种类表"] = {TYPE_SPELL
3e5c876e42 2023-07-28 21: , TYPE_TRAP
3e5c876e42 2023-07-28 22: , TYPE_EFFECT
3e5c876e42 2023-07-28 23: }
3e5c876e42 2023-07-28 24:
3e5c876e42 2023-07-28 25: str["无效果灵摆怪兽表"] = {28363749
3e5c876e42 2023-07-28 26: , 19474136
3e5c876e42 2023-07-28 27: , 17390179
3e5c876e42 2023-07-28 28: , 83980492
3e5c876e42 2023-07-28 29: }
262ab836d0 2023-07-19 30:
262ab836d0 2023-07-19 31: cache_1 = 0
262ab836d0 2023-07-19 32:
262ab836d0 2023-07-19 33: cache_1 = cache_1 + LOCATION_HAND
3e5c876e42 2023-07-28 34: + LOCATION_MZONE
3e5c876e42 2023-07-28 35: + LOCATION_SZONE
3e5c876e42 2023-07-28 36: + LOCATION_GRAVE
3e5c876e42 2023-07-28 37: + LOCATION_REMOVED
262ab836d0 2023-07-19 38:
262ab836d0 2023-07-19 39: str["除卡组与额外卡组以外的区域"] = cache_1
262ab836d0 2023-07-19 40:
262ab836d0 2023-07-19 41: cache_1 = cache_1 + LOCATION_DECK
3e5c876e42 2023-07-28 42: + LOCATION_EXTRA
262ab836d0 2023-07-19 43:
262ab836d0 2023-07-19 44: str["所有区域"] = cache_1
1270346ecf 2023-07-19 45:
1270346ecf 2023-07-19 46: ---------------------------------
45478ef823 2023-07-13 47:
ad797768a6 2023-07-14 48: fun["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
45478ef823 2023-07-13 49:
45478ef823 2023-07-13 50: Debug.ReloadFieldBegin = function(str_1, str_2) --{
993a6dbc45 2023-07-13 51:
45478ef823 2023-07-13 52: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
45478ef823 2023-07-13 53:
45478ef823 2023-07-13 54: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
dfdb40c9d4 2023-07-23 55:
dfdb40c9d4 2023-07-23 56: str["规则表"] = {}
dfdb40c9d4 2023-07-23 57: str["规则表"][3] = "大师3 "
dfdb40c9d4 2023-07-23 58: str["规则表"][4] = "新大师 "
dfdb40c9d4 2023-07-23 59: str["规则表"][5] = "大师2020 "
626009b1d8 2023-07-19 60:
45478ef823 2023-07-13 61: if str_2 then --{
993a6dbc45 2023-07-13 62:
626009b1d8 2023-07-19 63: str["规则"] = str["规则表"][str_2]
626009b1d8 2023-07-19 64:
626009b1d8 2023-07-19 65: --}
993a6dbc45 2023-07-13 66:
45478ef823 2023-07-13 67: else --{
993a6dbc45 2023-07-13 68:
626009b1d8 2023-07-19 69: str["规则"] = str["规则表"][5]
ad797768a6 2023-07-14 70:
ad797768a6 2023-07-14 71: end --}
ad797768a6 2023-07-14 72:
ad797768a6 2023-07-14 73: fun["Debug.ReloadFieldBegin"](str_1, str_2)
ad797768a6 2023-07-14 74:
9a4f580be7 2023-07-23 75: end --}
9a4f580be7 2023-07-23 76:
9a4f580be7 2023-07-23 77: fun["Debug.ReloadFieldEnd"] = Debug.ReloadFieldEnd
9a4f580be7 2023-07-23 78:
9a4f580be7 2023-07-23 79: Debug.ReloadFieldEnd = function(str_1) --{
832da4f615 2023-07-23 80:
9a4f580be7 2023-07-23 81: fun["Debug.ReloadFieldEnd"]()
9a4f580be7 2023-07-23 82:
9a4f580be7 2023-07-23 83: if str_1 then --{
832da4f615 2023-07-23 84:
9a4f580be7 2023-07-23 85: fun["随机抽卡"](str_1)
832da4f615 2023-07-23 86:
9a4f580be7 2023-07-23 87: end --}
832da4f615 2023-07-23 88:
66a03a682a 2023-07-20 89: end --}
66a03a682a 2023-07-20 90:
7b13e3e7c3 2023-07-16 91: fun["aux.BeginPuzzle"] = aux.BeginPuzzle
7b13e3e7c3 2023-07-16 92:
66a03a682a 2023-07-20 93: aux.BeginPuzzle = function(str_1, str_2) --{
c1424b8fad 2023-07-16 94:
02cee86a5d 2023-07-16 95: fun["aux.BeginPuzzle"]()
c1424b8fad 2023-07-16 96:
66a03a682a 2023-07-20 97: if str_1 then --{
66a03a682a 2023-07-20 98:
66a03a682a 2023-07-20 99: fun["开局添加手卡"](str_1)
66a03a682a 2023-07-20 100:
66a03a682a 2023-07-20 101: end --}
66a03a682a 2023-07-20 102:
66a03a682a 2023-07-20 103: if str_2 then --{
66a03a682a 2023-07-20 104:
66a03a682a 2023-07-20 105: fun["禁格"](str_2)
66a03a682a 2023-07-20 106:
66a03a682a 2023-07-20 107: end --}
66a03a682a 2023-07-20 108:
02cee86a5d 2023-07-16 109: fun["开局说明"]()
c1424b8fad 2023-07-16 110:
cd5279993d 2023-07-16 111: fun["通关邀请"]()
832da4f615 2023-07-23 112:
5ef9b2fbe7 2023-07-23 113: fun["失败得分"]()
5ef9b2fbe7 2023-07-23 114:
02cee86a5d 2023-07-16 115: end --}
c1424b8fad 2023-07-16 116:
993a6dbc45 2023-07-13 117: fun["通关邀请"] = function() --{
993a6dbc45 2023-07-13 118:
6254eda63a 2023-07-23 119: str["效果"] = Effect.GlobalEffect()
993a6dbc45 2023-07-13 120:
6254eda63a 2023-07-23 121: str["效果"]:SetType(EFFECT_TYPE_FIELD
45478ef823 2023-07-13 122: + EFFECT_TYPE_CONTINUOUS)
45478ef823 2023-07-13 123:
6254eda63a 2023-07-23 124: str["效果"]:SetCode(EVENT_DAMAGE)
45478ef823 2023-07-13 125:
45478ef823 2023-07-13 126: function cache_1() --{
993a6dbc45 2023-07-13 127:
45478ef823 2023-07-13 128: cache_1 = Duel.GetLP(1)
45478ef823 2023-07-13 129:
45478ef823 2023-07-13 130: if cache_1 <= 0 then --{
993a6dbc45 2023-07-13 131:
5593fe6ed7 2023-07-17 132: if cache_1 == 0 then --{
5593fe6ed7 2023-07-17 133:
ea070909e1 2023-07-18 134: --}
ea070909e1 2023-07-18 135:
ea070909e1 2023-07-18 136: else --{
ea070909e1 2023-07-18 137:
0d8bedefaa 2023-07-23 138: Debug.ShowHint("QB:「你居然二解了,请加群告诉我怎么二解。」")
334f2bc614 2023-07-18 139:
334f2bc614 2023-07-18 140: end --}
334f2bc614 2023-07-18 141:
0d8bedefaa 2023-07-23 142: Debug.ShowHint("残局群181175613")
45478ef823 2023-07-13 143:
45478ef823 2023-07-13 144: --}
993a6dbc45 2023-07-13 145:
45478ef823 2023-07-13 146: else --{
993a6dbc45 2023-07-13 147:
24b898f4c2 2023-07-16 148: return false
993a6dbc45 2023-07-13 149:
993a6dbc45 2023-07-13 150: end --}
993a6dbc45 2023-07-13 151:
975214d28e 2023-07-16 152: end --}
975214d28e 2023-07-16 153:
6254eda63a 2023-07-23 154: str["效果"]:SetCondition(cache_1)
115aa990c4 2023-07-16 155:
6254eda63a 2023-07-23 156: str["效果"]:SetOperation(aux.NULL)
115aa990c4 2023-07-16 157:
6254eda63a 2023-07-23 158: Duel.RegisterEffect(str["效果"]
45478ef823 2023-07-13 159: , 0)
45478ef823 2023-07-13 160:
45478ef823 2023-07-13 161: end --}
993a6dbc45 2023-07-13 162:
45478ef823 2023-07-13 163: fun["是否效果卡"] = function(card) --{
add769c64d 2023-07-19 164:
14f5073ab7 2023-07-23 165: for i = 1, #str["效果卡的种类表"] do --{
add769c64d 2023-07-19 166:
ed3ab1df7c 2023-07-25 167: if Card.IsType(card, str["效果卡的种类表"][i]) then --{
5e9f019bab 2023-07-25 168:
add769c64d 2023-07-19 169: return true
add769c64d 2023-07-19 170: end --}
add769c64d 2023-07-19 171:
add769c64d 2023-07-19 172: end --}
add769c64d 2023-07-19 173:
ed3ab1df7c 2023-07-25 174: if Card.IsType(card, TYPE_PENDULUM) then --{
14f5073ab7 2023-07-23 175:
14f5073ab7 2023-07-23 176: for i = 1, #str["无效果灵摆怪兽表"] do --{
14f5073ab7 2023-07-23 177:
e815de3684 2023-07-23 178: if Card.IsCode(card, str["无效果灵摆怪兽表"][i]) then --{
15a06aae93 2023-07-19 179:
15a06aae93 2023-07-19 180: --}
15a06aae93 2023-07-19 181:
15a06aae93 2023-07-19 182: else --{
15a06aae93 2023-07-19 183:
15a06aae93 2023-07-19 184: return true
15a06aae93 2023-07-19 185:
15a06aae93 2023-07-19 186: end --}
15a06aae93 2023-07-19 187:
993a6dbc45 2023-07-13 188: end --}
993a6dbc45 2023-07-13 189:
993a6dbc45 2023-07-13 190: end --}
993a6dbc45 2023-07-13 191:
45478ef823 2023-07-13 192: return false
45478ef823 2023-07-13 193:
45478ef823 2023-07-13 194: end --}
45478ef823 2023-07-13 195:
45478ef823 2023-07-13 196: fun["开局说明"] = function() --{
993a6dbc45 2023-07-13 197:
03f04117d2 2023-07-23 198: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"]
03f04117d2 2023-07-23 199: , 0
03f04117d2 2023-07-23 200: , str["所有区域"]
03f04117d2 2023-07-23 201: , str["所有区域"]
03f04117d2 2023-07-23 202: , nil)
03f04117d2 2023-07-23 203:
a0f5363035 2023-07-23 204: str["超量素材组"] = Duel.GetOverlayGroup(0
03f04117d2 2023-07-23 205: , LOCATION_MZONE
03f04117d2 2023-07-23 206: , LOCATION_MZONE)
03f04117d2 2023-07-23 207:
a0f5363035 2023-07-23 208: for k in aux.Next(str["超量素材组"]) do --{
03f04117d2 2023-07-23 209:
a0f5363035 2023-07-23 210: if fun["是否效果卡"](k) then --{
993a6dbc45 2023-07-13 211:
45478ef823 2023-07-13 212: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
45478ef823 2023-07-13 213:
45478ef823 2023-07-13 214: end --}
993a6dbc45 2023-07-13 215:
45478ef823 2023-07-13 216: end --}
993a6dbc45 2023-07-13 217:
03f04117d2 2023-07-23 218: str["开局说明"] = str["这个残局的效果卡数量"]
03f04117d2 2023-07-23 219: .. "卡 "
03f04117d2 2023-07-23 220: .. str["规则"]
45478ef823 2023-07-13 221:
45478ef823 2023-07-13 222: if str["不洗牌"] == 0 then --{
993a6dbc45 2023-07-13 223:
45478ef823 2023-07-13 224: --}
993a6dbc45 2023-07-13 225:
45478ef823 2023-07-13 226: else --{
993a6dbc45 2023-07-13 227:
03f04117d2 2023-07-23 228: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
45478ef823 2023-07-13 229:
45478ef823 2023-07-13 230: end --}
993a6dbc45 2023-07-13 231:
45478ef823 2023-07-13 232: if str["无BP"] == 0 then --{
993a6dbc45 2023-07-13 233:
03f04117d2 2023-07-23 234: str["开局说明"] = str["开局说明"] .. "无BP "
45478ef823 2023-07-13 235:
45478ef823 2023-07-13 236: end --}
993a6dbc45 2023-07-13 237:
45478ef823 2023-07-13 238: if str["开局添加手卡"] then --{
993a6dbc45 2023-07-13 239:
03f04117d2 2023-07-23 240: str["开局说明"] = str["开局说明"]
03f04117d2 2023-07-23 241: .. "选"
ddbc332f5e 2023-07-23 242: .. str["开局添加手卡的数量"]
ddbc332f5e 2023-07-23 243: .. "卡 "
45478ef823 2023-07-13 244:
45478ef823 2023-07-13 245: end --}
993a6dbc45 2023-07-13 246:
45478ef823 2023-07-13 247: if str["禁格"] then --{
993a6dbc45 2023-07-13 248:
27389a3b0a 2023-07-23 249: str["开局说明"] = str["开局说明"]
27389a3b0a 2023-07-23 250: .. "禁"
27389a3b0a 2023-07-23 251: .. str["禁格的数量"]
27389a3b0a 2023-07-23 252: .. "格 "
0852ed07b8 2023-07-22 253:
0852ed07b8 2023-07-22 254: end --}
0852ed07b8 2023-07-22 255:
0852ed07b8 2023-07-22 256: if str["随机抽卡的数量"] then --{
a469e38404 2023-07-22 257:
27389a3b0a 2023-07-23 258: str["开局说明"] = str["开局说明"]
27389a3b0a 2023-07-23 259: .. "抽"
27389a3b0a 2023-07-23 260: .. str["随机抽卡的数量"]
27389a3b0a 2023-07-23 261: .. "卡 "
993a6dbc45 2023-07-13 262: end --}
993a6dbc45 2023-07-13 263:
45478ef823 2023-07-13 264: Debug.ShowHint(str["开局说明"])
45478ef823 2023-07-13 265:
45478ef823 2023-07-13 266: end --}
993a6dbc45 2023-07-13 267:
45478ef823 2023-07-13 268: fun["开局添加手卡"] = function(str_1) --{
993a6dbc45 2023-07-13 269:
0d5ba0fc61 2023-07-23 270: str["开局添加手卡的数量"] = str_1
e8a4eb1d6e 2023-07-16 271:
6254eda63a 2023-07-23 272: str["效果"] = Effect.GlobalEffect()
e8a4eb1d6e 2023-07-16 273:
6254eda63a 2023-07-23 274: str["效果"]:SetType(EFFECT_TYPE_FIELD
e8a4eb1d6e 2023-07-16 275: + EFFECT_TYPE_CONTINUOUS)
e8a4eb1d6e 2023-07-16 276:
6254eda63a 2023-07-23 277: str["效果"]:SetCode(EVENT_ADJUST)
0f0474f258 2023-07-16 278:
6254eda63a 2023-07-23 279: str["效果"]:SetCondition(aux.TRUE)
8e87626fe9 2023-07-16 280:
8e87626fe9 2023-07-16 281: function cache_1(effect_event
8e87626fe9 2023-07-16 282: , player_who_activate_the_effect) --{
8e87626fe9 2023-07-16 283:
8e87626fe9 2023-07-16 284: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
4e8f89ad97 2023-07-11 285: , Card.IsAbleToHand
8e87626fe9 2023-07-16 286: , player_who_activate_the_effect
4e8f89ad97 2023-07-11 287: , LOCATION_DECK
4e8f89ad97 2023-07-11 288: , 0
4e8f89ad97 2023-07-11 289: , str_1
4e8f89ad97 2023-07-11 290: , str_1
4e8f89ad97 2023-07-11 291: , nil)
4e8f89ad97 2023-07-11 292:
4e8f89ad97 2023-07-11 293: Duel.SendtoHand(str["玩家选定的卡"]
4e8f89ad97 2023-07-11 294: , nil
4e8f89ad97 2023-07-11 295: , REASON_RULE)
8e87626fe9 2023-07-16 296:
e28a9fe965 2023-07-16 297: effect_event:Reset()
1539e099d7 2023-07-16 298:
8e87626fe9 2023-07-16 299: end --}
8e87626fe9 2023-07-16 300:
6254eda63a 2023-07-23 301: str["效果"]:SetOperation(cache_1)
8e87626fe9 2023-07-16 302:
6254eda63a 2023-07-23 303: Duel.RegisterEffect(str["效果"]
8e87626fe9 2023-07-16 304: , 0)
17d6844110 2023-07-16 305:
d5d0e03305 2023-07-11 306: end --}
993a6dbc45 2023-07-13 307:
d5d0e03305 2023-07-11 308: fun["禁格"] = function(str_1) --{
993a6dbc45 2023-07-13 309:
0d5ba0fc61 2023-07-23 310: str["禁格的数量"] = str_1
6254eda63a 2023-07-23 311:
6254eda63a 2023-07-23 312: str["效果"] = Effect.GlobalEffect()
6254eda63a 2023-07-23 313:
6254eda63a 2023-07-23 314: str["效果"]:SetCode(EFFECT_USE_EXTRA_MZONE)
6254eda63a 2023-07-23 315:
6254eda63a 2023-07-23 316: str["效果"]:SetValue(str_1)
6254eda63a 2023-07-23 317:
6254eda63a 2023-07-23 318: Duel.RegisterEffect(str["效果"],0)
6254eda63a 2023-07-23 319:
0d5ba0fc61 2023-07-23 320: end --}
0d5ba0fc61 2023-07-23 321:
8a01ebbad2 2023-07-23 322: fun["该效果不能被连锁"] = function() --{
8a01ebbad2 2023-07-23 323:
8a01ebbad2 2023-07-23 324: Duel.SetChainLimit(aux.FALSE)
8a01ebbad2 2023-07-23 325:
8a01ebbad2 2023-07-23 326: return true
8a01ebbad2 2023-07-23 327: end --}
8a01ebbad2 2023-07-23 328:
d5d0e03305 2023-07-11 329: fun["印卡"] = function(str_1, str_2, str_3) --{
d5d0e03305 2023-07-11 330:
d5d0e03305 2023-07-11 331: if str_3 then --{
993a6dbc45 2023-07-13 332:
d5d0e03305 2023-07-11 333: --}
993a6dbc45 2023-07-13 334:
d5d0e03305 2023-07-11 335: else --{
993a6dbc45 2023-07-13 336:
d5d0e03305 2023-07-11 337: str_3 = str_2
45478ef823 2023-07-13 338:
d5d0e03305 2023-07-11 339: end --}
993a6dbc45 2023-07-13 340:
0d5ba0fc61 2023-07-23 341: Debug.ShowHint("点击对方额外卡组可以进行印卡。\n手卡只能印 "
0d5ba0fc61 2023-07-23 342: .. str_2
0d5ba0fc61 2023-07-23 343: .. " 张。\n最多可以印 "
0d5ba0fc61 2023-07-23 344: .. str_3
0d5ba0fc61 2023-07-23 345: .. " 张")
6254eda63a 2023-07-23 346:
6254eda63a 2023-07-23 347: str["效果"] = Effect.CreateEffect(str_1)
9a1184f29f 2023-07-22 348:
9a1184f29f 2023-07-22 349: str["当前印卡数"] = 1
9a1184f29f 2023-07-22 350:
6254eda63a 2023-07-23 351: str["效果"]:SetType(EFFECT_TYPE_IGNITION)
9a1184f29f 2023-07-22 352:
6254eda63a 2023-07-23 353: str["效果"]:SetProperty(EFFECT_FLAG_BOTH_SIDE
d5d0e03305 2023-07-11 354: + EFFECT_FLAG_UNCOPYABLE
d5d0e03305 2023-07-11 355: + EFFECT_FLAG_CANNOT_NEGATE
d5d0e03305 2023-07-11 356: + EFFECT_FLAG_CANNOT_DISABLE)
d5d0e03305 2023-07-11 357:
8a01ebbad2 2023-07-23 358: str["效果"]:SetTarget(fun["该效果不能被连锁"])
6254eda63a 2023-07-23 359:
6254eda63a 2023-07-23 360: str["效果"]:SetRange(LOCATION_EXTRA)
d5d0e03305 2023-07-11 361:
d5d0e03305 2023-07-11 362: function print_hand(effect_event
d5d0e03305 2023-07-11 363: , player_who_activate_the_effect) --{
993a6dbc45 2023-07-13 364:
d5d0e03305 2023-07-11 365: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d5d0e03305 2023-07-11 366:
d5d0e03305 2023-07-11 367: card = Duel.CreateToken(player_who_activate_the_effect
d5d0e03305 2023-07-11 368: , announce_card)
d5d0e03305 2023-07-11 369:
d5d0e03305 2023-07-11 370: if str["当前印卡数"] <= str_2 then --{
993a6dbc45 2023-07-13 371:
d5d0e03305 2023-07-11 372: str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11 373:
d5d0e03305 2023-07-11 374: Duel.SendtoHand(card,nil,REASON_RULE)
45478ef823 2023-07-13 375:
d5d0e03305 2023-07-11 376: --}
993a6dbc45 2023-07-13 377:
d5d0e03305 2023-07-11 378: else --{
993a6dbc45 2023-07-13 379:
d5d0e03305 2023-07-11 380: if str["当前印卡数"] <= str_3 then --{
993a6dbc45 2023-07-13 381:
d5d0e03305 2023-07-11 382: str["当前印卡数"] = str["当前印卡数"] + 1
d5d0e03305 2023-07-11 383:
d5d0e03305 2023-07-11 384: Duel.Remove(card,POS_FACEUP,REASON_RULE)
d5d0e03305 2023-07-11 385:
d5d0e03305 2023-07-11 386: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
45478ef823 2023-07-13 387:
d5d0e03305 2023-07-11 388: --}
993a6dbc45 2023-07-13 389:
d5d0e03305 2023-07-11 390: else --{
993a6dbc45 2023-07-13 391:
27c36deea8 2023-07-23 392: Debug.ShowHint("印卡过多!")
45478ef823 2023-07-13 393:
a30b9aba5d 2023-07-16 394: effect_event:Reset()
a30b9aba5d 2023-07-16 395:
993a6dbc45 2023-07-13 396: end --}
993a6dbc45 2023-07-13 397:
993a6dbc45 2023-07-13 398: end --}
993a6dbc45 2023-07-13 399:
993a6dbc45 2023-07-13 400: end --}
993a6dbc45 2023-07-13 401:
6254eda63a 2023-07-23 402: str["效果"]:SetOperation(print_hand)
0852ed07b8 2023-07-22 403:
6254eda63a 2023-07-23 404: str_1:RegisterEffect(str["效果"])
0852ed07b8 2023-07-22 405:
0852ed07b8 2023-07-22 406: end --}
0852ed07b8 2023-07-22 407:
0852ed07b8 2023-07-22 408: fun["随机抽卡"] = function(str_1) --{
a469e38404 2023-07-22 409:
0852ed07b8 2023-07-22 410: str["随机抽卡的数量"] = str_1
63daf9144a 2023-07-22 411:
6254eda63a 2023-07-23 412: str["效果"] = Effect.GlobalEffect()
63daf9144a 2023-07-22 413:
6254eda63a 2023-07-23 414: str["效果"]:SetType(EFFECT_TYPE_FIELD
63daf9144a 2023-07-22 415: + EFFECT_TYPE_CONTINUOUS)
63daf9144a 2023-07-22 416:
6254eda63a 2023-07-23 417: str["效果"]:SetCode(EVENT_ADJUST)
63daf9144a 2023-07-22 418:
6254eda63a 2023-07-23 419: str["效果"]:SetCondition(aux.TRUE)
63daf9144a 2023-07-22 420:
63daf9144a 2023-07-22 421: function cache_1(effect_event
63daf9144a 2023-07-22 422: , player_who_activate_the_effect) --{
a469e38404 2023-07-22 423:
63daf9144a 2023-07-22 424: Duel.ShuffleDeck(0)
a469e38404 2023-07-22 425:
63daf9144a 2023-07-22 426: Duel.Draw(0,str_1,REASON_RULE)
63daf9144a 2023-07-22 427:
9c53880fae 2023-07-23 428: effect_event:Reset()
9c53880fae 2023-07-23 429:
9c53880fae 2023-07-23 430: end --}
9c53880fae 2023-07-23 431:
9c53880fae 2023-07-23 432: str["效果"]:SetOperation(cache_1)
9c53880fae 2023-07-23 433:
9c53880fae 2023-07-23 434: Duel.RegisterEffect(str["效果"]
9c53880fae 2023-07-23 435: , 0)
9c53880fae 2023-07-23 436:
9c53880fae 2023-07-23 437: end --}
9c53880fae 2023-07-23 438:
9c53880fae 2023-07-23 439: fun["失败得分"] = function() --{
32fe80afac 2023-07-23 440:
3e5c876e42 2023-07-28 441: str["失败得分表"] = {0 = "神龙之圣刻印"
3e5c876e42 2023-07-28 442: , 100 = "调和支援士"
3e5c876e42 2023-07-28 443: , 200 = "深渊的暗杀者"
3e5c876e42 2023-07-28 444: , 300 = "救援猫"
3e5c876e42 2023-07-28 445: , 400 = "注射天使 莉莉"
3e5c876e42 2023-07-28 446: , 500 = "不知火的隐者"
3e5c876e42 2023-07-28 447: , 600 = "影依猎鹰"
3e5c876e42 2023-07-28 448: , 700 = "铁兽战线 姬特"
3e5c876e42 2023-07-28 449: , 800 = "召唤僧"
3e5c876e42 2023-07-28 450: , 900 = "恩底弥翁的仆从"
3e5c876e42 2023-07-28 451: , 1000 = "机壳工具 丑恶"
3e5c876e42 2023-07-28 452: , 1100 = "欧尼斯特"
3e5c876e42 2023-07-28 453: , 1200 = "次元吸引者"
3e5c876e42 2023-07-28 454: , 1300 = "黑羽-疾风之盖尔"
3e5c876e42 2023-07-28 455: , 1400 = "加农炮兵"
3e5c876e42 2023-07-28 456: , 1500 = "教导的大神祗官"
3e5c876e42 2023-07-28 457: , 1600 = "地中族导师"
3e5c876e42 2023-07-28 458: , 1700 = "相剑师-莫邪"
3e5c876e42 2023-07-28 459: , 1800 = "宝玉兽-青玉飞马"
3e5c876e42 2023-07-28 460: , 1900 = "命运英雄 血魔-D"
3e5c876e42 2023-07-28 461: , 2000 = "流离的狮鹫骑手"
3e5c876e42 2023-07-28 462: , 2100 = "电子龙"
3e5c876e42 2023-07-28 463: , 2200 = "古遗物-死镰"
3e5c876e42 2023-07-28 464: , 2300 = "能朋克 调狐"
3e5c876e42 2023-07-28 465: , 2400 = "俱舍怒威族·芬里尔狼"
3e5c876e42 2023-07-28 466: , 2500 = "黑魔术师"
3e5c876e42 2023-07-28 467: , 2600 = "雅典娜"
3e5c876e42 2023-07-28 468: , 2700 = "暗黑界的龙神 格拉法"
3e5c876e42 2023-07-28 469: , 2800 = "魔导兽 刻耳柏洛斯尊主"
3e5c876e42 2023-07-28 470: , 2900 = "元素英雄 永生侠"
3e5c876e42 2023-07-28 471: , 3000 = "青眼白龙"
3e5c876e42 2023-07-28 472: }
036fec47f8 2023-07-23 473:
15c47f6d38 2023-07-23 474: str["对方玩家的初始生命值"] = Duel.GetLP(1)
15c47f6d38 2023-07-23 475:
ec99b8dccc 2023-07-23 476: str["效果"] = Effect.GlobalEffect()
ec99b8dccc 2023-07-23 477:
ec99b8dccc 2023-07-23 478: str["效果"]:SetType(EFFECT_TYPE_FIELD
ec99b8dccc 2023-07-23 479: + EFFECT_TYPE_CONTINUOUS)
ec99b8dccc 2023-07-23 480:
ec99b8dccc 2023-07-23 481: str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END)
ec99b8dccc 2023-07-23 482:
ec99b8dccc 2023-07-23 483: function cache_1(effect_event
ec99b8dccc 2023-07-23 484: , player_who_activate_the_effect) --{
15c47f6d38 2023-07-23 485:
15c47f6d38 2023-07-23 486: cache_1 = Duel.GetLP(1) - str["对方玩家的初始生命值"]
428f4242f8 2023-07-23 487:
15c47f6d38 2023-07-23 488: if cache_1 > 0 then --{
32fe80afac 2023-07-23 489:
6efb524b73 2023-07-23 490: return
944281b3ef 2023-07-23 491:
5f3b78a3f7 2023-07-23 492: --}
5f3b78a3f7 2023-07-23 493:
5f3b78a3f7 2023-07-23 494: else --{
5f3b78a3f7 2023-07-23 495:
5f3b78a3f7 2023-07-23 496: cache_1 = math.abs(cache_1) / (str["对方玩家的初始生命值"] - 100)
4fc42fb3fe 2023-07-23 497:
2533562cae 2023-07-23 498: cache_1 = math.tointeger(cache_1 * 3000 // 100 * 100)
2533562cae 2023-07-23 499:
2533562cae 2023-07-23 500: end --}
2533562cae 2023-07-23 501:
32fe80afac 2023-07-23 502: if cache_1 > 3000 then --{
32fe80afac 2023-07-23 503:
32fe80afac 2023-07-23 504: --}
32fe80afac 2023-07-23 505:
32fe80afac 2023-07-23 506: else --{
32fe80afac 2023-07-23 507:
b9d3419b8d 2023-07-23 508: Debug.ShowHint("这局,您的得分是 "
32fe80afac 2023-07-23 509: .. cache_1
7dab13f692 2023-07-25 510: .. " 分!\n处于「"
32fe80afac 2023-07-23 511: .. str["失败得分表"][cache_1]
36e55e73fe 2023-07-23 512: .. "」级别!")
32fe80afac 2023-07-23 513:
32fe80afac 2023-07-23 514: end --}
32fe80afac 2023-07-23 515:
ec99b8dccc 2023-07-23 516: effect_event:Reset()
ec99b8dccc 2023-07-23 517:
ec99b8dccc 2023-07-23 518: end --}
ec99b8dccc 2023-07-23 519:
ec99b8dccc 2023-07-23 520: str["效果"]:SetOperation(cache_1)
ec99b8dccc 2023-07-23 521:
ec99b8dccc 2023-07-23 522: Duel.RegisterEffect(str["效果"]
ec99b8dccc 2023-07-23 523: , 0)
15c47f6d38 2023-07-23 524:
66a03a682a 2023-07-20 525: end --}
15c47f6d38 2023-07-23 526: