Lines of
superheavy samurai 1.lua
from check-in 3dff221746
that are changed by the sequence of edits moving toward
check-in f8a1b1a6a8:
1: --[[message
3dff221746 2023-04-17 2: 更新:2023-04-10
3: 卡数:7
4: 规则:新大师
5: ]]
6: --created by puzzle editor
7: Debug.SetAIName("z2001jx")
8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
9: Debug.SetPlayerInfo(0,100,0,0)
10: Debug.SetPlayerInfo(1,7800,0,0)
11:
12: --自己的怪兽区
13: --对方的怪兽区
14: --自己的魔陷区
15: --对方的魔陷区
16: --自己的手卡
17: Debug.AddCard(34496660,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --超重武者 大八-8
18: Debug.AddCard(89631139,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --古代的机械箱
19: Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --古代的机械箱
20: --对方的手卡
21: --自己的墓地
22: --对方的墓地
23: --自己除外的卡
24: --对方除外的卡
25: --自己的卡组
26: Debug.AddCard(56727340,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者装留 地铠推进器
27: Debug.AddCard(14624296,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者装留 双角
28: Debug.AddCard(82112494,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重神童 牛若-U4
29: Debug.AddCard(19510093,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重僧兵 大弁庆-K
30: Debug.AddCard(3117804,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --超重武者 大弁庆-K
31: --对方的卡组
32: --自己的额外
33: Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --齿轮齿巨人 X
34:
35: Debug.ReloadFieldEnd()
36: aux.BeginPuzzle()
37: local e999=Effect.GlobalEffect()
38: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
39: e999:SetCode(EVENT_DAMAGE)
40: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
41: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
42: Debug.ShowHint("残局群181175613") end)
43: Duel.RegisterEffect(e999,0)