游戏王残局简化版

Annotation For X-LV-49.lua
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Annotation For X-LV-49.lua

Lines of X-LV-49.lua from check-in 3dff221746 that are changed by the sequence of edits moving toward check-in f8a1b1a6a8:

                         1: --[[message
3dff221746 2023-04-17    2: 更新:2023-04-10
                         3: 卡数:6
                         4: 规则:大师3
                         5: ]]
                         6: Debug.SetAIName("顽雨沉风")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
                         8: Debug.SetPlayerInfo(0,1100,0,0)
                         9: Debug.SetPlayerInfo(1,3900,0,0)
                        10: 
                        11: Debug.AddCard(99330325,0,0,LOCATION_HAND,1,POS_FACEDOWN)
                        12: Debug.AddCard(68464358,0,0,LOCATION_HAND,1,POS_FACEDOWN)
                        13: 
                        14: 
                        15: 
                        16: 
                        17: Debug.AddCard(63941210,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK)
                        18: Debug.AddCard(55063751,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK)
                        19: Debug.AddCard(5087128,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK)
                        20: --~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK)
                        21: 
                        22: Debug.AddCard(33178416,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        23: Debug.AddCard(73081602,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        24: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        25: 
                        26: Debug.AddCard(27134689,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        27: 
                        28: Debug.AddCard(46668237,0,0,LOCATION_GRAVE,1,POS_FACEUP_ATTACK)
                        29: 
                        30: Debug.ReloadFieldEnd()
                        31: aux.BeginPuzzle()
                        32: local e999=Effect.GlobalEffect()
                        33: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        34: e999:SetCode(EVENT_DAMAGE)
                        35: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        36: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        37: Debug.ShowHint("残局群181175613") end)
                        38: Duel.RegisterEffect(e999,0)
                        39: 
                        40: 
                        41: