游戏王残局简化版

Annotation For X-LV-32.lua
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Annotation For X-LV-32.lua

Lines of X-LV-32.lua from check-in 3dff221746 that are changed by the sequence of edits moving toward check-in f8a1b1a6a8:

                         1: --[[message
3dff221746 2023-04-17    2: 更新:2023-04-10
                         3: 卡数:10
                         4: 规则:大师3
                         5: 十卡让你体验极致翻翻乐!
                         6: ]]
                         7: Debug.SetAIName("顽雨沉风")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
                         9: Debug.SetPlayerInfo(0,2500,0,0)
                        10: Debug.SetPlayerInfo(1,20200,0,0)
                        11: 
                        12: local g01=Debug.AddCard(16428514,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
                        13: local g02=Debug.AddCard(78202553,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
                        14: Debug.AddCard(31759689,0,0,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
                        15: Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        16: local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEUP)
                        17: Debug.AddCard(74640994,0,0,LOCATION_SZONE,3,POS_FACEDOWN) m00=Debug.AddCard(68001309,0,0,LOCATION_SZONE,0,POS_FACEUP)
                        18: Debug.AddCard(65976795,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        19: Debug.AddCard(42713844,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        20: Debug.AddCard(16719140,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        21: Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
                        22: Debug.AddCard(74640994,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
                        23: Debug.ReloadFieldEnd()
                        24: aux.BeginPuzzle()
                        25: local e999=Effect.GlobalEffect()
                        26: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        27: e999:SetCode(EVENT_DAMAGE)
                        28: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        29: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        30: Debug.ShowHint("残局群181175613") end)
                        31: Duel.RegisterEffect(e999,0)
                        32: 
                        33: 
                        34: