Lines of
X-LV-01.lua
from check-in 3dff221746
that are changed by the sequence of edits moving toward
check-in f8a1b1a6a8:
1: --[[message
3dff221746 2023-04-17 2: 更新:2023-04-13
3: 卡数:1
4: 规则:新大师
5: ]]
6: --By OURYGO-YGO EZ manager
7: Debug.SetAIName("顽雨沉风")
8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
9: Debug.SetPlayerInfo(0,8000,0,0)
10: Debug.SetPlayerInfo(1,1000,0,0)
11: Debug.AddCard(53927679,0,0,LOCATION_HAND,0,POS_FACEDOWN)
12: local g02=Debug.AddCard(89631139,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
13: local g13=Debug.AddCard(3797883,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
14: local g12=Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
15: local g11=Debug.AddCard(46986414,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE)
16: Debug.ReloadFieldEnd()
17: Debug.ShowHint
18: ("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1 BP:战斗阶段 M2:主要阶段2")
19: --~ Debug.ShowHint
20: --~ ("M1:主要阶段1 BP:战斗阶段 M2:主要阶段2")
21: aux.BeginPuzzle()
22:
23: local e999=Effect.GlobalEffect()
24: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
25: e999:SetCode(EVENT_DAMAGE)
26: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
27: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
28: Debug.ShowHint("残局群181175613") end)
29: Duel.RegisterEffect(e999,0)