Lines of
QB20180206音响电子界.lua
from check-in 3dff221746
that are changed by the sequence of edits moving toward
check-in f8a1b1a6a8:
1: --[[message
3dff221746 2023-04-17 2: 更新:2023-04-10
3: 卡数:17
4: 规则:新大师
5: ]]
6: Debug.SetAIName("QB20180206音响电子界")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
8: Debug.SetPlayerInfo(0,100,0,0)
9: Debug.SetPlayerInfo(1,8500,0,0)
10:
11: --自己的怪兽区
12: Debug.AddCard(11801343,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --垃圾收集员
13: Debug.AddCard(50366775,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --格式弹涂鱼
14: Debug.AddCard(15341821,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --蒲公英狮
15: --对方的怪兽区
16: Debug.AddCard(98234196,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE) --隆隆隆石人
17: Debug.AddCard(98234196,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) --时钟共鸣者
18: Debug.AddCard(98234196,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) --暗黑共鸣者
19: --自己的魔陷区
20: --对方的魔陷区
21: --自己的手卡
22: Debug.AddCard(12525049,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) --音响战士 吉他手
23: Debug.AddCard(31826057,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --音响战士 钢琴
24: Debug.AddCard(68933343,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --音响战士 贝司手
25: Debug.AddCard(43583400,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --抗锯齿星人
26: Debug.AddCard(49919798,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --音响战士 合成器
27: --对方的手卡
28: --自己的墓地
29: --对方的墓地
30: --自己除外的卡
31: --对方除外的卡
32: --自己的卡组
33: Debug.AddCard(94331452,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --音响战士 架子鼓
34: Debug.AddCard(5399521,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --音响战士 麦克风
35: Debug.AddCard(34492631,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --废品巨人
36: Debug.AddCard(7445307,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --双汇编亚龙
37: Debug.AddCard(15066114,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --分段龙
38: --对方的卡组
39: --自己的额外
40: Debug.AddCard(22423493,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --机壳守护神 路径灵
41: Debug.AddCard(61665245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --召唤女巫
42: Debug.AddCard(70902743,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --红莲魔龙
43: Debug.AddCard(64880894,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --星尘充能战士
44:
45: Debug.ReloadFieldEnd()
46: aux.BeginPuzzle()
47: local e999=Effect.GlobalEffect()
48: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
49: e999:SetCode(EVENT_DAMAGE)
50: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
51: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
52: Debug.ShowHint("残局群181175613") end)
53: Duel.RegisterEffect(e999,0)
54:
55:
56: