Lines of
QB058.lua
from check-in 3dff221746
that are changed by the sequence of edits moving toward
check-in f8a1b1a6a8:
1: --[[message
3dff221746 2023-04-17 2: 更新:2023-04-10
3: 卡数:19
4: 规则:大师3
5: ]]
6: Debug.SetAIName("QB058")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
8: Debug.SetPlayerInfo(0,1100,0,0)
9: Debug.SetPlayerInfo(1,7100,0,0)
10:
11: Debug.AddCard(85682655,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
12: Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
13: Debug.AddCard(12299841,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
14: Debug.AddCard(53540729,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
15: local c1=Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
16: e1=Effect.CreateEffect(c1)
17: e1:SetType(EFFECT_TYPE_SINGLE)
18: e1:SetCode(EFFECT_SET_ATTACK)
19: e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
20: e1:SetValue(2500)
21: c1:RegisterEffect(e1)
22: Debug.AddCard(47805931,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
23: Debug.AddCard(81122844,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
24: Debug.AddCard(77334267,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
25: local c2=Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
26: e2=Effect.CreateEffect(c2)
27: e2:SetType(EFFECT_TYPE_SINGLE)
28: e2:SetCode(EFFECT_SET_ATTACK)
29: e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
30: e2:SetValue(2500)
31: c2:RegisterEffect(e2)
32: Debug.AddCard(25789292,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
33: Debug.AddCard(12299841,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
34: Debug.AddCard(95714077,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
35: Debug.AddCard(80604091,0,0,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
36: Debug.AddCard(29999161,0,0,LOCATION_SZONE,4,POS_FACEDOWN_ATTACK)
37: Debug.AddCard(59297550,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
38: Debug.AddCard(25484449,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK)
39: Debug.AddCard(16923472,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK)
40: Debug.AddCard(57962537,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK)
41: Debug.AddCard(79759861,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK)
42: Debug.AddCard(61011311,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK)
43: Debug.AddCard(89631139,1,1,LOCATION_HAND,5,POS_FACEUP_ATTACK)
44: Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
45: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
46: Debug.AddCard(44947065,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
47: Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
48: Debug.ReloadFieldEnd()
49:
50: aux.BeginPuzzle()
51: local e999=Effect.GlobalEffect()
52: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
53: e999:SetCode(EVENT_DAMAGE)
54: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
55: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
56: Debug.ShowHint("残局群181175613") end)
57: Duel.RegisterEffect(e999,0)
58: Debug.ShowHint("珍珠的攻击力已设置成2500!")