Lines of
NH-01.lua
from check-in 3dff221746
that are changed by the sequence of edits moving toward
check-in f8a1b1a6a8:
1: --[[message
3dff221746 2023-04-17 2: 更新:2023-04-16
3: 卡数:25
4: 规则:大师3
5: ]]
6: Debug.SetAIName("顽雨沉风")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
8: Debug.SetPlayerInfo(0,1600,0,0)
9: Debug.SetPlayerInfo(1,10900,0,0)
10:
11: local e0=Effect.GlobalEffect()
12: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
13: e0:SetCode(EVENT_ADJUST)
14: e0:SetCountLimit(1)
15: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
16: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
17: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,3,3,nil)
18: if g:GetCount()>0 then
19: Duel.SendtoHand(g,nil,REASON_RULE)
20: end end)
21: Duel.RegisterEffect(e0,0)
22:
23: Debug.AddCard(82012319,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
24: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
25: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
26: Debug.AddCard(37694547,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
28: Debug.AddCard(67616300,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
29: Debug.AddCard(56746202,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
30: Debug.AddCard(73468603,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
31: Debug.AddCard(92901944,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
32: Debug.AddCard(25148255,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
33: Debug.AddCard(76774528,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
34: Debug.AddCard(50278554,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
35: Debug.AddCard(2956282,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
36: --~ Debug.AddCard(9348522,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
37: Debug.AddCard(3322931,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
38: --~ Debug.AddCard(95113856,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK)
39: Debug.AddCard(45869829,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK)
40: Debug.AddCard(9952083,0,0,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
41: Debug.AddCard(48497555,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
42: Debug.AddCard(28388296,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
43: --~ Debug.AddCard(69155991,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
44: Debug.AddCard(64550682,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
45: Debug.AddCard(57761191,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK)
46: --~ Debug.AddCard(13035077,1,1,LOCATION_SZONE,5,POS_FACEUP_ATTACK)
47: Debug.AddCard(65957473,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
48: Debug.AddCard(68075840,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
49: Debug.AddCard(40838625,1,1,LOCATION_SZONE,1,POS_FACEDOWN_ATTACK)
50: Debug.AddCard(55410871,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
51: Debug.AddCard(98139712,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
52: Debug.AddCard(26268488,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
53: Debug.AddCard(35125879,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK)
54: Debug.ReloadFieldEnd()
55:
56: Debug.ShowHint("从卡组中选择三张卡加入手卡!")
57: aux.BeginPuzzle()
58: local e999=Effect.GlobalEffect()
59: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
60: e999:SetCode(EVENT_DAMAGE)
61: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
62: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
63: Debug.ShowHint("残局群181175613") end)
64: Duel.RegisterEffect(e999,0)