游戏王残局简化版

Annotation For MH-20210116.lua
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Annotation For MH-20210116.lua

Lines of MH-20210116.lua from check-in 3dff221746 that are changed by the sequence of edits moving toward check-in f8a1b1a6a8:

                         1: --[[message
3dff221746 2023-04-17    2: 更新:2023-04-11
                         3: 卡数:6
                         4: 规则:大师2020
                         5: ]]
                         6: 
                         7: --created by puzzle editor
                         8: Debug.SetAIName("棉花")
                         9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
                        10: Debug.SetPlayerInfo(0,16200,0,0)
                        11: Debug.SetPlayerInfo(1,16200,0,0)
                        12: 
                        13: --自己的怪兽区
                        14: Debug.AddCard(29071332,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --武器手套
                        15: Debug.AddCard(29071332,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --武器手套
                        16: Debug.AddCard(29071332,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK) --武器手套
                        17: Debug.AddCard(29071332,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK) --武器手套
                        18: Debug.AddCard(29071332,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --武器手套
                        19: Debug.AddCard(29071332,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --武器手套
                        20: --对方的怪兽区
                        21: Debug.AddCard(33878931,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --武器手套
                        22: Debug.AddCard(33878931,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --武器手套
                        23: Debug.AddCard(33878931,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --武器手套
                        24: --自己的魔陷区
                        25: --对方的魔陷区
                        26: --自己的手卡
                        27: --对方的手卡
                        28: --自己的墓地
                        29: --对方的墓地
                        30: --自己除外的卡
                        31: --对方除外的卡
                        32: --自己的卡组
                        33: --对方的卡组
                        34: --自己的额外
                        35: 
                        36: Debug.ReloadFieldEnd()
                        37: aux.BeginPuzzle()
                        38: local e999=Effect.GlobalEffect()
                        39: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        40: e999:SetCode(EVENT_DAMAGE)
                        41: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        42: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        43: Debug.ShowHint("残局群181175613") end)
                        44: Duel.RegisterEffect(e999,0)