游戏王残局简化版

Annotation For MH-20161025.lua
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Annotation For MH-20161025.lua

Lines of MH-20161025.lua from check-in 3dff221746 that are changed by the sequence of edits moving toward check-in f8a1b1a6a8:

                         1: --[[message
3dff221746 2023-04-17    2: 更新:2023-04-13
                         3: 卡数:14
                         4: 规则:大师3
                         5: ]]
                         6: --created by puzzle edit
                         7: Debug.SetAIName("棉花")
                         8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         9: Debug.SetPlayerInfo(0,100,0,0)
                        10: Debug.SetPlayerInfo(1,13700,0,0)
                        11: 
                        12: --自己的前场
                        13: --对方的前场
                        14: Debug.AddCard(25793414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --风魔女-水晶钟
                        15: --自己的后场
                        16: Debug.AddCard(84298614,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) --强化苏生
                        17: --对方的后场
                        18: --自己的手卡
                        19: Debug.AddCard(3606728,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --我我我少女
                        20: --对方的手卡
                        21: --自己的墓地
                        22: Debug.AddCard(57421866,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --等级偷窃虫
                        23: Debug.AddCard(52085072,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --绝望神 安提霍普
                        24: Debug.AddCard(26082117,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --我我我魔术师
                        25: --对方的墓地
                        26: --自己除外的卡
                        27: --对方除外的卡
                        28: --自己的卡组
                        29: Debug.AddCard(31036355,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --强制转移
                        30: Debug.AddCard(57421866,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --等级偷窃虫
                        31: Debug.AddCard(57421866,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --等级偷窃虫
                        32: --对方的卡组
                        33: --自己的额外
                        34: Debug.AddCard(29085954,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.78 №系档案馆
                        35: Debug.AddCard(12533811,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --宝贝虎龙
                        36: Debug.AddCard(54366836,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --No.54 反骨斗士 狮心
                        37: Debug.AddCard(65305468,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --未来No.0 未来皇 霍普
                        38: Debug.AddCard(33909817,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --森罗的姬芽宫
                        39: --对方的额外
                        40: 
                        41: Debug.ReloadFieldEnd()
                        42: aux.BeginPuzzle()
                        43: local e999=Effect.GlobalEffect()
                        44: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        45: e999:SetCode(EVENT_DAMAGE)
                        46: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
                        47: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        48: Debug.ShowHint("残局群181175613") end)
                        49: Duel.RegisterEffect(e999,0)
                        50: 
                        51: 
                        52: 
                        53: --~ local e1=Effect.GlobalEffect()
                        54: --~ e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
                        55: --~ e1:SetCode(EVENT_PHASE_START+PHASE_END)
                        56: --~ e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==0 end)
                        57: --~ e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
                        58: --~ Debug.ShowHint("提示:宝贝虎龙") end)
                        59: --~ Duel.RegisterEffect(e1,0)
                        60: