1: --[[message
3dff221746 2023-04-17 2: 更新:2023-04-14
3: 卡数:54
4: 规则:大师3
5: 灵摆的多彩召唤
6: ]]
7:
8: --puzzle1
9: Debug.SetAIName("四妹")
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
11: Debug.SetPlayerInfo(0,500,0,0)
12: Debug.SetPlayerInfo(1,32200,0,0)
13:
14: local e0=Effect.GlobalEffect()
15: e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
16: e0:SetCode(EVENT_ADJUST)
17: e0:SetCountLimit(1)
18: e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
19: e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
20: local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,6,6,nil)
21: if g:GetCount()>0 then
22: Duel.SendtoHand(g,nil,REASON_RULE)
23: end end)
24: Duel.RegisterEffect(e0,0)
25:
26: Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
27: Debug.AddCard(17016362,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
28: Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
29: Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
30: Debug.AddCard(36898537,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
31: Debug.AddCard(82044279,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
32: Debug.AddCard(18239909,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
33: Debug.AddCard(17412721,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
34: Debug.AddCard(59383041,0,0,LOCATION_DECK,0,POS_FACEDOWN)
35: Debug.AddCard(46052429,0,0,LOCATION_DECK,0,POS_FACEDOWN)
36: Debug.AddCard(52628687,0,0,LOCATION_DECK,0,POS_FACEDOWN)
37: Debug.AddCard(88616795,0,0,LOCATION_DECK,0,POS_FACEDOWN)
38: Debug.AddCard(97997309,0,0,LOCATION_DECK,0,POS_FACEDOWN)
39: Debug.AddCard(25123082,0,0,LOCATION_DECK,0,POS_FACEDOWN)
40: Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
41: Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
42: Debug.AddCard(89631144,0,0,LOCATION_DECK,0,POS_FACEDOWN)
43: Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN)
44: Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN)
45: Debug.AddCard(10239627,0,0,LOCATION_DECK,0,POS_FACEDOWN)
46: Debug.AddCard(10239627,0,0,LOCATION_DECK,0,POS_FACEDOWN)
47: Debug.AddCard(4807253,0,0,LOCATION_DECK,0,POS_FACEDOWN)
48: Debug.AddCard(45103815,0,0,LOCATION_DECK,0,POS_FACEDOWN)
49: Debug.AddCard(14824019,0,0,LOCATION_DECK,0,POS_FACEDOWN)
50: Debug.AddCard(73837870,0,0,LOCATION_DECK,0,POS_FACEDOWN)
51: Debug.AddCard(91584698,0,0,LOCATION_DECK,0,POS_FACEDOWN)
52: Debug.AddCard(88241506,0,0,LOCATION_DECK,0,POS_FACEDOWN)
53: Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
54: Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
55: Debug.AddCard(56981417,0,0,LOCATION_DECK,0,POS_FACEDOWN)
56: Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN)
57: Debug.AddCard(27125110,0,0,LOCATION_DECK,0,POS_FACEDOWN)
58: Debug.AddCard(27125110,0,0,LOCATION_DECK,0,POS_FACEDOWN)
59: Debug.AddCard(64631466,0,0,LOCATION_DECK,0,POS_FACEDOWN)
60: Debug.AddCard(10239627,0,0,LOCATION_DECK,0,POS_FACEDOWN)
61: --~ Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
62: --~ Debug.AddCard(56981417,0,0,LOCATION_DECK,0,POS_FACEDOWN)
63: Debug.AddCard(89739383,0,0,LOCATION_DECK,0,POS_FACEDOWN)
64: --~ Debug.AddCard(89997728,0,0,LOCATION_DECK,0,POS_FACEDOWN)
65: --~ Debug.AddCard(92746535,0,0,LOCATION_DECK,0,POS_FACEDOWN)
66: Debug.AddCard(78474168,0,0,LOCATION_GRAVE,0,POS_FACEUP)
67: Debug.AddCard(2295440,0,0,LOCATION_GRAVE,0,POS_FACEUP)
68: Debug.AddCard(14785765,0,0,LOCATION_GRAVE,0,POS_FACEUP)
69: Debug.AddCard(46652477,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
70: Debug.AddCard(98273947,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
71: Debug.AddCard(26708437,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
72: Debug.AddCard(69838592,1,1,LOCATION_HAND,0,POS_FACEDOWN)
73: Debug.AddCard(39853199,1,1,LOCATION_HAND,0,POS_FACEDOWN)
74: Debug.AddCard(93717133,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
75: Debug.AddCard(39030163,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
76: Debug.AddCard(65305468,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77: Debug.AddCard(56832966,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
78: Debug.AddCard(84013237,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
79: Debug.AddCard(5650082,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
80: Debug.AddCard(31801517,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
81: Debug.AddCard(21615956,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
82: Debug.AddCard(51543904,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
83: Debug.AddCard(66436257,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
84: Debug.AddCard(84136000,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
85: Debug.AddCard(67630339,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
86: Debug.AddCard(13166648,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
87: Debug.AddCard(79766336,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
88: Debug.AddCard(1127737,1,1,LOCATION_SZONE,5,POS_FACEUP)
89: Debug.ReloadFieldEnd()
90: --~ Debug.ShowHint("在这个回合取得胜利!")
91: Debug.ShowHint("从卡组中选择六张卡加入手卡!")
92: aux.BeginPuzzle()
93: local e999=Effect.GlobalEffect()
94: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
95: e999:SetCode(EVENT_DAMAGE)
96: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
97: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
98: Debug.ShowHint("残局群181175613") end)
99: Duel.RegisterEffect(e999,0)