Lines of
[WCS2006]04_cannon.lua
from check-in 3dff221746
that are changed by the sequence of edits moving toward
check-in f8a1b1a6a8:
1: --[[message
3dff221746 2023-04-17 2: 更新:2023-04-13
3: 卡数:4
4: 规则:大师3
5: ]]
6: Debug.SetAIName("[WCS2006]04_cannon")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
8:
9: Debug.SetPlayerInfo(0,2000,0,0)
10: Debug.SetPlayerInfo(1,2500,0,0)
11:
12: Debug.AddCard(40640057,1,1,LOCATION_HAND,0,POS_FACEDOWN)
13:
14: Debug.AddCard(11384280,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
15: Debug.AddCard(29654737,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
16: Debug.AddCard(86281779,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
17:
18: Debug.AddCard(40703222,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
19:
20: Debug.ReloadFieldEnd()
21: --~ Debug.ShowHint("1回合內取得勝利")
22: aux.BeginPuzzle()
23: local e999=Effect.GlobalEffect()
24: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
25: e999:SetCode(EVENT_DAMAGE)
26: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
27: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
28: Debug.ShowHint("残局群181175613") end)
29: Duel.RegisterEffect(e999,0)