Lines of
single/简化版_530_01.lua
from check-in 3d3de2a489
that are changed by the sequence of edits moving toward
check-in 4c9a39e3ac:
1: --[[message
3d3de2a489 2024-07-10 2: 更新:2023-04-03
3d3de2a489 2024-07-10 3: 卡数:
3d3de2a489 2024-07-10 4: 规则:大师2020
5: ]]
6: --created by puzzle editor
3d3de2a489 2024-07-10 7: Debug.SetAIName("棉花")
8: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
9: Debug.SetPlayerInfo(0,8000,0,0)
10: Debug.SetPlayerInfo(1,24600,0,0)
11:
12: --自己的怪兽区
13: Debug.AddCard(9929398,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --黑羽-胧影之业风
14: --对方的怪兽区
15: --自己的魔陷区
16: Debug.AddCard(14735698,0,0,LOCATION_SZONE,0,POS_FACEDOWN_ATTACK) --影灵衣的降魔镜
17: --对方的魔陷区
18: --自己的手卡
19: Debug.AddCard(73680966,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --终结之始
20: --对方的手卡
21: --自己的墓地
22: Debug.AddCard(57421866,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --等级偷窃虫
23: --对方的墓地
24: --自己除外的卡
25: --对方除外的卡
26: --自己的卡组
3d3de2a489 2024-07-10 27: Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --喷气同调士
3d3de2a489 2024-07-10 28: Debug.AddCard(63977008,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --废品同调士
3d3de2a489 2024-07-10 29: Debug.AddCard(63977008,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --废品同调士
3d3de2a489 2024-07-10 30: Debug.AddCard(99946920,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --魔龙星-饕餮
3d3de2a489 2024-07-10 31: Debug.AddCard(25935625,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) --暗龙星-椒图
3d3de2a489 2024-07-10 32: Debug.AddCard(52846880,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --灾亡虫之影灵衣
3d3de2a489 2024-07-10 33: Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --尤尼科之影灵衣
3d3de2a489 2024-07-10 34: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元复活
3d3de2a489 2024-07-10 35: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元复活
3d3de2a489 2024-07-10 36: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元复活
3d3de2a489 2024-07-10 37: Debug.AddCard(9720537,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --所有者的刻印
3d3de2a489 2024-07-10 38: Debug.AddCard(7672244,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --紫炎的间者
39: --对方的卡组
40: --自己的额外
3d3de2a489 2024-07-10 41: Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流天类星龙
3d3de2a489 2024-07-10 42: Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流天类星龙
3d3de2a489 2024-07-10 43: Debug.AddCard(35952884,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流天类星龙
3d3de2a489 2024-07-10 44: Debug.AddCard(97836203,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --科技属 戟炮手
3d3de2a489 2024-07-10 45: Debug.AddCard(68431965,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --流星登龙
3d3de2a489 2024-07-10 46: Debug.AddCard(83755611,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --辉龙星-蚣蝮
3d3de2a489 2024-07-10 47: Debug.AddCard(2403771,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --动力工具龙
3d3de2a489 2024-07-10 48: Debug.AddCard(53389254,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --强袭黑羽-五月雨之骚速刀鸟
3d3de2a489 2024-07-10 49: Debug.AddCard(53389254,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --强袭黑羽-五月雨之骚速刀鸟
3d3de2a489 2024-07-10 50: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --加速同调士
3d3de2a489 2024-07-10 51: Debug.AddCard(65536818,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --源龙星-望天吼
3d3de2a489 2024-07-10 52: Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --虹光之宣告者
3d3de2a489 2024-07-10 53: Debug.AddCard(81846453,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --武力军奏
3d3de2a489 2024-07-10 54: Debug.AddCard(62560742,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --科技属 互换蜻蜓
3d3de2a489 2024-07-10 55: Debug.AddCard(55863245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --龙子
3d3de2a489 2024-07-10 56:
3d3de2a489 2024-07-10 57: local e1=Effect.GlobalEffect()
3d3de2a489 2024-07-10 58: e1:SetType(EFFECT_TYPE_FIELD)
3d3de2a489 2024-07-10 59: e1:SetCode(EFFECT_USE_EXTRA_MZONE)
3d3de2a489 2024-07-10 60: e1:SetValue(2)
3d3de2a489 2024-07-10 61: Duel.RegisterEffect(e1,0)
62:
63: Debug.ReloadFieldEnd()
3d3de2a489 2024-07-10 64: aux.BeginPuzzle()
3d3de2a489 2024-07-10 65: local e999=Effect.GlobalEffect()
3d3de2a489 2024-07-10 66: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
3d3de2a489 2024-07-10 67: e999:SetCode(EVENT_DAMAGE)
3d3de2a489 2024-07-10 68: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
3d3de2a489 2024-07-10 69: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
3d3de2a489 2024-07-10 70: Debug.ShowHint("残局群181175613") end)
3d3de2a489 2024-07-10 71: Duel.RegisterEffect(e999,0)