游戏王残局简化版

Annotation For single/10.Infernity of 3 Dark Dragon.lua
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Annotation For single/10.Infernity of 3 Dark Dragon.lua

Lines of single/10.Infernity of 3 Dark Dragon.lua from check-in 3d08b695e9 that are changed by the sequence of edits moving toward check-in d18d25e69f:

                         1: --puzzle1
                         2: Debug.SetAIName("四妹")
                         3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         4: Debug.SetPlayerInfo(0,1700,0,0)
                         5: Debug.SetPlayerInfo(1,8100,0,0)
                         6: Debug.AddCard(70828912,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                         7: Debug.AddCard(33731070,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                         8: Debug.AddCard(33017655,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                         9: Debug.AddCard(74117290,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        10: Debug.AddCard(34230233,0,0,LOCATION_DECK,0,POS_FACEDOWN)
                        11: Debug.AddCard(24857466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        12: Debug.AddCard(66413481,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        13: Debug.AddCard(79798060,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        14: Debug.AddCard(60228941,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        15: Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        16: Debug.AddCard(51735257,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        17: Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        18: Debug.AddCard(88120966,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        19: Debug.AddCard(64332231,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        20: Debug.AddCard(73445448,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        21: Debug.AddCard(38167722,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        22: Debug.AddCard(22628574,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        23: Debug.AddCard(94283662,0,0,LOCATION_GRAVE,0,POS_FACEUP)
                        24: Debug.AddCard(77538567,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
                        25: Debug.AddCard(41420027,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        26: Debug.AddCard(15341821,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        27: Debug.AddCard(69931927,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        28: Debug.AddCard(58242947,1,1,LOCATION_DECK,0,POS_FACEDOWN)
                        29: Debug.AddCard(27174286,1,1,LOCATION_GRAVE,0,POS_FACEUP)
                        30: Debug.AddCard(81020646,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)
                        31: Debug.AddCard(72896720,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
                        32: Debug.AddCard(95453143,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
                        33: Debug.AddCard(31000575,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
                        34: Debug.AddCard(49010598,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
                        35: Debug.AddCard(9059700,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        36: Debug.AddCard(51717541,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
                        37: Debug.AddCard(1804528,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
                        38: Debug.ReloadFieldEnd()
                        39: aux.BeginPuzzle()