游戏王残局简化版

Annotation For single/X-LV-09.lua
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Annotation For single/X-LV-09.lua

Lines of single/X-LV-09.lua from check-in 3bb7a4b0c0 that are changed by the sequence of edits moving toward check-in 989ef01ef3:

                         1: --[[message
3bb7a4b0c0 2024-07-17    2: 维护:2024-07-18
                         3: 简语:新手教学
                         4: ]]
                         5: Debug.SetAIName("QQ群181175613")
                         6: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         7: Debug.SetPlayerInfo(0, 8000, 0, 0)
                         8: Debug.SetPlayerInfo(1, 1250, 0, 0)
                         9: 
                        10: --怪兽区域
                        11: Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
                        12: --魔陷区域
                        13: Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
                        14: --卡组区域
                        15: --外组区域
                        16: --墓地区域
                        17: --除外区域
                        18: --手卡区域
                        19: Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        20: Debug.AddCard(09952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        21: Debug.AddCard(69140099, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        22: Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        23: Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
                        24: 
                        25: Debug.ReloadFieldEnd()
                        26: aux.BeginPuzzle()
                        27: Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法")
                        28: Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法")
                        29: Debug.ShowHint("三速卡:反击陷阱")