游戏王残局简化版

Annotation For single/简化版_0520_16.lua
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Annotation For single/简化版_0520_16.lua

Lines of single/简化版_0520_16.lua from check-in 3b21139261 that are changed by the sequence of edits moving toward check-in 89a0b7106c:

                         1: --[[message
                         2: Ruin and Demise are deep into your deck, and so are their Ritual Spells.
                         3: Can you still summon both of them?
                         4: Be careful on not locking yourself out of the combo!
                         5: #RashFaustinho_04_Ruin_and_Demise
                         6: ]]
                         7: 
                         8: Debug.SetAIName("QQ群181175613")
3b21139261 2024-07-21    9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                        10: Debug.SetPlayerInfo(0, 2100, 0, 0)
                        11: Debug.SetPlayerInfo(1, 9000, 0, 0)
                        12: 
                        13: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        14: Debug.AddCard(1929294, 1, 1, k1, 0, k2)
                        15: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        16: Debug.AddCard(82956214, 0, 0, k1, 2, k2)
                        17: Debug.AddCard(5650082, 1, 1, k1, 4, k2)
                        18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        20: Debug.AddCard(13518809, 0, 0, k1, 0, k2)
                        21: Debug.AddCard(59913418, 0, 0, k1, 0, k2)
                        22: Debug.AddCard(23635815, 0, 0, k1, 0, k2)
                        23: Debug.AddCard(27520594, 0, 0, k1, 0, k2)
                        24: Debug.AddCard(61441708, 0, 0, k1, 0, k2)
                        25: Debug.AddCard(52904476, 0, 0, k1, 0, k2)
                        26: Debug.AddCard(80701178, 0, 0, k1, 0, k2)
                        27: Debug.AddCard(53303460, 0, 0, k1, 0, k2)
                        28: Debug.AddCard(8454126, 0, 0, k1, 0, k2)
                        29: Debug.AddCard(88176533, 0, 0, k1, 0, k2)
                        30: Debug.AddCard(8198712, 0, 0, k1, 0, k2)
                        31: Debug.AddCard(8198712, 0, 0, k1, 0, k2)
                        32: Debug.AddCard(81587028, 0, 0, k1, 0, k2)
                        33: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        34: Debug.AddCard(79606837, 0, 0, k1, 0, k2)
                        35: Debug.AddCard(21200905, 0, 0, k1, 0, k2)
                        36: Debug.AddCard(50669347, 0, 0, k1, 0, k2)
                        37: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        38: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        39: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        40: Debug.AddCard(51782995, 0, 0, k1, 0, k2)
                        41: Debug.AddCard(98999181, 0, 0, k1, 0, k2)
                        42: Debug.AddCard(65877963, 0, 0, k1, 0, k2)
                        43: Debug.AddCard(77235086, 0, 0, k1, 0, k2)
                        44: Debug.AddCard(23459650, 0, 0, k1, 0, k2)
                        45: 
                        46: Debug.ReloadFieldEnd("护卫者")
                        47: aux.BeginPuzzle(1)