Lines of
single/简化版_0520_01.lua
from check-in 3b21139261
that are changed by the sequence of edits moving toward
check-in 89a0b7106c:
1: --[[message
2: #z2001jx
3: ]]
4: Debug.SetAIName("QQ群181175613")
3b21139261 2024-07-21 5: Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5)
6: Debug.SetPlayerInfo(0, 100, 0, 0)
7: Debug.SetPlayerInfo(1, 7500, 0, 0)
8:
9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
10: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
11: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
12: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
13: Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
14: Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN)
15: Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
16: Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
17: Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
18: Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN)
19: Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN)
20: Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN)
21: Debug.AddCard(10604644, 0, 0, k1, 0, POS_FACEDOWN)
22: Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN)
23: Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
24: Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN)
25: Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN)
26: Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN)
27: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
28: Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN)
29: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
30: Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN)
31: Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN)
32: Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN)
33: Debug.AddCard(22423493, 0, 0, k1, 0, POS_FACEDOWN)
34: Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN)
35: Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN)
36: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
37: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
38: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
39: Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
40: Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEDOWN)
41:
42: Debug.ReloadFieldEnd("超重武者 飞脚-Q")
43: aux.BeginPuzzle(1)