3b21139261 2024-07-21 1: --[[message
3b21139261 2024-07-21 2: #[WCS2006]21_token
3b21139261 2024-07-21 3: ]]
3b21139261 2024-07-21 4: Debug.SetAIName("QQ群181175613")
3b21139261 2024-07-21 5: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
3b21139261 2024-07-21 6: Debug.SetPlayerInfo(0, 1400, 0, 0)
3b21139261 2024-07-21 7: Debug.SetPlayerInfo(1, 4600, 0, 0)
3b21139261 2024-07-21 8:
3b21139261 2024-07-21 9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
3b21139261 2024-07-21 10: Debug.AddCard(58192742, 0, 0, k1, 2, POS_FACEUP_ATTACK)
3b21139261 2024-07-21 11: Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE)
3b21139261 2024-07-21 12: Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
3b21139261 2024-07-21 13: Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE)
3b21139261 2024-07-21 14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
3b21139261 2024-07-21 15: Debug.AddCard(29843091, 0, 0, k1, 2, POS_FACEDOWN)
3b21139261 2024-07-21 16: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
3b21139261 2024-07-21 17: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
3b21139261 2024-07-21 18: Debug.AddCard(87978805, 0, 0, k1, 0, POS_FACEDOWN)
3b21139261 2024-07-21 19: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
3b21139261 2024-07-21 20: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
3b21139261 2024-07-21 21: Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN)
3b21139261 2024-07-21 22: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
3b21139261 2024-07-21 23: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
3b21139261 2024-07-21 24: Debug.AddCard(38699854, 0, 0, k1, 0, POS_FACEDOWN)
3b21139261 2024-07-21 25: Debug.AddCard(44762290, 0, 0, k1, 0, POS_FACEDOWN)
3b21139261 2024-07-21 26: Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN)
3b21139261 2024-07-21 27: Debug.AddCard(65810489, 0, 0, k1, 0, POS_FACEDOWN)
3b21139261 2024-07-21 28: Debug.AddCard(22493811, 0, 0, k1, 0, POS_FACEDOWN)
3b21139261 2024-07-21 29:
3b21139261 2024-07-21 30: Debug.ReloadFieldEnd("光学迷彩铠甲")
3b21139261 2024-07-21 31: aux.BeginPuzzle(1)