6d182363a9 2023-06-30 1: str = {}
6d182363a9 2023-06-30 2: fun = {}
d95f494908 2023-06-30 3:
d95f494908 2023-06-30 4: str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
d95f494908 2023-06-30 5:
d95f494908 2023-06-30 6: Debug.ReloadFieldBegin = function(str_1, str_2)
29959a9986 2023-06-30 7: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
4be88097db 2023-07-05 8: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
bf6cc894c2 2023-06-30 9:
935340b0b8 2023-06-30 10: if str_2 then
935340b0b8 2023-06-30 11: if str_2 == 3 then
36a332440b 2023-06-30 12: str["规则"] = "大师3 "
935340b0b8 2023-06-30 13: elseif str_2 == 4 then
36a332440b 2023-06-30 14: str["规则"] = "新大师 "
8210af4dfb 2023-07-01 15: elseif str_2 == 5 then
8210af4dfb 2023-07-01 16: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 17: end
ab8e787d19 2023-06-30 18: else
36a332440b 2023-06-30 19: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 20: end
2ed229a931 2023-06-30 21: str["Debug.ReloadFieldBegin"](str_1, str_2)
d95f494908 2023-06-30 22: end
d95f494908 2023-06-30 23:
fa3eaf118c 2023-07-08 24: fun["通关邀请"] = function(str_1, str_2)
c3f96fe46f 2023-06-29 25: local effect_1
c3f96fe46f 2023-06-29 26: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 27: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 28: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 29: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 30: function cache_1()
13c0c971de 2023-07-08 31: if str_1 then
38c55842f2 2023-07-08 32: str["QB"] = str_1
6a458308d6 2023-07-08 33: str_1 = false
13c0c971de 2023-07-08 34: end
13c0c971de 2023-07-08 35:
c3f96fe46f 2023-06-29 36: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 37: if cache_1 <= 0 then
f11cd095f5 2023-07-08 38:
4b62d7ac4f 2023-07-08 39: if cache_1 < 0 then
4b62d7ac4f 2023-07-08 40: if str_2 then
8ac61f2bc0 2023-07-08 41: Debug.ShowHint(str_2)
b2f344b9fc 2023-07-08 42: end
da250ab414 2023-07-08 43: end
f11cd095f5 2023-07-08 44:
c3f96fe46f 2023-06-29 45: cache_1 = true
c3f96fe46f 2023-06-29 46: else
c3f96fe46f 2023-06-29 47: cache_1 = false
c3f96fe46f 2023-06-29 48: end
c3f96fe46f 2023-06-29 49: return cache_1
c3f96fe46f 2023-06-29 50: end
c3f96fe46f 2023-06-29 51: effect_1:SetCondition(cache_1)
d6c3716877 2023-07-08 52: function cache_1(effect_event
d6c3716877 2023-07-08 53: , player_who_activate_the_effect)
f0ffe5edcc 2023-07-08 54: if str["QB"] then
d6c3716877 2023-07-08 55: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d6c3716877 2023-07-08 56: card = Duel.CreateToken(player_who_activate_the_effect
d6c3716877 2023-07-08 57: , announce_card)
38c55842f2 2023-07-08 58: cache_1 = Card.IsCode(card, str["QB"])
38c55842f2 2023-07-08 59: if cache_1 then
38c55842f2 2023-07-08 60: else
38c55842f2 2023-07-08 61: Duel.SetLP(0, 0)
38c55842f2 2023-07-08 62: end
d6c3716877 2023-07-08 63: str["QB"] = false
d6c3716877 2023-07-08 64: else
d6c3716877 2023-07-08 65: Debug.ShowHint("残局群181175613")
f0ffe5edcc 2023-07-08 66: end
78d7353d8f 2023-06-29 67: return
78d7353d8f 2023-06-29 68: end
78d7353d8f 2023-06-29 69: effect_1:SetOperation(cache_1)
78d7353d8f 2023-06-29 70:
78d7353d8f 2023-06-29 71: Duel.RegisterEffect(effect_1
78d7353d8f 2023-06-29 72: , 0)
78d7353d8f 2023-06-29 73: end
78d7353d8f 2023-06-29 74:
78d7353d8f 2023-06-29 75: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29 76:
d2dde12476 2023-06-29 77: cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29 78: cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29 79: cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29 80:
d2dde12476 2023-06-29 81: if cache_1
d2dde12476 2023-06-29 82: or cache_2
6f3de2e0f3 2023-07-04 83: or cache_3 then
e7130db7c4 2023-06-29 84: return true
e7130db7c4 2023-06-29 85: end
cc327b2c58 2023-07-04 86: cache_1 = Card.IsType(card, TYPE_PENDULUM)
cc327b2c58 2023-07-04 87:
cc327b2c58 2023-07-04 88: if cache_1 then
d8d61432b6 2023-07-04 89: cache_1 = Card.IsCode(card, 28363749)
d8d61432b6 2023-07-04 90: cache_2 = Card.IsCode(card, 19474136)
1d09fc48b2 2023-07-04 91: cache_3 = Card.IsCode(card, 17390179)
1d09fc48b2 2023-07-04 92: cache_4 = Card.IsCode(card, 83980492)
1d09fc48b2 2023-07-04 93: if cache_1
1d09fc48b2 2023-07-04 94: or cache_2
1d09fc48b2 2023-07-04 95: or cache_3
1d09fc48b2 2023-07-04 96: or cache_4 then
5c3d90f056 2023-07-04 97: else
1d09fc48b2 2023-07-04 98: return true
1d09fc48b2 2023-07-04 99: end
cc327b2c58 2023-07-04 100: end
cc327b2c58 2023-07-04 101:
e7130db7c4 2023-06-29 102: return false
e7130db7c4 2023-06-29 103: end
e7130db7c4 2023-06-29 104:
648e2ae3c0 2023-07-08 105: fun["开局说明"] = function()
567a672978 2023-07-01 106: if str["开局说明吗"] == 1 then
7592a88912 2023-07-01 107: return
7592a88912 2023-07-01 108: else
567a672978 2023-07-01 109: str["开局说明吗"] = 1
7592a88912 2023-07-01 110: end
7592a88912 2023-07-01 111:
ff0aefc8cb 2023-06-30 112: cache_1 = 0
0c34cecc84 2023-06-30 113: cache_1 = cache_1 + LOCATION_DECK
0c34cecc84 2023-06-30 114: cache_1 = cache_1 + LOCATION_HAND
0c34cecc84 2023-06-30 115: cache_1 = cache_1 + LOCATION_MZONE
0c34cecc84 2023-06-30 116: cache_1 = cache_1 + LOCATION_SZONE
0c34cecc84 2023-06-30 117: cache_1 = cache_1 + LOCATION_GRAVE
0c34cecc84 2023-06-30 118: cache_1 = cache_1 + LOCATION_REMOVED
0c34cecc84 2023-06-30 119: cache_1 = cache_1 + LOCATION_EXTRA
ff0aefc8cb 2023-06-30 120:
ff0aefc8cb 2023-06-30 121: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
72f53d3a1a 2023-06-30 122:
4e48d105e5 2023-06-30 123: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
72f53d3a1a 2023-06-30 124:
4e48d105e5 2023-06-30 125: for k in aux.Next(cache_1) do
4e48d105e5 2023-06-30 126: cache_1 = fun["是否效果卡"](k)
4e48d105e5 2023-06-30 127: if cache_1 then
4e48d105e5 2023-06-30 128: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
4e48d105e5 2023-06-30 129: end
4e48d105e5 2023-06-30 130: end
06ee05c026 2023-06-30 131:
06ee05c026 2023-06-30 132: str["开局说明"] =""
06ee05c026 2023-06-30 133:
0d3a4c8010 2023-06-30 134: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
36a332440b 2023-06-30 135: str["开局说明"] = str["开局说明"] .. "卡 "
8338c6d2e6 2023-06-30 136:
8338c6d2e6 2023-06-30 137: str["开局说明"] = str["开局说明"] .. str["规则"]
8338c6d2e6 2023-06-30 138:
3fd449f7a7 2023-06-30 139: if str["不洗牌"] == 0 then
3fd449f7a7 2023-06-30 140: else
36a332440b 2023-06-30 141: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
15b94d8040 2023-06-30 142: end
be78d8f253 2023-07-05 143: if str["无BP"] == 0 then
be78d8f253 2023-07-05 144: str["开局说明"] = str["开局说明"] .. "无BP "
be78d8f253 2023-07-05 145: end
15b94d8040 2023-06-30 146:
15b94d8040 2023-06-30 147: if str["开局添加手卡"] then
36a332440b 2023-06-30 148: str["开局说明"] = str["开局说明"] .. "选"
15b94d8040 2023-06-30 149: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
36a332440b 2023-06-30 150: str["开局说明"] = str["开局说明"] .. "卡 "
36a332440b 2023-06-30 151: end
36a332440b 2023-06-30 152:
6a26890958 2023-07-06 153: if str["禁格"] then
38127bc74b 2023-07-06 154: str["开局说明"] = str["开局说明"] .. "禁"
38127bc74b 2023-07-06 155: str["开局说明"] = str["开局说明"] .. str["禁格"]
38127bc74b 2023-07-06 156: str["开局说明"] = str["开局说明"] .. "格 "
38127bc74b 2023-07-06 157: end
38127bc74b 2023-07-06 158:
52e4f82c0b 2023-07-07 159: if str["印卡"] then
52e4f82c0b 2023-07-07 160: str["开局说明"] = str["开局说明"] .. "印卡 "
52e4f82c0b 2023-07-07 161: end
52e4f82c0b 2023-07-07 162:
647c058939 2023-06-30 163: Debug.ShowHint(str["开局说明"])
648e2ae3c0 2023-07-08 164: fun["通关邀请"]()
32fa479c6d 2023-06-30 165: end
32fa479c6d 2023-06-30 166:
45467c0d0c 2023-06-30 167: fun["开局添加手卡"] = function(str_1)
32fa479c6d 2023-06-30 168: str["开局添加手卡"] = str_1
32fa479c6d 2023-06-30 169: effect_1 = Effect.GlobalEffect()
32fa479c6d 2023-06-30 170: effect_1:SetType(EFFECT_TYPE_FIELD
32fa479c6d 2023-06-30 171: + EFFECT_TYPE_CONTINUOUS)
32fa479c6d 2023-06-30 172: effect_1:SetCode(EVENT_ADJUST)
32fa479c6d 2023-06-30 173: effect_1:SetCountLimit(1)
32fa479c6d 2023-06-30 174: function cache_1()
287a20cec6 2023-07-01 175: if str["已添加手卡"] == 1 then
287a20cec6 2023-07-01 176: return false
287a20cec6 2023-07-01 177: else
287a20cec6 2023-07-01 178: str["已添加手卡"] = 1
287a20cec6 2023-07-01 179: return true
287a20cec6 2023-07-01 180: end
287a20cec6 2023-07-01 181:
32fa479c6d 2023-06-30 182: end
32fa479c6d 2023-06-30 183: effect_1:SetCondition(cache_1)
32fa479c6d 2023-06-30 184: function cache_1(effect_event
32fa479c6d 2023-06-30 185: , player_who_activate_the_effect)
737aacba66 2023-06-30 186:
32fa479c6d 2023-06-30 187: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
32fa479c6d 2023-06-30 188: , Card.IsAbleToHand
32fa479c6d 2023-06-30 189: , player_who_activate_the_effect
32fa479c6d 2023-06-30 190: , LOCATION_DECK
32fa479c6d 2023-06-30 191: , 0
32fa479c6d 2023-06-30 192: , str_1
32fa479c6d 2023-06-30 193: , str_1
32fa479c6d 2023-06-30 194: , nil)
32fa479c6d 2023-06-30 195: Duel.SendtoHand(str["玩家选定的卡"]
32fa479c6d 2023-06-30 196: , nil
32fa479c6d 2023-06-30 197: , REASON_RULE)
32fa479c6d 2023-06-30 198: end
32fa479c6d 2023-06-30 199: effect_1:SetOperation(cache_1)
32fa479c6d 2023-06-30 200: Duel.RegisterEffect(effect_1
32fa479c6d 2023-06-30 201: , 0)
dbd1c234df 2023-07-05 202: fun["开局说明"]()
dbd1c234df 2023-07-05 203: end
1700f9f25e 2023-07-06 204:
1700f9f25e 2023-07-06 205: fun["禁格"] = function(str_1)
6a26890958 2023-07-06 206: str["禁格"] = str_1
1700f9f25e 2023-07-06 207: effect_1 = Effect.GlobalEffect()
1700f9f25e 2023-07-06 208: effect_1:SetType(EFFECT_TYPE_FIELD)
6a26890958 2023-07-06 209: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
6a26890958 2023-07-06 210: effect_1:SetValue(str_1)
6a26890958 2023-07-06 211: Duel.RegisterEffect(effect_1,0)
6a26890958 2023-07-06 212: end
264925f3bc 2023-07-07 213:
bd625da610 2023-07-07 214: fun["印卡"] = function(str_1, str_2, str_3)
4d7cf6cdaf 2023-07-07 215: str["印卡"] = 1
bd625da610 2023-07-07 216:
2ddc3f05f9 2023-07-07 217: if str_3 then
2ddc3f05f9 2023-07-07 218: else
2ddc3f05f9 2023-07-07 219: str_3 = str_2
2ddc3f05f9 2023-07-07 220: end
2ddc3f05f9 2023-07-07 221:
94bd545b2f 2023-07-07 222: str["当前印卡数"] = 1
94bd545b2f 2023-07-07 223:
a2c4818549 2023-07-07 224: effect_1 = Effect.CreateEffect(str_1)
b325ab1169 2023-07-07 225:
c8084df530 2023-07-07 226: effect_1:SetType(EFFECT_TYPE_IGNITION)
0db518c6bf 2023-07-07 227:
c197dc7121 2023-07-07 228: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
c197dc7121 2023-07-07 229: + EFFECT_FLAG_UNCOPYABLE
c71ce2ef3c 2023-07-07 230: + EFFECT_FLAG_CANNOT_NEGATE
c71ce2ef3c 2023-07-07 231: + EFFECT_FLAG_CANNOT_DISABLE)
0db518c6bf 2023-07-07 232:
cd97fa9b51 2023-07-07 233:
086529037c 2023-07-07 234: cache_1 = function()
086529037c 2023-07-07 235: Duel.SetChainLimit(aux.FALSE)
086529037c 2023-07-07 236: return true
086529037c 2023-07-07 237: end
0db518c6bf 2023-07-07 238:
086529037c 2023-07-07 239: effect_1:SetTarget(cache_1)
0db518c6bf 2023-07-07 240:
48b1ff2073 2023-07-07 241: effect_1:SetRange(LOCATION_EXTRA)
0db518c6bf 2023-07-07 242:
48b1ff2073 2023-07-07 243: function print_hand(effect_event
48b1ff2073 2023-07-07 244: , player_who_activate_the_effect)
6f74bff292 2023-07-07 245: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
6f74bff292 2023-07-07 246: card = Duel.CreateToken(player_who_activate_the_effect
6f74bff292 2023-07-07 247: , announce_card)
bd625da610 2023-07-07 248: if str["当前印卡数"] <= str_2 then
df472ff387 2023-07-07 249: str["当前印卡数"] = str["当前印卡数"] + 1
df472ff387 2023-07-07 250: Duel.SendtoHand(card,nil,REASON_RULE)
df472ff387 2023-07-07 251: else
bd625da610 2023-07-07 252: if str["当前印卡数"] <= str_3 then
7cf8de5797 2023-07-07 253: str["当前印卡数"] = str["当前印卡数"] + 1
7cf8de5797 2023-07-07 254: Duel.Remove(card,POS_FACEUP,REASON_RULE)
7cf8de5797 2023-07-07 255: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
7cf8de5797 2023-07-07 256: else
7cf8de5797 2023-07-07 257: Debug.ShowHint("印卡过多!")
6fd7ae5db6 2023-07-07 258: end
6fd7ae5db6 2023-07-07 259:
6fd7ae5db6 2023-07-07 260: end
6fd7ae5db6 2023-07-07 261: end
8c94409d80 2023-07-07 262: effect_1:SetOperation(print_hand)
6fd7ae5db6 2023-07-07 263: str_1:RegisterEffect(effect_1)
6fd7ae5db6 2023-07-07 264: end
dfafea2170 2023-07-08 265:
dfafea2170 2023-07-08 266:
4eec9f72fd 2023-07-08 267: --~ fun["QB"] = function(str_1)
4eec9f72fd 2023-07-08 268: --~ effect_1 = Effect.GlobalEffect()
4eec9f72fd 2023-07-08 269: --~ effect_1:SetType(EFFECT_TYPE_FIELD
4eec9f72fd 2023-07-08 270: --~ + EFFECT_TYPE_CONTINUOUS)
4eec9f72fd 2023-07-08 271: --~ effect_1:SetCode(EVENT_ADJUST)
4eec9f72fd 2023-07-08 272: --~ effect_1:SetCountLimit(1)
4eec9f72fd 2023-07-08 273: --~ function cache_1()
4eec9f72fd 2023-07-08 274: --~ if str["已添加手卡"] == 1 then
4eec9f72fd 2023-07-08 275: --~ return false
4eec9f72fd 2023-07-08 276: --~ else
4eec9f72fd 2023-07-08 277: --~ str["已添加手卡"] = 1
4eec9f72fd 2023-07-08 278: --~ return true
4eec9f72fd 2023-07-08 279: --~ end
4eec9f72fd 2023-07-08 280:
4eec9f72fd 2023-07-08 281: --~ end
4eec9f72fd 2023-07-08 282: --~ effect_1:SetCondition(cache_1)
4eec9f72fd 2023-07-08 283: --~ announce_card = Duel.AnnounceCard(0)
4eec9f72fd 2023-07-08 284: --~ card = Duel.CreateToken(0
4eec9f72fd 2023-07-08 285: --~ , announce_card)
4eec9f72fd 2023-07-08 286: --~ end