Lines of
single_doc/场景.md
from check-in 389c184335
that are changed by the sequence of edits moving toward
check-in 5ac5a0f472:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: ~~~
877: Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: -----------------
901:
902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904:
905: Debug.ReloadFieldEnd()
906: --~ aux.BeginPuzzle()
907:
908: ~~~
909:
910: ###
911:
912: ~~~
913: Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: ~~~
1013: Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044:
1045: ~~~
1046:
1047: ###
1048:
1049: ~~~
1050: Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086:
1087: ~~~
1088:
1089: ###
1090:
1091: ~~~
1092: Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124:
1125: ~~~
1126:
1127: ###
1128:
1129: ~~~
1130: Debug.SetAIName("base-2")
1131:
1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1133:
1134: Debug.SetPlayerInfo(0,8000,0,0)
1135: Debug.SetPlayerInfo(1,8000,0,0)
1136:
1137: -----------------
1138:
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: Debug.ReloadFieldEnd()
1159: aux.BeginPuzzle()
1160:
1161: ~~~
1162:
1163: ## 异常
1164:
1165: ###
1166:
1167: 应该不能发动加速同调星尘龙。
1168:
1169: ~~~
1170: Debug.SetAIName("base-2")
1171:
1172: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1173:
1174: Debug.SetPlayerInfo(0,8000,0,0)
1175: Debug.SetPlayerInfo(1,8000,0,0)
1176:
1177:
1178: -----------------
1179:
1180: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1181: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1182:
1183: -----------------
1184:
1185: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1186: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1187:
1188: -----------------
1189:
1190: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1191: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1192: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1193:
1194: -----------------
1195:
1196:
1197: -----------------
1198:
1199:
1200: -----------------
1201:
1202: Debug.ReloadFieldEnd()
1203: aux.BeginPuzzle()
1204:
1205: ~~~
1206:
1207: ###
1208:
1209: 应该不能特召火焰手。
1210:
1211: ~~~
1212: Debug.SetAIName("base-2")
1213:
1214: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1215:
1216: Debug.SetPlayerInfo(0,8000,0,0)
1217: Debug.SetPlayerInfo(1,8000,0,0)
1218:
1219:
1220: -----------------
1221:
1222:
1223: -----------------
1224:
1225:
1226: -----------------
1227:
1228: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1229: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1230:
1231: -----------------
1232:
1233: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1234:
1235: -----------------
1236:
1237:
1238: -----------------
1239:
1240: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1241: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1242: Debug.ReloadFieldEnd()
1243: aux.BeginPuzzle()
1244:
1245: ~~~
1246:
1247: ###
1248:
1249: 应该可以发动痛苦伯劳效果。
1250:
1251: ~~~
1252: Debug.SetAIName("base-2")
1253:
1254: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1255:
1256: Debug.SetPlayerInfo(0,8000,0,0)
1257: Debug.SetPlayerInfo(1,8000,0,0)
1258:
1259:
1260: -----------------
1261:
1262: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1263:
1264: -----------------
1265:
1266:
1267: -----------------
1268:
1269: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1270: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1271: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1272:
1273: -----------------
1274:
1275:
1276: -----------------
1277:
1278:
1279: -----------------
1280:
1281: Debug.ReloadFieldEnd()
1282: aux.BeginPuzzle()
1283:
1284: ~~~
1285:
1286: ###
1287:
1288: 应该可以自己选择适用哪只缺陷编译器的效果。
1289:
1290: ~~~
1291: Debug.SetAIName("base-2")
1292:
1293: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1294:
1295: Debug.SetPlayerInfo(0,8000,0,0)
1296: Debug.SetPlayerInfo(1,8000,0,0)
1297:
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304:
1305: -----------------
1306:
1307: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1308: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1309:
1310: -----------------
1311:
1312:
1313: -----------------
1314:
1315:
1316: -----------------
1317:
1318: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1319: Debug.ReloadFieldEnd()
1320: aux.BeginPuzzle()
1321:
1322: ~~~
1323:
1324: ###
1325:
1326: 应该可以把连接 3 吹回去。
1327:
1328: ~~~
1329: Debug.SetAIName("base-2")
1330:
1331: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1332:
1333: Debug.SetPlayerInfo(0,8000,0,0)
1334: Debug.SetPlayerInfo(1,8000,0,0)
1335:
1336:
1337: -----------------
1338:
1339: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1340:
1341: -----------------
1342:
1343: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1344:
1345: -----------------
1346:
1347: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1348: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1349: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1350:
1351: -----------------
1352:
1353: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1354:
1355: -----------------
1356:
1357:
1358: -----------------
1359:
1360: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1361: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1362:
1363: Debug.ReloadFieldEnd()
1364: aux.BeginPuzzle()
1365:
1366: ~~~
1367:
1368: ###
1369:
1370: 应该在对方受到伤害后也可以适用黑羽的效果。
1371:
1372: ~~~
1373: Debug.SetAIName("base-2")
1374:
1375: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1376:
1377: Debug.SetPlayerInfo(0,8000,0,0)
1378: Debug.SetPlayerInfo(1,8000,0,0)
1379:
1380:
1381: -----------------
1382:
1383:
1384: -----------------
1385:
1386:
1387: -----------------
1388:
1389: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1390: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1391: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1392: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1393:
1394: -----------------
1395:
1396:
1397: -----------------
1398:
1399:
1400: -----------------
1401:
1402: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1403: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1404: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1405:
1406: Debug.ReloadFieldEnd()
1407: aux.BeginPuzzle()
1408:
1409: ~~~
1410:
1411: ###
1412:
1413: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1414:
1415: ~~~
1416: Debug.SetAIName("base-2")
1417:
1418: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1419:
1420: Debug.SetPlayerInfo(0,8000,0,0)
1421: Debug.SetPlayerInfo(1,8000,0,0)
1422:
1423:
1424: -----------------
1425:
1426: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1427: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1428: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1429: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1430: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1431: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1432: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1433: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1434:
1435: -----------------
1436:
1437:
1438: -----------------
1439:
1440: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1441:
1442: -----------------
1443:
1444:
1445: -----------------
1446:
1447:
1448: -----------------
1449:
1450:
1451: Debug.ReloadFieldEnd()
1452: aux.BeginPuzzle()
1453:
1454: ~~~
1455:
1456: ###
1457:
1458: 应该可以发动反骨王的效果。
1459:
1460: ~~~
1461: Debug.SetAIName("base-2")
1462:
1463: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1464:
1465: Debug.SetPlayerInfo(0,8000,0,0)
1466: Debug.SetPlayerInfo(1,8000,0,0)
1467:
1468:
1469: -----------------
1470:
1471: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1472: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1473:
1474: -----------------
1475:
1476: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1477:
1478: -----------------
1479:
1480: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1481: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1482:
1483: -----------------
1484:
1485:
1486: -----------------
1487:
1488:
1489: -----------------
1490:
1491:
1492: Debug.ReloadFieldEnd()
1493: aux.BeginPuzzle()
1494:
1495: ~~~
1496:
1497: ###
1498:
1499: 应该否定企鹅会被永恒混沌限制。
1500:
1501: ~~~
1502: Debug.SetAIName("base-2")
1503:
1504: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1505:
1506: Debug.SetPlayerInfo(0,8000,0,0)
1507: Debug.SetPlayerInfo(1,8000,0,0)
1508:
1509:
1510: -----------------
1511:
1512: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1513: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1514: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1515: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1516:
1517: -----------------
1518:
1519:
1520: -----------------
1521:
1522: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1523: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1524:
1525: -----------------
1526:
1527:
1528: -----------------
1529:
1530:
1531: -----------------
1532:
1533: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1534:
1535: Debug.ReloadFieldEnd()
1536: aux.BeginPuzzle()
1537:
1538: ~~~
1539:
1540: ###
1541:
1542: 应该可以特召海神。
1543:
1544: ~~~
1545: Debug.SetAIName("base-2")
1546:
1547: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1548:
1549: Debug.SetPlayerInfo(0,8000,0,0)
1550: Debug.SetPlayerInfo(1,8000,0,0)
1551:
1552:
1553: -----------------
1554:
1555: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1556:
1557: -----------------
1558:
1559: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1560:
1561: -----------------
1562:
1563:
1564: -----------------
1565:
1566:
1567: -----------------
1568:
1569:
1570: -----------------
1571:
1572: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1573: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1574:
1575: Debug.ReloadFieldEnd()
1576: aux.BeginPuzzle()
1577:
1578: ~~~
1579:
1580: ###
1581:
1582: 应该仇恨裂缝可以发动。
1583:
1584: ~~~
1585: Debug.SetAIName("base-2")
1586:
1587: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1588:
1589: Debug.SetPlayerInfo(0,8000,0,0)
1590: Debug.SetPlayerInfo(1,8000,0,0)
1591:
1592:
1593: -----------------
1594:
1595:
1596: -----------------
1597:
1598:
1599: -----------------
1600:
1601: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1602:
1603: -----------------
1604:
1605:
1606: -----------------
1607:
1608:
1609: -----------------
1610:
1611: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1612: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1613:
1614: Debug.ReloadFieldEnd()
1615: aux.BeginPuzzle()
1616:
1617: ~~~
1618:
1619: ###
1620:
1621: 锈龙不应该被召唤兽除外。
1622:
1623: ~~~
1624: Debug.SetAIName("base-2")
1625:
1626: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1627:
1628: Debug.SetPlayerInfo(0,8000,0,0)
1629: Debug.SetPlayerInfo(1,8000,0,0)
1630:
1631:
1632: -----------------
1633:
1634: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1635: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1636: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1637: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1638:
1639: -----------------
1640:
1641:
1642: -----------------
1643:
1644: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1645:
1646: -----------------
1647:
1648:
1649: -----------------
1650:
1651:
1652: -----------------
1653:
1654:
1655: Debug.ReloadFieldEnd()
1656: aux.BeginPuzzle()
1657:
1658: ~~~
1659:
1660: ###
1661:
1662: 应该能特召冰水。
1663:
1664: ~~~
1665: Debug.SetAIName("base-2")
1666:
1667: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1668:
1669: Debug.SetPlayerInfo(0,8000,0,0)
1670: Debug.SetPlayerInfo(1,8000,0,0)
1671:
1672:
1673: -----------------
1674:
1675:
1676: -----------------
1677:
1678: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1679:
1680: -----------------
1681:
1682: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1683: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1684:
1685: -----------------
1686:
1687:
1688: -----------------
1689:
1690:
1691: -----------------
1692:
1693: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1694:
1695: Debug.ReloadFieldEnd()
1696: aux.BeginPuzzle()
1697:
1698: ~~~
1699:
1700: ###
1701:
1702: 应该英雄假面改名后不算剑斗兽怪兽了。
1703:
1704: ~~~
1705: Debug.SetAIName("AI")
1706: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1707: Debug.SetPlayerInfo(0,8000,0,0)
1708: Debug.SetPlayerInfo(1,8000,0,0)
1709:
1710: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1711:
1712: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1713: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1714:
1715: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1716: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1717:
1718: Debug.ReloadFieldEnd()
1719: aux.BeginPuzzle()
1720:
1721: ~~~
1722:
1723: ###
1724:
1725: 应该喷气龙不能特召。
1726:
1727: ~~~
1728: Debug.SetAIName("AI")
1729: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1730: Debug.SetPlayerInfo(0,8000,0,0)
1731: Debug.SetPlayerInfo(1,8000,0,0)
1732:
1733: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1734:
1735: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1736:
1737: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1738: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1739:
1740: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1741:
1742: Debug.ReloadFieldEnd()
1743: aux.BeginPuzzle()
1744:
1745: ~~~
1746:
1747: ###
1748:
1749: 应该不能发动简易融合。
1750:
1751: ~~~
1752: Debug.SetAIName("base-2")
1753:
1754: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1755:
1756: Debug.SetPlayerInfo(0,1400,0,0)
1757: Debug.SetPlayerInfo(1,8000,0,0)
1758:
1759: -----------------
1760:
1761: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1762: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1763:
1764: -----------------
1765:
1766: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1767:
1768: -----------------
1769:
1770:
1771: -----------------
1772:
1773:
1774: -----------------
1775:
1776:
1777: -----------------
1778:
1779:
1780: Debug.ReloadFieldEnd()
1781: aux.BeginPuzzle()
1782:
1783: ~~~
1784:
1785: ###
1786:
1787: 应该不能羽衣精效果。
1788:
1789: ~~~
1790: Debug.SetAIName("base-2")
1791:
1792: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1793:
1794: Debug.SetPlayerInfo(0,8000,0,0)
1795: Debug.SetPlayerInfo(1,8000,0,0)
1796:
1797: -----------------
1798:
1799: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1800: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1801: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1802:
1803: -----------------
1804:
1805:
1806: -----------------
1807:
1808: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1809:
1810: -----------------
1811:
1812:
1813: -----------------
1814:
1815:
1816: -----------------
1817:
1818:
1819: Debug.ReloadFieldEnd()
1820: aux.BeginPuzzle()
1821:
1822: ~~~
1823:
1824: ###
1825:
1826: 应该不能以被无效的双龙为代价。
1827:
1828: ~~~
1829: Debug.SetAIName("base-2")
1830:
1831: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1832:
1833: Debug.SetPlayerInfo(0,8000,0,0)
1834: Debug.SetPlayerInfo(1,8000,0,0)
1835:
1836: -----------------
1837:
1838:
1839: -----------------
1840:
1841:
1842: -----------------
1843:
1844: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1845: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1846:
1847: -----------------
1848:
1849:
1850: -----------------
1851:
1852:
1853: -----------------
1854:
1855: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1856:
1857: Debug.ReloadFieldEnd()
1858: aux.BeginPuzzle()
1859:
1860: ~~~
1861:
1862: ###
1863:
1864: 应该不能以技能抽取为代价。
1865:
1866: ~~~
1867: Debug.SetAIName("base-2")
1868:
1869: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1870:
1871: Debug.SetPlayerInfo(0,8000,0,0)
1872: Debug.SetPlayerInfo(1,8000,0,0)
1873:
1874: -----------------
1875:
1876:
1877: -----------------
1878:
1879:
1880: -----------------
1881:
1882: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1883: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1884:
1885: -----------------
1886:
1887:
1888: -----------------
1889:
1890:
1891: -----------------
1892:
1893: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1894:
1895: Debug.ReloadFieldEnd()
1896: aux.BeginPuzzle()
1897:
1898: ~~~
1899:
1900: ###
1901:
1902: 应该不能发动超银河。
1903:
1904: ~~~
1905: Debug.SetAIName("base-2")
1906:
1907: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1908:
1909: Debug.SetPlayerInfo(0,8000,0,0)
1910: Debug.SetPlayerInfo(1,8000,0,0)
1911:
1912: -----------------
1913:
1914: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1915: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1916:
1917: -----------------
1918:
1919:
1920: -----------------
1921:
1922: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1923:
1924: -----------------
1925:
1926:
1927: -----------------
1928:
1929:
1930: -----------------
1931:
1932: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1933:
1934: Debug.ReloadFieldEnd()
1935: aux.BeginPuzzle()
1936:
1937: ~~~
1938:
1939: ###
1940:
1941: 应该不能发动六武众效果。
1942:
1943: ~~~
1944: Debug.SetAIName("base-2")
1945:
1946: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1947:
1948: Debug.SetPlayerInfo(0,8000,0,0)
1949: Debug.SetPlayerInfo(1,8000,0,0)
1950:
1951: -----------------
1952:
1953:
1954: -----------------
1955:
1956:
1957: -----------------
1958:
1959: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1960: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1961: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1962: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1963:
1964: -----------------
1965:
1966:
1967: -----------------
1968:
1969:
1970: -----------------
1971:
1972:
1973: Debug.ReloadFieldEnd()
1974: aux.BeginPuzzle()
1975:
1976: ~~~
1977:
1978: ###
1979:
1980: 应该可以发动新宇融合。
1981:
1982: ~~~
1983: Debug.SetAIName("base-2")
1984:
1985: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1986:
1987: Debug.SetPlayerInfo(0,8000,0,0)
1988: Debug.SetPlayerInfo(1,8000,0,0)
1989:
1990: -----------------
1991:
1992:
1993: -----------------
1994:
1995: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1996:
1997: -----------------
1998:
1999: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2000: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2001: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2002:
2003: -----------------
2004:
2005:
2006: -----------------
2007:
2008:
2009: -----------------
2010:
2011:
2012: Debug.ReloadFieldEnd()
2013: aux.BeginPuzzle()
2014:
2015: ~~~
2016:
2017: ###
2018:
2019: 应该对方恢复 1800 基本分。
2020:
2021: ~~~
2022: Debug.SetAIName("base-2")
2023:
2024: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2025:
2026: Debug.SetPlayerInfo(0,8000,0,0)
2027: Debug.SetPlayerInfo(1,8000,0,0)
2028:
2029: -----------------
2030:
2031:
2032: -----------------
2033:
2034:
2035: -----------------
2036:
2037: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2038: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2039: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2040: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2041: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2042:
2043: -----------------
2044:
2045: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2046:
2047: -----------------
2048:
2049:
2050: -----------------
2051:
2052: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2053: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2054: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2055:
2056: Debug.ReloadFieldEnd()
2057: aux.BeginPuzzle()
2058:
2059: ~~~
2060:
2061: ###
2062:
2063: 应该不是1000伤害。
2064:
2065: ~~~
2066: Debug.SetAIName("base-2")
2067:
2068: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2069:
2070: Debug.SetPlayerInfo(0,800,0,0)
2071: Debug.SetPlayerInfo(1,8000,0,0)
2072:
2073: -----------------
2074:
2075:
2076: -----------------
2077:
2078:
2079: -----------------
2080:
2081: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2082: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2083:
2084: -----------------
2085:
2086:
2087: -----------------
2088:
2089:
2090: -----------------
2091:
2092: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2093: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2094:
2095: Debug.ReloadFieldEnd()
2096: aux.BeginPuzzle()
2097:
2098: ~~~
2099:
2100: ###
2101:
2102: 应该我方不受伤害。
2103:
2104: ~~~
2105: Debug.SetAIName("base-2")
2106:
2107: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2108:
2109: Debug.SetPlayerInfo(0,8000,0,0)
2110: Debug.SetPlayerInfo(1,8000,0,0)
2111:
2112: -----------------
2113:
2114:
2115: -----------------
2116:
2117:
2118: -----------------
2119:
2120: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2121: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2122: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2123: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2124:
2125: -----------------
2126:
2127:
2128: -----------------
2129:
2130:
2131: -----------------
2132:
2133: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2134:
2135: Debug.ReloadFieldEnd()
2136: aux.BeginPuzzle()
2137:
2138: ~~~
2139:
2140: ###
2141:
2142: 应该衍生物不被破坏。
2143:
2144: ~~~
2145: Debug.SetAIName("base-2")
2146:
2147: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2148:
2149: Debug.SetPlayerInfo(0,8000,0,0)
2150: Debug.SetPlayerInfo(1,8000,0,0)
2151:
2152: -----------------
2153:
2154:
2155: -----------------
2156:
2157:
2158: -----------------
2159:
2160: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2161: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2162: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2163: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2164: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2165:
2166: -----------------
2167:
2168:
2169: -----------------
2170:
2171:
2172: -----------------
2173:
2174:
2175: Debug.ReloadFieldEnd()
2176: aux.BeginPuzzle()
2177:
2178: ~~~
2179:
2180: ###
2181:
2182: 应该有一次特召机会。
2183:
2184: ~~~
2185: Debug.SetAIName("base-2")
2186:
2187: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2188:
2189: Debug.SetPlayerInfo(0,8000,0,0)
2190: Debug.SetPlayerInfo(1,8000,0,0)
2191:
2192: -----------------
2193:
2194: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2195: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2196: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2197:
2198: -----------------
2199:
2200: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2201: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2202:
2203: -----------------
2204:
2205: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2206: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2207:
2208: -----------------
2209:
2210:
2211: -----------------
2212:
2213:
2214: -----------------
2215:
2216:
2217: Debug.ReloadFieldEnd()
2218: --~ aux.BeginPuzzle()
2219:
2220: ~~~
2221:
2222: ###
2223:
2224: 应该不回到卡组。
2225:
2226: ~~~
2227: Debug.SetAIName("base-2")
2228:
2229: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2230:
2231: Debug.SetPlayerInfo(0,8000,0,0)
2232: Debug.SetPlayerInfo(1,8000,0,0)
2233:
2234: -----------------
2235:
2236:
2237: -----------------
2238:
2239: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2240:
2241: -----------------
2242:
2243: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2244:
2245: -----------------
2246:
2247:
2248: -----------------
2249:
2250:
2251: -----------------
2252:
2253:
2254: Debug.ReloadFieldEnd()
2255: aux.BeginPuzzle()
2256:
2257: ~~~
2258:
2259: ###
2260:
2261: 应该要用龙星作为素材。
2262:
2263: ~~~
2264: Debug.SetAIName("base-2")
2265:
2266: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2267:
2268: Debug.SetPlayerInfo(0,8000,0,0)
2269: Debug.SetPlayerInfo(1,8000,0,0)
2270:
2271: -----------------
2272:
2273: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2274:
2275: -----------------
2276:
2277: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2278:
2279: -----------------
2280:
2281: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2282: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2283: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2284: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2285:
2286: -----------------
2287:
2288:
2289: -----------------
2290:
2291:
2292: -----------------
2293:
2294:
2295: Debug.ReloadFieldEnd()
2296: aux.BeginPuzzle()
2297:
2298: ~~~
2299:
2300: ###
2301:
2302: 应该不能召唤魔王。
2303:
2304: ~~~
2305: Debug.SetAIName("base-2")
2306:
2307: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2308:
2309: Debug.SetPlayerInfo(0,8000,0,0)
2310: Debug.SetPlayerInfo(1,8000,0,0)
2311:
2312: -----------------
2313:
2314: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2315: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2316:
2317: -----------------
2318:
2319:
2320: -----------------
2321:
2322: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2323: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2324:
2325: -----------------
2326:
2327:
2328: -----------------
2329:
2330:
2331: -----------------
2332:
2333: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2334:
2335: Debug.ReloadFieldEnd()
2336: aux.BeginPuzzle()
2337:
2338: ~~~
2339:
2340: ###
2341:
2342: 应该不能特召野鸭。
2343:
2344: ~~~
2345: Debug.SetAIName("base-2")
2346:
2347: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2348:
2349: Debug.SetPlayerInfo(0,8000,0,0)
2350: Debug.SetPlayerInfo(1,8000,0,0)
2351:
2352: -----------------
2353:
2354: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2355: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2356: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2357:
2358: -----------------
2359:
2360:
2361: -----------------
2362:
2363:
2364: -----------------
2365:
2366:
2367: -----------------
2368:
2369:
2370: -----------------
2371:
2372: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2373:
2374: Debug.ReloadFieldEnd()
2375: aux.BeginPuzzle()
2376:
2377: ~~~
2378:
2379: ###
2380:
2381: 应该不能解放古怪恶魔。
2382:
2383: ~~~
2384: Debug.SetAIName("base-2")
2385:
2386: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2387:
2388: Debug.SetPlayerInfo(0,8000,0,0)
2389: Debug.SetPlayerInfo(1,8000,0,0)
2390:
2391: -----------------
2392:
2393: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2394: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2395:
2396: -----------------
2397:
2398:
2399: -----------------
2400:
2401:
2402: -----------------
2403:
2404:
2405: -----------------
2406:
2407:
2408: -----------------
2409:
2410: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2411:
2412: Debug.ReloadFieldEnd()
2413: aux.BeginPuzzle()
2414:
2415: ~~~
2416:
2417: ###
2418:
2419: 应该能发轰炸龙的效果。
2420:
2421: ~~~
2422: Debug.SetAIName("base-2")
2423:
2424: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2425:
2426: Debug.SetPlayerInfo(0,8000,0,0)
2427: Debug.SetPlayerInfo(1,8000,0,0)
2428:
2429: -----------------
2430:
2431:
2432: -----------------
2433:
2434:
2435: -----------------
2436:
2437: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2438: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2439:
2440: -----------------
2441:
2442:
2443: -----------------
2444:
2445:
2446: -----------------
2447:
2448: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2449: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2450:
2451: Debug.ReloadFieldEnd()
2452: aux.BeginPuzzle()
2453:
2454: ~~~
2455:
2456: ###
2457:
2458: 应该可以连续攻击。
2459:
2460: ~~~
2461: Debug.SetAIName("base-2")
2462:
2463: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2464:
2465: Debug.SetPlayerInfo(0,8000,0,0)
2466: Debug.SetPlayerInfo(1,8000,0,0)
2467:
2468: -----------------
2469:
2470:
2471: -----------------
2472:
2473: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2474: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2475:
2476: -----------------
2477:
2478: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2479: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2480: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2481: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2482: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2483:
2484: -----------------
2485:
2486: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2487:
2488: -----------------
2489:
2490:
2491: -----------------
2492:
2493: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2494:
2495: Debug.ReloadFieldEnd()
2496: aux.BeginPuzzle()
2497:
2498: ~~~
2499:
2500: ###
2501:
2502: 应该可以特召紫翠玉龙。
2503:
2504: ~~~
2505: Debug.SetAIName("base-2")
2506:
2507: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2508:
2509: Debug.SetPlayerInfo(0,8000,0,0)
2510: Debug.SetPlayerInfo(1,8000,0,0)
2511:
2512: -----------------
2513:
2514: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2515:
2516: -----------------
2517:
2518: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2519: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2520:
2521: -----------------
2522:
2523: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2524: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2525: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2526: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2527: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2528:
2529: Debug.ReloadFieldEnd()
2530: --~ aux.BeginPuzzle()
2531:
2532: ~~~
2533:
2534: ###
2535:
2536: 应该可以发动特洛伊炸弹。
2537:
2538: ~~~
2539: Debug.SetAIName("base-2")
2540:
2541: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2542:
2543: Debug.SetPlayerInfo(0,8000,0,0)
2544: Debug.SetPlayerInfo(1,8000,0,0)
2545:
2546: -----------------
2547:
2548:
2549: -----------------
2550:
2551:
2552: -----------------
2553:
2554: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2555:
2556: -----------------
2557:
2558:
2559: -----------------
2560:
2561:
2562: -----------------
2563:
2564: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2565: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2566:
2567: Debug.ReloadFieldEnd()
2568: aux.BeginPuzzle()
2569:
2570: ~~~
2571:
2572: ###
2573:
2574: 应该不能发动废品收集者效果。
2575:
2576: ~~~
2577: Debug.SetAIName("base-2")
2578:
2579: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2580:
2581: Debug.SetPlayerInfo(0,8000,0,0)
2582: Debug.SetPlayerInfo(1,8000,0,0)
2583:
2584: -----------------
2585:
2586: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2587:
2588: -----------------
2589:
2590:
2591: -----------------
2592:
2593: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2594:
2595: -----------------
2596:
2597: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2598:
2599: -----------------
2600:
2601:
2602: -----------------
2603:
2604:
2605: Debug.ReloadFieldEnd()
2606: aux.BeginPuzzle()
2607:
2608: ~~~