游戏王残局简化版

Annotation For single/简化版_50_010.lua
Login

Annotation For single/简化版_50_010.lua

Lines of single/简化版_50_010.lua from check-in 37a1de3762 that are changed by the sequence of edits moving toward check-in 2025240d1c:

                         1: --[[message
                         2: ]]
                         3: 
                         4: Debug.SetAIName("QQ群181175613")
                         5: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
                         6: Debug.SetPlayerInfo(0, 2500, 0, 0)
37a1de3762 2024-08-05    7: Debug.SetPlayerInfo(1, 16500, 0, 0)
                         8: 
                         9: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
                        10: Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
                        11: Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
                        12: Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
                        13: Debug.AddCard(89631139, 1, 1, k1, 3, k2)
                        14: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
                        15: Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
                        16: Debug.AddCard(74640994, 0, 0, k1, 3, k2)
37a1de3762 2024-08-05   17: Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
                        18: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
                        19: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
                        20: Debug.AddCard(42713844, 0, 0, k1, 0, k2)
                        21: Debug.AddCard(16719140, 0, 0, k1, 0, k2)
                        22: Debug.AddCard(74762582, 0, 0, k1, 0, k2)
                        23: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
                        24: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
                        25: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
                        26: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
                        27: 
                        28: Debug.ReloadFieldEnd()
37a1de3762 2024-08-05   29: aux.BeginPuzzle()