游戏王残局简化版

Annotation For single/简化版_433_01.lua
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Annotation For single/简化版_433_01.lua

Origin for each line in single/简化版_433_01.lua from check-in 356cafe047:

be0522fae9 2024-06-27    1: --[[message
be0522fae9 2024-06-27    2: 维护:2024-06-24
0170fa67cb 2024-06-28    3: 简语:四征龙
0170fa67cb 2024-06-28    4: 标签:#26.4 Dragon Ruler #四妹
be0522fae9 2024-06-27    5: ]]
be0522fae9 2024-06-27    6: 
be0522fae9 2024-06-27    7: --puzzle1
be0522fae9 2024-06-27    8: Debug.SetAIName("QQ群181175613")
be0522fae9 2024-06-27    9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
be0522fae9 2024-06-27   10: Debug.SetPlayerInfo(0, 600, 0, 0)
be0522fae9 2024-06-27   11: Debug.SetPlayerInfo(1, 31000, 0, 0)
be0522fae9 2024-06-27   12: Debug.AddCard(33365932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   13: Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   14: --~ Debug.AddCard(74848038,0,0,LOCATION_DECK,0,POS_FACEDOWN)
be0522fae9 2024-06-27   15: Debug.AddCard(71490127, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   16: Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   17: Debug.AddCard(14943837, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   18: --~ Debug.AddCard(43422537,0,0,LOCATION_DECK,0,POS_FACEDOWN)
be0522fae9 2024-06-27   19: Debug.AddCard(26400609, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   20: --~ Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
be0522fae9 2024-06-27   21: --~ Debug.AddCard(23303072,0,0,LOCATION_DECK,0,POS_FACEDOWN)
be0522fae9 2024-06-27   22: Debug.AddCard(33550694, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   23: --~ Debug.AddCard(76862289,0,0,LOCATION_DECK,0,POS_FACEDOWN)
be0522fae9 2024-06-27   24: --~ Debug.AddCard(93946239,0,0,LOCATION_DECK,0,POS_FACEDOWN)
be0522fae9 2024-06-27   25: --~ Debug.AddCard(55589254,0,0,LOCATION_DECK,0,POS_FACEDOWN)
be0522fae9 2024-06-27   26: Debug.AddCard(27415516, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   27: Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   28: 
be0522fae9 2024-06-27   29: Debug.AddCard(91020571, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   30: Debug.AddCard(33365932, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
be0522fae9 2024-06-27   31: --~ Debug.AddCard(90726340,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
be0522fae9 2024-06-27   32: --~ Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
be0522fae9 2024-06-27   33: --~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
be0522fae9 2024-06-27   34: Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   35: Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   36: Debug.AddCard(25862681, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   37: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   38: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   39: Debug.AddCard(6602300, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   40: Debug.AddCard(99267150, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   41: Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
be0522fae9 2024-06-27   42: Debug.AddCard(20586572, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
be0522fae9 2024-06-27   43: Debug.AddCard(51534754, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
be0522fae9 2024-06-27   44: Debug.AddCard(4335645, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
be0522fae9 2024-06-27   45: Debug.AddCard(47060347, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
be0522fae9 2024-06-27   46: Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
be0522fae9 2024-06-27   47: Debug.AddCard(14342283, 1, 1, LOCATION_SZONE, 2, POS_FACEUP)
be0522fae9 2024-06-27   48: Debug.AddCard(20522190, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN)
be0522fae9 2024-06-27   49: Debug.AddCard(71645242, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
be0522fae9 2024-06-27   50: Debug.ReloadFieldEnd()
be0522fae9 2024-06-27   51: aux.BeginPuzzle()