游戏王残局简化版

Annotation For single/MH-20190914.lua
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Annotation For single/MH-20190914.lua

Lines of single/MH-20190914.lua from check-in 356cafe047 that are changed by the sequence of edits moving toward check-in 3dc9099cc8:

                         1: --created by puzzle editor
                         2: Debug.SetAIName("QQ群181175613")
                         3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
                         4: Debug.SetPlayerInfo(0, 100, 0, 0)
                         5: Debug.SetPlayerInfo(1, 8000, 0, 0)
                         6: 
                         7: --自己的怪兽区
                         8: --对方的怪兽区
                         9: --自己的魔陷区
                        10: --对方的魔陷区
                        11: --自己的手卡
356cafe047 2024-06-28   12: Debug.AddCard(62706865, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --网络小龙
                        13: --对方的手卡
356cafe047 2024-06-28   14: Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --速攻稻草人
                        15: --自己的墓地
                        16: --对方的墓地
                        17: --自己除外的卡
                        18: --对方除外的卡
                        19: --自己的卡组
356cafe047 2024-06-28   20: Debug.AddCard(11012154, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --守护龙 朱斯提亚
356cafe047 2024-06-28   21: Debug.AddCard(26118970, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --赤蔷薇龙
356cafe047 2024-06-28   22: Debug.AddCard(21893603, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --星杯的妖精 莉丝
356cafe047 2024-06-28   23: Debug.AddCard(12213463, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --白蔷薇龙
356cafe047 2024-06-28   24: Debug.AddCard(53503015, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --冷蔷薇的抱香
356cafe047 2024-06-28   25: Debug.AddCard(87571563, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --星遗物的守护龙
356cafe047 2024-06-28   26: Debug.AddCard(48686504, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --孤火花
356cafe047 2024-06-28   27: Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --巨型植物
356cafe047 2024-06-28   28: Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --巨型植物
356cafe047 2024-06-28   29: Debug.AddCard(53257892, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --巨型植物
356cafe047 2024-06-28   30: Debug.AddCard(15033525, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --烈焰火星
356cafe047 2024-06-28   31: Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEUP_ATTACK) --炎狱护卫龙
                        32: --对方的卡组
                        33: --自己的额外
356cafe047 2024-06-28   34: Debug.AddCard(94677445, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --星杯的神子 夏娃
356cafe047 2024-06-28   35: Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --水晶机巧-继承玻纤
356cafe047 2024-06-28   36: Debug.AddCard(53325667, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --花园蔷薇少女
356cafe047 2024-06-28   37: Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --守护龙 毗斯缇
356cafe047 2024-06-28   38: Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --守护龙 厄尔庇
356cafe047 2024-06-28   39: Debug.AddCard(59537380, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --守护龙 阿迦佩因
356cafe047 2024-06-28   40: Debug.AddCard(64463828, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --超合魔兽 拉普提诺斯
356cafe047 2024-06-28   41: Debug.AddCard(74997493, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --锁龙蛇-骷髅四面鬼
356cafe047 2024-06-28   42: Debug.AddCard(93713837, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --No.24 龙血鬼 德拉古勒斯
356cafe047 2024-06-28   43: Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --No.6 先史遗产 大西洲巨人
356cafe047 2024-06-28   44: Debug.AddCard(9161357, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --No.6 先史遗产 大西洲巨人
356cafe047 2024-06-28   45: Debug.AddCard(99011763, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --魔界的警逻课 死亡警察
356cafe047 2024-06-28   46: Debug.AddCard(85216896, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --神数炼机圣 梅塔特隆
356cafe047 2024-06-28   47: Debug.AddCard(27552504, 0, 0, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) --永远的淑女 贝阿特丽切
                        48: 
                        49: Debug.ReloadFieldEnd()
                        50: aux.BeginPuzzle()