1: --[[message
2: 卡数:13
3: 规则:大师3
4: 星圣vs入魔
5: ]]
6: Debug.SetAIName("四妹")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
8: Debug.SetPlayerInfo(0,100,0,0)
9: Debug.SetPlayerInfo(1,3250,0,0)
10: Debug.AddCard(70908596,0,0,LOCATION_HAND,0,POS_FACEDOWN)
11: Debug.AddCard(78358521,0,0,LOCATION_HAND,0,POS_FACEDOWN)
12: Debug.AddCard(78364470,0,0,LOCATION_HAND,0,POS_FACEDOWN)
13: Debug.AddCard(57103969,0,0,LOCATION_HAND,0,POS_FACEDOWN)
14: Debug.AddCard(2091298,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
15: Debug.AddCard(98012938,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
16: Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP)
17: Debug.AddCard(16906241,0,0,LOCATION_GRAVE,0,POS_FACEUP)
18: Debug.AddCard(41269771,0,0,LOCATION_GRAVE,0,POS_FACEUP)
19: Debug.AddCard(94634433,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
20: Debug.AddCard(359563,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENSE,true)
21: Debug.AddCard(77542832,1,1,LOCATION_MZONE,1,POS_FACEUP)
22: Debug.AddCard(91279700,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
23: Debug.AddCard(77542832,1,1,LOCATION_MZONE,2,POS_FACEUP)
24: Debug.AddCard(37926346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
25: Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)
26: Debug.AddCard(0,1,1,LOCATION_MZONE,3,POS_FACEUP)
27: Debug.ReloadFieldEnd()
28: aux.BeginPuzzle()
29: local str = {}
30: local fun = {}
31:
32: local cache_1
33:
34: fun["通关邀请"] = function()
35: local effect_100
36: effect_100 = Effect.GlobalEffect()
37: effect_100:SetType(EFFECT_TYPE_FIELD
38: + EFFECT_TYPE_CONTINUOUS)
39: effect_100:SetCode(EVENT_DAMAGE)
40: function cache_1()
41:
42: cache_1 = Duel.GetLP(1)
43:
44: if cache_1 <= 0 then
45: cache_1 = true
46: else
47: cache_1 = false
48: end
49:
50: return cache_1
51: end
52: effect_100:SetCondition(cache_1)
53: function cache_1()
54: Debug.ShowHint("残局群181175613")
55: return
56: end
57: effect_100:SetOperation(cache_1)
58: Duel.RegisterEffect(effect_100
59: , 0)
60: end
61:
62: fun["通关邀请"]()
63: --~ aux.GetID()
64: --~ Debug.ShowHint(GetID())
65: --~ fun()