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27: <![endif]-->
28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: </ul></li>
62: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
63: <ul>
64: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">2.1</span> </a></li>
65: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">2.2</span> </a></li>
66: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">2.3</span> </a></li>
67: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">2.4</span> </a></li>
68: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">2.5</span> </a></li>
69: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">2.6</span> </a></li>
70: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">2.7</span> </a></li>
71: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">2.8</span> </a></li>
72: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">2.9</span> </a></li>
73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.10</span> </a></li>
74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.11</span> </a></li>
75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.12</span> </a></li>
76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.13</span> </a></li>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.14</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.15</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.16</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.17</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.18</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.19</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.20</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.21</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.22</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.23</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.24</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.25</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.26</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.27</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.28</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.29</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.30</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.31</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.32</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.33</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.34</span> </a></li>
98: </ul></li>
99: </ul>
100: </nav>
101: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
102: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
103: <pre><code>Debug.SetAIName("base-2")
104:
105: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
106:
107: Debug.SetPlayerInfo(0,8000,0,0)
108: Debug.SetPlayerInfo(1,8000,0,0)
109:
110:
111: -----------------
112:
113:
114: -----------------
115:
116:
117: -----------------
118:
119: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
120: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
121: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
122: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
123:
124: -----------------
125:
126:
127: -----------------
128:
129:
130: -----------------
131:
132:
133: Debug.ReloadFieldEnd()
134: aux.BeginPuzzle()
135: </code></pre>
136: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
137: <pre><code>Debug.SetAIName("base-2")
138:
139: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
140:
141: Debug.SetPlayerInfo(0,8000,0,0)
142: Debug.SetPlayerInfo(1,8000,0,0)
143:
144: -----------------
145:
146: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
147: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
148:
149: -----------------
150:
151: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
152:
153: -----------------
154:
155: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
156:
157: -----------------
158:
159: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
160:
161: -----------------
162:
163: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
164:
165: -----------------
166:
167: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
168:
169: Debug.ReloadFieldEnd()
170: aux.BeginPuzzle()
171: </code></pre>
172: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
173: <pre><code>Debug.SetAIName("base-2")
174:
175: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
176:
177: Debug.SetPlayerInfo(0,8000,0,0)
178: Debug.SetPlayerInfo(1,8000,0,0)
179:
180: -----------------
181:
182: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
183: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
184: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
185: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
186: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
187: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
188:
189: -----------------
190:
191: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
192:
193: -----------------
194:
195:
196: -----------------
197:
198:
199: -----------------
200:
201:
202: -----------------
203:
204:
205: Debug.ReloadFieldEnd()
206: aux.BeginPuzzle()
207: </code></pre>
208: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
209: <pre><code>Debug.SetAIName("base-2")
210:
211: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
212:
213: Debug.SetPlayerInfo(0,8000,0,0)
214: Debug.SetPlayerInfo(1,8000,0,0)
215:
216: -----------------
217:
218: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
219: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
222:
223: -----------------
224:
225:
226: -----------------
227:
228:
229: -----------------
230:
231:
232: -----------------
233:
234:
235: -----------------
236:
237:
238: Debug.ReloadFieldEnd()
239: aux.BeginPuzzle()
240: </code></pre>
241: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
242: <pre><code>Debug.SetAIName("base-2")
243:
244: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
245:
246: Debug.SetPlayerInfo(0,8000,0,0)
247: Debug.SetPlayerInfo(1,8000,0,0)
248:
249: -----------------
250:
251: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
252: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
253: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
254: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255:
256: -----------------
257:
258:
259: -----------------
260:
261:
262: -----------------
263:
264:
265: -----------------
266:
267:
268: -----------------
269:
270:
271: Debug.ReloadFieldEnd()
272: aux.BeginPuzzle()
273: </code></pre>
274: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
275: <pre><code>Debug.SetAIName("base-2")
276:
277: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
278:
279: Debug.SetPlayerInfo(0,8000,0,0)
280: Debug.SetPlayerInfo(1,8000,0,0)
281:
282: -----------------
283:
284: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
285: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
286: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
287: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
288: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
289: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
290: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
291: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
292: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
293: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
295: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
296:
297: -----------------
298:
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314: </code></pre>
315: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
316: <pre><code>Debug.SetAIName("base-2")
317:
318: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
319:
320: Debug.SetPlayerInfo(0,8000,0,0)
321: Debug.SetPlayerInfo(1,8000,0,0)
322:
323: -----------------
324:
325: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
326: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
327: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
328:
329: -----------------
330:
331:
332: -----------------
333:
334: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
335: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
336:
337: -----------------
338:
339:
340: -----------------
341:
342:
343: -----------------
344:
345:
346: Debug.ReloadFieldEnd()
347: --~ aux.BeginPuzzle()
348: </code></pre>
349: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
350: <pre><code>Debug.SetAIName("base-2")
351:
352: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
353:
354: Debug.SetPlayerInfo(0,8000,0,0)
355: Debug.SetPlayerInfo(1,8000,0,0)
356:
357: -----------------
358:
359: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
360: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
361: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
362:
363: -----------------
364:
365: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
366:
367: -----------------
368:
369:
370: -----------------
371:
372:
373: -----------------
374:
375:
376: -----------------
377:
378:
379: Debug.ReloadFieldEnd()
380: aux.BeginPuzzle()
381: </code></pre>
382: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
383: <pre><code>Debug.SetAIName("base-2")
384:
385: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
386:
387: Debug.SetPlayerInfo(0,8000,0,0)
388: Debug.SetPlayerInfo(1,8000,0,0)
389:
390: -----------------
391:
392: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
393:
394: -----------------
395:
396:
397: -----------------
398:
399: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
400: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
401:
402: -----------------
403:
404: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
405: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
406:
407: -----------------
408:
409:
410: -----------------
411:
412: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
413:
414: Debug.ReloadFieldEnd()
415: aux.BeginPuzzle()
416: </code></pre>
417: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
418: <pre><code>Debug.SetAIName("base-2")
419:
420: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
421:
422: Debug.SetPlayerInfo(0,8000,0,0)
423: Debug.SetPlayerInfo(1,8000,0,0)
424:
425: -----------------
426:
427: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
428: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
429: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
430:
431: -----------------
432:
433:
434: -----------------
435:
436:
437: -----------------
438:
439:
440: -----------------
441:
442:
443: -----------------
444:
445: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
446:
447: Debug.ReloadFieldEnd()
448: aux.BeginPuzzle()
449: </code></pre>
450: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
451: <pre><code>Debug.SetAIName("base-2")
452:
453: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
454:
455: Debug.SetPlayerInfo(0,8000,0,0)
456: Debug.SetPlayerInfo(1,8000,0,0)
457:
458: -----------------
459:
460:
461: -----------------
462:
463:
464: -----------------
465:
466: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
467: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
468:
469: -----------------
470:
471:
472: -----------------
473:
474:
475: -----------------
476:
477: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
478: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
479: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
480:
481: Debug.ReloadFieldEnd()
482: aux.BeginPuzzle()
483: </code></pre>
484: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
485: <pre><code>Debug.SetAIName("base-2")
486:
487: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
488:
489: Debug.SetPlayerInfo(0,8000,0,0)
490: Debug.SetPlayerInfo(1,8000,0,0)
491:
492: -----------------
493:
494:
495: -----------------
496:
497:
498: -----------------
499:
500: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
501: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
502: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
503:
504: -----------------
505:
506:
507: -----------------
508:
509:
510: -----------------
511:
512:
513: Debug.ReloadFieldEnd()
514: aux.BeginPuzzle()
515: </code></pre>
516: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
517: <pre><code>Debug.SetAIName("base-2")
518:
519: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
520:
521: Debug.SetPlayerInfo(0,8000,0,0)
522: Debug.SetPlayerInfo(1,8000,0,0)
523:
524: -----------------
525:
526:
527: -----------------
528:
529:
530: -----------------
531:
532: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
533: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
534: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
535: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
536:
537: -----------------
538:
539: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
540:
541: -----------------
542:
543:
544: -----------------
545:
546:
547: Debug.ReloadFieldEnd()
548: --~ aux.BeginPuzzle()
549: </code></pre>
550: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
551: <pre><code>Debug.SetAIName("base-2")
552:
553: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
554:
555: Debug.SetPlayerInfo(0,8000,0,0)
556: Debug.SetPlayerInfo(1,8000,0,0)
557:
558: -----------------
559:
560:
561: -----------------
562:
563:
564: -----------------
565:
566: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
567: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
568:
569: -----------------
570:
571:
572: -----------------
573:
574:
575: -----------------
576:
577:
578: Debug.ReloadFieldEnd()
579: --~ aux.BeginPuzzle()
580: </code></pre>
581: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
582: <pre><code>Debug.SetAIName("base-2")
583:
584: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
585:
586: Debug.SetPlayerInfo(0,800,0,0)
587: Debug.SetPlayerInfo(1,8000,0,0)
588:
589: -----------------
590:
591:
592: -----------------
593:
594:
595: -----------------
596:
597: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
598: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
599:
600: -----------------
601:
602:
603: -----------------
604:
605:
606: -----------------
607:
608: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
609: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
610:
611: Debug.ReloadFieldEnd()
612: aux.BeginPuzzle()
613: </code></pre>
614: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
615: <pre><code>Debug.SetAIName("base-2")
616:
617: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
618:
619: Debug.SetPlayerInfo(0,8000,0,0)
620: Debug.SetPlayerInfo(1,8000,0,0)
621:
622: -----------------
623:
624:
625: -----------------
626:
627:
628: -----------------
629:
630: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
631: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
632: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
633:
634: -----------------
635:
636:
637: -----------------
638:
639:
640: -----------------
641:
642: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646: </code></pre>
647: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
648: <pre><code>Debug.SetAIName("base-2")
649:
650: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
651:
652: Debug.SetPlayerInfo(0,8000,0,0)
653: Debug.SetPlayerInfo(1,8000,0,0)
654:
655: -----------------
656:
657:
658: -----------------
659:
660:
661: -----------------
662:
663: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
664: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
665:
666: -----------------
667:
668:
669: -----------------
670:
671:
672: -----------------
673:
674:
675: Debug.ReloadFieldEnd()
676: aux.BeginPuzzle()
677: </code></pre>
678: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
679: <pre><code>Debug.SetAIName("base-2")
680:
681: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
682:
683: Debug.SetPlayerInfo(0,8000,0,0)
684: Debug.SetPlayerInfo(1,8000,0,0)
685:
686: -----------------
687:
688:
689: -----------------
690:
691:
692: -----------------
693:
694: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
695:
696: -----------------
697:
698: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
706:
707: Debug.ReloadFieldEnd()
708: aux.BeginPuzzle()
709: </code></pre>
710: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
711: <pre><code>Debug.SetAIName("base-2")
712:
713: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
714:
715: Debug.SetPlayerInfo(0,8000,0,0)
716: Debug.SetPlayerInfo(1,8000,0,0)
717:
718: -----------------
719:
720: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
721: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
722:
723: -----------------
724:
725:
726: -----------------
727:
728: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
729: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
730: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
731: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
732:
733: -----------------
734:
735:
736: -----------------
737:
738:
739: -----------------
740:
741: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
742:
743: Debug.ReloadFieldEnd()
744: aux.BeginPuzzle()
745: </code></pre>
746: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
747: <pre><code>Debug.SetAIName("base-2")
748:
749: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
750:
751: Debug.SetPlayerInfo(0,8000,0,0)
752: Debug.SetPlayerInfo(1,8000,0,0)
753:
754: -----------------
755:
756:
757: -----------------
758:
759:
760: -----------------
761:
762: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
763: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
764: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
765: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
766:
767: -----------------
768:
769:
770: -----------------
771:
772:
773: -----------------
774:
775:
776: Debug.ReloadFieldEnd()
777: aux.BeginPuzzle()
778: </code></pre>
779: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
780: <pre><code>Debug.SetAIName("base-2")
781:
782: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
783:
784: Debug.SetPlayerInfo(0,8000,0,0)
785: Debug.SetPlayerInfo(1,8000,0,0)
786:
787: -----------------
788:
789: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
790:
791: -----------------
792:
793: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
794:
795: -----------------
796:
797: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
798: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
799: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
800: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
801:
802: -----------------
803:
804:
805: -----------------
806:
807:
808: -----------------
809:
810:
811: Debug.ReloadFieldEnd()
812: aux.BeginPuzzle()
813: </code></pre>
814: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
815: <pre><code>Debug.SetAIName("base-2")
816:
817: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
818:
819: Debug.SetPlayerInfo(0,8000,0,0)
820: Debug.SetPlayerInfo(1,8000,0,0)
821:
822: -----------------
823:
824: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
825: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
826:
827: -----------------
828:
829:
830: -----------------
831:
832: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
833: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
834:
835: -----------------
836:
837:
838: -----------------
839:
840:
841: -----------------
842:
843:
844: Debug.ReloadFieldEnd()
845: aux.BeginPuzzle()
846: </code></pre>
847: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
848: <pre><code>Debug.SetAIName("base-2")
849:
850: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
851:
852: Debug.SetPlayerInfo(0,8000,0,0)
853: Debug.SetPlayerInfo(1,8000,0,0)
854:
855: -----------------
856:
857: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
858: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
859:
860: -----------------
861:
862:
863: -----------------
864:
865: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
866:
867: -----------------
868:
869:
870: -----------------
871:
872:
873: -----------------
874:
875:
876: Debug.ReloadFieldEnd()
877: aux.BeginPuzzle()
878: </code></pre>
879: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
880: <pre><code>Debug.SetAIName("base-2")
881:
33815cbbad 2023-10-08 882: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
883:
884: Debug.SetPlayerInfo(0,8000,0,0)
885: Debug.SetPlayerInfo(1,8000,0,0)
886:
887: -----------------
888:
889:
890: -----------------
891:
892:
893: -----------------
894:
895: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
896:
897: -----------------
898:
899:
900: -----------------
901:
902:
903: -----------------
904:
905: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
906:
907: Debug.ReloadFieldEnd()
33815cbbad 2023-10-08 908: aux.BeginPuzzle()
909: </code></pre>
910: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
911: <h2 data-number="2.1" id="section-24"><span class="header-section-number">2.1</span> </h2>
912: <p>应该不能发动加速同调星尘龙。</p>
913: <pre><code>Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920:
921: -----------------
922:
923: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
924: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
925:
926: -----------------
927:
928: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
929: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
930:
931: -----------------
932:
933: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
934: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
935: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
936:
937: -----------------
938:
939:
940: -----------------
941:
942:
943: -----------------
944:
945: Debug.ReloadFieldEnd()
946: aux.BeginPuzzle()
947: </code></pre>
948: <h2 data-number="2.2" id="section-25"><span class="header-section-number">2.2</span> </h2>
949: <p>应该不能特召火焰手。</p>
950: <pre><code>Debug.SetAIName("base-2")
951:
952: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
953:
954: Debug.SetPlayerInfo(0,8000,0,0)
955: Debug.SetPlayerInfo(1,8000,0,0)
956:
957:
958: -----------------
959:
960:
961: -----------------
962:
963:
964: -----------------
965:
966: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
967: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
968:
969: -----------------
970:
971: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
972:
973: -----------------
974:
975:
976: -----------------
977:
978: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
979: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
980: Debug.ReloadFieldEnd()
981: aux.BeginPuzzle()
982: </code></pre>
983: <h2 data-number="2.3" id="section-26"><span class="header-section-number">2.3</span> </h2>
984: <p>应该可以发动痛苦伯劳效果。</p>
985: <pre><code>Debug.SetAIName("base-2")
986:
987: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
988:
989: Debug.SetPlayerInfo(0,8000,0,0)
990: Debug.SetPlayerInfo(1,8000,0,0)
991:
992:
993: -----------------
994:
995: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
996:
997: -----------------
998:
999:
1000: -----------------
1001:
1002: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1003: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1004: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1005:
1006: -----------------
1007:
1008:
1009: -----------------
1010:
1011:
1012: -----------------
1013:
1014: Debug.ReloadFieldEnd()
1015: aux.BeginPuzzle()
1016: </code></pre>
1017: <h2 data-number="2.4" id="section-27"><span class="header-section-number">2.4</span> </h2>
1018: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1019: <pre><code>Debug.SetAIName("base-2")
1020:
1021: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1022:
1023: Debug.SetPlayerInfo(0,8000,0,0)
1024: Debug.SetPlayerInfo(1,8000,0,0)
1025:
1026:
1027: -----------------
1028:
1029:
1030: -----------------
1031:
1032:
1033: -----------------
1034:
1035: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1036: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1037:
1038: -----------------
1039:
1040:
1041: -----------------
1042:
1043:
1044: -----------------
1045:
1046: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1047: Debug.ReloadFieldEnd()
1048: aux.BeginPuzzle()
1049: </code></pre>
1050: <h2 data-number="2.5" id="section-28"><span class="header-section-number">2.5</span> </h2>
1051: <p>应该可以把连接 3 吹回去。</p>
1052: <pre><code>Debug.SetAIName("base-2")
1053:
1054: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1055:
1056: Debug.SetPlayerInfo(0,8000,0,0)
1057: Debug.SetPlayerInfo(1,8000,0,0)
1058:
1059:
1060: -----------------
1061:
1062: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1063:
1064: -----------------
1065:
1066: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1067:
1068: -----------------
1069:
1070: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1071: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1072: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1073:
1074: -----------------
1075:
1076: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1077:
1078: -----------------
1079:
1080:
1081: -----------------
1082:
1083: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1084: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1085:
1086: Debug.ReloadFieldEnd()
1087: aux.BeginPuzzle()
1088: </code></pre>
1089: <h2 data-number="2.6" id="section-29"><span class="header-section-number">2.6</span> </h2>
1090: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1091: <pre><code>Debug.SetAIName("base-2")
1092:
1093: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1094:
1095: Debug.SetPlayerInfo(0,8000,0,0)
1096: Debug.SetPlayerInfo(1,8000,0,0)
1097:
1098:
1099: -----------------
1100:
1101:
1102: -----------------
1103:
1104:
1105: -----------------
1106:
1107: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1108: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1109: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1110: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1111:
1112: -----------------
1113:
1114:
1115: -----------------
1116:
1117:
1118: -----------------
1119:
1120: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1121: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1122: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1123:
1124: Debug.ReloadFieldEnd()
1125: aux.BeginPuzzle()
1126: </code></pre>
1127: <h2 data-number="2.7" id="section-30"><span class="header-section-number">2.7</span> </h2>
1128: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1129: <pre><code>Debug.SetAIName("base-2")
1130:
1131: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1132:
1133: Debug.SetPlayerInfo(0,8000,0,0)
1134: Debug.SetPlayerInfo(1,8000,0,0)
1135:
1136:
1137: -----------------
1138:
1139: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1140: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1141: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1142: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1143: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1144: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1145: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1146: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1147:
1148: -----------------
1149:
1150:
1151: -----------------
1152:
1153: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1154:
1155: -----------------
1156:
1157:
1158: -----------------
1159:
1160:
1161: -----------------
1162:
1163:
1164: Debug.ReloadFieldEnd()
1165: aux.BeginPuzzle()
1166: </code></pre>
1167: <h2 data-number="2.8" id="section-31"><span class="header-section-number">2.8</span> </h2>
1168: <p>应该可以发动反骨王的效果。</p>
1169: <pre><code>Debug.SetAIName("base-2")
1170:
1171: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1172:
1173: Debug.SetPlayerInfo(0,8000,0,0)
1174: Debug.SetPlayerInfo(1,8000,0,0)
1175:
1176:
1177: -----------------
1178:
1179: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1180: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1181:
1182: -----------------
1183:
1184: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1185:
1186: -----------------
1187:
1188: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1189: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1190:
1191: -----------------
1192:
1193:
1194: -----------------
1195:
1196:
1197: -----------------
1198:
1199:
1200: Debug.ReloadFieldEnd()
1201: aux.BeginPuzzle()
1202: </code></pre>
1203: <h2 data-number="2.9" id="section-32"><span class="header-section-number">2.9</span> </h2>
1204: <p>应该否定企鹅会被永恒混沌限制。</p>
1205: <pre><code>Debug.SetAIName("base-2")
1206:
1207: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1208:
1209: Debug.SetPlayerInfo(0,8000,0,0)
1210: Debug.SetPlayerInfo(1,8000,0,0)
1211:
1212:
1213: -----------------
1214:
1215: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1216: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1217: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1218: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1219:
1220: -----------------
1221:
1222:
1223: -----------------
1224:
1225: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1226: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1227:
1228: -----------------
1229:
1230:
1231: -----------------
1232:
1233:
1234: -----------------
1235:
1236: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1237:
1238: Debug.ReloadFieldEnd()
1239: aux.BeginPuzzle()
1240: </code></pre>
1241: <h2 data-number="2.10" id="section-33"><span class="header-section-number">2.10</span> </h2>
1242: <p>应该可以特召海神。</p>
1243: <pre><code>Debug.SetAIName("base-2")
1244:
1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1246:
1247: Debug.SetPlayerInfo(0,8000,0,0)
1248: Debug.SetPlayerInfo(1,8000,0,0)
1249:
1250:
1251: -----------------
1252:
1253: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1254:
1255: -----------------
1256:
1257: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1258:
1259: -----------------
1260:
1261:
1262: -----------------
1263:
1264:
1265: -----------------
1266:
1267:
1268: -----------------
1269:
1270: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1271: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1272:
1273: Debug.ReloadFieldEnd()
1274: aux.BeginPuzzle()
1275: </code></pre>
1276: <h2 data-number="2.11" id="section-34"><span class="header-section-number">2.11</span> </h2>
1277: <p>应该仇恨裂缝可以发动。</p>
1278: <pre><code>Debug.SetAIName("base-2")
1279:
1280: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1281:
1282: Debug.SetPlayerInfo(0,8000,0,0)
1283: Debug.SetPlayerInfo(1,8000,0,0)
1284:
1285:
1286: -----------------
1287:
1288:
1289: -----------------
1290:
1291:
1292: -----------------
1293:
1294: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1295:
1296: -----------------
1297:
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1305: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1306:
1307: Debug.ReloadFieldEnd()
1308: aux.BeginPuzzle()
1309: </code></pre>
1310: <h2 data-number="2.12" id="section-35"><span class="header-section-number">2.12</span> </h2>
1311: <p>锈龙不应该被召唤兽除外。</p>
1312: <pre><code>Debug.SetAIName("base-2")
1313:
1314: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1315:
1316: Debug.SetPlayerInfo(0,8000,0,0)
1317: Debug.SetPlayerInfo(1,8000,0,0)
1318:
1319:
1320: -----------------
1321:
1322: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1323: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1324: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1325: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1326:
1327: -----------------
1328:
1329:
1330: -----------------
1331:
1332: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1333:
1334: -----------------
1335:
1336:
1337: -----------------
1338:
1339:
1340: -----------------
1341:
1342:
1343: Debug.ReloadFieldEnd()
1344: aux.BeginPuzzle()
1345: </code></pre>
1346: <h2 data-number="2.13" id="section-36"><span class="header-section-number">2.13</span> </h2>
1347: <p>应该能特召冰水。</p>
1348: <pre><code>Debug.SetAIName("base-2")
1349:
1350: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1351:
1352: Debug.SetPlayerInfo(0,8000,0,0)
1353: Debug.SetPlayerInfo(1,8000,0,0)
1354:
1355:
1356: -----------------
1357:
1358:
1359: -----------------
1360:
1361: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1362:
1363: -----------------
1364:
1365: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1366: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1367:
1368: -----------------
1369:
1370:
1371: -----------------
1372:
1373:
1374: -----------------
1375:
1376: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1377:
1378: Debug.ReloadFieldEnd()
1379: aux.BeginPuzzle()
1380: </code></pre>
1381: <h2 data-number="2.14" id="section-37"><span class="header-section-number">2.14</span> </h2>
1382: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1383: <pre><code>Debug.SetAIName("AI")
1384: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1385: Debug.SetPlayerInfo(0,8000,0,0)
1386: Debug.SetPlayerInfo(1,8000,0,0)
1387:
1388: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1389:
1390: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1391: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1392:
1393: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1394: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1395:
1396: Debug.ReloadFieldEnd()
1397: aux.BeginPuzzle()
1398: </code></pre>
1399: <h2 data-number="2.15" id="section-38"><span class="header-section-number">2.15</span> </h2>
1400: <p>应该喷气龙不能特召。</p>
1401: <pre><code>Debug.SetAIName("AI")
1402: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1403: Debug.SetPlayerInfo(0,8000,0,0)
1404: Debug.SetPlayerInfo(1,8000,0,0)
1405:
1406: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1407:
1408: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1409:
1410: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1411: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1412:
1413: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1414:
1415: Debug.ReloadFieldEnd()
1416: aux.BeginPuzzle()
1417: </code></pre>
1418: <h2 data-number="2.16" id="section-39"><span class="header-section-number">2.16</span> </h2>
1419: <p>应该不能发动简易融合。</p>
1420: <pre><code>Debug.SetAIName("base-2")
1421:
1422: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1423:
1424: Debug.SetPlayerInfo(0,1400,0,0)
1425: Debug.SetPlayerInfo(1,8000,0,0)
1426:
1427: -----------------
1428:
1429: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1430: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1431:
1432: -----------------
1433:
1434: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1435:
1436: -----------------
1437:
1438:
1439: -----------------
1440:
1441:
1442: -----------------
1443:
1444:
1445: -----------------
1446:
1447:
1448: Debug.ReloadFieldEnd()
1449: aux.BeginPuzzle()
1450: </code></pre>
1451: <h2 data-number="2.17" id="section-40"><span class="header-section-number">2.17</span> </h2>
1452: <p>应该不能羽衣精效果。</p>
1453: <pre><code>Debug.SetAIName("base-2")
1454:
1455: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1456:
1457: Debug.SetPlayerInfo(0,8000,0,0)
1458: Debug.SetPlayerInfo(1,8000,0,0)
1459:
1460: -----------------
1461:
1462: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1463: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1464: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1465:
1466: -----------------
1467:
1468:
1469: -----------------
1470:
1471: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1472:
1473: -----------------
1474:
1475:
1476: -----------------
1477:
1478:
1479: -----------------
1480:
1481:
1482: Debug.ReloadFieldEnd()
1483: aux.BeginPuzzle()
1484: </code></pre>
1485: <h2 data-number="2.18" id="section-41"><span class="header-section-number">2.18</span> </h2>
1486: <p>应该不能以被无效的双龙为代价。</p>
1487: <pre><code>Debug.SetAIName("base-2")
1488:
1489: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1490:
1491: Debug.SetPlayerInfo(0,8000,0,0)
1492: Debug.SetPlayerInfo(1,8000,0,0)
1493:
1494: -----------------
1495:
1496:
1497: -----------------
1498:
1499:
1500: -----------------
1501:
1502: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1503: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1504:
1505: -----------------
1506:
1507:
1508: -----------------
1509:
1510:
1511: -----------------
1512:
1513: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1514:
1515: Debug.ReloadFieldEnd()
1516: aux.BeginPuzzle()
1517: </code></pre>
1518: <h2 data-number="2.19" id="section-42"><span class="header-section-number">2.19</span> </h2>
1519: <p>应该不能以技能抽取为代价。</p>
1520: <pre><code>Debug.SetAIName("base-2")
1521:
1522: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1523:
1524: Debug.SetPlayerInfo(0,8000,0,0)
1525: Debug.SetPlayerInfo(1,8000,0,0)
1526:
1527: -----------------
1528:
1529:
1530: -----------------
1531:
1532:
1533: -----------------
1534:
1535: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1536: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1537:
1538: -----------------
1539:
1540:
1541: -----------------
1542:
1543:
1544: -----------------
1545:
1546: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1547:
1548: Debug.ReloadFieldEnd()
1549: aux.BeginPuzzle()
1550: </code></pre>
1551: <h2 data-number="2.20" id="section-43"><span class="header-section-number">2.20</span> </h2>
1552: <p>应该不能发动超银河。</p>
1553: <pre><code>Debug.SetAIName("base-2")
1554:
1555: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1556:
1557: Debug.SetPlayerInfo(0,8000,0,0)
1558: Debug.SetPlayerInfo(1,8000,0,0)
1559:
1560: -----------------
1561:
1562: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1563: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1564:
1565: -----------------
1566:
1567:
1568: -----------------
1569:
1570: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1571:
1572: -----------------
1573:
1574:
1575: -----------------
1576:
1577:
1578: -----------------
1579:
1580: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1581:
1582: Debug.ReloadFieldEnd()
1583: aux.BeginPuzzle()
1584: </code></pre>
1585: <h2 data-number="2.21" id="section-44"><span class="header-section-number">2.21</span> </h2>
1586: <p>应该不能发动六武众效果。</p>
1587: <pre><code>Debug.SetAIName("base-2")
1588:
1589: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1590:
1591: Debug.SetPlayerInfo(0,8000,0,0)
1592: Debug.SetPlayerInfo(1,8000,0,0)
1593:
1594: -----------------
1595:
1596:
1597: -----------------
1598:
1599:
1600: -----------------
1601:
1602: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1603: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1604: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1605: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1606:
1607: -----------------
1608:
1609:
1610: -----------------
1611:
1612:
1613: -----------------
1614:
1615:
1616: Debug.ReloadFieldEnd()
1617: aux.BeginPuzzle()
1618: </code></pre>
1619: <h2 data-number="2.22" id="section-45"><span class="header-section-number">2.22</span> </h2>
1620: <p>应该可以发动新宇融合。</p>
1621: <pre><code>Debug.SetAIName("base-2")
1622:
1623: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1624:
1625: Debug.SetPlayerInfo(0,8000,0,0)
1626: Debug.SetPlayerInfo(1,8000,0,0)
1627:
1628: -----------------
1629:
1630:
1631: -----------------
1632:
1633: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1634:
1635: -----------------
1636:
1637: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1638: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1639: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1640:
1641: -----------------
1642:
1643:
1644: -----------------
1645:
1646:
1647: -----------------
1648:
1649:
1650: Debug.ReloadFieldEnd()
1651: aux.BeginPuzzle()
1652: </code></pre>
1653: <h2 data-number="2.23" id="section-46"><span class="header-section-number">2.23</span> </h2>
1654: <p>应该对方恢复 1800 基本分。</p>
1655: <pre><code>Debug.SetAIName("base-2")
1656:
1657: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1658:
1659: Debug.SetPlayerInfo(0,8000,0,0)
1660: Debug.SetPlayerInfo(1,8000,0,0)
1661:
1662: -----------------
1663:
1664:
1665: -----------------
1666:
1667:
1668: -----------------
1669:
1670: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1671: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1672: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1673: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1674: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1675:
1676: -----------------
1677:
1678: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1679:
1680: -----------------
1681:
1682:
1683: -----------------
1684:
1685: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1686: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
1687: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1688:
1689: Debug.ReloadFieldEnd()
1690: aux.BeginPuzzle()
1691: </code></pre>
1692: <h2 data-number="2.24" id="section-47"><span class="header-section-number">2.24</span> </h2>
1693: <p>应该不是1000伤害。</p>
1694: <pre><code>Debug.SetAIName("base-2")
1695:
1696: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1697:
1698: Debug.SetPlayerInfo(0,800,0,0)
1699: Debug.SetPlayerInfo(1,8000,0,0)
1700:
1701: -----------------
1702:
1703:
1704: -----------------
1705:
1706:
1707: -----------------
1708:
1709: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1710: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1711:
1712: -----------------
1713:
1714:
1715: -----------------
1716:
1717:
1718: -----------------
1719:
1720: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
1721: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1722:
1723: Debug.ReloadFieldEnd()
1724: aux.BeginPuzzle()
1725: </code></pre>
1726: <h2 data-number="2.25" id="section-48"><span class="header-section-number">2.25</span> </h2>
1727: <p>应该我方不受伤害。</p>
1728: <pre><code>Debug.SetAIName("base-2")
1729:
1730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1731:
1732: Debug.SetPlayerInfo(0,8000,0,0)
1733: Debug.SetPlayerInfo(1,8000,0,0)
1734:
1735: -----------------
1736:
1737:
1738: -----------------
1739:
1740:
1741: -----------------
1742:
1743: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1744: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1745: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1746: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1747:
1748: -----------------
1749:
1750:
1751: -----------------
1752:
1753:
1754: -----------------
1755:
1756: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1757:
1758: Debug.ReloadFieldEnd()
1759: aux.BeginPuzzle()
1760: </code></pre>
1761: <h2 data-number="2.26" id="section-49"><span class="header-section-number">2.26</span> </h2>
1762: <p>应该衍生物不被破坏。</p>
1763: <pre><code>Debug.SetAIName("base-2")
1764:
1765: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1766:
1767: Debug.SetPlayerInfo(0,8000,0,0)
1768: Debug.SetPlayerInfo(1,8000,0,0)
1769:
1770: -----------------
1771:
1772:
1773: -----------------
1774:
1775:
1776: -----------------
1777:
1778: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1779: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1780: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1781: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1782: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1783:
1784: -----------------
1785:
1786:
1787: -----------------
1788:
1789:
1790: -----------------
1791:
1792:
1793: Debug.ReloadFieldEnd()
1794: aux.BeginPuzzle()
1795: </code></pre>
1796: <h2 data-number="2.27" id="section-50"><span class="header-section-number">2.27</span> </h2>
1797: <p>应该有一次特召机会。</p>
1798: <pre><code>Debug.SetAIName("base-2")
1799:
1800: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1801:
1802: Debug.SetPlayerInfo(0,8000,0,0)
1803: Debug.SetPlayerInfo(1,8000,0,0)
1804:
1805: -----------------
1806:
1807: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1808: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1809: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1810:
1811: -----------------
1812:
1813: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1814: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1815:
1816: -----------------
1817:
1818: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1819: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1820:
1821: -----------------
1822:
1823:
1824: -----------------
1825:
1826:
1827: -----------------
1828:
1829:
1830: Debug.ReloadFieldEnd()
1831: --~ aux.BeginPuzzle()
1832: </code></pre>
1833: <h2 data-number="2.28" id="section-51"><span class="header-section-number">2.28</span> </h2>
1834: <p>应该不回到卡组。</p>
1835: <pre><code>Debug.SetAIName("base-2")
1836:
1837: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1838:
1839: Debug.SetPlayerInfo(0,8000,0,0)
1840: Debug.SetPlayerInfo(1,8000,0,0)
1841:
1842: -----------------
1843:
1844:
1845: -----------------
1846:
1847: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1848:
1849: -----------------
1850:
1851: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1852:
1853: -----------------
1854:
1855:
1856: -----------------
1857:
1858:
1859: -----------------
1860:
1861:
1862: Debug.ReloadFieldEnd()
1863: aux.BeginPuzzle()
1864: </code></pre>
1865: <h2 data-number="2.29" id="section-52"><span class="header-section-number">2.29</span> </h2>
1866: <p>应该要用龙星作为素材。</p>
1867: <pre><code>Debug.SetAIName("base-2")
1868:
1869: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1870:
1871: Debug.SetPlayerInfo(0,8000,0,0)
1872: Debug.SetPlayerInfo(1,8000,0,0)
1873:
1874: -----------------
1875:
1876: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1877:
1878: -----------------
1879:
1880: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1881:
1882: -----------------
1883:
1884: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1885: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1886: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
1887: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
1888:
1889: -----------------
1890:
1891:
1892: -----------------
1893:
1894:
1895: -----------------
1896:
1897:
1898: Debug.ReloadFieldEnd()
1899: aux.BeginPuzzle()
1900: </code></pre>
1901: <h2 data-number="2.30" id="section-53"><span class="header-section-number">2.30</span> </h2>
1902: <p>应该不能召唤魔王。</p>
1903: <pre><code>Debug.SetAIName("base-2")
1904:
1905: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1906:
1907: Debug.SetPlayerInfo(0,8000,0,0)
1908: Debug.SetPlayerInfo(1,8000,0,0)
1909:
1910: -----------------
1911:
1912: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1913: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1914:
1915: -----------------
1916:
1917:
1918: -----------------
1919:
1920: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1921: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1922:
1923: -----------------
1924:
1925:
1926: -----------------
1927:
1928:
1929: -----------------
1930:
1931: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1932:
1933: Debug.ReloadFieldEnd()
1934: aux.BeginPuzzle()
1935: </code></pre>
1936: <h2 data-number="2.31" id="section-54"><span class="header-section-number">2.31</span> </h2>
1937: <p>应该不能特召野鸭。</p>
1938: <pre><code>Debug.SetAIName("base-2")
1939:
1940: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1941:
1942: Debug.SetPlayerInfo(0,8000,0,0)
1943: Debug.SetPlayerInfo(1,8000,0,0)
1944:
1945: -----------------
1946:
1947: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1948: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1949: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1950:
1951: -----------------
1952:
1953:
1954: -----------------
1955:
1956:
1957: -----------------
1958:
1959:
1960: -----------------
1961:
1962:
1963: -----------------
1964:
1965: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1966:
1967: Debug.ReloadFieldEnd()
1968: aux.BeginPuzzle()
1969: </code></pre>
1970: <h2 data-number="2.32" id="section-55"><span class="header-section-number">2.32</span> </h2>
1971: <p>应该不能解放古怪恶魔。</p>
1972: <pre><code>Debug.SetAIName("base-2")
1973:
1974: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1975:
1976: Debug.SetPlayerInfo(0,8000,0,0)
1977: Debug.SetPlayerInfo(1,8000,0,0)
1978:
1979: -----------------
1980:
1981: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1982: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1983:
1984: -----------------
1985:
1986:
1987: -----------------
1988:
1989:
1990: -----------------
1991:
1992:
1993: -----------------
1994:
1995:
1996: -----------------
1997:
1998: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1999:
2000: Debug.ReloadFieldEnd()
2001: aux.BeginPuzzle()
2002: </code></pre>
2003: <h2 data-number="2.33" id="section-56"><span class="header-section-number">2.33</span> </h2>
2004: <p>应该能发轰炸龙的效果。</p>
2005: <pre><code>Debug.SetAIName("base-2")
2006:
2007: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2008:
2009: Debug.SetPlayerInfo(0,8000,0,0)
2010: Debug.SetPlayerInfo(1,8000,0,0)
2011:
2012: -----------------
2013:
2014:
2015: -----------------
2016:
2017:
2018: -----------------
2019:
2020: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2021: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2022:
2023: -----------------
2024:
2025:
2026: -----------------
2027:
2028:
2029: -----------------
2030:
2031: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2032: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2033:
2034: Debug.ReloadFieldEnd()
2035: aux.BeginPuzzle()
2036: </code></pre>
2037: <h2 data-number="2.34" id="section-57"><span class="header-section-number">2.34</span> </h2>
2038: <p>应该可以连续攻击。</p>
2039: <pre><code>Debug.SetAIName("base-2")
2040:
2041: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2042:
2043: Debug.SetPlayerInfo(0,8000,0,0)
2044: Debug.SetPlayerInfo(1,8000,0,0)
2045:
2046: -----------------
2047:
2048:
2049: -----------------
2050:
2051: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2052: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2053:
2054: -----------------
2055:
2056: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2057: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2058: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2059: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2060: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2061:
2062: -----------------
2063:
2064: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2065:
2066: -----------------
2067:
2068:
2069: -----------------
2070:
2071: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2072:
2073: Debug.ReloadFieldEnd()
2074: aux.BeginPuzzle()
2075: </code></pre>
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