Lines of
single/简化版_520.lua
from check-in 337fdf50c1
that are changed by the sequence of edits moving toward
check-in cc3e1dd719:
1: --[[message
2: 维护:2024-07-03
3: 简语:棉花第一次做局
4: 标签:#MH-01 #棉花
5: ]]
6: Debug.SetAIName("QQ群181175613")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5)
8: Debug.SetPlayerInfo(0, 100, 0, 0)
9: Debug.SetPlayerInfo(1, 13400, 0, 0)
10: Debug.AddCard(18282103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
11: Debug.AddCard(82888408, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
337fdf50c1 2024-07-04 12: Debug.AddCard(24040093, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
13: Debug.AddCard(82888408, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
14: Debug.AddCard(97439806, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
15: Debug.AddCard(97439806, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
16: Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
17: Debug.AddCard(44155002, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
18: Debug.AddCard(39477584, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
19: Debug.AddCard(54048462, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
20: Debug.AddCard(47395382, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
21: Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
22: Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
23: Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
24: Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
25: Debug.AddCard(72328962, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
26: Debug.AddCard(19439119, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
27: Debug.AddCard(18282103, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
28: Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
29: Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
30: Debug.AddCard(90660762, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
31: Debug.AddCard(19665973, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
32: Debug.AddCard(89631139, 1, 1, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
33: Debug.ReloadFieldEnd("甘纳许")
34: aux.BeginPuzzle(nil, 1)