1: --[[message
2: 一起来我我我
3: ]]
4:
5: --~ 加载残局函数库
6: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
7:
8: Debug.SetAIName("四妹")
9: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
10: Debug.SetPlayerInfo(0,700,0,0)
11: Debug.SetPlayerInfo(1,12200,0,0)
12:
13: Debug.AddCard(14785765,0,0,LOCATION_DECK,0,POS_FACEDOWN)
14: Debug.AddCard(71453557,0,0,LOCATION_DECK,0,POS_FACEDOWN)
15: Debug.AddCard(72355441,0,0,LOCATION_DECK,0,POS_FACEDOWN)
16: Debug.AddCard(90673413,0,0,LOCATION_DECK,0,POS_FACEDOWN)
17: Debug.AddCard(51790181,0,0,LOCATION_DECK,0,POS_FACEDOWN)
18: Debug.AddCard(81816475,0,0,LOCATION_DECK,0,POS_FACEDOWN)
19: Debug.AddCard(12298909,0,0,LOCATION_DECK,0,POS_FACEDOWN)
20: Debug.AddCard(52105192,0,0,LOCATION_DECK,0,POS_FACEDOWN)
21: Debug.AddCard(98494543,0,0,LOCATION_DECK,0,POS_FACEDOWN)
22: Debug.AddCard(26082117,0,0,LOCATION_GRAVE,0,POS_FACEUP)
23: Debug.AddCard(33420078,0,0,LOCATION_GRAVE,0,POS_FACEUP)
24: Debug.AddCard(77334267,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
25: Debug.AddCard(92661479,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
26: Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
27: Debug.AddCard(91949988,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
28: Debug.AddCard(95040215,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
29: Debug.AddCard(65878864,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENSE)
30: Debug.AddCard(61705417,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
31: Debug.AddCard(97077563,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
32: Debug.AddCard(44330098,1,1,LOCATION_HAND,0,POS_FACEDOWN)
33: Debug.AddCard(75652080,1,1,LOCATION_GRAVE,0,POS_FACEUP)
34: Debug.AddCard(34710660,1,1,LOCATION_GRAVE,0,POS_FACEUP)
35: Debug.AddCard(80117527,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
36: Debug.AddCard(1992816,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
37: Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
38: local g1=Debug.AddCard(66235877,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
39: g1:CompleteProcedure()
40: Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
41: Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
42: Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
43: Debug.ReloadFieldEnd()
44: aux.BeginPuzzle()
45:
46: --~ local str = {}
47: --~ local fun = {}
48:
49: --~ local cache_1
50: --~ local cache_2
51:
52: --~ fun["通关邀请"] = function()
53: --~ local effect_1
54: --~ effect_1 = Effect.GlobalEffect()
55: --~ effect_1:SetType(EFFECT_TYPE_FIELD
56: --~ + EFFECT_TYPE_CONTINUOUS)
57: --~ effect_1:SetCode(EVENT_DAMAGE)
58: --~ function cache_1()
59: --~ cache_1 = Duel.GetLP(1)
60: --~ if cache_1 <= 0 then
61: --~ cache_1 = true
62: --~ else
63: --~ cache_1 = false
64: --~ end
65: --~ return cache_1
66: --~ end
67: --~ effect_1:SetCondition(cache_1)
68: --~ function cache_1()
69: --~ Debug.ShowHint("残局群181175613")
70: --~ return
71: --~ end
72: --~ effect_1:SetOperation(cache_1)
73: --~ Duel.RegisterEffect(effect_1
74: --~ , 0)
75: --~ end
76:
77: --~ fun["开局添加手卡"] = function(str_1)
78: --~ local effect_1
79: --~ effect_1 = Effect.GlobalEffect()
80: --~ effect_1:SetType(EFFECT_TYPE_FIELD
81: --~ + EFFECT_TYPE_CONTINUOUS)
82: --~ effect_1:SetCode(EVENT_ADJUST)
83: --~ effect_1:SetCountLimit(1)
84: --~ function cache_1()
85: --~ return true
86: --~ end
87: --~ effect_1:SetCondition(cache_1)
88: --~ function cache_1(effect_event
89: --~ , player_who_activate_the_effect)
90: --~ str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
91: --~ , Card.IsAbleToHand
92: --~ , player_who_activate_the_effect
93: --~ , LOCATION_DECK
94: --~ , 0
95: --~ , str_1
96: --~ , str_1
97: --~ , nil)
98: --~ Duel.SendtoHand(str["玩家选定的卡"]
99: --~ , nil
100: --~ , REASON_RULE)
101: --~ end
102: --~ effect_1:SetOperation(cache_1)
103: --~ Duel.RegisterEffect(effect_1
104: --~ , 0)
105: --~ end
106:
32fa479c6d 2023-06-30 107: --~ fun["通关邀请"]()
32fa479c6d 2023-06-30 108: --~ fun["开局添加手卡"](6)
109: