Lines of
single/简化版_341.lua
from check-in 2e5d219b06
that are changed by the sequence of edits moving toward
check-in 8202836998:
1: --[[message
2: 维护:2024-06-26
2e5d219b06 2024-06-28 3: 简语:1850
2e5d219b06 2024-06-28 4: 标签:#枯岳说书人
5: ]]
6: Debug.SetAIName("QQ群181175613")
7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
8: Debug.SetPlayerInfo(0, 2000, 0, 0)
9: Debug.SetPlayerInfo(1, 13600, 0, 0)
10:
11: --自己的怪兽区
12: --对方的怪兽区
13: Debug.AddCard(95788410, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --兔龙
14: Debug.AddCard(38955728, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --龙核的咒灵者
15: Debug.AddCard(74677426, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --真红眼黑龙
16: Debug.AddCard(31897444, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --冥宫的番人
17: Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙
18: Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼白龙
19: --自己的魔陷区
20: --对方的魔陷区
21: --自己的手卡
22: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖精传姬-辉夜
23: Debug.AddCard(39000945, 0, 0, LOCATION_DECK, 3, POS_FACEUP_ATTACK) --恩底弥翁的皇后
24: --~ Debug.AddCard(62256492,0,0,LOCATION_DECK,4,POS_FACEUP_ATTACK) --凭依觉醒
25: --~ Debug.AddCard(9952083,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) --召唤连锁
26: Debug.AddCard(12289247, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --刻读之魔术士
27: --对方的手卡
28: --自己的墓地
29: Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --黑羽-精锐之泽费洛斯
30: --对方的墓地
31: --自己除外的卡
32: --对方除外的卡
33: --自己的卡组
34: Debug.AddCard(86937530, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-辉夜
35: Debug.AddCard(86937530, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --妖精传姬-辉夜
36: Debug.AddCard(62256492, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --凭依觉醒
37: Debug.AddCard(9952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --召唤连锁
38: Debug.AddCard(39000945, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --恩底弥翁的皇后
39: Debug.AddCard(55623480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --妖精传姬-白雪
40: --对方的卡组
41: Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
42: Debug.AddCard(89631139, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙
43: Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙
44: Debug.AddCard(74677426, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --真红眼黑龙
45: Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者
46: Debug.AddCard(38955728, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --龙核的咒灵者
47: Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙
48: Debug.AddCard(95788410, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --兔龙
49: --自己的额外
50: Debug.AddCard(28776350, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --虚空俏丽魔术师
51: Debug.AddCard(66011101, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.60 刻不知之杜加雷斯
52:
53: Debug.ReloadFieldEnd()
54:
55: aux.BeginPuzzle()