游戏王残局简化版

Annotation For single/在末法时期呼唤爱_001.lua
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Annotation For single/在末法时期呼唤爱_001.lua

Lines of single/在末法时期呼唤爱_001.lua from check-in 2e1c68adad that are changed by the sequence of edits moving toward check-in f7610aeb81:

                         1: --puzzle1
                         2: Debug.SetAIName("在末法时期呼唤爱_001")
                         3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
                         4: Debug.SetPlayerInfo(0,8000,0,0)
                         5: Debug.SetPlayerInfo(1,8000,0,0)
                         6: 
                         7: local m1 = Debug.AddCard(85754829,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
                         8: local m2 = Debug.AddCard(85243784,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                         9: 
                        10: local m3 = Debug.AddCard(16428514,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
                        11: Debug.AddCard(21607304,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
                        12: 
                        13: Debug.AddCard(68001309,1,1,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
                        14: local s1 = Debug.AddCard(40619825,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK)
                        15: local s2 = Debug.AddCard(242146,0,0,LOCATION_SZONE,1,POS_FACEUP_ATTACK)
                        16: local s3 = Debug.AddCard(65993085,0,0,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
                        17: 
                        18: Debug.AddCard(74762582,1,1,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        19: Debug.AddCard(55713623,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK)
                        20: 
                        21: Debug.ReloadFieldEnd()
                        22: aux.BeginPuzzle()
                        23: 
                        24: Debug.PreEquip(s1,m1)
                        25: Debug.PreEquip(s2,m2)
2e1c68adad 2023-07-29   26: Debug.Message(Debug.PreEquip(s3,m3))