游戏王残局简化版

Annotation For single/AlphaKretin_08a_Brillliant.lua
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Annotation For single/AlphaKretin_08a_Brillliant.lua

Lines of single/AlphaKretin_08a_Brillliant.lua from check-in 2dda50004e that are changed by the sequence of edits moving toward check-in 44e5fac0d7:

                         1: --[[message
                         2: How much havoc can 1 Brilliant Fusion cause?
                         3: ]]
2dda50004e 2023-07-24    4: Debug.SetAIName("AlphaKretin")
                         5: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI+DUEL_ATTACK_FIRST_TURN,3)
                         6: 
                         7: Debug.SetPlayerInfo(0,1000,0,0)
                         8: Debug.SetPlayerInfo(1,6100,0,0)
                         9: 
                        10: --AI's field.
                        11: Debug.AddCard(59919307,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --2Back2Front
                        12: Debug.AddCard(47475363,1,1,LOCATION_SZONE,1,POS_FACEDOWN) --Drowning Mother Fucker
                        13: Debug.AddCard(44656491,1,1,LOCATION_SZONE,3,POS_FACEUP) --Messenger of Peace
                        14: --AI's Extra Deck
                        15: 
                        16: --AI’s GY
                        17: Debug.AddCard(13683298,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Thunderclap Skywolf
                        18: 
                        19: --Player's Extra Deck
                        20: Debug.AddCard(3113836,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --GK Seraph
                        21: Debug.AddCard(25862681,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --AFD
                        22: Debug.AddCard(2403771,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Power Tool
                        23: Debug.AddCard(75988594,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Musa-C
                        24: Debug.AddCard(64245689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Meliae of the EARTH
                        25: Debug.AddCard(22653490,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Chidori
                        26: Debug.AddCard(96157835,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Raidraptor Bum Falcon
                        27: 
                        28: --Player's Hand
                        29: Debug.AddCard(7394770,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Brilliant
                        30: Debug.AddCard(91350799,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Cake Owl
                        31: Debug.AddCard(12980373,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Cake Cat
                        32: Debug.AddCard(8233522,0,0,LOCATION_HAND,0,POS_FACEDOWN) --AoJ Banish Handtrap
                        33: 
                        34: --Player's Field
                        35: 
                        36: --Player's Main Deck
                        37: Debug.AddCard(75782277,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Hunting Ground
                        38: Debug.AddCard(11066358,0,0,LOCATION_DECK,0,POS_FACEDOWN) --GalSerp
                        39: Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEDOWN) --GK Lazuli
                        40: Debug.AddCard(52404456,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Cake Postman
                        41: Debug.AddCard(14001430,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Cake Castle
                        42: Debug.AddCard(67441435,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Gulb
                        43: Debug.AddCard(90238142,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Harpie Channeler
                        44: Debug.AddCard(76812113,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Harpie
                        45: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR
                        46: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR
                        47: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR
                        48: 
                        49: 
                        50: 
                        51: --Player's GY
                        52: 
                        53: Debug.ReloadFieldEnd()
                        54: --Below makes it a one turn puzzle.
                        55: aux.BeginPuzzle()
                        56: 
                        57: --LOCATION_DECK
                        58: --LOCATION_SZONE
                        59: --LOCATION_GRAVE
                        60: --LOCATION_HAND
                        61: --LOCATION_MZONE
                        62: --LOCATION_EXTRA
                        63: --LOCATION_REMOVED
                        64: --POS_FACEDOWN
                        65: --POS_FACEDOWN_DEFENSE
                        66: --POS_FACEUP
                        67: --POS_FACEUP_DEFENSE
                        68: --POS_FACEUP_ATTACK
                        69: --Debug.PreEquip(e1,c1)
                        70: --Debug.PreSummon(c,type)
                        71: --Debug.AddCard()
                        72: --aux.BeginPuzzle()