1: --[[message
2: How much havoc can 1 Brilliant Fusion cause?
3: ]]
2dda50004e 2023-07-24 4: Debug.SetAIName("AlphaKretin")
5: Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI+DUEL_ATTACK_FIRST_TURN,3)
6:
7: Debug.SetPlayerInfo(0,1000,0,0)
8: Debug.SetPlayerInfo(1,6100,0,0)
9:
10: --AI's field.
11: Debug.AddCard(59919307,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --2Back2Front
12: Debug.AddCard(47475363,1,1,LOCATION_SZONE,1,POS_FACEDOWN) --Drowning Mother Fucker
13: Debug.AddCard(44656491,1,1,LOCATION_SZONE,3,POS_FACEUP) --Messenger of Peace
14: --AI's Extra Deck
15:
16: --AI’s GY
17: Debug.AddCard(13683298,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Thunderclap Skywolf
18:
19: --Player's Extra Deck
20: Debug.AddCard(3113836,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --GK Seraph
21: Debug.AddCard(25862681,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --AFD
22: Debug.AddCard(2403771,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Power Tool
23: Debug.AddCard(75988594,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Musa-C
24: Debug.AddCard(64245689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Meliae of the EARTH
25: Debug.AddCard(22653490,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Chidori
26: Debug.AddCard(96157835,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Raidraptor Bum Falcon
27:
28: --Player's Hand
29: Debug.AddCard(7394770,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Brilliant
30: Debug.AddCard(91350799,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Cake Owl
31: Debug.AddCard(12980373,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Cake Cat
32: Debug.AddCard(8233522,0,0,LOCATION_HAND,0,POS_FACEDOWN) --AoJ Banish Handtrap
33:
34: --Player's Field
35:
36: --Player's Main Deck
37: Debug.AddCard(75782277,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Hunting Ground
38: Debug.AddCard(11066358,0,0,LOCATION_DECK,0,POS_FACEDOWN) --GalSerp
39: Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEDOWN) --GK Lazuli
40: Debug.AddCard(52404456,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Cake Postman
41: Debug.AddCard(14001430,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Cake Castle
42: Debug.AddCard(67441435,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Gulb
43: Debug.AddCard(90238142,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Harpie Channeler
44: Debug.AddCard(76812113,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Harpie
45: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR
46: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR
47: Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR
48:
49:
50:
51: --Player's GY
52:
53: Debug.ReloadFieldEnd()
54: --Below makes it a one turn puzzle.
55: aux.BeginPuzzle()
56:
57: --LOCATION_DECK
58: --LOCATION_SZONE
59: --LOCATION_GRAVE
60: --LOCATION_HAND
61: --LOCATION_MZONE
62: --LOCATION_EXTRA
63: --LOCATION_REMOVED
64: --POS_FACEDOWN
65: --POS_FACEDOWN_DEFENSE
66: --POS_FACEUP
67: --POS_FACEUP_DEFENSE
68: --POS_FACEUP_ATTACK
69: --Debug.PreEquip(e1,c1)
70: --Debug.PreSummon(c,type)
71: --Debug.AddCard()
72: --aux.BeginPuzzle()