6d182363a9 2023-06-30 1: str = {}
6d182363a9 2023-06-30 2: fun = {}
d95f494908 2023-06-30 3:
d95f494908 2023-06-30 4: str["Debug.ReloadFieldBegin"] = Debug.ReloadFieldBegin
d95f494908 2023-06-30 5:
d95f494908 2023-06-30 6: Debug.ReloadFieldBegin = function(str_1, str_2)
29959a9986 2023-06-30 7: str["不洗牌"] = str_1 & DUEL_PSEUDO_SHUFFLE
4be88097db 2023-07-05 8: str["无BP"] = str_1 & DUEL_ATTACK_FIRST_TURN
bf6cc894c2 2023-06-30 9:
935340b0b8 2023-06-30 10: if str_2 then
935340b0b8 2023-06-30 11: if str_2 == 3 then
36a332440b 2023-06-30 12: str["规则"] = "大师3 "
935340b0b8 2023-06-30 13: elseif str_2 == 4 then
36a332440b 2023-06-30 14: str["规则"] = "新大师 "
8210af4dfb 2023-07-01 15: elseif str_2 == 5 then
8210af4dfb 2023-07-01 16: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 17: end
ab8e787d19 2023-06-30 18: else
36a332440b 2023-06-30 19: str["规则"] = "大师2020 "
935340b0b8 2023-06-30 20: end
2ed229a931 2023-06-30 21: str["Debug.ReloadFieldBegin"](str_1, str_2)
d95f494908 2023-06-30 22: end
d95f494908 2023-06-30 23:
2db39687e5 2023-07-09 24: fun["通关邀请"] = function()
c3f96fe46f 2023-06-29 25: local effect_1
c3f96fe46f 2023-06-29 26: effect_1 = Effect.GlobalEffect()
c3f96fe46f 2023-06-29 27: effect_1:SetType(EFFECT_TYPE_FIELD
c3f96fe46f 2023-06-29 28: + EFFECT_TYPE_CONTINUOUS)
c3f96fe46f 2023-06-29 29: effect_1:SetCode(EVENT_DAMAGE)
c3f96fe46f 2023-06-29 30: function cache_1()
c3f96fe46f 2023-06-29 31: cache_1 = Duel.GetLP(1)
fe3054fa0e 2023-06-29 32: if cache_1 <= 0 then
f11cd095f5 2023-07-08 33:
4b62d7ac4f 2023-07-08 34: if cache_1 < 0 then
4b62d7ac4f 2023-07-08 35: if str_2 then
8ac61f2bc0 2023-07-08 36: Debug.ShowHint(str_2)
b2f344b9fc 2023-07-08 37: end
da250ab414 2023-07-08 38: end
f11cd095f5 2023-07-08 39:
c3f96fe46f 2023-06-29 40: cache_1 = true
c3f96fe46f 2023-06-29 41: else
c3f96fe46f 2023-06-29 42: cache_1 = false
c3f96fe46f 2023-06-29 43: end
c3f96fe46f 2023-06-29 44: return cache_1
c3f96fe46f 2023-06-29 45: end
c3f96fe46f 2023-06-29 46: effect_1:SetCondition(cache_1)
d6c3716877 2023-07-08 47: function cache_1(effect_event
d6c3716877 2023-07-08 48: , player_who_activate_the_effect)
f0ffe5edcc 2023-07-08 49: if str["QB"] then
d6c3716877 2023-07-08 50: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
d6c3716877 2023-07-08 51: card = Duel.CreateToken(player_who_activate_the_effect
d6c3716877 2023-07-08 52: , announce_card)
38c55842f2 2023-07-08 53: cache_1 = Card.IsCode(card, str["QB"])
38c55842f2 2023-07-08 54: if cache_1 then
38c55842f2 2023-07-08 55: else
38c55842f2 2023-07-08 56: Duel.SetLP(0, 0)
38c55842f2 2023-07-08 57: end
d6c3716877 2023-07-08 58: str["QB"] = false
d6c3716877 2023-07-08 59: else
d6c3716877 2023-07-08 60: Debug.ShowHint("残局群181175613")
f0ffe5edcc 2023-07-08 61: end
78d7353d8f 2023-06-29 62: return
78d7353d8f 2023-06-29 63: end
78d7353d8f 2023-06-29 64: effect_1:SetOperation(cache_1)
78d7353d8f 2023-06-29 65:
78d7353d8f 2023-06-29 66: Duel.RegisterEffect(effect_1
78d7353d8f 2023-06-29 67: , 0)
78d7353d8f 2023-06-29 68: end
78d7353d8f 2023-06-29 69:
78d7353d8f 2023-06-29 70: fun["是否效果卡"] = function(card)
d2dde12476 2023-06-29 71:
d2dde12476 2023-06-29 72: cache_1 = Card.IsType(card, TYPE_SPELL)
d2dde12476 2023-06-29 73: cache_2 = Card.IsType(card, TYPE_TRAP)
d2dde12476 2023-06-29 74: cache_3 = Card.IsType(card, TYPE_EFFECT)
d2dde12476 2023-06-29 75:
d2dde12476 2023-06-29 76: if cache_1
d2dde12476 2023-06-29 77: or cache_2
6f3de2e0f3 2023-07-04 78: or cache_3 then
e7130db7c4 2023-06-29 79: return true
e7130db7c4 2023-06-29 80: end
cc327b2c58 2023-07-04 81: cache_1 = Card.IsType(card, TYPE_PENDULUM)
cc327b2c58 2023-07-04 82:
cc327b2c58 2023-07-04 83: if cache_1 then
d8d61432b6 2023-07-04 84: cache_1 = Card.IsCode(card, 28363749)
d8d61432b6 2023-07-04 85: cache_2 = Card.IsCode(card, 19474136)
1d09fc48b2 2023-07-04 86: cache_3 = Card.IsCode(card, 17390179)
1d09fc48b2 2023-07-04 87: cache_4 = Card.IsCode(card, 83980492)
1d09fc48b2 2023-07-04 88: if cache_1
1d09fc48b2 2023-07-04 89: or cache_2
1d09fc48b2 2023-07-04 90: or cache_3
1d09fc48b2 2023-07-04 91: or cache_4 then
5c3d90f056 2023-07-04 92: else
1d09fc48b2 2023-07-04 93: return true
1d09fc48b2 2023-07-04 94: end
cc327b2c58 2023-07-04 95: end
cc327b2c58 2023-07-04 96:
e7130db7c4 2023-06-29 97: return false
e7130db7c4 2023-06-29 98: end
e7130db7c4 2023-06-29 99:
648e2ae3c0 2023-07-08 100: fun["开局说明"] = function()
567a672978 2023-07-01 101: if str["开局说明吗"] == 1 then
7592a88912 2023-07-01 102: return
7592a88912 2023-07-01 103: else
567a672978 2023-07-01 104: str["开局说明吗"] = 1
7592a88912 2023-07-01 105: end
7592a88912 2023-07-01 106:
ff0aefc8cb 2023-06-30 107: cache_1 = 0
0c34cecc84 2023-06-30 108: cache_1 = cache_1 + LOCATION_DECK
0c34cecc84 2023-06-30 109: cache_1 = cache_1 + LOCATION_HAND
0c34cecc84 2023-06-30 110: cache_1 = cache_1 + LOCATION_MZONE
0c34cecc84 2023-06-30 111: cache_1 = cache_1 + LOCATION_SZONE
0c34cecc84 2023-06-30 112: cache_1 = cache_1 + LOCATION_GRAVE
0c34cecc84 2023-06-30 113: cache_1 = cache_1 + LOCATION_REMOVED
0c34cecc84 2023-06-30 114: cache_1 = cache_1 + LOCATION_EXTRA
ff0aefc8cb 2023-06-30 115:
ff0aefc8cb 2023-06-30 116: str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
72f53d3a1a 2023-06-30 117:
4e48d105e5 2023-06-30 118: cache_1 = Duel.GetOverlayGroup(0, LOCATION_MZONE, LOCATION_MZONE)
72f53d3a1a 2023-06-30 119:
4e48d105e5 2023-06-30 120: for k in aux.Next(cache_1) do
4e48d105e5 2023-06-30 121: cache_1 = fun["是否效果卡"](k)
4e48d105e5 2023-06-30 122: if cache_1 then
4e48d105e5 2023-06-30 123: str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + 1
4e48d105e5 2023-06-30 124: end
4e48d105e5 2023-06-30 125: end
06ee05c026 2023-06-30 126:
06ee05c026 2023-06-30 127: str["开局说明"] =""
06ee05c026 2023-06-30 128:
4f50d4f4dc 2023-06-29 129: str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
36a332440b 2023-06-30 130: str["开局说明"] = str["开局说明"] .. "卡 "
8338c6d2e6 2023-06-30 131:
8338c6d2e6 2023-06-30 132: str["开局说明"] = str["开局说明"] .. str["规则"]
8338c6d2e6 2023-06-30 133:
3fd449f7a7 2023-06-30 134: if str["不洗牌"] == 0 then
3fd449f7a7 2023-06-30 135: else
36a332440b 2023-06-30 136: str["开局说明"] = str["开局说明"] .. "伪洗牌 "
15b94d8040 2023-06-30 137: end
be78d8f253 2023-07-05 138: if str["无BP"] == 0 then
be78d8f253 2023-07-05 139: str["开局说明"] = str["开局说明"] .. "无BP "
be78d8f253 2023-07-05 140: end
15b94d8040 2023-06-30 141:
15b94d8040 2023-06-30 142: if str["开局添加手卡"] then
36a332440b 2023-06-30 143: str["开局说明"] = str["开局说明"] .. "选"
15b94d8040 2023-06-30 144: str["开局说明"] = str["开局说明"] .. str["开局添加手卡"]
36a332440b 2023-06-30 145: str["开局说明"] = str["开局说明"] .. "卡 "
36a332440b 2023-06-30 146: end
36a332440b 2023-06-30 147:
6a26890958 2023-07-06 148: if str["禁格"] then
38127bc74b 2023-07-06 149: str["开局说明"] = str["开局说明"] .. "禁"
38127bc74b 2023-07-06 150: str["开局说明"] = str["开局说明"] .. str["禁格"]
38127bc74b 2023-07-06 151: str["开局说明"] = str["开局说明"] .. "格 "
38127bc74b 2023-07-06 152: end
38127bc74b 2023-07-06 153:
52e4f82c0b 2023-07-07 154: if str["印卡"] then
52e4f82c0b 2023-07-07 155: str["开局说明"] = str["开局说明"] .. "印卡 "
52e4f82c0b 2023-07-07 156: end
52e4f82c0b 2023-07-07 157:
647c058939 2023-06-30 158: Debug.ShowHint(str["开局说明"])
648e2ae3c0 2023-07-08 159: fun["通关邀请"]()
32fa479c6d 2023-06-30 160: end
32fa479c6d 2023-06-30 161:
45467c0d0c 2023-06-30 162: fun["开局添加手卡"] = function(str_1)
32fa479c6d 2023-06-30 163: str["开局添加手卡"] = str_1
32fa479c6d 2023-06-30 164: effect_1 = Effect.GlobalEffect()
32fa479c6d 2023-06-30 165: effect_1:SetType(EFFECT_TYPE_FIELD
32fa479c6d 2023-06-30 166: + EFFECT_TYPE_CONTINUOUS)
32fa479c6d 2023-06-30 167: effect_1:SetCode(EVENT_ADJUST)
32fa479c6d 2023-06-30 168: effect_1:SetCountLimit(1)
32fa479c6d 2023-06-30 169: function cache_1()
287a20cec6 2023-07-01 170: if str["已添加手卡"] == 1 then
287a20cec6 2023-07-01 171: return false
287a20cec6 2023-07-01 172: else
287a20cec6 2023-07-01 173: str["已添加手卡"] = 1
287a20cec6 2023-07-01 174: return true
287a20cec6 2023-07-01 175: end
287a20cec6 2023-07-01 176:
32fa479c6d 2023-06-30 177: end
32fa479c6d 2023-06-30 178: effect_1:SetCondition(cache_1)
32fa479c6d 2023-06-30 179: function cache_1(effect_event
32fa479c6d 2023-06-30 180: , player_who_activate_the_effect)
737aacba66 2023-06-30 181:
32fa479c6d 2023-06-30 182: str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect
32fa479c6d 2023-06-30 183: , Card.IsAbleToHand
32fa479c6d 2023-06-30 184: , player_who_activate_the_effect
32fa479c6d 2023-06-30 185: , LOCATION_DECK
32fa479c6d 2023-06-30 186: , 0
32fa479c6d 2023-06-30 187: , str_1
32fa479c6d 2023-06-30 188: , str_1
32fa479c6d 2023-06-30 189: , nil)
32fa479c6d 2023-06-30 190: Duel.SendtoHand(str["玩家选定的卡"]
32fa479c6d 2023-06-30 191: , nil
32fa479c6d 2023-06-30 192: , REASON_RULE)
32fa479c6d 2023-06-30 193: end
32fa479c6d 2023-06-30 194: effect_1:SetOperation(cache_1)
32fa479c6d 2023-06-30 195: Duel.RegisterEffect(effect_1
32fa479c6d 2023-06-30 196: , 0)
dbd1c234df 2023-07-05 197: fun["开局说明"]()
1700f9f25e 2023-07-06 198: end
1700f9f25e 2023-07-06 199:
1700f9f25e 2023-07-06 200: fun["禁格"] = function(str_1)
6a26890958 2023-07-06 201: str["禁格"] = str_1
1700f9f25e 2023-07-06 202: effect_1 = Effect.GlobalEffect()
1700f9f25e 2023-07-06 203: effect_1:SetType(EFFECT_TYPE_FIELD)
6a26890958 2023-07-06 204: effect_1:SetCode(EFFECT_USE_EXTRA_MZONE)
6a26890958 2023-07-06 205: effect_1:SetValue(str_1)
6a26890958 2023-07-06 206: Duel.RegisterEffect(effect_1,0)
264925f3bc 2023-07-07 207: end
264925f3bc 2023-07-07 208:
bd625da610 2023-07-07 209: fun["印卡"] = function(str_1, str_2, str_3)
4d7cf6cdaf 2023-07-07 210: str["印卡"] = 1
bd625da610 2023-07-07 211:
2ddc3f05f9 2023-07-07 212: if str_3 then
2ddc3f05f9 2023-07-07 213: else
2ddc3f05f9 2023-07-07 214: str_3 = str_2
2ddc3f05f9 2023-07-07 215: end
2ddc3f05f9 2023-07-07 216:
94bd545b2f 2023-07-07 217: str["当前印卡数"] = 1
94bd545b2f 2023-07-07 218:
a2c4818549 2023-07-07 219: effect_1 = Effect.CreateEffect(str_1)
b325ab1169 2023-07-07 220:
c8084df530 2023-07-07 221: effect_1:SetType(EFFECT_TYPE_IGNITION)
0db518c6bf 2023-07-07 222:
c197dc7121 2023-07-07 223: effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
c197dc7121 2023-07-07 224: + EFFECT_FLAG_UNCOPYABLE
c71ce2ef3c 2023-07-07 225: + EFFECT_FLAG_CANNOT_NEGATE
c71ce2ef3c 2023-07-07 226: + EFFECT_FLAG_CANNOT_DISABLE)
0db518c6bf 2023-07-07 227:
cd97fa9b51 2023-07-07 228:
086529037c 2023-07-07 229: cache_1 = function()
086529037c 2023-07-07 230: Duel.SetChainLimit(aux.FALSE)
086529037c 2023-07-07 231: return true
086529037c 2023-07-07 232: end
0db518c6bf 2023-07-07 233:
086529037c 2023-07-07 234: effect_1:SetTarget(cache_1)
0db518c6bf 2023-07-07 235:
48b1ff2073 2023-07-07 236: effect_1:SetRange(LOCATION_EXTRA)
0db518c6bf 2023-07-07 237:
48b1ff2073 2023-07-07 238: function print_hand(effect_event
48b1ff2073 2023-07-07 239: , player_who_activate_the_effect)
6f74bff292 2023-07-07 240: announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
6f74bff292 2023-07-07 241: card = Duel.CreateToken(player_who_activate_the_effect
6f74bff292 2023-07-07 242: , announce_card)
bd625da610 2023-07-07 243: if str["当前印卡数"] <= str_2 then
df472ff387 2023-07-07 244: str["当前印卡数"] = str["当前印卡数"] + 1
df472ff387 2023-07-07 245: Duel.SendtoHand(card,nil,REASON_RULE)
df472ff387 2023-07-07 246: else
bd625da610 2023-07-07 247: if str["当前印卡数"] <= str_3 then
7cf8de5797 2023-07-07 248: str["当前印卡数"] = str["当前印卡数"] + 1
7cf8de5797 2023-07-07 249: Duel.Remove(card,POS_FACEUP,REASON_RULE)
7cf8de5797 2023-07-07 250: Duel.SendtoDeck(card,player_who_activate_the_effect,0,REASON_RULE)
7cf8de5797 2023-07-07 251: else
7cf8de5797 2023-07-07 252: Debug.ShowHint("印卡过多!")
6fd7ae5db6 2023-07-07 253: end
6fd7ae5db6 2023-07-07 254:
6fd7ae5db6 2023-07-07 255: end
6fd7ae5db6 2023-07-07 256: end
8c94409d80 2023-07-07 257: effect_1:SetOperation(print_hand)
6fd7ae5db6 2023-07-07 258: str_1:RegisterEffect(effect_1)
fb59790a7b 2023-06-30 259: end