游戏王残局简化版

Annotation For single/[WCS2006]21_token.lua
Login

Annotation For single/[WCS2006]21_token.lua

Lines of single/[WCS2006]21_token.lua from check-in 2d80e2f299 that are changed by the sequence of edits moving toward check-in 2c46ac896c:

                         1: --[[message
                         2: ]]
2d80e2f299 2023-07-11    3: --~ 必须位于残局文件顶部
2d80e2f299 2023-07-11    4: --~ 加载残局函数库
2d80e2f299 2023-07-11    5: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
                         6: Debug.SetAIName("[WCS2006]21_token")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
                         8: 
                         9: Debug.SetPlayerInfo(0,1400,0,0)
                        10: Debug.SetPlayerInfo(1,4600,0,0)
                        11: 
                        12: Debug.AddCard(38699854,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        13: Debug.AddCard(44762290,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        14: Debug.AddCard(70828912,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        15: Debug.AddCard(65810489,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        16: Debug.AddCard(87978805,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        17: Debug.AddCard(22493811,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        18: 
                        19: Debug.AddCard(58192742,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        20: Debug.AddCard(07802006,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
                        21: Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
                        22: Debug.AddCard(86801871,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENSE)
                        23: 
                        24: Debug.AddCard(29843091,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
                        25: 
                        26: Debug.AddCard(71413901,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
                        27: 
                        28: Debug.ReloadFieldEnd()
                        29: aux.BeginPuzzle()
                        30: fun["开局说明"]()
                        31: