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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">1.34</span> </a></li>
71: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">1.35</span> </a></li>
72: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">1.36</span> </a></li>
73: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">1.37</span> </a></li>
74: </ul></li>
75: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
76: <ul>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.1</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.2</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.3</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.4</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.5</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.6</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.7</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.8</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.9</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.10</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.11</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.12</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.13</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.14</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.15</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.16</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.17</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.18</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.19</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.20</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.21</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.22</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.23</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.24</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.25</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.26</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.27</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.28</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.29</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.30</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.31</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.32</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.33</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.34</span> </a></li>
111: <li><a href="#section-71" id="toc-section-71"><span class="toc-section-number">2.35</span> </a></li>
112: <li><a href="#section-72" id="toc-section-72"><span class="toc-section-number">2.36</span> </a></li>
113: <li><a href="#section-73" id="toc-section-73"><span class="toc-section-number">2.37</span> </a></li>
114: <li><a href="#section-74" id="toc-section-74"><span class="toc-section-number">2.38</span> </a></li>
115: <li><a href="#section-75" id="toc-section-75"><span class="toc-section-number">2.39</span> </a></li>
116: <li><a href="#section-76" id="toc-section-76"><span class="toc-section-number">2.40</span> </a></li>
117: <li><a href="#section-77" id="toc-section-77"><span class="toc-section-number">2.41</span> </a></li>
118: <li><a href="#section-78" id="toc-section-78"><span class="toc-section-number">2.42</span> </a></li>
119: <li><a href="#section-79" id="toc-section-79"><span class="toc-section-number">2.43</span> </a></li>
120: </ul></li>
121: </ul>
122: </nav>
123: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
124: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
125: <pre><code>Debug.SetAIName("base-2")
126:
127: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
128:
129: Debug.SetPlayerInfo(0,8000,0,0)
130: Debug.SetPlayerInfo(1,8000,0,0)
131:
132:
133: -----------------
134:
135:
136: -----------------
137:
138:
139: -----------------
140:
141: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
142: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
143: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
144: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157: </code></pre>
158: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
159: <pre><code>Debug.SetAIName("base-2")
160:
161: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
162:
163: Debug.SetPlayerInfo(0,8000,0,0)
164: Debug.SetPlayerInfo(1,8000,0,0)
165:
166: -----------------
167:
168: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
169: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
170:
171: -----------------
172:
173: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
174:
175: -----------------
176:
177: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
178:
179: -----------------
180:
181: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
182:
183: -----------------
184:
185: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
186:
187: -----------------
188:
189: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
190:
191: Debug.ReloadFieldEnd()
192: aux.BeginPuzzle()
193: </code></pre>
194: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
195: <pre><code>Debug.SetAIName("base-2")
196:
197: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
198:
199: Debug.SetPlayerInfo(0,8000,0,0)
200: Debug.SetPlayerInfo(1,8000,0,0)
201:
202: -----------------
203:
204: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
205: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
206: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
207: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
208: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
209: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
210:
211: -----------------
212:
213: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
214:
215: -----------------
216:
217:
218: -----------------
219:
220:
221: -----------------
222:
223:
224: -----------------
225:
226:
227: Debug.ReloadFieldEnd()
228: aux.BeginPuzzle()
229: </code></pre>
230: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
231: <pre><code>Debug.SetAIName("base-2")
232:
233: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
234:
235: Debug.SetPlayerInfo(0,8000,0,0)
236: Debug.SetPlayerInfo(1,8000,0,0)
237:
238: -----------------
239:
240: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
241: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
242: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
243: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
244:
245: -----------------
246:
247:
248: -----------------
249:
250:
251: -----------------
252:
253:
254: -----------------
255:
256:
257: -----------------
258:
259:
260: Debug.ReloadFieldEnd()
261: aux.BeginPuzzle()
262: </code></pre>
263: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
264: <pre><code>Debug.SetAIName("base-2")
265:
266: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
267:
268: Debug.SetPlayerInfo(0,8000,0,0)
269: Debug.SetPlayerInfo(1,8000,0,0)
270:
271: -----------------
272:
273: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
274: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
275: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
276: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
277:
278: -----------------
279:
280:
281: -----------------
282:
283:
284: -----------------
285:
286:
287: -----------------
288:
289:
290: -----------------
291:
292:
293: Debug.ReloadFieldEnd()
294: aux.BeginPuzzle()
295: </code></pre>
296: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
297: <pre><code>Debug.SetAIName("base-2")
298:
299: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
300:
301: Debug.SetPlayerInfo(0,8000,0,0)
302: Debug.SetPlayerInfo(1,8000,0,0)
303:
304: -----------------
305:
306: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
307: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
308: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
309: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
310: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
311: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
312: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
313: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
314: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
315: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
316: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
317: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
318:
319: -----------------
320:
321:
322: -----------------
323:
324:
325: -----------------
326:
327:
328: -----------------
329:
330:
331: -----------------
332:
333:
334: Debug.ReloadFieldEnd()
335: aux.BeginPuzzle()
336: </code></pre>
337: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
338: <pre><code>Debug.SetAIName("base-2")
339:
340: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
341:
342: Debug.SetPlayerInfo(0,8000,0,0)
343: Debug.SetPlayerInfo(1,8000,0,0)
344:
345: -----------------
346:
347: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
348: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
349: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
350:
351: -----------------
352:
353:
354: -----------------
355:
356: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
357: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
358:
359: -----------------
360:
361:
362: -----------------
363:
364:
365: -----------------
366:
367:
368: Debug.ReloadFieldEnd()
369: --~ aux.BeginPuzzle()
370: </code></pre>
371: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
372: <pre><code>Debug.SetAIName("base-2")
373:
374: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
375:
376: Debug.SetPlayerInfo(0,8000,0,0)
377: Debug.SetPlayerInfo(1,8000,0,0)
378:
379: -----------------
380:
381: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
382: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
383: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
384:
385: -----------------
386:
387: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
388:
389: -----------------
390:
391:
392: -----------------
393:
394:
395: -----------------
396:
397:
398: -----------------
399:
400:
401: Debug.ReloadFieldEnd()
402: aux.BeginPuzzle()
403: </code></pre>
404: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
405: <pre><code>Debug.SetAIName("base-2")
406:
407: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
408:
409: Debug.SetPlayerInfo(0,8000,0,0)
410: Debug.SetPlayerInfo(1,8000,0,0)
411:
412: -----------------
413:
414: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
415:
416: -----------------
417:
418:
419: -----------------
420:
421: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
422: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
423:
424: -----------------
425:
426: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
427: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
428:
429: -----------------
430:
431:
432: -----------------
433:
434: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
435:
436: Debug.ReloadFieldEnd()
437: aux.BeginPuzzle()
438: </code></pre>
439: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
440: <pre><code>Debug.SetAIName("base-2")
441:
442: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
443:
444: Debug.SetPlayerInfo(0,8000,0,0)
445: Debug.SetPlayerInfo(1,8000,0,0)
446:
447: -----------------
448:
449: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
450: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
451: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: -----------------
463:
464:
465: -----------------
466:
467: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
468:
469: Debug.ReloadFieldEnd()
470: aux.BeginPuzzle()
471: </code></pre>
472: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
473: <pre><code>Debug.SetAIName("base-2")
474:
475: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
476:
477: Debug.SetPlayerInfo(0,8000,0,0)
478: Debug.SetPlayerInfo(1,8000,0,0)
479:
480: -----------------
481:
482:
483: -----------------
484:
485:
486: -----------------
487:
488: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
489: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
490:
491: -----------------
492:
493:
494: -----------------
495:
496:
497: -----------------
498:
499: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
500: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
501: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
502:
503: Debug.ReloadFieldEnd()
504: aux.BeginPuzzle()
505: </code></pre>
506: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
507: <pre><code>Debug.SetAIName("base-2")
508:
509: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
510:
511: Debug.SetPlayerInfo(0,8000,0,0)
512: Debug.SetPlayerInfo(1,8000,0,0)
513:
514: -----------------
515:
516:
517: -----------------
518:
519:
520: -----------------
521:
522: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
523: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
524: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: aux.BeginPuzzle()
537: </code></pre>
538: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
539: <pre><code>Debug.SetAIName("base-2")
540:
541: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
542:
543: Debug.SetPlayerInfo(0,8000,0,0)
544: Debug.SetPlayerInfo(1,8000,0,0)
545:
546: -----------------
547:
548:
549: -----------------
550:
551:
552: -----------------
553:
554: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
555: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
556: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
557: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
558:
559: -----------------
560:
561: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
562:
563: -----------------
564:
565:
566: -----------------
567:
568:
569: Debug.ReloadFieldEnd()
570: --~ aux.BeginPuzzle()
571: </code></pre>
572: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
573: <pre><code>Debug.SetAIName("base-2")
574:
575: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
576:
577: Debug.SetPlayerInfo(0,8000,0,0)
578: Debug.SetPlayerInfo(1,8000,0,0)
579:
580: -----------------
581:
582:
583: -----------------
584:
585:
586: -----------------
587:
588: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
589: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
590:
591: -----------------
592:
593:
594: -----------------
595:
596:
597: -----------------
598:
599:
600: Debug.ReloadFieldEnd()
601: --~ aux.BeginPuzzle()
602: </code></pre>
603: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
604: <pre><code>Debug.SetAIName("base-2")
605:
606: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
607:
608: Debug.SetPlayerInfo(0,800,0,0)
609: Debug.SetPlayerInfo(1,8000,0,0)
610:
611: -----------------
612:
613:
614: -----------------
615:
616:
617: -----------------
618:
619: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
620: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
621:
622: -----------------
623:
624:
625: -----------------
626:
627:
628: -----------------
629:
630: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
631: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
632:
633: Debug.ReloadFieldEnd()
634: aux.BeginPuzzle()
635: </code></pre>
636: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
637: <pre><code>Debug.SetAIName("base-2")
638:
639: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
640:
641: Debug.SetPlayerInfo(0,8000,0,0)
642: Debug.SetPlayerInfo(1,8000,0,0)
643:
644: -----------------
645:
646:
647: -----------------
648:
649:
650: -----------------
651:
652: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
653: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
654: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
655:
656: -----------------
657:
658:
659: -----------------
660:
661:
662: -----------------
663:
664: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
665:
666: Debug.ReloadFieldEnd()
667: aux.BeginPuzzle()
668: </code></pre>
669: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
670: <pre><code>Debug.SetAIName("base-2")
671:
672: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
673:
674: Debug.SetPlayerInfo(0,8000,0,0)
675: Debug.SetPlayerInfo(1,8000,0,0)
676:
677: -----------------
678:
679:
680: -----------------
681:
682:
683: -----------------
684:
685: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
686: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
687:
688: -----------------
689:
690:
691: -----------------
692:
693:
694: -----------------
695:
696:
697: Debug.ReloadFieldEnd()
698: aux.BeginPuzzle()
699: </code></pre>
700: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
701: <pre><code>Debug.SetAIName("base-2")
702:
703: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
704:
705: Debug.SetPlayerInfo(0,8000,0,0)
706: Debug.SetPlayerInfo(1,8000,0,0)
707:
708: -----------------
709:
710:
711: -----------------
712:
713:
714: -----------------
715:
716: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
717:
718: -----------------
719:
720: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
721:
722: -----------------
723:
724:
725: -----------------
726:
727: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
728:
729: Debug.ReloadFieldEnd()
730: aux.BeginPuzzle()
731: </code></pre>
732: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
733: <pre><code>Debug.SetAIName("base-2")
734:
735: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
736:
737: Debug.SetPlayerInfo(0,8000,0,0)
738: Debug.SetPlayerInfo(1,8000,0,0)
739:
740: -----------------
741:
742: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
743: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
744:
745: -----------------
746:
747:
748: -----------------
749:
750: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
751: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
752: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
753: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
754:
755: -----------------
756:
757:
758: -----------------
759:
760:
761: -----------------
762:
763: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
764:
765: Debug.ReloadFieldEnd()
766: aux.BeginPuzzle()
767: </code></pre>
768: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
769: <pre><code>Debug.SetAIName("base-2")
770:
771: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
772:
773: Debug.SetPlayerInfo(0,8000,0,0)
774: Debug.SetPlayerInfo(1,8000,0,0)
775:
776: -----------------
777:
778:
779: -----------------
780:
781:
782: -----------------
783:
784: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
785: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
786: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
787: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
788:
789: -----------------
790:
791:
792: -----------------
793:
794:
795: -----------------
796:
797:
798: Debug.ReloadFieldEnd()
799: aux.BeginPuzzle()
800: </code></pre>
801: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
802: <pre><code>Debug.SetAIName("base-2")
803:
804: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
805:
806: Debug.SetPlayerInfo(0,8000,0,0)
807: Debug.SetPlayerInfo(1,8000,0,0)
808:
809: -----------------
810:
811: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
812:
813: -----------------
814:
815: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
816:
817: -----------------
818:
819: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
820: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
821: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
822: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835: </code></pre>
836: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
837: <pre><code>Debug.SetAIName("base-2")
838:
839: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
840:
841: Debug.SetPlayerInfo(0,8000,0,0)
842: Debug.SetPlayerInfo(1,8000,0,0)
843:
844: -----------------
845:
846: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
847: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
848:
849: -----------------
850:
851:
852: -----------------
853:
854: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
855: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
856:
857: -----------------
858:
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: Debug.ReloadFieldEnd()
867: aux.BeginPuzzle()
868: </code></pre>
869: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
870: <pre><code>Debug.SetAIName("base-2")
871:
872: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
873:
874: Debug.SetPlayerInfo(0,8000,0,0)
875: Debug.SetPlayerInfo(1,8000,0,0)
876:
877: -----------------
878:
879: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
880: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
881:
882: -----------------
883:
884:
885: -----------------
886:
887: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
888:
889: -----------------
890:
891:
892: -----------------
893:
894:
895: -----------------
896:
897:
898: Debug.ReloadFieldEnd()
899: aux.BeginPuzzle()
900: </code></pre>
901: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
902: <pre><code>Debug.SetAIName("base-2")
903:
904: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
905:
906: Debug.SetPlayerInfo(0,8000,0,0)
907: Debug.SetPlayerInfo(1,8000,0,0)
908:
909: -----------------
910:
911:
912: -----------------
913:
914:
915: -----------------
916:
917: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
918:
919: -----------------
920:
921:
922: -----------------
923:
924:
925: -----------------
926:
927: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
928: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
929:
930: Debug.ReloadFieldEnd()
931: --~ aux.BeginPuzzle()
932: </code></pre>
933: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
934: <pre><code>Debug.SetAIName("base-2")
935:
936: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
937:
938: Debug.SetPlayerInfo(0,8000,0,0)
939: Debug.SetPlayerInfo(1,8000,0,0)
940:
941: -----------------
942:
943: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
983: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
984: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
985: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
986: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
987: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
988: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
989: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
990: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
991:
992: -----------------
993:
994: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
995: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
996: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
997: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
998: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
999: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1000: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1001: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1002: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1003: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1004: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1005: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1006:
1007: -----------------
1008:
1009: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1010: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1011: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1012: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1013: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1014: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1015: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1016:
1017: -----------------
1018:
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025:
1026: Debug.ReloadFieldEnd()
1027: aux.BeginPuzzle()
1028: </code></pre>
1029: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1030: <pre><code>Debug.SetAIName("base-2")
1031:
1032: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1033:
1034: Debug.SetPlayerInfo(0,8000,0,0)
1035: Debug.SetPlayerInfo(1,8000,0,0)
1036:
1037: -----------------
1038:
1039:
1040: -----------------
1041:
1042: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1043:
1044: -----------------
1045:
1046: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1047: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1048: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1049:
1050: -----------------
1051:
1052:
1053: -----------------
1054:
1055:
1056: -----------------
1057:
1058:
1059: Debug.ReloadFieldEnd()
1060: aux.BeginPuzzle()
1061: </code></pre>
1062: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1063: <pre><code>Debug.SetAIName("base-2")
1064:
1065: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1066:
1067: Debug.SetPlayerInfo(0,8000,0,0)
1068: Debug.SetPlayerInfo(1,8000,0,0)
1069:
1070: -----------------
1071:
1072: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1073:
1074: -----------------
1075:
1076:
1077: -----------------
1078:
1079: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1080: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1081: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1082:
1083: -----------------
1084:
1085:
1086: -----------------
1087:
1088:
1089: -----------------
1090:
1091: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1092: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1093: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1094: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1095: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1096:
1097: Debug.ReloadFieldEnd()
1098: aux.BeginPuzzle()
1099: </code></pre>
1100: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1101: <pre><code>Debug.SetAIName("base-2")
1102:
1103: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1104:
1105: Debug.SetPlayerInfo(0,8000,0,0)
1106: Debug.SetPlayerInfo(1,8000,0,0)
1107:
1108: -----------------
1109:
1110: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1111:
1112: -----------------
1113:
1114:
1115: -----------------
1116:
1117: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1118: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1119: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1120: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1121:
1122: -----------------
1123:
1124:
1125: -----------------
1126:
1127:
1128: -----------------
1129:
1130:
1131: Debug.ReloadFieldEnd()
1132: aux.BeginPuzzle()
1133: </code></pre>
1134: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1135: <pre><code>Debug.SetAIName("base-2")
1136:
1137: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1138:
1139: Debug.SetPlayerInfo(0,8000,0,0)
1140: Debug.SetPlayerInfo(1,8000,0,0)
1141:
1142: -----------------
1143:
1144:
1145: -----------------
1146:
1147:
1148: -----------------
1149:
1150: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1151: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1152: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1153:
1154: -----------------
1155:
1156:
1157: -----------------
1158:
1159:
1160: -----------------
1161:
1162:
1163: Debug.ReloadFieldEnd()
1164: aux.BeginPuzzle()
1165: </code></pre>
1166: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1167: <pre><code>Debug.SetAIName("base-2")
1168:
1169: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1170:
1171: Debug.SetPlayerInfo(0,8000,0,0)
1172: Debug.SetPlayerInfo(1,8000,0,0)
1173:
1174: -----------------
1175:
1176:
1177: -----------------
1178:
1179:
1180: -----------------
1181:
1182: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1186:
1187:
1188: -----------------
1189:
1190:
1191: -----------------
1192:
1193:
1194: -----------------
1195:
1196:
1197: Debug.ReloadFieldEnd()
1198: aux.BeginPuzzle()
1199: </code></pre>
1200: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1201: <pre><code>Debug.SetAIName("base-2")
1202:
1203: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1204:
1205: Debug.SetPlayerInfo(0,8000,0,0)
1206: Debug.SetPlayerInfo(1,8000,0,0)
1207:
1208: -----------------
1209:
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1217: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1218: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1219: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1220: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1221: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1222:
1223: -----------------
1224:
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231:
1232: Debug.ReloadFieldEnd()
1233: aux.BeginPuzzle()
1234: </code></pre>
1235: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1236: <pre><code>Debug.SetAIName("base-2")
1237:
1238: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1239:
1240: Debug.SetPlayerInfo(0,8000,0,0)
1241: Debug.SetPlayerInfo(1,8000,0,0)
1242:
1243: -----------------
1244:
1245: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1246:
1247: -----------------
1248:
1249:
1250: -----------------
1251:
1252: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1253: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1254: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1255:
1256: -----------------
1257:
1258:
1259: -----------------
1260:
1261:
1262: -----------------
1263:
1264:
1265: Debug.ReloadFieldEnd()
1266: aux.BeginPuzzle()
1267: </code></pre>
1268: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1269: <pre><code>Debug.SetAIName("base-2")
1270:
1271: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1272:
1273: Debug.SetPlayerInfo(0,8000,0,0)
1274: Debug.SetPlayerInfo(1,8000,0,0)
1275:
1276: -----------------
1277:
1278:
1279: -----------------
1280:
1281:
1282: -----------------
1283:
1284: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1285: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1286: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1287:
1288: -----------------
1289:
1290:
1291: -----------------
1292:
1293:
1294: -----------------
1295:
1296: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1297: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1298:
1299: Debug.ReloadFieldEnd()
1300: aux.BeginPuzzle()
1301: </code></pre>
1302: <h2 data-number="1.34" id="section-33"><span class="header-section-number">1.34</span> </h2>
1303: <pre><code>Debug.SetAIName("base-2")
1304:
1305: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1306:
1307: Debug.SetPlayerInfo(0,8000,0,0)
1308: Debug.SetPlayerInfo(1,8000,0,0)
1309:
1310: -----------------
1311:
1312:
1313: -----------------
1314:
1315:
1316: -----------------
1317:
1318: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1319: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1320: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1321: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1322:
1323: -----------------
1324:
1325:
1326: -----------------
1327:
1328:
1329: -----------------
1330:
1331: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1332: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1333:
1334: Debug.ReloadFieldEnd()
1335: aux.BeginPuzzle()
1336: </code></pre>
1337: <h2 data-number="1.35" id="section-34"><span class="header-section-number">1.35</span> </h2>
1338: <pre><code>Debug.SetAIName("base-2")
1339:
1340: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1341:
1342: Debug.SetPlayerInfo(0,8000,0,0)
1343: Debug.SetPlayerInfo(1,8000,0,0)
1344:
1345: -----------------
1346:
1347: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1348:
1349: -----------------
1350:
1351:
1352: -----------------
1353:
1354: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1355: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1356: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1357:
1358: -----------------
1359:
1360:
1361: -----------------
1362:
1363:
1364: -----------------
1365:
1366: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1367:
1368: Debug.ReloadFieldEnd()
1369: aux.BeginPuzzle()
1370: </code></pre>
1371: <h2 data-number="1.36" id="section-35"><span class="header-section-number">1.36</span> </h2>
1372: <pre><code>Debug.SetAIName("base-2")
1373:
1374: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1375:
1376: Debug.SetPlayerInfo(0,500,0,0)
1377: Debug.SetPlayerInfo(1,8000,0,0)
1378:
1379: -----------------
1380:
1381: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1382:
1383: -----------------
1384:
1385:
1386: -----------------
1387:
1388: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1389: Debug.AddCard(61127349,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1390: Debug.AddCard(32919136,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
1391: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1392: Debug.AddCard(5405695,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1393:
1394: -----------------
1395:
1396:
1397: -----------------
1398:
1399:
1400: -----------------
1401:
1402: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1403: Debug.AddCard(13945283,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1404: Debug.AddCard(70781055,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1405:
1406: Debug.ReloadFieldEnd()
1407: aux.BeginPuzzle()
1408: </code></pre>
1409: <h2 data-number="1.37" id="section-36"><span class="header-section-number">1.37</span> </h2>
1410: <pre><code>Debug.SetAIName("base-2")
1411:
1412: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1413:
1414: Debug.SetPlayerInfo(0,8000,0,0)
1415: Debug.SetPlayerInfo(1,8000,0,0)
1416:
1417: -----------------
1418:
1419:
1420: -----------------
1421:
1422:
1423: -----------------
1424:
1425: Debug.AddCard(28016193,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1426: Debug.AddCard(2061963,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1427:
1428: -----------------
1429:
1430: Debug.AddCard(572850,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1431:
1432: -----------------
1433:
1434: Debug.AddCard(81612598,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
1435:
1436: -----------------
1437:
1438: Debug.AddCard(77693536,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1439:
1440: Debug.ReloadFieldEnd()
1441: aux.BeginPuzzle()
1442: </code></pre>
1443: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1444: <h2 data-number="2.1" id="section-37"><span class="header-section-number">2.1</span> </h2>
1445: <p>应该不能发动加速同调星尘龙。</p>
1446: <pre><code>Debug.SetAIName("base-2")
1447:
1448: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1449:
1450: Debug.SetPlayerInfo(0,8000,0,0)
1451: Debug.SetPlayerInfo(1,8000,0,0)
1452:
1453:
1454: -----------------
1455:
1456: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1457: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1458:
1459: -----------------
1460:
1461: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1462: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1463:
1464: -----------------
1465:
1466: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1467: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1468: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1469:
1470: -----------------
1471:
1472:
1473: -----------------
1474:
1475:
1476: -----------------
1477:
1478: Debug.ReloadFieldEnd()
1479: aux.BeginPuzzle()
1480: </code></pre>
1481: <h2 data-number="2.2" id="section-38"><span class="header-section-number">2.2</span> </h2>
1482: <p>应该不能特召火焰手。</p>
1483: <pre><code>Debug.SetAIName("base-2")
1484:
1485: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1486:
1487: Debug.SetPlayerInfo(0,8000,0,0)
1488: Debug.SetPlayerInfo(1,8000,0,0)
1489:
1490:
1491: -----------------
1492:
1493:
1494: -----------------
1495:
1496:
1497: -----------------
1498:
1499: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1500: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1501:
1502: -----------------
1503:
1504: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1505:
1506: -----------------
1507:
1508:
1509: -----------------
1510:
1511: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1512: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1513: Debug.ReloadFieldEnd()
1514: aux.BeginPuzzle()
1515: </code></pre>
1516: <h2 data-number="2.3" id="section-39"><span class="header-section-number">2.3</span> </h2>
1517: <p>应该可以发动痛苦伯劳效果。</p>
1518: <pre><code>Debug.SetAIName("base-2")
1519:
1520: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1521:
1522: Debug.SetPlayerInfo(0,8000,0,0)
1523: Debug.SetPlayerInfo(1,8000,0,0)
1524:
1525:
1526: -----------------
1527:
1528: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1529:
1530: -----------------
1531:
1532:
1533: -----------------
1534:
1535: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1536: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1537: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1538:
1539: -----------------
1540:
1541:
1542: -----------------
1543:
1544:
1545: -----------------
1546:
1547: Debug.ReloadFieldEnd()
1548: aux.BeginPuzzle()
1549: </code></pre>
1550: <h2 data-number="2.4" id="section-40"><span class="header-section-number">2.4</span> </h2>
1551: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1552: <pre><code>Debug.SetAIName("base-2")
1553:
1554: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1555:
1556: Debug.SetPlayerInfo(0,8000,0,0)
1557: Debug.SetPlayerInfo(1,8000,0,0)
1558:
1559:
1560: -----------------
1561:
1562:
1563: -----------------
1564:
1565:
1566: -----------------
1567:
1568: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1569: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1570:
1571: -----------------
1572:
1573:
1574: -----------------
1575:
1576:
1577: -----------------
1578:
1579: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1580: Debug.ReloadFieldEnd()
1581: aux.BeginPuzzle()
1582: </code></pre>
1583: <h2 data-number="2.5" id="section-41"><span class="header-section-number">2.5</span> </h2>
1584: <p>应该可以把连接 3 吹回去。</p>
1585: <pre><code>Debug.SetAIName("base-2")
1586:
1587: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1588:
1589: Debug.SetPlayerInfo(0,8000,0,0)
1590: Debug.SetPlayerInfo(1,8000,0,0)
1591:
1592:
1593: -----------------
1594:
1595: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1596:
1597: -----------------
1598:
1599: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1600:
1601: -----------------
1602:
1603: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1604: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1605: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1606:
1607: -----------------
1608:
1609: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1610:
1611: -----------------
1612:
1613:
1614: -----------------
1615:
1616: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1617: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1618:
1619: Debug.ReloadFieldEnd()
1620: aux.BeginPuzzle()
1621: </code></pre>
1622: <h2 data-number="2.6" id="section-42"><span class="header-section-number">2.6</span> </h2>
1623: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1624: <pre><code>Debug.SetAIName("base-2")
1625:
1626: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1627:
1628: Debug.SetPlayerInfo(0,8000,0,0)
1629: Debug.SetPlayerInfo(1,8000,0,0)
1630:
1631:
1632: -----------------
1633:
1634:
1635: -----------------
1636:
1637:
1638: -----------------
1639:
1640: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1641: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1642: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1643: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1644:
1645: -----------------
1646:
1647:
1648: -----------------
1649:
1650:
1651: -----------------
1652:
1653: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1654: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1655: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1656:
1657: Debug.ReloadFieldEnd()
1658: aux.BeginPuzzle()
1659: </code></pre>
1660: <h2 data-number="2.7" id="section-43"><span class="header-section-number">2.7</span> </h2>
1661: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1662: <pre><code>Debug.SetAIName("base-2")
1663:
1664: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1665:
1666: Debug.SetPlayerInfo(0,8000,0,0)
1667: Debug.SetPlayerInfo(1,8000,0,0)
1668:
1669:
1670: -----------------
1671:
1672: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1673: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1674: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1675: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1676: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1677: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1678: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1679: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1680:
1681: -----------------
1682:
1683:
1684: -----------------
1685:
1686: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1687:
1688: -----------------
1689:
1690:
1691: -----------------
1692:
1693:
1694: -----------------
1695:
1696:
1697: Debug.ReloadFieldEnd()
1698: aux.BeginPuzzle()
1699: </code></pre>
1700: <h2 data-number="2.8" id="section-44"><span class="header-section-number">2.8</span> </h2>
1701: <p>应该可以发动反骨王的效果。</p>
1702: <pre><code>Debug.SetAIName("base-2")
1703:
1704: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1705:
1706: Debug.SetPlayerInfo(0,8000,0,0)
1707: Debug.SetPlayerInfo(1,8000,0,0)
1708:
1709:
1710: -----------------
1711:
1712: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1713: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1714:
1715: -----------------
1716:
1717: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1718:
1719: -----------------
1720:
1721: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1722: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1723:
1724: -----------------
1725:
1726:
1727: -----------------
1728:
1729:
1730: -----------------
1731:
1732:
1733: Debug.ReloadFieldEnd()
1734: aux.BeginPuzzle()
1735: </code></pre>
1736: <h2 data-number="2.9" id="section-45"><span class="header-section-number">2.9</span> </h2>
1737: <p>应该否定企鹅会被永恒混沌限制。</p>
1738: <pre><code>Debug.SetAIName("base-2")
1739:
1740: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1741:
1742: Debug.SetPlayerInfo(0,8000,0,0)
1743: Debug.SetPlayerInfo(1,8000,0,0)
1744:
1745:
1746: -----------------
1747:
1748: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1749: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1750: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1751: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1752:
1753: -----------------
1754:
1755:
1756: -----------------
1757:
1758: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1759: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1760:
1761: -----------------
1762:
1763:
1764: -----------------
1765:
1766:
1767: -----------------
1768:
1769: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1770:
1771: Debug.ReloadFieldEnd()
1772: aux.BeginPuzzle()
1773: </code></pre>
1774: <h2 data-number="2.10" id="section-46"><span class="header-section-number">2.10</span> </h2>
1775: <p>应该可以特召海神。</p>
1776: <pre><code>Debug.SetAIName("base-2")
1777:
1778: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1779:
1780: Debug.SetPlayerInfo(0,8000,0,0)
1781: Debug.SetPlayerInfo(1,8000,0,0)
1782:
1783:
1784: -----------------
1785:
1786: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1787:
1788: -----------------
1789:
1790: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1791:
1792: -----------------
1793:
1794:
1795: -----------------
1796:
1797:
1798: -----------------
1799:
1800:
1801: -----------------
1802:
1803: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1804: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1805:
1806: Debug.ReloadFieldEnd()
1807: aux.BeginPuzzle()
1808: </code></pre>
1809: <h2 data-number="2.11" id="section-47"><span class="header-section-number">2.11</span> </h2>
1810: <p>应该仇恨裂缝可以发动。</p>
1811: <pre><code>Debug.SetAIName("base-2")
1812:
1813: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1814:
1815: Debug.SetPlayerInfo(0,8000,0,0)
1816: Debug.SetPlayerInfo(1,8000,0,0)
1817:
1818:
1819: -----------------
1820:
1821:
1822: -----------------
1823:
1824:
1825: -----------------
1826:
1827: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1828:
1829: -----------------
1830:
1831:
1832: -----------------
1833:
1834:
1835: -----------------
1836:
1837: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1838: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1839:
1840: Debug.ReloadFieldEnd()
1841: aux.BeginPuzzle()
1842: </code></pre>
1843: <h2 data-number="2.12" id="section-48"><span class="header-section-number">2.12</span> </h2>
1844: <p>锈龙不应该被召唤兽除外。</p>
1845: <pre><code>Debug.SetAIName("base-2")
1846:
1847: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1848:
1849: Debug.SetPlayerInfo(0,8000,0,0)
1850: Debug.SetPlayerInfo(1,8000,0,0)
1851:
1852:
1853: -----------------
1854:
1855: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1856: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1857: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1858: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1859:
1860: -----------------
1861:
1862:
1863: -----------------
1864:
1865: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1866:
1867: -----------------
1868:
1869:
1870: -----------------
1871:
1872:
1873: -----------------
1874:
1875:
1876: Debug.ReloadFieldEnd()
1877: aux.BeginPuzzle()
1878: </code></pre>
1879: <h2 data-number="2.13" id="section-49"><span class="header-section-number">2.13</span> </h2>
1880: <p>应该能特召冰水。</p>
1881: <pre><code>Debug.SetAIName("base-2")
1882:
1883: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1884:
1885: Debug.SetPlayerInfo(0,8000,0,0)
1886: Debug.SetPlayerInfo(1,8000,0,0)
1887:
1888:
1889: -----------------
1890:
1891:
1892: -----------------
1893:
1894: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1895:
1896: -----------------
1897:
1898: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1899: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1900:
1901: -----------------
1902:
1903:
1904: -----------------
1905:
1906:
1907: -----------------
1908:
1909: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1910:
1911: Debug.ReloadFieldEnd()
1912: aux.BeginPuzzle()
1913: </code></pre>
1914: <h2 data-number="2.14" id="section-50"><span class="header-section-number">2.14</span> </h2>
1915: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1916: <pre><code>Debug.SetAIName("AI")
1917: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1918: Debug.SetPlayerInfo(0,8000,0,0)
1919: Debug.SetPlayerInfo(1,8000,0,0)
1920:
1921: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1922:
1923: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1924: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1925:
1926: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1927: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1928:
1929: Debug.ReloadFieldEnd()
1930: aux.BeginPuzzle()
1931: </code></pre>
1932: <h2 data-number="2.15" id="section-51"><span class="header-section-number">2.15</span> </h2>
1933: <p>应该喷气龙不能特召。</p>
1934: <pre><code>Debug.SetAIName("AI")
1935: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1936: Debug.SetPlayerInfo(0,8000,0,0)
1937: Debug.SetPlayerInfo(1,8000,0,0)
1938:
1939: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1940:
1941: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1942:
1943: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1944: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1945:
1946: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1947:
1948: Debug.ReloadFieldEnd()
1949: aux.BeginPuzzle()
1950: </code></pre>
1951: <h2 data-number="2.16" id="section-52"><span class="header-section-number">2.16</span> </h2>
1952: <p>应该不能发动简易融合。</p>
1953: <pre><code>Debug.SetAIName("base-2")
1954:
1955: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1956:
1957: Debug.SetPlayerInfo(0,1400,0,0)
1958: Debug.SetPlayerInfo(1,8000,0,0)
1959:
1960: -----------------
1961:
1962: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1963: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1964:
1965: -----------------
1966:
1967: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1968:
1969: -----------------
1970:
1971:
1972: -----------------
1973:
1974:
1975: -----------------
1976:
1977:
1978: -----------------
1979:
1980:
1981: Debug.ReloadFieldEnd()
1982: aux.BeginPuzzle()
1983: </code></pre>
1984: <h2 data-number="2.17" id="section-53"><span class="header-section-number">2.17</span> </h2>
1985: <p>应该不能羽衣精效果。</p>
1986: <pre><code>Debug.SetAIName("base-2")
1987:
1988: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1989:
1990: Debug.SetPlayerInfo(0,8000,0,0)
1991: Debug.SetPlayerInfo(1,8000,0,0)
1992:
1993: -----------------
1994:
1995: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1996: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1997: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1998:
1999: -----------------
2000:
2001:
2002: -----------------
2003:
2004: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2005:
2006: -----------------
2007:
2008:
2009: -----------------
2010:
2011:
2012: -----------------
2013:
2014:
2015: Debug.ReloadFieldEnd()
2016: aux.BeginPuzzle()
2017: </code></pre>
2018: <h2 data-number="2.18" id="section-54"><span class="header-section-number">2.18</span> </h2>
2019: <p>应该不能以被无效的双龙为代价。</p>
2020: <pre><code>Debug.SetAIName("base-2")
2021:
2022: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2023:
2024: Debug.SetPlayerInfo(0,8000,0,0)
2025: Debug.SetPlayerInfo(1,8000,0,0)
2026:
2027: -----------------
2028:
2029:
2030: -----------------
2031:
2032:
2033: -----------------
2034:
2035: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2036: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2037:
2038: -----------------
2039:
2040:
2041: -----------------
2042:
2043:
2044: -----------------
2045:
2046: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2047:
2048: Debug.ReloadFieldEnd()
2049: aux.BeginPuzzle()
2050: </code></pre>
2051: <h2 data-number="2.19" id="section-55"><span class="header-section-number">2.19</span> </h2>
2052: <p>应该不能以技能抽取为代价。</p>
2053: <pre><code>Debug.SetAIName("base-2")
2054:
2055: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2056:
2057: Debug.SetPlayerInfo(0,8000,0,0)
2058: Debug.SetPlayerInfo(1,8000,0,0)
2059:
2060: -----------------
2061:
2062:
2063: -----------------
2064:
2065:
2066: -----------------
2067:
2068: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2069: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2070:
2071: -----------------
2072:
2073:
2074: -----------------
2075:
2076:
2077: -----------------
2078:
2079: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2080:
2081: Debug.ReloadFieldEnd()
2082: aux.BeginPuzzle()
2083: </code></pre>
2084: <h2 data-number="2.20" id="section-56"><span class="header-section-number">2.20</span> </h2>
2085: <p>应该不能发动超银河。</p>
2086: <pre><code>Debug.SetAIName("base-2")
2087:
2088: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2089:
2090: Debug.SetPlayerInfo(0,8000,0,0)
2091: Debug.SetPlayerInfo(1,8000,0,0)
2092:
2093: -----------------
2094:
2095: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2096: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2097:
2098: -----------------
2099:
2100:
2101: -----------------
2102:
2103: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2104:
2105: -----------------
2106:
2107:
2108: -----------------
2109:
2110:
2111: -----------------
2112:
2113: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2114:
2115: Debug.ReloadFieldEnd()
2116: aux.BeginPuzzle()
2117: </code></pre>
2118: <h2 data-number="2.21" id="section-57"><span class="header-section-number">2.21</span> </h2>
2119: <p>应该不能发动六武众效果。</p>
2120: <pre><code>Debug.SetAIName("base-2")
2121:
2122: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2123:
2124: Debug.SetPlayerInfo(0,8000,0,0)
2125: Debug.SetPlayerInfo(1,8000,0,0)
2126:
2127: -----------------
2128:
2129:
2130: -----------------
2131:
2132:
2133: -----------------
2134:
2135: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2136: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2137: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2138: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2139:
2140: -----------------
2141:
2142:
2143: -----------------
2144:
2145:
2146: -----------------
2147:
2148:
2149: Debug.ReloadFieldEnd()
2150: aux.BeginPuzzle()
2151: </code></pre>
2152: <h2 data-number="2.22" id="section-58"><span class="header-section-number">2.22</span> </h2>
2153: <p>应该可以发动新宇融合。</p>
2154: <pre><code>Debug.SetAIName("base-2")
2155:
2156: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2157:
2158: Debug.SetPlayerInfo(0,8000,0,0)
2159: Debug.SetPlayerInfo(1,8000,0,0)
2160:
2161: -----------------
2162:
2163:
2164: -----------------
2165:
2166: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2167:
2168: -----------------
2169:
2170: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2171: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2172: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2173:
2174: -----------------
2175:
2176:
2177: -----------------
2178:
2179:
2180: -----------------
2181:
2182:
2183: Debug.ReloadFieldEnd()
2184: aux.BeginPuzzle()
2185: </code></pre>
2186: <h2 data-number="2.23" id="section-59"><span class="header-section-number">2.23</span> </h2>
2187: <p>应该对方恢复 1800 基本分。</p>
2188: <pre><code>Debug.SetAIName("base-2")
2189:
2190: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2191:
2192: Debug.SetPlayerInfo(0,8000,0,0)
2193: Debug.SetPlayerInfo(1,8000,0,0)
2194:
2195: -----------------
2196:
2197:
2198: -----------------
2199:
2200:
2201: -----------------
2202:
2203: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2204: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2205: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2206: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2207: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2208:
2209: -----------------
2210:
2211: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2212:
2213: -----------------
2214:
2215:
2216: -----------------
2217:
2218: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2219: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2220: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2221:
2222: Debug.ReloadFieldEnd()
2223: aux.BeginPuzzle()
2224: </code></pre>
2225: <h2 data-number="2.24" id="section-60"><span class="header-section-number">2.24</span> </h2>
28f36ec353 2023-10-09 2226: <p>应该不是1000伤害。</p>
2227: <pre><code>Debug.SetAIName("base-2")
2228:
2229: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2230:
2231: Debug.SetPlayerInfo(0,800,0,0)
2232: Debug.SetPlayerInfo(1,8000,0,0)
2233:
2234: -----------------
2235:
2236:
2237: -----------------
2238:
2239:
2240: -----------------
2241:
2242: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2243: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2244:
2245: -----------------
2246:
2247:
2248: -----------------
2249:
2250:
2251: -----------------
2252:
2253: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2254: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2255:
2256: Debug.ReloadFieldEnd()
2257: aux.BeginPuzzle()
2258: </code></pre>
2259: <h2 data-number="2.25" id="section-61"><span class="header-section-number">2.25</span> </h2>
2260: <p>应该我方不受伤害。</p>
2261: <pre><code>Debug.SetAIName("base-2")
2262:
2263: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2264:
2265: Debug.SetPlayerInfo(0,8000,0,0)
2266: Debug.SetPlayerInfo(1,8000,0,0)
2267:
2268: -----------------
2269:
2270:
2271: -----------------
2272:
2273:
2274: -----------------
2275:
2276: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2277: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2278: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2279: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2280:
2281: -----------------
2282:
2283:
2284: -----------------
2285:
2286:
2287: -----------------
2288:
2289: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2290:
2291: Debug.ReloadFieldEnd()
2292: aux.BeginPuzzle()
2293: </code></pre>
2294: <h2 data-number="2.26" id="section-62"><span class="header-section-number">2.26</span> </h2>
2295: <p>应该衍生物不被破坏。</p>
2296: <pre><code>Debug.SetAIName("base-2")
2297:
2298: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2299:
2300: Debug.SetPlayerInfo(0,8000,0,0)
2301: Debug.SetPlayerInfo(1,8000,0,0)
2302:
2303: -----------------
2304:
2305:
2306: -----------------
2307:
2308:
2309: -----------------
2310:
2311: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2312: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2313: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2314: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2315: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2316:
2317: -----------------
2318:
2319:
2320: -----------------
2321:
2322:
2323: -----------------
2324:
2325:
2326: Debug.ReloadFieldEnd()
2327: aux.BeginPuzzle()
2328: </code></pre>
2329: <h2 data-number="2.27" id="section-63"><span class="header-section-number">2.27</span> </h2>
2330: <p>应该有一次特召机会。</p>
2331: <pre><code>Debug.SetAIName("base-2")
2332:
2333: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2334:
2335: Debug.SetPlayerInfo(0,8000,0,0)
2336: Debug.SetPlayerInfo(1,8000,0,0)
2337:
2338: -----------------
2339:
2340: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2341: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2342: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2343:
2344: -----------------
2345:
2346: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2347: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2348:
2349: -----------------
2350:
2351: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2352: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2353:
2354: -----------------
2355:
2356:
2357: -----------------
2358:
2359:
2360: -----------------
2361:
2362:
2363: Debug.ReloadFieldEnd()
2364: --~ aux.BeginPuzzle()
2365: </code></pre>
2366: <h2 data-number="2.28" id="section-64"><span class="header-section-number">2.28</span> </h2>
2367: <p>应该不回到卡组。</p>
2368: <pre><code>Debug.SetAIName("base-2")
2369:
2370: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2371:
2372: Debug.SetPlayerInfo(0,8000,0,0)
2373: Debug.SetPlayerInfo(1,8000,0,0)
2374:
2375: -----------------
2376:
2377:
2378: -----------------
2379:
2380: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2381:
2382: -----------------
2383:
2384: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2385:
2386: -----------------
2387:
2388:
2389: -----------------
2390:
2391:
2392: -----------------
2393:
2394:
2395: Debug.ReloadFieldEnd()
2396: aux.BeginPuzzle()
2397: </code></pre>
2398: <h2 data-number="2.29" id="section-65"><span class="header-section-number">2.29</span> </h2>
2399: <p>应该要用龙星作为素材。</p>
2400: <pre><code>Debug.SetAIName("base-2")
2401:
2402: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2403:
2404: Debug.SetPlayerInfo(0,8000,0,0)
2405: Debug.SetPlayerInfo(1,8000,0,0)
2406:
2407: -----------------
2408:
2409: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2410:
2411: -----------------
2412:
2413: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2414:
2415: -----------------
2416:
2417: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2418: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2419: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2420: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2421:
2422: -----------------
2423:
2424:
2425: -----------------
2426:
2427:
2428: -----------------
2429:
2430:
2431: Debug.ReloadFieldEnd()
2432: aux.BeginPuzzle()
2433: </code></pre>
2434: <h2 data-number="2.30" id="section-66"><span class="header-section-number">2.30</span> </h2>
2435: <p>应该不能召唤魔王。</p>
2436: <pre><code>Debug.SetAIName("base-2")
2437:
2438: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2439:
2440: Debug.SetPlayerInfo(0,8000,0,0)
2441: Debug.SetPlayerInfo(1,8000,0,0)
2442:
2443: -----------------
2444:
2445: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2446: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2447:
2448: -----------------
2449:
2450:
2451: -----------------
2452:
2453: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2454: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2455:
2456: -----------------
2457:
2458:
2459: -----------------
2460:
2461:
2462: -----------------
2463:
2464: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2465:
2466: Debug.ReloadFieldEnd()
2467: aux.BeginPuzzle()
2468: </code></pre>
2469: <h2 data-number="2.31" id="section-67"><span class="header-section-number">2.31</span> </h2>
2470: <p>应该不能特召野鸭。</p>
2471: <pre><code>Debug.SetAIName("base-2")
2472:
2473: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2474:
2475: Debug.SetPlayerInfo(0,8000,0,0)
2476: Debug.SetPlayerInfo(1,8000,0,0)
2477:
2478: -----------------
2479:
2480: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2481: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2482: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2483:
2484: -----------------
2485:
2486:
2487: -----------------
2488:
2489:
2490: -----------------
2491:
2492:
2493: -----------------
2494:
2495:
2496: -----------------
2497:
2498: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2499:
2500: Debug.ReloadFieldEnd()
2501: aux.BeginPuzzle()
2502: </code></pre>
2503: <h2 data-number="2.32" id="section-68"><span class="header-section-number">2.32</span> </h2>
2504: <p>应该不能解放古怪恶魔。</p>
2505: <pre><code>Debug.SetAIName("base-2")
2506:
2507: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2508:
2509: Debug.SetPlayerInfo(0,8000,0,0)
2510: Debug.SetPlayerInfo(1,8000,0,0)
2511:
2512: -----------------
2513:
2514: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2515: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2516:
2517: -----------------
2518:
2519:
2520: -----------------
2521:
2522:
2523: -----------------
2524:
2525:
2526: -----------------
2527:
2528:
2529: -----------------
2530:
2531: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2532:
2533: Debug.ReloadFieldEnd()
2534: aux.BeginPuzzle()
2535: </code></pre>
2536: <h2 data-number="2.33" id="section-69"><span class="header-section-number">2.33</span> </h2>
2537: <p>应该能发轰炸龙的效果。</p>
2538: <pre><code>Debug.SetAIName("base-2")
2539:
2540: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2541:
2542: Debug.SetPlayerInfo(0,8000,0,0)
2543: Debug.SetPlayerInfo(1,8000,0,0)
2544:
2545: -----------------
2546:
2547:
2548: -----------------
2549:
2550:
2551: -----------------
2552:
2553: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2554: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2555:
2556: -----------------
2557:
2558:
2559: -----------------
2560:
2561:
2562: -----------------
2563:
2564: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2565: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2566:
2567: Debug.ReloadFieldEnd()
2568: aux.BeginPuzzle()
2569: </code></pre>
2570: <h2 data-number="2.34" id="section-70"><span class="header-section-number">2.34</span> </h2>
2571: <p>应该可以连续攻击。</p>
2572: <pre><code>Debug.SetAIName("base-2")
2573:
2574: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2575:
2576: Debug.SetPlayerInfo(0,8000,0,0)
2577: Debug.SetPlayerInfo(1,8000,0,0)
2578:
2579: -----------------
2580:
2581:
2582: -----------------
2583:
2584: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2585: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2586:
2587: -----------------
2588:
2589: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2590: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2591: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2592: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2593: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2594:
2595: -----------------
2596:
2597: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2598:
2599: -----------------
2600:
2601:
2602: -----------------
2603:
2604: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2605:
2606: Debug.ReloadFieldEnd()
2607: aux.BeginPuzzle()
2608: </code></pre>
2609: <h2 data-number="2.35" id="section-71"><span class="header-section-number">2.35</span> </h2>
2610: <p>应该可以特召紫翠玉龙。</p>
2611: <pre><code>Debug.SetAIName("base-2")
2612:
2613: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2614:
2615: Debug.SetPlayerInfo(0,8000,0,0)
2616: Debug.SetPlayerInfo(1,8000,0,0)
2617:
2618: -----------------
2619:
2620: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2621:
2622: -----------------
2623:
2624: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2625: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2626:
2627: -----------------
2628:
2629: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2630: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2631: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2632: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2633: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2634:
2635: Debug.ReloadFieldEnd()
2636: --~ aux.BeginPuzzle()
2637: </code></pre>
2638: <h2 data-number="2.36" id="section-72"><span class="header-section-number">2.36</span> </h2>
2639: <p>应该可以发动特洛伊炸弹。</p>
2640: <pre><code>Debug.SetAIName("base-2")
2641:
2642: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2643:
2644: Debug.SetPlayerInfo(0,8000,0,0)
2645: Debug.SetPlayerInfo(1,8000,0,0)
2646:
2647: -----------------
2648:
2649:
2650: -----------------
2651:
2652:
2653: -----------------
2654:
2655: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2656:
2657: -----------------
2658:
2659:
2660: -----------------
2661:
2662:
2663: -----------------
2664:
2665: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2666: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2667:
2668: Debug.ReloadFieldEnd()
2669: aux.BeginPuzzle()
2670: </code></pre>
2671: <h2 data-number="2.37" id="section-73"><span class="header-section-number">2.37</span> </h2>
2672: <p>应该不能发动废品收集者效果。</p>
2673: <pre><code>Debug.SetAIName("base-2")
2674:
2675: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2676:
2677: Debug.SetPlayerInfo(0,8000,0,0)
2678: Debug.SetPlayerInfo(1,8000,0,0)
2679:
2680: -----------------
2681:
2682: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2683:
2684: -----------------
2685:
2686:
2687: -----------------
2688:
2689: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2690:
2691: -----------------
2692:
2693: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2694:
2695: -----------------
2696:
2697:
2698: -----------------
2699:
2700:
2701: Debug.ReloadFieldEnd()
2702: aux.BeginPuzzle()
2703: </code></pre>
2704: <h2 data-number="2.38" id="section-74"><span class="header-section-number">2.38</span> </h2>
2705: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2706: <pre><code>Debug.SetAIName("base-2")
2707:
2708: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2709:
2710: Debug.SetPlayerInfo(0,8000,0,0)
2711: Debug.SetPlayerInfo(1,8000,0,0)
2712:
2713: -----------------
2714:
2715: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2716: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2717: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2718: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2719: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2720: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2721:
2722: -----------------
2723:
2724: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2725:
2726: -----------------
2727:
2728: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2729: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2730: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2731:
2732: -----------------
2733:
2734:
2735: -----------------
2736:
2737:
2738: -----------------
2739:
2740: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2741:
2742: Debug.ReloadFieldEnd()
2743: aux.BeginPuzzle()
2744: Debug.SetAIName("base-2")
2745:
2746: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2747:
2748: Debug.SetPlayerInfo(0,8000,0,0)
2749: Debug.SetPlayerInfo(1,8000,0,0)
2750:
2751: -----------------
2752:
2753: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2754: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2755: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2756: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2757: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2758: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2759:
2760: -----------------
2761:
2762: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2763:
2764: -----------------
2765:
2766: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2767: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2768: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2769:
2770: -----------------
2771:
2772:
2773: -----------------
2774:
2775:
2776: -----------------
2777:
2778: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2779:
2780: Debug.ReloadFieldEnd()
2781: aux.BeginPuzzle()
2782: </code></pre>
2783: <h2 data-number="2.39" id="section-75"><span class="header-section-number">2.39</span> </h2>
2784: <p>应该游戏不崩溃。</p>
2785: <pre><code>Debug.SetAIName("base-2")
2786:
2787: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2788:
2789: Debug.SetPlayerInfo(0,8000,0,0)
2790: Debug.SetPlayerInfo(1,8000,0,0)
2791:
2792: -----------------
2793:
2794:
2795: -----------------
2796:
2797:
2798: -----------------
2799:
2800: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2801: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2802: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2803:
2804: -----------------
2805:
2806:
2807: -----------------
2808:
2809:
2810: -----------------
2811:
2812: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2813: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2814:
2815: Debug.ReloadFieldEnd()
2816: aux.BeginPuzzle()
2817: </code></pre>
2818: <h2 data-number="2.40" id="section-76"><span class="header-section-number">2.40</span> </h2>
2819: <p>应该可以选择适用顺序。</p>
2820: <pre><code>Debug.SetAIName("base-2")
2821:
2822: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2823:
2824: Debug.SetPlayerInfo(0,500,0,0)
2825: Debug.SetPlayerInfo(1,8000,0,0)
2826:
2827: -----------------
2828:
2829:
2830: -----------------
2831:
2832:
2833: -----------------
2834:
2835: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2836: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2837:
2838: -----------------
2839:
2840:
2841: -----------------
2842:
2843:
2844: -----------------
2845:
2846:
2847: Debug.ReloadFieldEnd()
2848: aux.BeginPuzzle()
2849: </code></pre>
2850: <h2 data-number="2.41" id="section-77"><span class="header-section-number">2.41</span> </h2>
2851: <p>应该不是如此分别计算。</p>
2852: <pre><code>Debug.SetAIName("base-2")
2853:
2854: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2855:
2856: Debug.SetPlayerInfo(0,8000,0,0)
2857: Debug.SetPlayerInfo(1,8000,0,0)
2858:
2859: -----------------
2860:
2861:
2862: -----------------
2863:
2864: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2865: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2866: Debug.AddCard(23995347,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2867: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2868: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2869: Debug.AddCard(27134689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2870: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2871: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2872: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2873: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2874: Debug.AddCard(1641882,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2875: Debug.AddCard(3544583,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2876:
2877: -----------------
2878:
2879: Debug.AddCard(48814566,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2880: Debug.AddCard(48814566,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2881: Debug.AddCard(68073522,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
2882: Debug.AddCard(68073522,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2883:
2884: -----------------
2885:
2886:
2887: -----------------
2888:
2889: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2890: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2891: Debug.AddCard(23995347,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2892: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2893: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2894: Debug.AddCard(27134689,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2895: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2896: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2897: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2898: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2899: Debug.AddCard(1641882,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2900: Debug.AddCard(3544583,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
2901:
2902: -----------------
2903:
2904:
2905: Debug.ReloadFieldEnd()
2906: aux.BeginPuzzle()
2907: </code></pre>
2908: <h2 data-number="2.42" id="section-78"><span class="header-section-number">2.42</span> </h2>
2909: <p>应该可以正常处理骚灵效果。</p>
2910: <pre><code>Debug.SetAIName("base-2")
2911:
2912: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2913:
2914: Debug.SetPlayerInfo(0,8000,0,0)
2915: Debug.SetPlayerInfo(1,8000,0,0)
2916:
2917: -----------------
2918:
2919: Debug.AddCard(47355498,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2920: Debug.AddCard(52927340,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2921:
2922: -----------------
2923:
2924:
2925: -----------------
2926:
2927: Debug.AddCard(49032236,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2928: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2929: Debug.AddCard(53143898,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2930:
2931: -----------------
2932:
2933:
2934: -----------------
2935:
2936:
2937: -----------------
2938:
2939:
2940: Debug.ReloadFieldEnd()
2941: aux.BeginPuzzle()
2942: </code></pre>
2943: <h2 data-number="2.43" id="section-79"><span class="header-section-number">2.43</span> </h2>
2944: <p>应该不能发动时钟蜥蜴的效果。</p>
2945: <pre><code>Debug.SetAIName("base-2")
2946:
2947: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2948:
2949: Debug.SetPlayerInfo(0,8000,0,0)
2950: Debug.SetPlayerInfo(1,8000,0,0)
2951:
2952: -----------------
2953:
2954: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2955: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2956:
2957: -----------------
2958:
2959: Debug.AddCard(10817524,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2960:
2961: -----------------
2962:
2963: Debug.AddCard(30398342,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2964: Debug.AddCard(51476410,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2965:
2966: -----------------
2967:
2968:
2969: -----------------
2970:
2971:
2972: -----------------
2973:
2974:
2975: Debug.ReloadFieldEnd()
2976: aux.BeginPuzzle()
2977: </code></pre>
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