游戏王残局简化版

Annotation For single/sample8_衍生版_1.lua
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Annotation For single/sample8_衍生版_1.lua

Lines of single/sample8_衍生版_1.lua from check-in 285045faf2 that are changed by the sequence of edits moving toward check-in 44e5fac0d7:

                         1: --[[message
                         2: 综合残局1
                         3: ]]
                         4: 
                         5: 
285045faf2 2023-07-16    6: Debug.SetAIName("sample8")
                         7: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
                         8: Debug.SetPlayerInfo(0,100,0,0)
                         9: Debug.SetPlayerInfo(1,11500,0,0)
                        10: 
                        11: Debug.AddCard(15341821,0,0,LOCATION_MZONE,2,POS_FACEUP_DEFENSE)
                        12: Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        13: Debug.AddCard(37955049,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        14: 
                        15: Debug.AddCard(87979586,0,0,LOCATION_REMOVED,0,POS_FACEUP_ATTACK)
                        16: 
                        17: Debug.AddCard(28637168,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        18: Debug.AddCard(99748883,0,0,LOCATION_HAND,0,POS_FACEDOWN)
                        19: 
                        20: Debug.AddCard(97204936,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
                        21: Debug.AddCard(95992081,0,0,LOCATION_EXTRA,1,POS_FACEDOWN)
                        22: Debug.AddCard(26563200,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)
                        23: 
                        24: Debug.AddCard(6740720,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
                        25: --~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
                        26: Debug.AddCard(24311372,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
                        27: 
                        28: Debug.ReloadFieldEnd()
                        29: --~ Debug.ShowHint("GAME START!")
                        30: aux.BeginPuzzle()