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28: </head>
29: <body>
30: <header id="title-block-header">
31: <h1 class="title">场景</h1>
32: </header>
33: <nav id="TOC" role="doc-toc">
34: <ul>
35: <li><a href="#正常" id="toc-正常"><span class="toc-section-number">1</span> 正常</a>
36: <ul>
37: <li><a href="#section" id="toc-section"><span class="toc-section-number">1.1</span> </a></li>
38: <li><a href="#section-1" id="toc-section-1"><span class="toc-section-number">1.2</span> </a></li>
39: <li><a href="#section-2" id="toc-section-2"><span class="toc-section-number">1.3</span> </a></li>
40: <li><a href="#section-3" id="toc-section-3"><span class="toc-section-number">1.4</span> </a></li>
41: <li><a href="#section-4" id="toc-section-4"><span class="toc-section-number">1.5</span> </a></li>
42: <li><a href="#section-5" id="toc-section-5"><span class="toc-section-number">1.6</span> </a></li>
43: <li><a href="#section-6" id="toc-section-6"><span class="toc-section-number">1.7</span> </a></li>
44: <li><a href="#section-7" id="toc-section-7"><span class="toc-section-number">1.8</span> </a></li>
45: <li><a href="#section-8" id="toc-section-8"><span class="toc-section-number">1.9</span> </a></li>
46: <li><a href="#section-9" id="toc-section-9"><span class="toc-section-number">1.10</span> </a></li>
47: <li><a href="#section-10" id="toc-section-10"><span class="toc-section-number">1.11</span> </a></li>
48: <li><a href="#section-11" id="toc-section-11"><span class="toc-section-number">1.12</span> </a></li>
49: <li><a href="#section-12" id="toc-section-12"><span class="toc-section-number">1.13</span> </a></li>
50: <li><a href="#section-13" id="toc-section-13"><span class="toc-section-number">1.14</span> </a></li>
51: <li><a href="#section-14" id="toc-section-14"><span class="toc-section-number">1.15</span> </a></li>
52: <li><a href="#section-15" id="toc-section-15"><span class="toc-section-number">1.16</span> </a></li>
53: <li><a href="#section-16" id="toc-section-16"><span class="toc-section-number">1.17</span> </a></li>
54: <li><a href="#section-17" id="toc-section-17"><span class="toc-section-number">1.18</span> </a></li>
55: <li><a href="#section-18" id="toc-section-18"><span class="toc-section-number">1.19</span> </a></li>
56: <li><a href="#section-19" id="toc-section-19"><span class="toc-section-number">1.20</span> </a></li>
57: <li><a href="#section-20" id="toc-section-20"><span class="toc-section-number">1.21</span> </a></li>
58: <li><a href="#section-21" id="toc-section-21"><span class="toc-section-number">1.22</span> </a></li>
59: <li><a href="#section-22" id="toc-section-22"><span class="toc-section-number">1.23</span> </a></li>
60: <li><a href="#section-23" id="toc-section-23"><span class="toc-section-number">1.24</span> </a></li>
61: <li><a href="#section-24" id="toc-section-24"><span class="toc-section-number">1.25</span> </a></li>
62: <li><a href="#section-25" id="toc-section-25"><span class="toc-section-number">1.26</span> </a></li>
63: <li><a href="#section-26" id="toc-section-26"><span class="toc-section-number">1.27</span> </a></li>
64: <li><a href="#section-27" id="toc-section-27"><span class="toc-section-number">1.28</span> </a></li>
65: <li><a href="#section-28" id="toc-section-28"><span class="toc-section-number">1.29</span> </a></li>
66: <li><a href="#section-29" id="toc-section-29"><span class="toc-section-number">1.30</span> </a></li>
67: <li><a href="#section-30" id="toc-section-30"><span class="toc-section-number">1.31</span> </a></li>
68: <li><a href="#section-31" id="toc-section-31"><span class="toc-section-number">1.32</span> </a></li>
69: <li><a href="#section-32" id="toc-section-32"><span class="toc-section-number">1.33</span> </a></li>
70: </ul></li>
71: <li><a href="#异常" id="toc-异常"><span class="toc-section-number">2</span> 异常</a>
72: <ul>
73: <li><a href="#section-33" id="toc-section-33"><span class="toc-section-number">2.1</span> </a></li>
74: <li><a href="#section-34" id="toc-section-34"><span class="toc-section-number">2.2</span> </a></li>
75: <li><a href="#section-35" id="toc-section-35"><span class="toc-section-number">2.3</span> </a></li>
76: <li><a href="#section-36" id="toc-section-36"><span class="toc-section-number">2.4</span> </a></li>
77: <li><a href="#section-37" id="toc-section-37"><span class="toc-section-number">2.5</span> </a></li>
78: <li><a href="#section-38" id="toc-section-38"><span class="toc-section-number">2.6</span> </a></li>
79: <li><a href="#section-39" id="toc-section-39"><span class="toc-section-number">2.7</span> </a></li>
80: <li><a href="#section-40" id="toc-section-40"><span class="toc-section-number">2.8</span> </a></li>
81: <li><a href="#section-41" id="toc-section-41"><span class="toc-section-number">2.9</span> </a></li>
82: <li><a href="#section-42" id="toc-section-42"><span class="toc-section-number">2.10</span> </a></li>
83: <li><a href="#section-43" id="toc-section-43"><span class="toc-section-number">2.11</span> </a></li>
84: <li><a href="#section-44" id="toc-section-44"><span class="toc-section-number">2.12</span> </a></li>
85: <li><a href="#section-45" id="toc-section-45"><span class="toc-section-number">2.13</span> </a></li>
86: <li><a href="#section-46" id="toc-section-46"><span class="toc-section-number">2.14</span> </a></li>
87: <li><a href="#section-47" id="toc-section-47"><span class="toc-section-number">2.15</span> </a></li>
88: <li><a href="#section-48" id="toc-section-48"><span class="toc-section-number">2.16</span> </a></li>
89: <li><a href="#section-49" id="toc-section-49"><span class="toc-section-number">2.17</span> </a></li>
90: <li><a href="#section-50" id="toc-section-50"><span class="toc-section-number">2.18</span> </a></li>
91: <li><a href="#section-51" id="toc-section-51"><span class="toc-section-number">2.19</span> </a></li>
92: <li><a href="#section-52" id="toc-section-52"><span class="toc-section-number">2.20</span> </a></li>
93: <li><a href="#section-53" id="toc-section-53"><span class="toc-section-number">2.21</span> </a></li>
94: <li><a href="#section-54" id="toc-section-54"><span class="toc-section-number">2.22</span> </a></li>
95: <li><a href="#section-55" id="toc-section-55"><span class="toc-section-number">2.23</span> </a></li>
96: <li><a href="#section-56" id="toc-section-56"><span class="toc-section-number">2.24</span> </a></li>
97: <li><a href="#section-57" id="toc-section-57"><span class="toc-section-number">2.25</span> </a></li>
98: <li><a href="#section-58" id="toc-section-58"><span class="toc-section-number">2.26</span> </a></li>
99: <li><a href="#section-59" id="toc-section-59"><span class="toc-section-number">2.27</span> </a></li>
100: <li><a href="#section-60" id="toc-section-60"><span class="toc-section-number">2.28</span> </a></li>
101: <li><a href="#section-61" id="toc-section-61"><span class="toc-section-number">2.29</span> </a></li>
102: <li><a href="#section-62" id="toc-section-62"><span class="toc-section-number">2.30</span> </a></li>
103: <li><a href="#section-63" id="toc-section-63"><span class="toc-section-number">2.31</span> </a></li>
104: <li><a href="#section-64" id="toc-section-64"><span class="toc-section-number">2.32</span> </a></li>
105: <li><a href="#section-65" id="toc-section-65"><span class="toc-section-number">2.33</span> </a></li>
106: <li><a href="#section-66" id="toc-section-66"><span class="toc-section-number">2.34</span> </a></li>
107: <li><a href="#section-67" id="toc-section-67"><span class="toc-section-number">2.35</span> </a></li>
108: <li><a href="#section-68" id="toc-section-68"><span class="toc-section-number">2.36</span> </a></li>
109: <li><a href="#section-69" id="toc-section-69"><span class="toc-section-number">2.37</span> </a></li>
110: <li><a href="#section-70" id="toc-section-70"><span class="toc-section-number">2.38</span> </a></li>
111: </ul></li>
112: </ul>
113: </nav>
114: <h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
115: <h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
116: <pre><code>Debug.SetAIName("base-2")
117:
118: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
119:
120: Debug.SetPlayerInfo(0,8000,0,0)
121: Debug.SetPlayerInfo(1,8000,0,0)
122:
123:
124: -----------------
125:
126:
127: -----------------
128:
129:
130: -----------------
131:
132: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
133: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
134: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
135: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
136:
137: -----------------
138:
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: Debug.ReloadFieldEnd()
147: aux.BeginPuzzle()
148: </code></pre>
149: <h2 data-number="1.2" id="section-1"><span class="header-section-number">1.2</span> </h2>
150: <pre><code>Debug.SetAIName("base-2")
151:
152: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
153:
154: Debug.SetPlayerInfo(0,8000,0,0)
155: Debug.SetPlayerInfo(1,8000,0,0)
156:
157: -----------------
158:
159: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
160: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
161:
162: -----------------
163:
164: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
165:
166: -----------------
167:
168: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
169:
170: -----------------
171:
172: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
173:
174: -----------------
175:
176: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
177:
178: -----------------
179:
180: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
181:
182: Debug.ReloadFieldEnd()
183: aux.BeginPuzzle()
184: </code></pre>
185: <h2 data-number="1.3" id="section-2"><span class="header-section-number">1.3</span> </h2>
186: <pre><code>Debug.SetAIName("base-2")
187:
188: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
189:
190: Debug.SetPlayerInfo(0,8000,0,0)
191: Debug.SetPlayerInfo(1,8000,0,0)
192:
193: -----------------
194:
195: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
196: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
197: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
198: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
199: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
200: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
201:
202: -----------------
203:
204: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
205:
206: -----------------
207:
208:
209: -----------------
210:
211:
212: -----------------
213:
214:
215: -----------------
216:
217:
218: Debug.ReloadFieldEnd()
219: aux.BeginPuzzle()
220: </code></pre>
221: <h2 data-number="1.4" id="section-3"><span class="header-section-number">1.4</span> </h2>
222: <pre><code>Debug.SetAIName("base-2")
223:
224: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
225:
226: Debug.SetPlayerInfo(0,8000,0,0)
227: Debug.SetPlayerInfo(1,8000,0,0)
228:
229: -----------------
230:
231: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
232: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
233: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
234: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
235:
236: -----------------
237:
238:
239: -----------------
240:
241:
242: -----------------
243:
244:
245: -----------------
246:
247:
248: -----------------
249:
250:
251: Debug.ReloadFieldEnd()
252: aux.BeginPuzzle()
253: </code></pre>
254: <h2 data-number="1.5" id="section-4"><span class="header-section-number">1.5</span> </h2>
255: <pre><code>Debug.SetAIName("base-2")
256:
257: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
258:
259: Debug.SetPlayerInfo(0,8000,0,0)
260: Debug.SetPlayerInfo(1,8000,0,0)
261:
262: -----------------
263:
264: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
265: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
266: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
267: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: -----------------
276:
277:
278: -----------------
279:
280:
281: -----------------
282:
283:
284: Debug.ReloadFieldEnd()
285: aux.BeginPuzzle()
286: </code></pre>
287: <h2 data-number="1.6" id="section-5"><span class="header-section-number">1.6</span> </h2>
288: <pre><code>Debug.SetAIName("base-2")
289:
290: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
291:
292: Debug.SetPlayerInfo(0,8000,0,0)
293: Debug.SetPlayerInfo(1,8000,0,0)
294:
295: -----------------
296:
297: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
298: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
299: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
300: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
301: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
302: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
303: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
304: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
305: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
306: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
307: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
308: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
309:
310: -----------------
311:
312:
313: -----------------
314:
315:
316: -----------------
317:
318:
319: -----------------
320:
321:
322: -----------------
323:
324:
325: Debug.ReloadFieldEnd()
326: aux.BeginPuzzle()
327: </code></pre>
328: <h2 data-number="1.7" id="section-6"><span class="header-section-number">1.7</span> </h2>
329: <pre><code>Debug.SetAIName("base-2")
330:
331: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
332:
333: Debug.SetPlayerInfo(0,8000,0,0)
334: Debug.SetPlayerInfo(1,8000,0,0)
335:
336: -----------------
337:
338: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
339: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
340: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
341:
342: -----------------
343:
344:
345: -----------------
346:
347: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
348: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
349:
350: -----------------
351:
352:
353: -----------------
354:
355:
356: -----------------
357:
358:
359: Debug.ReloadFieldEnd()
360: --~ aux.BeginPuzzle()
361: </code></pre>
362: <h2 data-number="1.8" id="section-7"><span class="header-section-number">1.8</span> </h2>
363: <pre><code>Debug.SetAIName("base-2")
364:
365: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
366:
367: Debug.SetPlayerInfo(0,8000,0,0)
368: Debug.SetPlayerInfo(1,8000,0,0)
369:
370: -----------------
371:
372: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
373: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
374: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
375:
376: -----------------
377:
378: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
379:
380: -----------------
381:
382:
383: -----------------
384:
385:
386: -----------------
387:
388:
389: -----------------
390:
391:
392: Debug.ReloadFieldEnd()
393: aux.BeginPuzzle()
394: </code></pre>
395: <h2 data-number="1.9" id="section-8"><span class="header-section-number">1.9</span> </h2>
396: <pre><code>Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
406:
407: -----------------
408:
409:
410: -----------------
411:
412: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
413: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
414:
415: -----------------
416:
417: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
418: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
419:
420: -----------------
421:
422:
423: -----------------
424:
425: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
426:
427: Debug.ReloadFieldEnd()
428: aux.BeginPuzzle()
429: </code></pre>
430: <h2 data-number="1.10" id="section-9"><span class="header-section-number">1.10</span> </h2>
431: <pre><code>Debug.SetAIName("base-2")
432:
433: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
434:
435: Debug.SetPlayerInfo(0,8000,0,0)
436: Debug.SetPlayerInfo(1,8000,0,0)
437:
438: -----------------
439:
440: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
441: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
442: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
443:
444: -----------------
445:
446:
447: -----------------
448:
449:
450: -----------------
451:
452:
453: -----------------
454:
455:
456: -----------------
457:
458: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
459:
460: Debug.ReloadFieldEnd()
461: aux.BeginPuzzle()
462: </code></pre>
463: <h2 data-number="1.11" id="section-10"><span class="header-section-number">1.11</span> </h2>
464: <pre><code>Debug.SetAIName("base-2")
465:
466: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
467:
468: Debug.SetPlayerInfo(0,8000,0,0)
469: Debug.SetPlayerInfo(1,8000,0,0)
470:
471: -----------------
472:
473:
474: -----------------
475:
476:
477: -----------------
478:
479: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
480: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
481:
482: -----------------
483:
484:
485: -----------------
486:
487:
488: -----------------
489:
490: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
491: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
492: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
493:
494: Debug.ReloadFieldEnd()
495: aux.BeginPuzzle()
496: </code></pre>
497: <h2 data-number="1.12" id="section-11"><span class="header-section-number">1.12</span> </h2>
498: <pre><code>Debug.SetAIName("base-2")
499:
500: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
501:
502: Debug.SetPlayerInfo(0,8000,0,0)
503: Debug.SetPlayerInfo(1,8000,0,0)
504:
505: -----------------
506:
507:
508: -----------------
509:
510:
511: -----------------
512:
513: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
514: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
515: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
516:
517: -----------------
518:
519:
520: -----------------
521:
522:
523: -----------------
524:
525:
526: Debug.ReloadFieldEnd()
527: aux.BeginPuzzle()
528: </code></pre>
529: <h2 data-number="1.13" id="section-12"><span class="header-section-number">1.13</span> </h2>
530: <pre><code>Debug.SetAIName("base-2")
531:
532: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
533:
534: Debug.SetPlayerInfo(0,8000,0,0)
535: Debug.SetPlayerInfo(1,8000,0,0)
536:
537: -----------------
538:
539:
540: -----------------
541:
542:
543: -----------------
544:
545: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
546: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
547: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
548: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
549:
550: -----------------
551:
552: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
553:
554: -----------------
555:
556:
557: -----------------
558:
559:
560: Debug.ReloadFieldEnd()
561: --~ aux.BeginPuzzle()
562: </code></pre>
563: <h2 data-number="1.14" id="section-13"><span class="header-section-number">1.14</span> </h2>
564: <pre><code>Debug.SetAIName("base-2")
565:
566: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
567:
568: Debug.SetPlayerInfo(0,8000,0,0)
569: Debug.SetPlayerInfo(1,8000,0,0)
570:
571: -----------------
572:
573:
574: -----------------
575:
576:
577: -----------------
578:
579: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
580: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
581:
582: -----------------
583:
584:
585: -----------------
586:
587:
588: -----------------
589:
590:
591: Debug.ReloadFieldEnd()
592: --~ aux.BeginPuzzle()
593: </code></pre>
594: <h2 data-number="1.15" id="section-14"><span class="header-section-number">1.15</span> </h2>
595: <pre><code>Debug.SetAIName("base-2")
596:
597: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
598:
599: Debug.SetPlayerInfo(0,800,0,0)
600: Debug.SetPlayerInfo(1,8000,0,0)
601:
602: -----------------
603:
604:
605: -----------------
606:
607:
608: -----------------
609:
610: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
611: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
612:
613: -----------------
614:
615:
616: -----------------
617:
618:
619: -----------------
620:
621: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
622: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
623:
624: Debug.ReloadFieldEnd()
625: aux.BeginPuzzle()
626: </code></pre>
627: <h2 data-number="1.16" id="section-15"><span class="header-section-number">1.16</span> </h2>
628: <pre><code>Debug.SetAIName("base-2")
629:
630: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
631:
632: Debug.SetPlayerInfo(0,8000,0,0)
633: Debug.SetPlayerInfo(1,8000,0,0)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
644: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
645: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
646:
647: -----------------
648:
649:
650: -----------------
651:
652:
653: -----------------
654:
655: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
656:
657: Debug.ReloadFieldEnd()
658: aux.BeginPuzzle()
659: </code></pre>
660: <h2 data-number="1.17" id="section-16"><span class="header-section-number">1.17</span> </h2>
661: <pre><code>Debug.SetAIName("base-2")
662:
663: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
664:
665: Debug.SetPlayerInfo(0,8000,0,0)
666: Debug.SetPlayerInfo(1,8000,0,0)
667:
668: -----------------
669:
670:
671: -----------------
672:
673:
674: -----------------
675:
676: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
677: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
678:
679: -----------------
680:
681:
682: -----------------
683:
684:
685: -----------------
686:
687:
688: Debug.ReloadFieldEnd()
689: aux.BeginPuzzle()
690: </code></pre>
691: <h2 data-number="1.18" id="section-17"><span class="header-section-number">1.18</span> </h2>
692: <pre><code>Debug.SetAIName("base-2")
693:
694: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
695:
696: Debug.SetPlayerInfo(0,8000,0,0)
697: Debug.SetPlayerInfo(1,8000,0,0)
698:
699: -----------------
700:
701:
702: -----------------
703:
704:
705: -----------------
706:
707: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708:
709: -----------------
710:
711: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722: </code></pre>
723: <h2 data-number="1.19" id="section-18"><span class="header-section-number">1.19</span> </h2>
724: <pre><code>Debug.SetAIName("base-2")
725:
726: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
727:
728: Debug.SetPlayerInfo(0,8000,0,0)
729: Debug.SetPlayerInfo(1,8000,0,0)
730:
731: -----------------
732:
733: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
734: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
735:
736: -----------------
737:
738:
739: -----------------
740:
741: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
742: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
743: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
744: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
745:
746: -----------------
747:
748:
749: -----------------
750:
751:
752: -----------------
753:
754: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
755:
756: Debug.ReloadFieldEnd()
757: aux.BeginPuzzle()
758: </code></pre>
759: <h2 data-number="1.20" id="section-19"><span class="header-section-number">1.20</span> </h2>
760: <pre><code>Debug.SetAIName("base-2")
761:
762: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
763:
764: Debug.SetPlayerInfo(0,8000,0,0)
765: Debug.SetPlayerInfo(1,8000,0,0)
766:
767: -----------------
768:
769:
770: -----------------
771:
772:
773: -----------------
774:
775: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
776: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
777: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
778: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
779:
780: -----------------
781:
782:
783: -----------------
784:
785:
786: -----------------
787:
788:
789: Debug.ReloadFieldEnd()
790: aux.BeginPuzzle()
791: </code></pre>
792: <h2 data-number="1.21" id="section-20"><span class="header-section-number">1.21</span> </h2>
793: <pre><code>Debug.SetAIName("base-2")
794:
795: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
796:
797: Debug.SetPlayerInfo(0,8000,0,0)
798: Debug.SetPlayerInfo(1,8000,0,0)
799:
800: -----------------
801:
802: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
803:
804: -----------------
805:
806: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
807:
808: -----------------
809:
810: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
811: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
812: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
813: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
814:
815: -----------------
816:
817:
818: -----------------
819:
820:
821: -----------------
822:
823:
824: Debug.ReloadFieldEnd()
825: aux.BeginPuzzle()
826: </code></pre>
827: <h2 data-number="1.22" id="section-21"><span class="header-section-number">1.22</span> </h2>
828: <pre><code>Debug.SetAIName("base-2")
829:
830: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
831:
832: Debug.SetPlayerInfo(0,8000,0,0)
833: Debug.SetPlayerInfo(1,8000,0,0)
834:
835: -----------------
836:
837: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
838: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
839:
840: -----------------
841:
842:
843: -----------------
844:
845: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
846: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
847:
848: -----------------
849:
850:
851: -----------------
852:
853:
854: -----------------
855:
856:
857: Debug.ReloadFieldEnd()
858: aux.BeginPuzzle()
859: </code></pre>
860: <h2 data-number="1.23" id="section-22"><span class="header-section-number">1.23</span> </h2>
861: <pre><code>Debug.SetAIName("base-2")
862:
863: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
864:
865: Debug.SetPlayerInfo(0,8000,0,0)
866: Debug.SetPlayerInfo(1,8000,0,0)
867:
868: -----------------
869:
870: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
871: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
872:
873: -----------------
874:
875:
876: -----------------
877:
878: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
879:
880: -----------------
881:
882:
883: -----------------
884:
885:
886: -----------------
887:
888:
889: Debug.ReloadFieldEnd()
890: aux.BeginPuzzle()
891: </code></pre>
892: <h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
893: <pre><code>Debug.SetAIName("base-2")
894:
895: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
896:
897: Debug.SetPlayerInfo(0,8000,0,0)
898: Debug.SetPlayerInfo(1,8000,0,0)
899:
900: -----------------
901:
902:
903: -----------------
904:
905:
906: -----------------
907:
908: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
909:
910: -----------------
911:
912:
913: -----------------
914:
915:
916: -----------------
917:
918: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
919: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
920:
921: Debug.ReloadFieldEnd()
922: --~ aux.BeginPuzzle()
923: </code></pre>
924: <h2 data-number="1.25" id="section-24"><span class="header-section-number">1.25</span> </h2>
925: <pre><code>Debug.SetAIName("base-2")
926:
927: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
928:
929: Debug.SetPlayerInfo(0,8000,0,0)
930: Debug.SetPlayerInfo(1,8000,0,0)
931:
932: -----------------
933:
934: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
971: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
972: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
973: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
974: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
975: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
976: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
977: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
978: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
979: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
980: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
981: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
982:
983: -----------------
984:
985: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
986: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
987: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
988: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
989: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
990: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
991: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
992: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
993: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
994: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
995: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
996: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
997:
998: -----------------
999:
1000: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1001: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1002: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1003: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1004: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1005: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1006: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1007:
1008: -----------------
1009:
1010:
1011: -----------------
1012:
1013:
1014: -----------------
1015:
1016:
1017: Debug.ReloadFieldEnd()
1018: aux.BeginPuzzle()
1019: </code></pre>
1020: <h2 data-number="1.26" id="section-25"><span class="header-section-number">1.26</span> </h2>
1021: <pre><code>Debug.SetAIName("base-2")
1022:
1023: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1024:
1025: Debug.SetPlayerInfo(0,8000,0,0)
1026: Debug.SetPlayerInfo(1,8000,0,0)
1027:
1028: -----------------
1029:
1030:
1031: -----------------
1032:
1033: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1034:
1035: -----------------
1036:
1037: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1038: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1039: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1040:
1041: -----------------
1042:
1043:
1044: -----------------
1045:
1046:
1047: -----------------
1048:
1049:
1050: Debug.ReloadFieldEnd()
1051: aux.BeginPuzzle()
1052: </code></pre>
1053: <h2 data-number="1.27" id="section-26"><span class="header-section-number">1.27</span> </h2>
1054: <pre><code>Debug.SetAIName("base-2")
1055:
1056: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1057:
1058: Debug.SetPlayerInfo(0,8000,0,0)
1059: Debug.SetPlayerInfo(1,8000,0,0)
1060:
1061: -----------------
1062:
1063: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1064:
1065: -----------------
1066:
1067:
1068: -----------------
1069:
1070: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1071: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1072: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1073:
1074: -----------------
1075:
1076:
1077: -----------------
1078:
1079:
1080: -----------------
1081:
1082: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1083: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1084: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1085: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1086: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1087:
1088: Debug.ReloadFieldEnd()
1089: aux.BeginPuzzle()
1090: </code></pre>
1091: <h2 data-number="1.28" id="section-27"><span class="header-section-number">1.28</span> </h2>
1092: <pre><code>Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124: </code></pre>
1125: <h2 data-number="1.29" id="section-28"><span class="header-section-number">1.29</span> </h2>
1126: <pre><code>Debug.SetAIName("base-2")
1127:
1128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1129:
1130: Debug.SetPlayerInfo(0,8000,0,0)
1131: Debug.SetPlayerInfo(1,8000,0,0)
1132:
1133: -----------------
1134:
1135:
1136: -----------------
1137:
1138:
1139: -----------------
1140:
1141: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1142: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1143: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1144:
1145: -----------------
1146:
1147:
1148: -----------------
1149:
1150:
1151: -----------------
1152:
1153:
1154: Debug.ReloadFieldEnd()
1155: aux.BeginPuzzle()
1156: </code></pre>
1157: <h2 data-number="1.30" id="section-29"><span class="header-section-number">1.30</span> </h2>
1158: <pre><code>Debug.SetAIName("base-2")
1159:
1160: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1161:
1162: Debug.SetPlayerInfo(0,8000,0,0)
1163: Debug.SetPlayerInfo(1,8000,0,0)
1164:
1165: -----------------
1166:
1167:
1168: -----------------
1169:
1170:
1171: -----------------
1172:
1173: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1174: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1175: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1176: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1177:
1178:
1179: -----------------
1180:
1181:
1182: -----------------
1183:
1184:
1185: -----------------
1186:
1187:
1188: Debug.ReloadFieldEnd()
1189: aux.BeginPuzzle()
1190: </code></pre>
1191: <h2 data-number="1.31" id="section-30"><span class="header-section-number">1.31</span> </h2>
1192: <pre><code>Debug.SetAIName("base-2")
1193:
1194: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1195:
1196: Debug.SetPlayerInfo(0,8000,0,0)
1197: Debug.SetPlayerInfo(1,8000,0,0)
1198:
1199: -----------------
1200:
1201:
1202: -----------------
1203:
1204:
1205: -----------------
1206:
1207: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1208: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1209: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1210: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1211: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1212: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219:
1220: -----------------
1221:
1222:
1223: Debug.ReloadFieldEnd()
1224: aux.BeginPuzzle()
1225: </code></pre>
1226: <h2 data-number="1.32" id="section-31"><span class="header-section-number">1.32</span> </h2>
1227: <pre><code>Debug.SetAIName("base-2")
1228:
1229: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1230:
1231: Debug.SetPlayerInfo(0,8000,0,0)
1232: Debug.SetPlayerInfo(1,8000,0,0)
1233:
1234: -----------------
1235:
1236: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1237:
1238: -----------------
1239:
1240:
1241: -----------------
1242:
1243: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1244: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1245: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1246:
1247: -----------------
1248:
1249:
1250: -----------------
1251:
1252:
1253: -----------------
1254:
1255:
1256: Debug.ReloadFieldEnd()
1257: aux.BeginPuzzle()
1258: </code></pre>
1259: <h2 data-number="1.33" id="section-32"><span class="header-section-number">1.33</span> </h2>
1260: <pre><code>Debug.SetAIName("base-2")
1261:
1262: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1263:
1264: Debug.SetPlayerInfo(0,8000,0,0)
1265: Debug.SetPlayerInfo(1,8000,0,0)
1266:
1267: -----------------
1268:
1269:
1270: -----------------
1271:
1272:
1273: -----------------
1274:
1275: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1276: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1277: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1278:
1279: -----------------
1280:
1281:
1282: -----------------
1283:
1284:
1285: -----------------
1286:
1287: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1288: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1289:
1290: Debug.ReloadFieldEnd()
1291: aux.BeginPuzzle()
1292: </code></pre>
1293: <h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
1294: <h2 data-number="2.1" id="section-33"><span class="header-section-number">2.1</span> </h2>
1295: <p>应该不能发动加速同调星尘龙。</p>
1296: <pre><code>Debug.SetAIName("base-2")
1297:
1298: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1299:
1300: Debug.SetPlayerInfo(0,8000,0,0)
1301: Debug.SetPlayerInfo(1,8000,0,0)
1302:
1303:
1304: -----------------
1305:
1306: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1307: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1308:
1309: -----------------
1310:
1311: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1312: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1313:
1314: -----------------
1315:
1316: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1317: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1318: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1319:
1320: -----------------
1321:
1322:
1323: -----------------
1324:
1325:
1326: -----------------
1327:
1328: Debug.ReloadFieldEnd()
1329: aux.BeginPuzzle()
1330: </code></pre>
1331: <h2 data-number="2.2" id="section-34"><span class="header-section-number">2.2</span> </h2>
1332: <p>应该不能特召火焰手。</p>
1333: <pre><code>Debug.SetAIName("base-2")
1334:
1335: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1336:
1337: Debug.SetPlayerInfo(0,8000,0,0)
1338: Debug.SetPlayerInfo(1,8000,0,0)
1339:
1340:
1341: -----------------
1342:
1343:
1344: -----------------
1345:
1346:
1347: -----------------
1348:
1349: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1350: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1351:
1352: -----------------
1353:
1354: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1355:
1356: -----------------
1357:
1358:
1359: -----------------
1360:
1361: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1362: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1363: Debug.ReloadFieldEnd()
1364: aux.BeginPuzzle()
1365: </code></pre>
1366: <h2 data-number="2.3" id="section-35"><span class="header-section-number">2.3</span> </h2>
1367: <p>应该可以发动痛苦伯劳效果。</p>
1368: <pre><code>Debug.SetAIName("base-2")
1369:
1370: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1371:
1372: Debug.SetPlayerInfo(0,8000,0,0)
1373: Debug.SetPlayerInfo(1,8000,0,0)
1374:
1375:
1376: -----------------
1377:
1378: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1379:
1380: -----------------
1381:
1382:
1383: -----------------
1384:
1385: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1386: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1387: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1388:
1389: -----------------
1390:
1391:
1392: -----------------
1393:
1394:
1395: -----------------
1396:
1397: Debug.ReloadFieldEnd()
1398: aux.BeginPuzzle()
1399: </code></pre>
1400: <h2 data-number="2.4" id="section-36"><span class="header-section-number">2.4</span> </h2>
1401: <p>应该可以自己选择适用哪只缺陷编译器的效果。</p>
1402: <pre><code>Debug.SetAIName("base-2")
1403:
1404: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1405:
1406: Debug.SetPlayerInfo(0,8000,0,0)
1407: Debug.SetPlayerInfo(1,8000,0,0)
1408:
1409:
1410: -----------------
1411:
1412:
1413: -----------------
1414:
1415:
1416: -----------------
1417:
1418: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1419: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1420:
1421: -----------------
1422:
1423:
1424: -----------------
1425:
1426:
1427: -----------------
1428:
1429: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1430: Debug.ReloadFieldEnd()
1431: aux.BeginPuzzle()
1432: </code></pre>
1433: <h2 data-number="2.5" id="section-37"><span class="header-section-number">2.5</span> </h2>
1434: <p>应该可以把连接 3 吹回去。</p>
1435: <pre><code>Debug.SetAIName("base-2")
1436:
1437: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1438:
1439: Debug.SetPlayerInfo(0,8000,0,0)
1440: Debug.SetPlayerInfo(1,8000,0,0)
1441:
1442:
1443: -----------------
1444:
1445: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1446:
1447: -----------------
1448:
1449: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1450:
1451: -----------------
1452:
1453: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1454: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1455: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1456:
1457: -----------------
1458:
1459: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1460:
1461: -----------------
1462:
1463:
1464: -----------------
1465:
1466: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1467: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1468:
1469: Debug.ReloadFieldEnd()
1470: aux.BeginPuzzle()
1471: </code></pre>
1472: <h2 data-number="2.6" id="section-38"><span class="header-section-number">2.6</span> </h2>
1473: <p>应该在对方受到伤害后也可以适用黑羽的效果。</p>
1474: <pre><code>Debug.SetAIName("base-2")
1475:
1476: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1477:
1478: Debug.SetPlayerInfo(0,8000,0,0)
1479: Debug.SetPlayerInfo(1,8000,0,0)
1480:
1481:
1482: -----------------
1483:
1484:
1485: -----------------
1486:
1487:
1488: -----------------
1489:
1490: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1491: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1492: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1493: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1494:
1495: -----------------
1496:
1497:
1498: -----------------
1499:
1500:
1501: -----------------
1502:
1503: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1504: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1505: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1506:
1507: Debug.ReloadFieldEnd()
1508: aux.BeginPuzzle()
1509: </code></pre>
1510: <h2 data-number="2.7" id="section-39"><span class="header-section-number">2.7</span> </h2>
1511: <p>应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。</p>
1512: <pre><code>Debug.SetAIName("base-2")
1513:
1514: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1515:
1516: Debug.SetPlayerInfo(0,8000,0,0)
1517: Debug.SetPlayerInfo(1,8000,0,0)
1518:
1519:
1520: -----------------
1521:
1522: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1523: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1524: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1525: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1526: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1527: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1528: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1529: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1530:
1531: -----------------
1532:
1533:
1534: -----------------
1535:
1536: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1537:
1538: -----------------
1539:
1540:
1541: -----------------
1542:
1543:
1544: -----------------
1545:
1546:
1547: Debug.ReloadFieldEnd()
1548: aux.BeginPuzzle()
1549: </code></pre>
1550: <h2 data-number="2.8" id="section-40"><span class="header-section-number">2.8</span> </h2>
1551: <p>应该可以发动反骨王的效果。</p>
1552: <pre><code>Debug.SetAIName("base-2")
1553:
1554: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1555:
1556: Debug.SetPlayerInfo(0,8000,0,0)
1557: Debug.SetPlayerInfo(1,8000,0,0)
1558:
1559:
1560: -----------------
1561:
1562: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1563: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1564:
1565: -----------------
1566:
1567: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1568:
1569: -----------------
1570:
1571: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1572: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1573:
1574: -----------------
1575:
1576:
1577: -----------------
1578:
1579:
1580: -----------------
1581:
1582:
1583: Debug.ReloadFieldEnd()
1584: aux.BeginPuzzle()
1585: </code></pre>
1586: <h2 data-number="2.9" id="section-41"><span class="header-section-number">2.9</span> </h2>
1587: <p>应该否定企鹅会被永恒混沌限制。</p>
1588: <pre><code>Debug.SetAIName("base-2")
1589:
1590: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1591:
1592: Debug.SetPlayerInfo(0,8000,0,0)
1593: Debug.SetPlayerInfo(1,8000,0,0)
1594:
1595:
1596: -----------------
1597:
1598: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1599: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1600: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1601: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1602:
1603: -----------------
1604:
1605:
1606: -----------------
1607:
1608: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1609: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1610:
1611: -----------------
1612:
1613:
1614: -----------------
1615:
1616:
1617: -----------------
1618:
1619: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1620:
1621: Debug.ReloadFieldEnd()
1622: aux.BeginPuzzle()
1623: </code></pre>
1624: <h2 data-number="2.10" id="section-42"><span class="header-section-number">2.10</span> </h2>
1625: <p>应该可以特召海神。</p>
1626: <pre><code>Debug.SetAIName("base-2")
1627:
1628: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1629:
1630: Debug.SetPlayerInfo(0,8000,0,0)
1631: Debug.SetPlayerInfo(1,8000,0,0)
1632:
1633:
1634: -----------------
1635:
1636: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1637:
1638: -----------------
1639:
1640: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1641:
1642: -----------------
1643:
1644:
1645: -----------------
1646:
1647:
1648: -----------------
1649:
1650:
1651: -----------------
1652:
1653: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1654: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1655:
1656: Debug.ReloadFieldEnd()
1657: aux.BeginPuzzle()
1658: </code></pre>
1659: <h2 data-number="2.11" id="section-43"><span class="header-section-number">2.11</span> </h2>
1660: <p>应该仇恨裂缝可以发动。</p>
1661: <pre><code>Debug.SetAIName("base-2")
1662:
1663: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1664:
1665: Debug.SetPlayerInfo(0,8000,0,0)
1666: Debug.SetPlayerInfo(1,8000,0,0)
1667:
1668:
1669: -----------------
1670:
1671:
1672: -----------------
1673:
1674:
1675: -----------------
1676:
1677: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1678:
1679: -----------------
1680:
1681:
1682: -----------------
1683:
1684:
1685: -----------------
1686:
1687: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1688: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1689:
1690: Debug.ReloadFieldEnd()
1691: aux.BeginPuzzle()
1692: </code></pre>
1693: <h2 data-number="2.12" id="section-44"><span class="header-section-number">2.12</span> </h2>
1694: <p>锈龙不应该被召唤兽除外。</p>
1695: <pre><code>Debug.SetAIName("base-2")
1696:
1697: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1698:
1699: Debug.SetPlayerInfo(0,8000,0,0)
1700: Debug.SetPlayerInfo(1,8000,0,0)
1701:
1702:
1703: -----------------
1704:
1705: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1706: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1707: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1708: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1709:
1710: -----------------
1711:
1712:
1713: -----------------
1714:
1715: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1716:
1717: -----------------
1718:
1719:
1720: -----------------
1721:
1722:
1723: -----------------
1724:
1725:
1726: Debug.ReloadFieldEnd()
1727: aux.BeginPuzzle()
1728: </code></pre>
1729: <h2 data-number="2.13" id="section-45"><span class="header-section-number">2.13</span> </h2>
1730: <p>应该能特召冰水。</p>
1731: <pre><code>Debug.SetAIName("base-2")
1732:
1733: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1734:
1735: Debug.SetPlayerInfo(0,8000,0,0)
1736: Debug.SetPlayerInfo(1,8000,0,0)
1737:
1738:
1739: -----------------
1740:
1741:
1742: -----------------
1743:
1744: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1745:
1746: -----------------
1747:
1748: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1749: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1750:
1751: -----------------
1752:
1753:
1754: -----------------
1755:
1756:
1757: -----------------
1758:
1759: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1760:
1761: Debug.ReloadFieldEnd()
1762: aux.BeginPuzzle()
1763: </code></pre>
1764: <h2 data-number="2.14" id="section-46"><span class="header-section-number">2.14</span> </h2>
1765: <p>应该英雄假面改名后不算剑斗兽怪兽了。</p>
1766: <pre><code>Debug.SetAIName("AI")
1767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1768: Debug.SetPlayerInfo(0,8000,0,0)
1769: Debug.SetPlayerInfo(1,8000,0,0)
1770:
1771: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1772:
1773: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1774: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1775:
1776: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1777: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1778:
1779: Debug.ReloadFieldEnd()
1780: aux.BeginPuzzle()
1781: </code></pre>
1782: <h2 data-number="2.15" id="section-47"><span class="header-section-number">2.15</span> </h2>
1783: <p>应该喷气龙不能特召。</p>
1784: <pre><code>Debug.SetAIName("AI")
1785: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1786: Debug.SetPlayerInfo(0,8000,0,0)
1787: Debug.SetPlayerInfo(1,8000,0,0)
1788:
1789: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1790:
1791: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1792:
1793: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1794: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1795:
1796: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1797:
1798: Debug.ReloadFieldEnd()
1799: aux.BeginPuzzle()
1800: </code></pre>
1801: <h2 data-number="2.16" id="section-48"><span class="header-section-number">2.16</span> </h2>
1802: <p>应该不能发动简易融合。</p>
1803: <pre><code>Debug.SetAIName("base-2")
1804:
1805: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1806:
1807: Debug.SetPlayerInfo(0,1400,0,0)
1808: Debug.SetPlayerInfo(1,8000,0,0)
1809:
1810: -----------------
1811:
1812: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1813: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1814:
1815: -----------------
1816:
1817: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1818:
1819: -----------------
1820:
1821:
1822: -----------------
1823:
1824:
1825: -----------------
1826:
1827:
1828: -----------------
1829:
1830:
1831: Debug.ReloadFieldEnd()
1832: aux.BeginPuzzle()
1833: </code></pre>
1834: <h2 data-number="2.17" id="section-49"><span class="header-section-number">2.17</span> </h2>
1835: <p>应该不能羽衣精效果。</p>
1836: <pre><code>Debug.SetAIName("base-2")
1837:
1838: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1839:
1840: Debug.SetPlayerInfo(0,8000,0,0)
1841: Debug.SetPlayerInfo(1,8000,0,0)
1842:
1843: -----------------
1844:
1845: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1846: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1847: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1848:
1849: -----------------
1850:
1851:
1852: -----------------
1853:
1854: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1855:
1856: -----------------
1857:
1858:
1859: -----------------
1860:
1861:
1862: -----------------
1863:
1864:
1865: Debug.ReloadFieldEnd()
1866: aux.BeginPuzzle()
1867: </code></pre>
1868: <h2 data-number="2.18" id="section-50"><span class="header-section-number">2.18</span> </h2>
1869: <p>应该不能以被无效的双龙为代价。</p>
1870: <pre><code>Debug.SetAIName("base-2")
1871:
1872: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1873:
1874: Debug.SetPlayerInfo(0,8000,0,0)
1875: Debug.SetPlayerInfo(1,8000,0,0)
1876:
1877: -----------------
1878:
1879:
1880: -----------------
1881:
1882:
1883: -----------------
1884:
1885: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1886: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1887:
1888: -----------------
1889:
1890:
1891: -----------------
1892:
1893:
1894: -----------------
1895:
1896: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1897:
1898: Debug.ReloadFieldEnd()
1899: aux.BeginPuzzle()
1900: </code></pre>
1901: <h2 data-number="2.19" id="section-51"><span class="header-section-number">2.19</span> </h2>
1902: <p>应该不能以技能抽取为代价。</p>
1903: <pre><code>Debug.SetAIName("base-2")
1904:
1905: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1906:
1907: Debug.SetPlayerInfo(0,8000,0,0)
1908: Debug.SetPlayerInfo(1,8000,0,0)
1909:
1910: -----------------
1911:
1912:
1913: -----------------
1914:
1915:
1916: -----------------
1917:
1918: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1919: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1920:
1921: -----------------
1922:
1923:
1924: -----------------
1925:
1926:
1927: -----------------
1928:
1929: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1930:
1931: Debug.ReloadFieldEnd()
1932: aux.BeginPuzzle()
1933: </code></pre>
1934: <h2 data-number="2.20" id="section-52"><span class="header-section-number">2.20</span> </h2>
1935: <p>应该不能发动超银河。</p>
1936: <pre><code>Debug.SetAIName("base-2")
1937:
1938: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1939:
1940: Debug.SetPlayerInfo(0,8000,0,0)
1941: Debug.SetPlayerInfo(1,8000,0,0)
1942:
1943: -----------------
1944:
1945: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1946: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1947:
1948: -----------------
1949:
1950:
1951: -----------------
1952:
1953: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1954:
1955: -----------------
1956:
1957:
1958: -----------------
1959:
1960:
1961: -----------------
1962:
1963: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
1964:
1965: Debug.ReloadFieldEnd()
1966: aux.BeginPuzzle()
1967: </code></pre>
1968: <h2 data-number="2.21" id="section-53"><span class="header-section-number">2.21</span> </h2>
1969: <p>应该不能发动六武众效果。</p>
1970: <pre><code>Debug.SetAIName("base-2")
1971:
1972: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1973:
1974: Debug.SetPlayerInfo(0,8000,0,0)
1975: Debug.SetPlayerInfo(1,8000,0,0)
1976:
1977: -----------------
1978:
1979:
1980: -----------------
1981:
1982:
1983: -----------------
1984:
1985: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
1986: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1987: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1988: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1989:
1990: -----------------
1991:
1992:
1993: -----------------
1994:
1995:
1996: -----------------
1997:
1998:
1999: Debug.ReloadFieldEnd()
2000: aux.BeginPuzzle()
2001: </code></pre>
2002: <h2 data-number="2.22" id="section-54"><span class="header-section-number">2.22</span> </h2>
2003: <p>应该可以发动新宇融合。</p>
2004: <pre><code>Debug.SetAIName("base-2")
2005:
2006: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2007:
2008: Debug.SetPlayerInfo(0,8000,0,0)
2009: Debug.SetPlayerInfo(1,8000,0,0)
2010:
2011: -----------------
2012:
2013:
2014: -----------------
2015:
2016: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2017:
2018: -----------------
2019:
2020: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2021: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2022: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2023:
2024: -----------------
2025:
2026:
2027: -----------------
2028:
2029:
2030: -----------------
2031:
2032:
2033: Debug.ReloadFieldEnd()
2034: aux.BeginPuzzle()
2035: </code></pre>
2036: <h2 data-number="2.23" id="section-55"><span class="header-section-number">2.23</span> </h2>
2037: <p>应该对方恢复 1800 基本分。</p>
2038: <pre><code>Debug.SetAIName("base-2")
2039:
2040: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2041:
2042: Debug.SetPlayerInfo(0,8000,0,0)
2043: Debug.SetPlayerInfo(1,8000,0,0)
2044:
2045: -----------------
2046:
2047:
2048: -----------------
2049:
2050:
2051: -----------------
2052:
2053: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2054: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2055: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2056: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2057: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2058:
2059: -----------------
2060:
2061: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2062:
2063: -----------------
2064:
2065:
2066: -----------------
2067:
2068: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2069: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2070: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2071:
2072: Debug.ReloadFieldEnd()
2073: aux.BeginPuzzle()
2074: </code></pre>
2075: <h2 data-number="2.24" id="section-56"><span class="header-section-number">2.24</span> </h2>
2076: <p>应该不是1000伤害。</p>
2077: <pre><code>Debug.SetAIName("base-2")
2078:
2079: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2080:
2081: Debug.SetPlayerInfo(0,800,0,0)
2082: Debug.SetPlayerInfo(1,8000,0,0)
2083:
2084: -----------------
2085:
2086:
2087: -----------------
2088:
2089:
2090: -----------------
2091:
2092: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2093: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2094:
2095: -----------------
2096:
2097:
2098: -----------------
2099:
2100:
2101: -----------------
2102:
2103: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2104: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2105:
2106: Debug.ReloadFieldEnd()
2107: aux.BeginPuzzle()
2108: </code></pre>
2109: <h2 data-number="2.25" id="section-57"><span class="header-section-number">2.25</span> </h2>
2110: <p>应该我方不受伤害。</p>
2111: <pre><code>Debug.SetAIName("base-2")
2112:
2113: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2114:
2115: Debug.SetPlayerInfo(0,8000,0,0)
2116: Debug.SetPlayerInfo(1,8000,0,0)
2117:
2118: -----------------
2119:
2120:
2121: -----------------
2122:
2123:
2124: -----------------
2125:
2126: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2127: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2128: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2129: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2130:
2131: -----------------
2132:
2133:
2134: -----------------
2135:
2136:
2137: -----------------
2138:
2139: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2140:
2141: Debug.ReloadFieldEnd()
2142: aux.BeginPuzzle()
2143: </code></pre>
2144: <h2 data-number="2.26" id="section-58"><span class="header-section-number">2.26</span> </h2>
2145: <p>应该衍生物不被破坏。</p>
2146: <pre><code>Debug.SetAIName("base-2")
2147:
2148: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2149:
2150: Debug.SetPlayerInfo(0,8000,0,0)
2151: Debug.SetPlayerInfo(1,8000,0,0)
2152:
2153: -----------------
2154:
2155:
2156: -----------------
2157:
2158:
2159: -----------------
2160:
2161: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2162: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2163: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2164: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2165: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2166:
2167: -----------------
2168:
2169:
2170: -----------------
2171:
2172:
2173: -----------------
2174:
2175:
2176: Debug.ReloadFieldEnd()
2177: aux.BeginPuzzle()
2178: </code></pre>
2179: <h2 data-number="2.27" id="section-59"><span class="header-section-number">2.27</span> </h2>
2180: <p>应该有一次特召机会。</p>
2181: <pre><code>Debug.SetAIName("base-2")
2182:
2183: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2184:
2185: Debug.SetPlayerInfo(0,8000,0,0)
2186: Debug.SetPlayerInfo(1,8000,0,0)
2187:
2188: -----------------
2189:
2190: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2191: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2192: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2193:
2194: -----------------
2195:
2196: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2197: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2198:
2199: -----------------
2200:
2201: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2202: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2203:
2204: -----------------
2205:
2206:
2207: -----------------
2208:
2209:
2210: -----------------
2211:
2212:
2213: Debug.ReloadFieldEnd()
2214: --~ aux.BeginPuzzle()
2215: </code></pre>
2216: <h2 data-number="2.28" id="section-60"><span class="header-section-number">2.28</span> </h2>
2217: <p>应该不回到卡组。</p>
2218: <pre><code>Debug.SetAIName("base-2")
2219:
2220: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2221:
2222: Debug.SetPlayerInfo(0,8000,0,0)
2223: Debug.SetPlayerInfo(1,8000,0,0)
2224:
2225: -----------------
2226:
2227:
2228: -----------------
2229:
2230: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2231:
2232: -----------------
2233:
2234: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2235:
2236: -----------------
2237:
2238:
2239: -----------------
2240:
2241:
2242: -----------------
2243:
2244:
2245: Debug.ReloadFieldEnd()
2246: aux.BeginPuzzle()
2247: </code></pre>
2248: <h2 data-number="2.29" id="section-61"><span class="header-section-number">2.29</span> </h2>
2249: <p>应该要用龙星作为素材。</p>
2250: <pre><code>Debug.SetAIName("base-2")
2251:
2252: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2253:
2254: Debug.SetPlayerInfo(0,8000,0,0)
2255: Debug.SetPlayerInfo(1,8000,0,0)
2256:
2257: -----------------
2258:
2259: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2260:
2261: -----------------
2262:
2263: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2264:
2265: -----------------
2266:
2267: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2268: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2269: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2270: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2271:
2272: -----------------
2273:
2274:
2275: -----------------
2276:
2277:
2278: -----------------
2279:
2280:
2281: Debug.ReloadFieldEnd()
2282: aux.BeginPuzzle()
2283: </code></pre>
2284: <h2 data-number="2.30" id="section-62"><span class="header-section-number">2.30</span> </h2>
2285: <p>应该不能召唤魔王。</p>
2286: <pre><code>Debug.SetAIName("base-2")
2287:
2288: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2289:
2290: Debug.SetPlayerInfo(0,8000,0,0)
2291: Debug.SetPlayerInfo(1,8000,0,0)
2292:
2293: -----------------
2294:
2295: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2296: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2297:
2298: -----------------
2299:
2300:
2301: -----------------
2302:
2303: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2304: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2305:
2306: -----------------
2307:
2308:
2309: -----------------
2310:
2311:
2312: -----------------
2313:
2314: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2315:
2316: Debug.ReloadFieldEnd()
2317: aux.BeginPuzzle()
2318: </code></pre>
2319: <h2 data-number="2.31" id="section-63"><span class="header-section-number">2.31</span> </h2>
2320: <p>应该不能特召野鸭。</p>
2321: <pre><code>Debug.SetAIName("base-2")
2322:
2323: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2324:
2325: Debug.SetPlayerInfo(0,8000,0,0)
2326: Debug.SetPlayerInfo(1,8000,0,0)
2327:
2328: -----------------
2329:
2330: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2331: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2332: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2333:
2334: -----------------
2335:
2336:
2337: -----------------
2338:
2339:
2340: -----------------
2341:
2342:
2343: -----------------
2344:
2345:
2346: -----------------
2347:
2348: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2349:
2350: Debug.ReloadFieldEnd()
2351: aux.BeginPuzzle()
2352: </code></pre>
2353: <h2 data-number="2.32" id="section-64"><span class="header-section-number">2.32</span> </h2>
2354: <p>应该不能解放古怪恶魔。</p>
2355: <pre><code>Debug.SetAIName("base-2")
2356:
2357: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2358:
2359: Debug.SetPlayerInfo(0,8000,0,0)
2360: Debug.SetPlayerInfo(1,8000,0,0)
2361:
2362: -----------------
2363:
2364: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2365: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2366:
2367: -----------------
2368:
2369:
2370: -----------------
2371:
2372:
2373: -----------------
2374:
2375:
2376: -----------------
2377:
2378:
2379: -----------------
2380:
2381: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2382:
2383: Debug.ReloadFieldEnd()
2384: aux.BeginPuzzle()
2385: </code></pre>
2386: <h2 data-number="2.33" id="section-65"><span class="header-section-number">2.33</span> </h2>
2387: <p>应该能发轰炸龙的效果。</p>
2388: <pre><code>Debug.SetAIName("base-2")
2389:
2390: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2391:
2392: Debug.SetPlayerInfo(0,8000,0,0)
2393: Debug.SetPlayerInfo(1,8000,0,0)
2394:
2395: -----------------
2396:
2397:
2398: -----------------
2399:
2400:
2401: -----------------
2402:
2403: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2404: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2405:
2406: -----------------
2407:
2408:
2409: -----------------
2410:
2411:
2412: -----------------
2413:
2414: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2415: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2416:
2417: Debug.ReloadFieldEnd()
2418: aux.BeginPuzzle()
2419: </code></pre>
2420: <h2 data-number="2.34" id="section-66"><span class="header-section-number">2.34</span> </h2>
2421: <p>应该可以连续攻击。</p>
2422: <pre><code>Debug.SetAIName("base-2")
2423:
2424: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2425:
2426: Debug.SetPlayerInfo(0,8000,0,0)
2427: Debug.SetPlayerInfo(1,8000,0,0)
2428:
2429: -----------------
2430:
2431:
2432: -----------------
2433:
2434: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2435: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2436:
2437: -----------------
2438:
2439: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2440: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2441: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2442: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2443: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2444:
2445: -----------------
2446:
2447: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2448:
2449: -----------------
2450:
2451:
2452: -----------------
2453:
2454: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2455:
2456: Debug.ReloadFieldEnd()
2457: aux.BeginPuzzle()
2458: </code></pre>
2459: <h2 data-number="2.35" id="section-67"><span class="header-section-number">2.35</span> </h2>
2460: <p>应该可以特召紫翠玉龙。</p>
2461: <pre><code>Debug.SetAIName("base-2")
2462:
2463: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2464:
2465: Debug.SetPlayerInfo(0,8000,0,0)
2466: Debug.SetPlayerInfo(1,8000,0,0)
2467:
2468: -----------------
2469:
2470: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2471:
2472: -----------------
2473:
2474: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2475: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2476:
2477: -----------------
2478:
2479: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2480: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2481: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2482: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2483: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2484:
2485: Debug.ReloadFieldEnd()
2486: --~ aux.BeginPuzzle()
2487: </code></pre>
2488: <h2 data-number="2.36" id="section-68"><span class="header-section-number">2.36</span> </h2>
2489: <p>应该可以发动特洛伊炸弹。</p>
2490: <pre><code>Debug.SetAIName("base-2")
2491:
2492: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2493:
2494: Debug.SetPlayerInfo(0,8000,0,0)
2495: Debug.SetPlayerInfo(1,8000,0,0)
2496:
2497: -----------------
2498:
2499:
2500: -----------------
2501:
2502:
2503: -----------------
2504:
2505: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2506:
2507: -----------------
2508:
2509:
2510: -----------------
2511:
2512:
2513: -----------------
2514:
2515: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2516: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2517:
2518: Debug.ReloadFieldEnd()
2519: aux.BeginPuzzle()
2520: </code></pre>
2521: <h2 data-number="2.37" id="section-69"><span class="header-section-number">2.37</span> </h2>
2522: <p>应该不能发动废品收集者效果。</p>
2523: <pre><code>Debug.SetAIName("base-2")
2524:
2525: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2526:
2527: Debug.SetPlayerInfo(0,8000,0,0)
2528: Debug.SetPlayerInfo(1,8000,0,0)
2529:
2530: -----------------
2531:
2532: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2533:
2534: -----------------
2535:
2536:
2537: -----------------
2538:
2539: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2540:
2541: -----------------
2542:
2543: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2544:
2545: -----------------
2546:
2547:
2548: -----------------
2549:
2550:
2551: Debug.ReloadFieldEnd()
2552: aux.BeginPuzzle()
2553: </code></pre>
2554: <h2 data-number="2.38" id="section-70"><span class="header-section-number">2.38</span> </h2>
2555: <p>应该可以选择适用神殿还是适用狂时钟的效果。</p>
2556: <pre><code>Debug.SetAIName("base-2")
2557:
2558: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2559:
2560: Debug.SetPlayerInfo(0,8000,0,0)
2561: Debug.SetPlayerInfo(1,8000,0,0)
2562:
2563: -----------------
2564:
2565: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2566: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2567: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2568: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2569: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2570: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2571:
2572: -----------------
2573:
2574: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2575:
2576: -----------------
2577:
2578: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2579: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2580: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2581:
2582: -----------------
2583:
2584:
2585: -----------------
2586:
2587:
2588: -----------------
2589:
2590: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2591:
2592: Debug.ReloadFieldEnd()
2593: aux.BeginPuzzle()
2594: Debug.SetAIName("base-2")
2595:
2596: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2597:
2598: Debug.SetPlayerInfo(0,8000,0,0)
2599: Debug.SetPlayerInfo(1,8000,0,0)
2600:
2601: -----------------
2602:
2603: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2604: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2605: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2606: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2607: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2608: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2609:
2610: -----------------
2611:
2612: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2613:
2614: -----------------
2615:
2616: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2617: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2618: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2619:
2620: -----------------
2621:
2622:
2623: -----------------
2624:
2625:
2626: -----------------
2627:
2628: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2629:
2630: Debug.ReloadFieldEnd()
2631: aux.BeginPuzzle()
2632: </code></pre>
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