游戏王残局简化版

Annotation For single/简化版_452_05.lua
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Annotation For single/简化版_452_05.lua

Origin for each line in single/简化版_452_05.lua from check-in ed54ab0472:

ed54ab0472 2024-06-27    1: --[[message
ed54ab0472 2024-06-27    2: 维护:2024-06-27
ed54ab0472 2024-06-27    3: 简语:藤木游作:「这个残局的确又复杂又难解。」
ed54ab0472 2024-06-27    4: 超越作哥的时机已经到了!
ed54ab0472 2024-06-27    5: 标签:#游戏王Vrains第65集 #枯岳说书人
ed54ab0472 2024-06-27    6: ]]
ed54ab0472 2024-06-27    7: 
ed54ab0472 2024-06-27    8: Debug.SetAIName("QQ群181175613")
ed54ab0472 2024-06-27    9: 
ed54ab0472 2024-06-27   10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
ed54ab0472 2024-06-27   11: 
ed54ab0472 2024-06-27   12: Debug.SetPlayerInfo(0, 100, 0, 0)
ed54ab0472 2024-06-27   13: Debug.SetPlayerInfo(1, 10200, 0, 0)
ed54ab0472 2024-06-27   14: 
ed54ab0472 2024-06-27   15: -----------------
ed54ab0472 2024-06-27   16: 
ed54ab0472 2024-06-27   17: Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   18: --~ Debug.AddCard(20450925,0,0,LOCATION_HAND,0,POS_FACEDOWN)
ed54ab0472 2024-06-27   19: Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
ed54ab0472 2024-06-27   20: 
ed54ab0472 2024-06-27   21: -----------------
ed54ab0472 2024-06-27   22: 
ed54ab0472 2024-06-27   23: Debug.AddCard(79016563, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   24: Debug.AddCard(2220237, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   25: Debug.AddCard(22862454, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   26: 
ed54ab0472 2024-06-27   27: -----------------
ed54ab0472 2024-06-27   28: 
ed54ab0472 2024-06-27   29: Debug.AddCard(46918794, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
ed54ab0472 2024-06-27   30: Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
ed54ab0472 2024-06-27   31: Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
ed54ab0472 2024-06-27   32: Debug.AddCard(27664101, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
ed54ab0472 2024-06-27   33: Debug.AddCard(7092142, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
ed54ab0472 2024-06-27   34: Debug.AddCard(4923662, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
ed54ab0472 2024-06-27   35: Debug.AddCard(88093706, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
ed54ab0472 2024-06-27   36: Debug.AddCard(53309998, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   37: 
ed54ab0472 2024-06-27   38: -----------------
ed54ab0472 2024-06-27   39: 
ed54ab0472 2024-06-27   40: -----------------
ed54ab0472 2024-06-27   41: 
ed54ab0472 2024-06-27   42: -----------------
ed54ab0472 2024-06-27   43: 
ed54ab0472 2024-06-27   44: Debug.AddCard(98978921, 1, 1, LOCATION_MZONE, 6, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   45: Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   46: Debug.AddCard(32617464, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   47: Debug.AddCard(34472920, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   48: Debug.AddCard(23971061, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK)
ed54ab0472 2024-06-27   49: 
ed54ab0472 2024-06-27   50: Debug.ReloadFieldEnd()
ed54ab0472 2024-06-27   51: aux.BeginPuzzle()