Lines of
single_doc/场景.md
from check-in 25b11229ad
that are changed by the sequence of edits moving toward
check-in 0656ca7cd7:
1: # 场景
2:
3: ## 正常
4:
5: ###
6:
7: ~~~
8: Debug.SetAIName("base-2")
9:
10: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
11:
12: Debug.SetPlayerInfo(0,8000,0,0)
13: Debug.SetPlayerInfo(1,8000,0,0)
14:
15:
16: -----------------
17:
18:
19: -----------------
20:
21:
22: -----------------
23:
24: Debug.AddCard(39454112,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
25: Debug.AddCard(39454112,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
26: Debug.AddCard(82308875,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
27: Debug.AddCard(43096270,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
28:
29: -----------------
30:
31:
32: -----------------
33:
34:
35: -----------------
36:
37:
38: Debug.ReloadFieldEnd()
39: aux.BeginPuzzle()
40:
41: ~~~
42:
43: ###
44:
45: ~~~
46: Debug.SetAIName("base-2")
47:
48: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
49:
50: Debug.SetPlayerInfo(0,8000,0,0)
51: Debug.SetPlayerInfo(1,8000,0,0)
52:
53: -----------------
54:
55: Debug.AddCard(47870325,0,0,LOCATION_HAND,0,POS_FACEDOWN)
56: Debug.AddCard(213326,0,0,LOCATION_GRAVE,0,POS_FACEUP)
57:
58: -----------------
59:
60: Debug.AddCard(41524885,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
61:
62: -----------------
63:
64: Debug.AddCard(79858629,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
65:
66: -----------------
67:
68: Debug.AddCard(96540,1,1,LOCATION_GRAVE,0,POS_FACEUP)
69:
70: -----------------
71:
72: Debug.AddCard(5530780,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
73:
74: -----------------
75:
76: Debug.AddCard(79858629,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
77:
78: Debug.ReloadFieldEnd()
79: aux.BeginPuzzle()
80:
81: ~~~
82:
83: ###
84:
85: ~~~
86: Debug.SetAIName("base-2")
87:
88: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
89:
90: Debug.SetPlayerInfo(0,8000,0,0)
91: Debug.SetPlayerInfo(1,8000,0,0)
92:
93: -----------------
94:
95: Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
96: Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN)
97: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
98: Debug.AddCard(89631139,0,0,LOCATION_HAND,0,POS_FACEDOWN)
99: Debug.AddCard(29491031,0,0,LOCATION_HAND,0,POS_FACEDOWN)
100: Debug.AddCard(27279764,0,0,LOCATION_HAND,0,POS_FACEDOWN)
101:
102: -----------------
103:
104: Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
105:
106: -----------------
107:
108:
109: -----------------
110:
111:
112: -----------------
113:
114:
115: -----------------
116:
117:
118: Debug.ReloadFieldEnd()
119: aux.BeginPuzzle()
120:
121: ~~~
122:
123: ###
124:
125: ~~~
126: Debug.SetAIName("base-2")
127:
128: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
129:
130: Debug.SetPlayerInfo(0,8000,0,0)
131: Debug.SetPlayerInfo(1,8000,0,0)
132:
133: -----------------
134:
135: Debug.AddCard(15150371,0,0,LOCATION_DECK,0,POS_FACEDOWN)
136: Debug.AddCard(33846209,0,0,LOCATION_HAND,0,POS_FACEDOWN)
137: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
138: Debug.AddCard(69884162,0,0,LOCATION_HAND,0,POS_FACEDOWN)
139:
140: -----------------
141:
142:
143: -----------------
144:
145:
146: -----------------
147:
148:
149: -----------------
150:
151:
152: -----------------
153:
154:
155: Debug.ReloadFieldEnd()
156: aux.BeginPuzzle()
157:
158: ~~~
159:
160: ###
161:
162: ~~~
163: Debug.SetAIName("base-2")
164:
165: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
166:
167: Debug.SetPlayerInfo(0,8000,0,0)
168: Debug.SetPlayerInfo(1,8000,0,0)
169:
170: -----------------
171:
172: Debug.AddCard(77449773,0,0,LOCATION_HAND,0,POS_FACEDOWN)
173: Debug.AddCard(5183693,0,0,LOCATION_HAND,0,POS_FACEDOWN)
174: Debug.AddCard(24154052,0,0,LOCATION_HAND,0,POS_FACEDOWN)
175: Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN)
176:
177: -----------------
178:
179:
180: -----------------
181:
182:
183: -----------------
184:
185:
186: -----------------
187:
188:
189: -----------------
190:
191:
192: Debug.ReloadFieldEnd()
193: aux.BeginPuzzle()
194:
195: ~~~
196:
197: ###
198:
199: ~~~
200: Debug.SetAIName("base-2")
201:
202: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
203:
204: Debug.SetPlayerInfo(0,8000,0,0)
205: Debug.SetPlayerInfo(1,8000,0,0)
206:
207: -----------------
208:
209: Debug.AddCard(57143342,0,0,LOCATION_DECK,0,POS_FACEDOWN)
210: Debug.AddCard(20758643,0,0,LOCATION_HAND,0,POS_FACEDOWN)
211: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
212: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
213: Debug.AddCard(86498013,0,0,LOCATION_HAND,0,POS_FACEDOWN)
214: Debug.AddCard(48202661,0,0,LOCATION_HAND,0,POS_FACEDOWN)
215: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
216: Debug.AddCard(57308711,0,0,LOCATION_HAND,0,POS_FACEDOWN)
217: Debug.AddCard(32012842,0,0,LOCATION_HAND,0,POS_FACEDOWN)
218: Debug.AddCard(97843505,0,0,LOCATION_HAND,0,POS_FACEDOWN)
219: Debug.AddCard(32012841,0,0,LOCATION_HAND,0,POS_FACEDOWN)
220: Debug.AddCard(27094595,0,0,LOCATION_HAND,0,POS_FACEDOWN)
221:
222: -----------------
223:
224:
225: -----------------
226:
227:
228: -----------------
229:
230:
231: -----------------
232:
233:
234: -----------------
235:
236:
237: Debug.ReloadFieldEnd()
238: aux.BeginPuzzle()
239:
240: ~~~
241:
242: ###
243:
244: ~~~
245: Debug.SetAIName("base-2")
246:
247: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
248:
249: Debug.SetPlayerInfo(0,8000,0,0)
250: Debug.SetPlayerInfo(1,8000,0,0)
251:
252: -----------------
253:
254: Debug.AddCard(89631141,0,0,LOCATION_HAND,0,POS_FACEDOWN)
255: Debug.AddCard(89631141,1,1,LOCATION_HAND,0,POS_FACEDOWN)
256: Debug.AddCard(42338879,0,0,LOCATION_GRAVE,0,POS_FACEUP)
257:
258: -----------------
259:
260:
261: -----------------
262:
263: Debug.AddCard(79266769,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
264: Debug.AddCard(79176962,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
265:
266: -----------------
267:
268:
269: -----------------
270:
271:
272: -----------------
273:
274:
275: Debug.ReloadFieldEnd()
276: --~ aux.BeginPuzzle()
277:
278: ~~~
279:
280: ###
281:
282: ~~~
283: Debug.SetAIName("base-2")
284:
285: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
286:
287: Debug.SetPlayerInfo(0,8000,0,0)
288: Debug.SetPlayerInfo(1,8000,0,0)
289:
290: -----------------
291:
292: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
293: Debug.AddCard(54447022,0,0,LOCATION_HAND,0,POS_FACEDOWN)
294: Debug.AddCard(34250214,0,0,LOCATION_GRAVE,0,POS_FACEUP)
295:
296: -----------------
297:
298: Debug.AddCard(37129797,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
299:
300: -----------------
301:
302:
303: -----------------
304:
305:
306: -----------------
307:
308:
309: -----------------
310:
311:
312: Debug.ReloadFieldEnd()
313: aux.BeginPuzzle()
314:
315: ~~~
316:
317: ###
318:
319: ~~~
320: Debug.SetAIName("base-2")
321:
322: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
323:
324: Debug.SetPlayerInfo(0,8000,0,0)
325: Debug.SetPlayerInfo(1,8000,0,0)
326:
327: -----------------
328:
329: Debug.AddCard(14558127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
330:
331: -----------------
332:
333:
334: -----------------
335:
336: Debug.AddCard(46820049,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
337: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
338:
339: -----------------
340:
341: Debug.AddCard(37160778,1,1,LOCATION_DECK,0,POS_FACEDOWN)
342: Debug.AddCard(11021521,1,1,LOCATION_HAND,0,POS_FACEDOWN)
343:
344: -----------------
345:
346:
347: -----------------
348:
349: Debug.AddCard(83011277,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
350:
351: Debug.ReloadFieldEnd()
352: aux.BeginPuzzle()
353:
354: ~~~
355:
356: ###
357:
358: ~~~
359: Debug.SetAIName("base-2")
360:
361: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
362:
363: Debug.SetPlayerInfo(0,8000,0,0)
364: Debug.SetPlayerInfo(1,8000,0,0)
365:
366: -----------------
367:
368: Debug.AddCard(93332803,0,0,LOCATION_HAND,0,POS_FACEDOWN)
369: Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
370: Debug.AddCard(9720537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
371:
372: -----------------
373:
374:
375: -----------------
376:
377:
378: -----------------
379:
380:
381: -----------------
382:
383:
384: -----------------
385:
386: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
387:
388: Debug.ReloadFieldEnd()
389: aux.BeginPuzzle()
390:
391: ~~~
392:
393: ###
394:
395: ~~~
396: Debug.SetAIName("base-2")
397:
398: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
399:
400: Debug.SetPlayerInfo(0,8000,0,0)
401: Debug.SetPlayerInfo(1,8000,0,0)
402:
403: -----------------
404:
405:
406: -----------------
407:
408:
409: -----------------
410:
411: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
412: Debug.AddCard(12652643,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
413:
414: -----------------
415:
416:
417: -----------------
418:
419:
420: -----------------
421:
422: Debug.AddCard(24207889,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
423: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
424: Debug.AddCard(82065276,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
425:
426: Debug.ReloadFieldEnd()
427: aux.BeginPuzzle()
428:
429: ~~~
430:
431: ###
432:
433: ~~~
434: Debug.SetAIName("base-2")
435:
436: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
437:
438: Debug.SetPlayerInfo(0,8000,0,0)
439: Debug.SetPlayerInfo(1,8000,0,0)
440:
441: -----------------
442:
443:
444: -----------------
445:
446:
447: -----------------
448:
449: Debug.AddCard(52503575,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
450: Debug.AddCard(3136426,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
451: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
452:
453: -----------------
454:
455:
456: -----------------
457:
458:
459: -----------------
460:
461:
462: Debug.ReloadFieldEnd()
463: aux.BeginPuzzle()
464:
465: ~~~
466:
467: ###
468:
469: ~~~
470: Debug.SetAIName("base-2")
471:
472: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
473:
474: Debug.SetPlayerInfo(0,8000,0,0)
475: Debug.SetPlayerInfo(1,8000,0,0)
476:
477: -----------------
478:
479:
480: -----------------
481:
482:
483: -----------------
484:
485: Debug.AddCard(73578229,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
486: Debug.AddCard(31423101,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
487: Debug.AddCard(12307878,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
488: Debug.AddCard(67273917,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
489:
490: -----------------
491:
492: Debug.AddCard(9159938,1,1,LOCATION_HAND,0,POS_FACEDOWN)
493:
494: -----------------
495:
496:
497: -----------------
498:
499:
500: Debug.ReloadFieldEnd()
501: --~ aux.BeginPuzzle()
502:
503: ~~~
504:
505: ###
506:
507: ~~~
508: Debug.SetAIName("base-2")
509:
510: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
511:
512: Debug.SetPlayerInfo(0,8000,0,0)
513: Debug.SetPlayerInfo(1,8000,0,0)
514:
515: -----------------
516:
517:
518: -----------------
519:
520:
521: -----------------
522:
523: Debug.AddCard(9547962,0,0,LOCATION_SZONE,5,POS_FACEUP)
524: Debug.AddCard(11375683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
525:
526: -----------------
527:
528:
529: -----------------
530:
531:
532: -----------------
533:
534:
535: Debug.ReloadFieldEnd()
536: --~ aux.BeginPuzzle()
537:
538: ~~~
539:
540: ###
541:
542: ~~~
543: Debug.SetAIName("base-2")
544:
545: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
546:
547: Debug.SetPlayerInfo(0,800,0,0)
548: Debug.SetPlayerInfo(1,8000,0,0)
549:
550: -----------------
551:
552:
553: -----------------
554:
555:
556: -----------------
557:
558: Debug.AddCard(22046459,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
559: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
560:
561: -----------------
562:
563:
564: -----------------
565:
566:
567: -----------------
568:
569: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
570: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
571:
572: Debug.ReloadFieldEnd()
573: aux.BeginPuzzle()
574:
575: ~~~
576:
577: ###
578:
579: ~~~
580: Debug.SetAIName("base-2")
581:
582: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
583:
584: Debug.SetPlayerInfo(0,8000,0,0)
585: Debug.SetPlayerInfo(1,8000,0,0)
586:
587: -----------------
588:
589:
590: -----------------
591:
592:
593: -----------------
594:
595: Debug.AddCard(61127349,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
596: Debug.AddCard(41927278,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
597: Debug.AddCard(55410871,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
598:
599: -----------------
600:
601:
602: -----------------
603:
604:
605: -----------------
606:
607: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
608:
609: Debug.ReloadFieldEnd()
610: aux.BeginPuzzle()
611:
612: ~~~
613:
614: ###
615:
616: ~~~
617: Debug.SetAIName("base-2")
618:
619: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
620:
621: Debug.SetPlayerInfo(0,8000,0,0)
622: Debug.SetPlayerInfo(1,8000,0,0)
623:
624: -----------------
625:
626:
627: -----------------
628:
629:
630: -----------------
631:
632: Debug.AddCard(24207889,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
633: Debug.AddCard(69884162,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
634:
635: -----------------
636:
637:
638: -----------------
639:
640:
641: -----------------
642:
643:
644: Debug.ReloadFieldEnd()
645: aux.BeginPuzzle()
646:
647: ~~~
648:
649: ###
650:
651: ~~~
652: Debug.SetAIName("base-2")
653:
654: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
655:
656: Debug.SetPlayerInfo(0,8000,0,0)
657: Debug.SetPlayerInfo(1,8000,0,0)
658:
659: -----------------
660:
661:
662: -----------------
663:
664:
665: -----------------
666:
667: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
668:
669: -----------------
670:
671: Debug.AddCard(9433350,1,1,LOCATION_GRAVE,0,POS_FACEUP,true)
672:
673: -----------------
674:
675:
676: -----------------
677:
678: Debug.AddCard(2732323,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
679:
680: Debug.ReloadFieldEnd()
681: aux.BeginPuzzle()
682:
683: ~~~
684:
685: ###
686:
687: ~~~
688: Debug.SetAIName("base-2")
689:
690: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
691:
692: Debug.SetPlayerInfo(0,8000,0,0)
693: Debug.SetPlayerInfo(1,8000,0,0)
694:
695: -----------------
696:
697: Debug.AddCard(21495657,0,0,LOCATION_DECK,0,POS_FACEDOWN)
698: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
699:
700: -----------------
701:
702:
703: -----------------
704:
705: Debug.AddCard(81489939,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
706: Debug.AddCard(5972394,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
707: Debug.AddCard(21495657,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
708: Debug.AddCard(58990362,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
709:
710: -----------------
711:
712:
713: -----------------
714:
715:
716: -----------------
717:
718: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
719:
720: Debug.ReloadFieldEnd()
721: aux.BeginPuzzle()
722:
723: ~~~
724:
725: ###
726:
727: ~~~
728: Debug.SetAIName("base-2")
729:
730: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
731:
732: Debug.SetPlayerInfo(0,8000,0,0)
733: Debug.SetPlayerInfo(1,8000,0,0)
734:
735: -----------------
736:
737:
738: -----------------
739:
740:
741: -----------------
742:
743: Debug.AddCard(84012625,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
744: Debug.AddCard(29549364,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
745: Debug.AddCard(53129443,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
746: Debug.AddCard(44508094,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
747:
748: -----------------
749:
750:
751: -----------------
752:
753:
754: -----------------
755:
756:
757: Debug.ReloadFieldEnd()
758: aux.BeginPuzzle()
759:
760: ~~~
761:
762: ###
763:
764: ~~~
765: Debug.SetAIName("base-2")
766:
767: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
768:
769: Debug.SetPlayerInfo(0,8000,0,0)
770: Debug.SetPlayerInfo(1,8000,0,0)
771:
772: -----------------
773:
774: Debug.AddCard(61488417,0,0,LOCATION_HAND,0,POS_FACEDOWN)
775:
776: -----------------
777:
778: Debug.AddCard(97489701,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
779:
780: -----------------
781:
782: Debug.AddCard(80666118,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
783: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
784: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
785: --~ Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
786:
787: -----------------
788:
789:
790: -----------------
791:
792:
793: -----------------
794:
795:
796: Debug.ReloadFieldEnd()
797: aux.BeginPuzzle()
798:
799: ~~~
800:
801: ###
802:
803: ~~~
804: Debug.SetAIName("base-2")
805:
806: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
807:
808: Debug.SetPlayerInfo(0,8000,0,0)
809: Debug.SetPlayerInfo(1,8000,0,0)
810:
811: -----------------
812:
813: Debug.AddCard(89631143,0,0,LOCATION_DECK,0,POS_FACEDOWN)
814: Debug.AddCard(8240199,0,0,LOCATION_HAND,0,POS_FACEDOWN)
815:
816: -----------------
817:
818:
819: -----------------
820:
821: Debug.AddCard(53309998,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
822: Debug.AddCard(5402805,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
823:
824: -----------------
825:
826:
827: -----------------
828:
829:
830: -----------------
831:
832:
833: Debug.ReloadFieldEnd()
834: aux.BeginPuzzle()
835:
836: ~~~
837:
838: ###
839:
840: ~~~
841: Debug.SetAIName("base-2")
842:
843: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
844:
845: Debug.SetPlayerInfo(0,8000,0,0)
846: Debug.SetPlayerInfo(1,8000,0,0)
847:
848: -----------------
849:
850: Debug.AddCard(94142993,0,0,LOCATION_DECK,0,POS_FACEDOWN)
851: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
852:
853: -----------------
854:
855:
856: -----------------
857:
858: Debug.AddCard(74937659,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
859:
860: -----------------
861:
862:
863: -----------------
864:
865:
866: -----------------
867:
868:
869: Debug.ReloadFieldEnd()
870: aux.BeginPuzzle()
871:
872: ~~~
873:
874: ###
875:
876: ~~~
877: Debug.SetAIName("base-2")
878:
879: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
880:
881: Debug.SetPlayerInfo(0,8000,0,0)
882: Debug.SetPlayerInfo(1,8000,0,0)
883:
884: -----------------
885:
886:
887: -----------------
888:
889:
890: -----------------
891:
892: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
893:
894: -----------------
895:
896:
897: -----------------
898:
899:
900: -----------------
901:
902: Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
903: Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
904:
905: Debug.ReloadFieldEnd()
906: --~ aux.BeginPuzzle()
907:
908: ~~~
909:
910: ###
911:
912: ~~~
913: Debug.SetAIName("base-2")
914:
915: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
916:
917: Debug.SetPlayerInfo(0,8000,0,0)
918: Debug.SetPlayerInfo(1,8000,0,0)
919:
920: -----------------
921:
922: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
923: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
924: Debug.AddCard(44874522,0,0,LOCATION_DECK,0,POS_FACEDOWN)
925: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
926: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
927: Debug.AddCard(7171149,0,0,LOCATION_DECK,0,POS_FACEDOWN)
928: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
929: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
930: Debug.AddCard(18486927,0,0,LOCATION_DECK,0,POS_FACEDOWN)
931: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
932: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
933: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
934: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
935: Debug.AddCard(60953949,0,0,LOCATION_DECK,0,POS_FACEDOWN)
936: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
937: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
938: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
939: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
940: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
941: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
942: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
943: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
944: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
945: Debug.AddCard(39303359,0,0,LOCATION_DECK,0,POS_FACEDOWN)
946: Debug.AddCard(10509340,0,0,LOCATION_DECK,0,POS_FACEDOWN)
947: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
948: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
949: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
950: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
951: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
952: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
953: Debug.AddCard(81269231,0,0,LOCATION_DECK,0,POS_FACEDOWN)
954: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
955: Debug.AddCard(50933533,0,0,LOCATION_DECK,0,POS_FACEDOWN)
956: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
957: Debug.AddCard(31557782,0,0,LOCATION_DECK,0,POS_FACEDOWN)
958: Debug.AddCard(80045583,0,0,LOCATION_DECK,0,POS_FACEDOWN)
959: Debug.AddCard(42878636,0,0,LOCATION_DECK,0,POS_FACEDOWN)
960: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
961: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
962: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
963: Debug.AddCard(17663375,0,0,LOCATION_DECK,0,POS_FACEDOWN)
964: Debug.AddCard(1278431,0,0,LOCATION_DECK,0,POS_FACEDOWN)
965: Debug.AddCard(56094445,0,0,LOCATION_DECK,0,POS_FACEDOWN)
966: Debug.AddCard(1953925,0,0,LOCATION_DECK,0,POS_FACEDOWN)
967: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
968: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
969: Debug.AddCard(86321248,0,0,LOCATION_DECK,0,POS_FACEDOWN)
970:
971: -----------------
972:
973: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
974: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
975: Debug.AddCard(51788412,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
976: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
977: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
978: Debug.AddCard(12652643,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
979: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
980: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
981: Debug.AddCard(37663536,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
982: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
983: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
984: Debug.AddCard(87182127,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
985:
986: -----------------
987:
988: Debug.AddCard(64061284,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
989: Debug.AddCard(83104731,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
990: Debug.AddCard(83104731,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
991: Debug.AddCard(83104731,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
992: Debug.AddCard(95735217,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
993: Debug.AddCard(95735217,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
994: Debug.AddCard(95735217,0,0,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
995:
996: -----------------
997:
998:
999: -----------------
1000:
1001:
1002: -----------------
1003:
1004:
1005: Debug.ReloadFieldEnd()
1006: aux.BeginPuzzle()
1007:
1008: ~~~
1009:
1010: ###
1011:
1012: ~~~
1013: Debug.SetAIName("base-2")
1014:
1015: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1016:
1017: Debug.SetPlayerInfo(0,8000,0,0)
1018: Debug.SetPlayerInfo(1,8000,0,0)
1019:
1020: -----------------
1021:
1022:
1023: -----------------
1024:
1025: Debug.AddCard(45815891,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1026:
1027: -----------------
1028:
1029: Debug.AddCard(87170768,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1030: Debug.AddCard(21615956,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1031: Debug.AddCard(6631034,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1032:
1033: -----------------
1034:
1035:
1036: -----------------
1037:
1038:
1039: -----------------
1040:
1041:
1042: Debug.ReloadFieldEnd()
1043: aux.BeginPuzzle()
1044:
1045: ~~~
1046:
1047: ###
1048:
1049: ~~~
1050: Debug.SetAIName("base-2")
1051:
1052: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1053:
1054: Debug.SetPlayerInfo(0,8000,0,0)
1055: Debug.SetPlayerInfo(1,8000,0,0)
1056:
1057: -----------------
1058:
1059: Debug.AddCard(53485634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1060:
1061: -----------------
1062:
1063:
1064: -----------------
1065:
1066: Debug.AddCard(74677426,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1067: Debug.AddCard(74677426,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1068: Debug.AddCard(74677426,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1069:
1070: -----------------
1071:
1072:
1073: -----------------
1074:
1075:
1076: -----------------
1077:
1078: Debug.AddCard(34302287,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1079: Debug.AddCard(34302287,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
1080: Debug.AddCard(34302287,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
1081: Debug.AddCard(5318639,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
1082: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1083:
1084: Debug.ReloadFieldEnd()
1085: aux.BeginPuzzle()
1086:
1087: ~~~
1088:
1089: ###
1090:
1091: ~~~
1092: Debug.SetAIName("base-2")
1093:
1094: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1095:
1096: Debug.SetPlayerInfo(0,8000,0,0)
1097: Debug.SetPlayerInfo(1,8000,0,0)
1098:
1099: -----------------
1100:
1101: Debug.AddCard(5818294,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1102:
1103: -----------------
1104:
1105:
1106: -----------------
1107:
1108: Debug.AddCard(61740673,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1109: Debug.AddCard(5318639,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1110: Debug.AddCard(94096616,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1111: Debug.AddCard(3897065,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1112:
1113: -----------------
1114:
1115:
1116: -----------------
1117:
1118:
1119: -----------------
1120:
1121:
1122: Debug.ReloadFieldEnd()
1123: aux.BeginPuzzle()
1124:
1125: ~~~
1126:
1127: ###
1128:
1129: ~~~
1130: Debug.SetAIName("base-2")
1131:
1132: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1133:
1134: Debug.SetPlayerInfo(0,8000,0,0)
1135: Debug.SetPlayerInfo(1,8000,0,0)
1136:
1137: -----------------
1138:
1139:
1140: -----------------
1141:
1142:
1143: -----------------
1144:
1145: Debug.AddCard(7165085,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1146: Debug.AddCard(25542642,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1147: Debug.AddCard(23288411,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1148:
1149: -----------------
1150:
1151:
1152: -----------------
1153:
1154:
1155: -----------------
1156:
1157:
1158: Debug.ReloadFieldEnd()
1159: aux.BeginPuzzle()
1160:
1161: ~~~
1162:
1163: ###
1164:
1165: ~~~
1166: Debug.SetAIName("base-2")
1167:
1168: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1169:
1170: Debug.SetPlayerInfo(0,8000,0,0)
1171: Debug.SetPlayerInfo(1,8000,0,0)
1172:
1173: -----------------
1174:
1175:
1176: -----------------
1177:
1178:
1179: -----------------
1180:
1181: Debug.AddCard(58820923,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1182: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1183: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1184: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1185:
1186:
1187: -----------------
1188:
1189:
1190: -----------------
1191:
1192:
1193: -----------------
1194:
1195:
1196: Debug.ReloadFieldEnd()
1197: aux.BeginPuzzle()
1198:
1199: ~~~
1200:
1201: ###
1202:
1203: ~~~
1204: Debug.SetAIName("base-2")
1205:
1206: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1207:
1208: Debug.SetPlayerInfo(0,8000,0,0)
1209: Debug.SetPlayerInfo(1,8000,0,0)
1210:
1211: -----------------
1212:
1213:
1214: -----------------
1215:
1216:
1217: -----------------
1218:
1219: Debug.AddCard(68396121,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1220: Debug.AddCard(88177324,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1221: Debug.AddCard(5405695,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
1222: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1223: Debug.AddCard(5405695,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1224: Debug.AddCard(89631139,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1225:
1226: -----------------
1227:
1228:
1229: -----------------
1230:
1231:
1232: -----------------
1233:
1234:
1235: Debug.ReloadFieldEnd()
1236: aux.BeginPuzzle()
1237:
1238: ~~~
1239:
1240: ###
1241:
1242: ~~~
1243: Debug.SetAIName("base-2")
1244:
1245: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1246:
1247: Debug.SetPlayerInfo(0,8000,0,0)
1248: Debug.SetPlayerInfo(1,8000,0,0)
1249:
1250: -----------------
1251:
1252: Debug.AddCard(50287060,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1253:
1254: -----------------
1255:
1256:
1257: -----------------
1258:
1259: Debug.AddCard(95515060,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1260: Debug.AddCard(81439173,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1261: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1262:
1263: -----------------
1264:
1265:
1266: -----------------
1267:
1268:
1269: -----------------
1270:
1271:
1272: Debug.ReloadFieldEnd()
1273: aux.BeginPuzzle()
1274:
1275: ~~~
1276:
1277: ###
1278:
1279: ~~~
1280: Debug.SetAIName("base-2")
1281:
1282: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1283:
1284: Debug.SetPlayerInfo(0,8000,0,0)
1285: Debug.SetPlayerInfo(1,8000,0,0)
1286:
1287: -----------------
1288:
1289:
1290: -----------------
1291:
1292:
1293: -----------------
1294:
1295: Debug.AddCard(1621413,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1296: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1297: Debug.AddCard(16195942,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1298:
1299: -----------------
1300:
1301:
1302: -----------------
1303:
1304:
1305: -----------------
1306:
1307: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1308: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1309:
1310: Debug.ReloadFieldEnd()
1311: aux.BeginPuzzle()
1312:
1313: ~~~
1314:
1315: ###
1316:
1317: ~~~
1318: Debug.SetAIName("base-2")
1319:
1320: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1321:
1322: Debug.SetPlayerInfo(0,8000,0,0)
1323: Debug.SetPlayerInfo(1,8000,0,0)
1324:
1325: -----------------
1326:
1327:
1328: -----------------
1329:
1330:
1331: -----------------
1332:
1333: Debug.AddCard(54693926,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1334: Debug.AddCard(94793422,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
1335: Debug.AddCard(92481084,0,0,LOCATION_SZONE,5,POS_FACEDOWN)
1336: Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1337:
1338: -----------------
1339:
1340:
1341: -----------------
1342:
1343:
1344: -----------------
1345:
1346: Debug.AddCard(44287299,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1347: Debug.AddCard(99267150,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1348:
1349: Debug.ReloadFieldEnd()
1350: aux.BeginPuzzle()
1351:
1352: ~~~
1353:
1354: ###
1355:
1356: ~~~
1357: Debug.SetAIName("base-2")
1358:
1359: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1360:
1361: Debug.SetPlayerInfo(0,8000,0,0)
1362: Debug.SetPlayerInfo(1,8000,0,0)
1363:
1364: -----------------
1365:
1366: Debug.AddCard(5405695,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1367:
1368: -----------------
1369:
1370:
1371: -----------------
1372:
1373: Debug.AddCard(82003859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1374: Debug.AddCard(82199284,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1375: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1376:
1377: -----------------
1378:
1379:
1380: -----------------
1381:
1382:
1383: -----------------
1384:
1385: Debug.AddCard(16762927,1,1,LOCATION_SZONE,0,POS_FACEUP)
1386:
1387: Debug.ReloadFieldEnd()
1388: aux.BeginPuzzle()
1389:
1390: ~~~
1391:
1392: ## 异常
1393:
1394: ###
1395:
1396: 应该不能发动加速同调星尘龙。
1397:
1398: ~~~
1399: Debug.SetAIName("base-2")
1400:
1401: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1402:
1403: Debug.SetPlayerInfo(0,8000,0,0)
1404: Debug.SetPlayerInfo(1,8000,0,0)
1405:
1406:
1407: -----------------
1408:
1409: Debug.AddCard(21251800,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1410: Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1411:
1412: -----------------
1413:
1414: Debug.AddCard(44508094,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1415: Debug.AddCard(16172067,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1416:
1417: -----------------
1418:
1419: Debug.AddCard(30983281,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1420: local m1 = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1421: Debug.PreSummon(m1, SUMMON_TYPE_SYNCHRO)
1422:
1423: -----------------
1424:
1425:
1426: -----------------
1427:
1428:
1429: -----------------
1430:
1431: Debug.ReloadFieldEnd()
1432: aux.BeginPuzzle()
1433:
1434: ~~~
1435:
1436: ###
1437:
1438: 应该不能特召火焰手。
1439:
1440: ~~~
1441: Debug.SetAIName("base-2")
1442:
1443: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1444:
1445: Debug.SetPlayerInfo(0,8000,0,0)
1446: Debug.SetPlayerInfo(1,8000,0,0)
1447:
1448:
1449: -----------------
1450:
1451:
1452: -----------------
1453:
1454:
1455: -----------------
1456:
1457: Debug.AddCard(36975314,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1458: Debug.AddCard(89631139,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1459:
1460: -----------------
1461:
1462: Debug.AddCard(68535320,1,1,LOCATION_DECK,0,POS_FACEDOWN)
1463:
1464: -----------------
1465:
1466:
1467: -----------------
1468:
1469: Debug.AddCard(95929069,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1470: Debug.AddCard(3096468,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1471: Debug.ReloadFieldEnd()
1472: aux.BeginPuzzle()
1473:
1474: ~~~
1475:
1476: ###
1477:
1478: 应该可以发动痛苦伯劳效果。
1479:
1480: ~~~
1481: Debug.SetAIName("base-2")
1482:
1483: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1484:
1485: Debug.SetPlayerInfo(0,8000,0,0)
1486: Debug.SetPlayerInfo(1,8000,0,0)
1487:
1488:
1489: -----------------
1490:
1491: Debug.AddCard(46589034,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1492:
1493: -----------------
1494:
1495:
1496: -----------------
1497:
1498: Debug.AddCard(46589034,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1499: Debug.AddCard(57043117,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1500: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1501:
1502: -----------------
1503:
1504:
1505: -----------------
1506:
1507:
1508: -----------------
1509:
1510: Debug.ReloadFieldEnd()
1511: aux.BeginPuzzle()
1512:
1513: ~~~
1514:
1515: ###
1516:
1517: 应该可以自己选择适用哪只缺陷编译器的效果。
1518:
1519: ~~~
1520: Debug.SetAIName("base-2")
1521:
1522: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1523:
1524: Debug.SetPlayerInfo(0,8000,0,0)
1525: Debug.SetPlayerInfo(1,8000,0,0)
1526:
1527:
1528: -----------------
1529:
1530:
1531: -----------------
1532:
1533:
1534: -----------------
1535:
1536: Debug.AddCard(92327802,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1537: Debug.AddCard(92327802,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1538:
1539: -----------------
1540:
1541:
1542: -----------------
1543:
1544:
1545: -----------------
1546:
1547: Debug.AddCard(27053506,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1548: Debug.ReloadFieldEnd()
1549: aux.BeginPuzzle()
1550:
1551: ~~~
1552:
1553: ###
1554:
1555: 应该可以把连接 3 吹回去。
1556:
1557: ~~~
1558: Debug.SetAIName("base-2")
1559:
1560: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1561:
1562: Debug.SetPlayerInfo(0,8000,0,0)
1563: Debug.SetPlayerInfo(1,8000,0,0)
1564:
1565:
1566: -----------------
1567:
1568: Debug.AddCard(84257640,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1569:
1570: -----------------
1571:
1572: Debug.AddCard(59120809,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1573:
1574: -----------------
1575:
1576: Debug.AddCard(1362589,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1577: Debug.AddCard(1362589,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1578: Debug.AddCard(1362589,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1579:
1580: -----------------
1581:
1582: Debug.AddCard(28570310,1,1,LOCATION_HAND,0,POS_FACEDOWN)
1583:
1584: -----------------
1585:
1586:
1587: -----------------
1588:
1589: Debug.AddCard(6061630,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1590: Debug.AddCard(6061630,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1591:
1592: Debug.ReloadFieldEnd()
1593: aux.BeginPuzzle()
1594:
1595: ~~~
1596:
1597: ###
1598:
1599: 应该在对方受到伤害后也可以适用黑羽的效果。
1600:
1601: ~~~
1602: Debug.SetAIName("base-2")
1603:
1604: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1605:
1606: Debug.SetPlayerInfo(0,8000,0,0)
1607: Debug.SetPlayerInfo(1,8000,0,0)
1608:
1609:
1610: -----------------
1611:
1612:
1613: -----------------
1614:
1615:
1616: -----------------
1617:
1618: Debug.AddCard(46710683,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1619: Debug.AddCard(48202661,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1620: Debug.AddCard(48202661,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1621: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1622:
1623: -----------------
1624:
1625:
1626: -----------------
1627:
1628:
1629: -----------------
1630:
1631: Debug.AddCard(48202661,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1632: Debug.AddCard(44430454,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1633: Debug.AddCard(44430454,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1634:
1635: Debug.ReloadFieldEnd()
1636: aux.BeginPuzzle()
1637:
1638: ~~~
1639:
1640: ###
1641:
1642: 应该在适用仪式的供物的效果后不需要再满足流星辉巧群的攻击力条件。
1643:
1644: ~~~
1645: Debug.SetAIName("base-2")
1646:
1647: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1648:
1649: Debug.SetPlayerInfo(0,8000,0,0)
1650: Debug.SetPlayerInfo(1,8000,0,0)
1651:
1652:
1653: -----------------
1654:
1655: Debug.AddCard(34334692,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1656: Debug.AddCard(49064413,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1657: Debug.AddCard(69035382,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1658: Debug.AddCard(22398665,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1659: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1660: Debug.AddCard(87322377,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1661: Debug.AddCard(64631466,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1662: Debug.AddCard(6400512,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1663:
1664: -----------------
1665:
1666:
1667: -----------------
1668:
1669: Debug.AddCard(74701381,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1670:
1671: -----------------
1672:
1673:
1674: -----------------
1675:
1676:
1677: -----------------
1678:
1679:
1680: Debug.ReloadFieldEnd()
1681: aux.BeginPuzzle()
1682:
1683: ~~~
1684:
1685: ###
1686:
1687: 应该可以发动反骨王的效果。
1688:
1689: ~~~
1690: Debug.SetAIName("base-2")
1691:
1692: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1693:
1694: Debug.SetPlayerInfo(0,8000,0,0)
1695: Debug.SetPlayerInfo(1,8000,0,0)
1696:
1697:
1698: -----------------
1699:
1700: Debug.AddCard(40227329,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1701: Debug.AddCard(92536468,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1702:
1703: -----------------
1704:
1705: Debug.AddCard(9024198,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1706:
1707: -----------------
1708:
1709: Debug.AddCard(19580308,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1710: Debug.AddCard(19580308,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1711:
1712: -----------------
1713:
1714:
1715: -----------------
1716:
1717:
1718: -----------------
1719:
1720:
1721: Debug.ReloadFieldEnd()
1722: aux.BeginPuzzle()
1723:
1724: ~~~
1725:
1726: ###
1727:
1728: 应该否定企鹅会被永恒混沌限制。
1729:
1730: ~~~
1731: Debug.SetAIName("base-2")
1732:
1733: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1734:
1735: Debug.SetPlayerInfo(0,8000,0,0)
1736: Debug.SetPlayerInfo(1,8000,0,0)
1737:
1738:
1739: -----------------
1740:
1741: Debug.AddCard(22026707,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1742: Debug.AddCard(3985011,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1743: Debug.AddCard(32623004,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1744: Debug.AddCard(5628232,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1745:
1746: -----------------
1747:
1748:
1749: -----------------
1750:
1751: Debug.AddCard(25750986,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
1752: Debug.AddCard(76442347,0,0,LOCATION_MZONE,0,POS_FACEDOWN_ATTACK)
1753:
1754: -----------------
1755:
1756:
1757: -----------------
1758:
1759:
1760: -----------------
1761:
1762: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1763:
1764: Debug.ReloadFieldEnd()
1765: aux.BeginPuzzle()
1766:
1767: ~~~
1768:
1769: ###
1770:
1771: 应该可以特召海神。
1772:
1773: ~~~
1774: Debug.SetAIName("base-2")
1775:
1776: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1777:
1778: Debug.SetPlayerInfo(0,8000,0,0)
1779: Debug.SetPlayerInfo(1,8000,0,0)
1780:
1781:
1782: -----------------
1783:
1784: Debug.AddCard(55063751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1785:
1786: -----------------
1787:
1788: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEDOWN,true)
1789:
1790: -----------------
1791:
1792:
1793: -----------------
1794:
1795:
1796: -----------------
1797:
1798:
1799: -----------------
1800:
1801: Debug.AddCard(30241314,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1802: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1803:
1804: Debug.ReloadFieldEnd()
1805: aux.BeginPuzzle()
1806:
1807: ~~~
1808:
1809: ###
1810:
1811: 应该仇恨裂缝可以发动。
1812:
1813: ~~~
1814: Debug.SetAIName("base-2")
1815:
1816: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1817:
1818: Debug.SetPlayerInfo(0,8000,0,0)
1819: Debug.SetPlayerInfo(1,8000,0,0)
1820:
1821:
1822: -----------------
1823:
1824:
1825: -----------------
1826:
1827:
1828: -----------------
1829:
1830: Debug.AddCard(70902743,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1831:
1832: -----------------
1833:
1834:
1835: -----------------
1836:
1837:
1838: -----------------
1839:
1840: Debug.AddCard(20721759,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
1841: Debug.AddCard(27240101,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
1842:
1843: Debug.ReloadFieldEnd()
1844: aux.BeginPuzzle()
1845:
1846: ~~~
1847:
1848: ###
1849:
1850: 锈龙不应该被召唤兽除外。
1851:
1852: ~~~
1853: Debug.SetAIName("base-2")
1854:
1855: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1856:
1857: Debug.SetPlayerInfo(0,8000,0,0)
1858: Debug.SetPlayerInfo(1,8000,0,0)
1859:
1860:
1861: -----------------
1862:
1863: Debug.AddCard(90411554,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1864: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1865: Debug.AddCard(5405695,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1866: Debug.AddCard(5405695,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1867:
1868: -----------------
1869:
1870:
1871: -----------------
1872:
1873: Debug.AddCard(75286621,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1874:
1875: -----------------
1876:
1877:
1878: -----------------
1879:
1880:
1881: -----------------
1882:
1883:
1884: Debug.ReloadFieldEnd()
1885: aux.BeginPuzzle()
1886:
1887: ~~~
1888:
1889: ###
1890:
1891: 应该能特召冰水。
1892:
1893: ~~~
1894: Debug.SetAIName("base-2")
1895:
1896: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1897:
1898: Debug.SetPlayerInfo(0,8000,0,0)
1899: Debug.SetPlayerInfo(1,8000,0,0)
1900:
1901:
1902: -----------------
1903:
1904:
1905: -----------------
1906:
1907: Debug.AddCard(86682165,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
1908:
1909: -----------------
1910:
1911: Debug.AddCard(93920745,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1912: Debug.AddCard(93920745,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE)
1913:
1914: -----------------
1915:
1916:
1917: -----------------
1918:
1919:
1920: -----------------
1921:
1922: Debug.AddCard(32623004,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
1923:
1924: Debug.ReloadFieldEnd()
1925: aux.BeginPuzzle()
1926:
1927: ~~~
1928:
1929: ###
1930:
1931: 应该英雄假面改名后不算剑斗兽怪兽了。
1932:
1933: ~~~
1934: Debug.SetAIName("AI")
1935: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
1936: Debug.SetPlayerInfo(0,8000,0,0)
1937: Debug.SetPlayerInfo(1,8000,0,0)
1938:
1939: Debug.AddCard(75141056,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1940:
1941: Debug.AddCard(78868776,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
1942: Debug.AddCard(92373006,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
1943:
1944: Debug.AddCard(89943724,0,0,LOCATION_DECK,0,POS_FACEDOWN)
1945: Debug.AddCard(41470137,0,0,LOCATION_DECK,1,POS_FACEDOWN)
1946:
1947: Debug.ReloadFieldEnd()
1948: aux.BeginPuzzle()
1949:
1950: ~~~
1951:
1952: ###
1953:
1954: 应该喷气龙不能特召。
1955:
1956: ~~~
1957: Debug.SetAIName("AI")
1958: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1959: Debug.SetPlayerInfo(0,8000,0,0)
1960: Debug.SetPlayerInfo(1,8000,0,0)
1961:
1962: Debug.AddCard(89631139,0,0,LOCATION_GRAVE,0,POS_FACEUP)
1963:
1964: Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1965:
1966: Debug.AddCard(88120966,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
1967: Debug.AddCard(30576089,0,0,LOCATION_MZONE,2,POS_FACEDOWN)
1968:
1969: Debug.AddCard(53129443,0,0,LOCATION_HAND,0,POS_FACEUP)
1970:
1971: Debug.ReloadFieldEnd()
1972: aux.BeginPuzzle()
1973:
1974: ~~~
1975:
1976: ###
1977:
1978: 应该不能发动简易融合。
1979:
1980: ~~~
1981: Debug.SetAIName("base-2")
1982:
1983: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1984:
1985: Debug.SetPlayerInfo(0,1400,0,0)
1986: Debug.SetPlayerInfo(1,8000,0,0)
1987:
1988: -----------------
1989:
1990: Debug.AddCard(1845204,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1991: Debug.AddCard(79323590,0,0,LOCATION_HAND,0,POS_FACEDOWN)
1992:
1993: -----------------
1994:
1995: Debug.AddCard(41578483,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
1996:
1997: -----------------
1998:
1999:
2000: -----------------
2001:
2002:
2003: -----------------
2004:
2005:
2006: -----------------
2007:
2008:
2009: Debug.ReloadFieldEnd()
2010: aux.BeginPuzzle()
2011:
2012: ~~~
2013:
2014: ###
2015:
2016: 应该不能羽衣精效果。
2017:
2018: ~~~
2019: Debug.SetAIName("base-2")
2020:
2021: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2022:
2023: Debug.SetPlayerInfo(0,8000,0,0)
2024: Debug.SetPlayerInfo(1,8000,0,0)
2025:
2026: -----------------
2027:
2028: Debug.AddCard(89538537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2029: Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2030: Debug.AddCard(25533642,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2031:
2032: -----------------
2033:
2034:
2035: -----------------
2036:
2037: Debug.AddCard(35146019,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2038:
2039: -----------------
2040:
2041:
2042: -----------------
2043:
2044:
2045: -----------------
2046:
2047:
2048: Debug.ReloadFieldEnd()
2049: aux.BeginPuzzle()
2050:
2051: ~~~
2052:
2053: ###
2054:
2055: 应该不能以被无效的双龙为代价。
2056:
2057: ~~~
2058: Debug.SetAIName("base-2")
2059:
2060: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2061:
2062: Debug.SetPlayerInfo(0,8000,0,0)
2063: Debug.SetPlayerInfo(1,8000,0,0)
2064:
2065: -----------------
2066:
2067:
2068: -----------------
2069:
2070:
2071: -----------------
2072:
2073: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2074: Debug.AddCard(65711558,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2075:
2076: -----------------
2077:
2078:
2079: -----------------
2080:
2081:
2082: -----------------
2083:
2084: Debug.AddCard(25542642,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2085:
2086: Debug.ReloadFieldEnd()
2087: aux.BeginPuzzle()
2088:
2089: ~~~
2090:
2091: ###
2092:
2093: 应该不能以技能抽取为代价。
2094:
2095: ~~~
2096: Debug.SetAIName("base-2")
2097:
2098: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2099:
2100: Debug.SetPlayerInfo(0,8000,0,0)
2101: Debug.SetPlayerInfo(1,8000,0,0)
2102:
2103: -----------------
2104:
2105:
2106: -----------------
2107:
2108:
2109: -----------------
2110:
2111: Debug.AddCard(82732705,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2112: Debug.AddCard(65711558,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2113:
2114: -----------------
2115:
2116:
2117: -----------------
2118:
2119:
2120: -----------------
2121:
2122: Debug.AddCard(31178212,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2123:
2124: Debug.ReloadFieldEnd()
2125: aux.BeginPuzzle()
2126:
2127: ~~~
2128:
2129: ###
2130:
2131: 应该不能发动超银河。
2132:
2133: ~~~
2134: Debug.SetAIName("base-2")
2135:
2136: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2137:
2138: Debug.SetPlayerInfo(0,8000,0,0)
2139: Debug.SetPlayerInfo(1,8000,0,0)
2140:
2141: -----------------
2142:
2143: Debug.AddCard(83512285,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2144: Debug.AddCard(93717133,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2145:
2146: -----------------
2147:
2148:
2149: -----------------
2150:
2151: Debug.AddCard(5405695,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
2152:
2153: -----------------
2154:
2155:
2156: -----------------
2157:
2158:
2159: -----------------
2160:
2161: Debug.AddCard(9617996,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2162:
2163: Debug.ReloadFieldEnd()
2164: aux.BeginPuzzle()
2165:
2166: ~~~
2167:
2168: ###
2169:
2170: 应该不能发动六武众效果。
2171:
2172: ~~~
2173: Debug.SetAIName("base-2")
2174:
2175: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2176:
2177: Debug.SetPlayerInfo(0,8000,0,0)
2178: Debug.SetPlayerInfo(1,8000,0,0)
2179:
2180: -----------------
2181:
2182:
2183: -----------------
2184:
2185:
2186: -----------------
2187:
2188: Debug.AddCard(86780027,0,0,LOCATION_SZONE,0,POS_FACEUP)
2189: Debug.AddCard(6579928,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2190: Debug.AddCard(1828513,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2191: Debug.AddCard(44430454,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2192:
2193: -----------------
2194:
2195:
2196: -----------------
2197:
2198:
2199: -----------------
2200:
2201:
2202: Debug.ReloadFieldEnd()
2203: aux.BeginPuzzle()
2204:
2205: ~~~
2206:
2207: ###
2208:
2209: 应该可以发动新宇融合。
2210:
2211: ~~~
2212: Debug.SetAIName("base-2")
2213:
2214: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2215:
2216: Debug.SetPlayerInfo(0,8000,0,0)
2217: Debug.SetPlayerInfo(1,8000,0,0)
2218:
2219: -----------------
2220:
2221:
2222: -----------------
2223:
2224: Debug.AddCard(90307498,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2225:
2226: -----------------
2227:
2228: Debug.AddCard(14088859,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2229: Debug.AddCard(89943723,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2230: Debug.AddCard(6205579,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2231:
2232: -----------------
2233:
2234:
2235: -----------------
2236:
2237:
2238: -----------------
2239:
2240:
2241: Debug.ReloadFieldEnd()
2242: aux.BeginPuzzle()
2243:
2244: ~~~
2245:
2246: ###
2247:
2248: 应该对方恢复 1800 基本分。
2249:
2250: ~~~
2251: Debug.SetAIName("base-2")
2252:
2253: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2254:
2255: Debug.SetPlayerInfo(0,8000,0,0)
2256: Debug.SetPlayerInfo(1,8000,0,0)
2257:
2258: -----------------
2259:
2260:
2261: -----------------
2262:
2263:
2264: -----------------
2265:
2266: Debug.AddCard(94793422,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2267: Debug.AddCard(91665064,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2268: Debug.AddCard(17285476,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2269: Debug.AddCard(17285476,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2270: Debug.AddCard(36211150,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2271:
2272: -----------------
2273:
2274: Debug.AddCard(5405695,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2275:
2276: -----------------
2277:
2278:
2279: -----------------
2280:
2281: Debug.AddCard(34002992,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2282: Debug.AddCard(28120197,1,1,LOCATION_SZONE,5,POS_FACEUP)
2283: Debug.AddCard(31812496,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENSE)
2284:
2285: Debug.ReloadFieldEnd()
2286: aux.BeginPuzzle()
2287:
2288: ~~~
2289:
2290: ###
2291:
2292: 应该不是1000伤害。
2293:
2294: ~~~
2295: Debug.SetAIName("base-2")
2296:
2297: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2298:
2299: Debug.SetPlayerInfo(0,800,0,0)
2300: Debug.SetPlayerInfo(1,8000,0,0)
2301:
2302: -----------------
2303:
2304:
2305: -----------------
2306:
2307:
2308: -----------------
2309:
2310: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2311: Debug.AddCard(5405695,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2312:
2313: -----------------
2314:
2315:
2316: -----------------
2317:
2318:
2319: -----------------
2320:
2321: Debug.AddCard(92481084,1,1,LOCATION_SZONE,5,POS_FACEUP)
2322: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2323:
2324: Debug.ReloadFieldEnd()
2325: aux.BeginPuzzle()
2326:
2327: ~~~
2328:
2329: ###
2330:
2331: 应该我方不受伤害。
2332:
2333: ~~~
2334: Debug.SetAIName("base-2")
2335:
2336: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2337:
2338: Debug.SetPlayerInfo(0,8000,0,0)
2339: Debug.SetPlayerInfo(1,8000,0,0)
2340:
2341: -----------------
2342:
2343:
2344: -----------------
2345:
2346:
2347: -----------------
2348:
2349: Debug.AddCard(41927278,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2350: --~ Debug.AddCard(5405695,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2351: --~ Debug.AddCard(55998462,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2352: Debug.AddCard(17016362,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2353:
2354: -----------------
2355:
2356:
2357: -----------------
2358:
2359:
2360: -----------------
2361:
2362: Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2363:
2364: Debug.ReloadFieldEnd()
2365: aux.BeginPuzzle()
2366:
2367: ~~~
2368:
2369: ###
2370:
2371: 应该衍生物不被破坏。
2372:
2373: ~~~
2374: Debug.SetAIName("base-2")
2375:
2376: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2377:
2378: Debug.SetPlayerInfo(0,8000,0,0)
2379: Debug.SetPlayerInfo(1,8000,0,0)
2380:
2381: -----------------
2382:
2383:
2384: -----------------
2385:
2386:
2387: -----------------
2388:
2389: Debug.AddCard(5318639,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2390: Debug.AddCard(24081957,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2391: Debug.AddCard(53451824,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2392: Debug.AddCard(64631466,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2393: Debug.AddCard(90884403,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2394:
2395: -----------------
2396:
2397:
2398: -----------------
2399:
2400:
2401: -----------------
2402:
2403:
2404: Debug.ReloadFieldEnd()
2405: aux.BeginPuzzle()
2406:
2407: ~~~
2408:
2409: ###
2410:
2411: 应该有一次特召机会。
2412:
2413: ~~~
2414: Debug.SetAIName("base-2")
2415:
2416: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2417:
2418: Debug.SetPlayerInfo(0,8000,0,0)
2419: Debug.SetPlayerInfo(1,8000,0,0)
2420:
2421: -----------------
2422:
2423: Debug.AddCard(76145933,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2424: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2425: Debug.AddCard(49928686,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2426:
2427: -----------------
2428:
2429: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2430: Debug.AddCard(94977269,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2431:
2432: -----------------
2433:
2434: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2435: Debug.AddCard(32295838,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2436:
2437: -----------------
2438:
2439:
2440: -----------------
2441:
2442:
2443: -----------------
2444:
2445:
2446: Debug.ReloadFieldEnd()
2447: --~ aux.BeginPuzzle()
2448:
2449: ~~~
2450:
2451: ###
2452:
2453: 应该不回到卡组。
2454:
2455: ~~~
2456: Debug.SetAIName("base-2")
2457:
2458: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2459:
2460: Debug.SetPlayerInfo(0,8000,0,0)
2461: Debug.SetPlayerInfo(1,8000,0,0)
2462:
2463: -----------------
2464:
2465:
2466: -----------------
2467:
2468: Debug.AddCard(40080312,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2469:
2470: -----------------
2471:
2472: Debug.AddCard(30312361,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2473:
2474: -----------------
2475:
2476:
2477: -----------------
2478:
2479:
2480: -----------------
2481:
2482:
2483: Debug.ReloadFieldEnd()
2484: aux.BeginPuzzle()
2485:
2486: ~~~
2487:
2488: ###
2489:
2490: 应该要用龙星作为素材。
2491:
2492: ~~~
2493: Debug.SetAIName("base-2")
2494:
2495: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2496:
2497: Debug.SetPlayerInfo(0,8000,0,0)
2498: Debug.SetPlayerInfo(1,8000,0,0)
2499:
2500: -----------------
2501:
2502: Debug.AddCard(99946920,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2503:
2504: -----------------
2505:
2506: Debug.AddCard(80666118,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2507:
2508: -----------------
2509:
2510: Debug.AddCard(95004025,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2511: local c = Debug.AddCard(55863245,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2512: Debug.PreSummon(c, SUMMON_TYPE_SYNCHRO)
2513: Debug.AddCard(77783947,0,0,LOCATION_SZONE,1,POS_FACEUP)
2514:
2515: -----------------
2516:
2517:
2518: -----------------
2519:
2520:
2521: -----------------
2522:
2523:
2524: Debug.ReloadFieldEnd()
2525: aux.BeginPuzzle()
2526:
2527: ~~~
2528:
2529: ###
2530:
2531: 应该不能召唤魔王。
2532:
2533: ~~~
2534: Debug.SetAIName("base-2")
2535:
2536: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2537:
2538: Debug.SetPlayerInfo(0,8000,0,0)
2539: Debug.SetPlayerInfo(1,8000,0,0)
2540:
2541: -----------------
2542:
2543: Debug.AddCard(29424328,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2544: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2545:
2546: -----------------
2547:
2548:
2549: -----------------
2550:
2551: Debug.AddCard(18108166,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2552: Debug.AddCard(18108166,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2553:
2554: -----------------
2555:
2556:
2557: -----------------
2558:
2559:
2560: -----------------
2561:
2562: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2563:
2564: Debug.ReloadFieldEnd()
2565: aux.BeginPuzzle()
2566:
2567: ~~~
2568:
2569: ###
2570:
2571: 应该不能特召野鸭。
2572:
2573: ~~~
2574: Debug.SetAIName("base-2")
2575:
2576: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2577:
2578: Debug.SetPlayerInfo(0,8000,0,0)
2579: Debug.SetPlayerInfo(1,8000,0,0)
2580:
2581: -----------------
2582:
2583: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2584: Debug.AddCard(54813225,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2585: Debug.AddCard(12958919,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2586:
2587: -----------------
2588:
2589:
2590: -----------------
2591:
2592:
2593: -----------------
2594:
2595:
2596: -----------------
2597:
2598:
2599: -----------------
2600:
2601: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2602:
2603: Debug.ReloadFieldEnd()
2604: aux.BeginPuzzle()
2605:
2606: ~~~
2607:
2608: ###
2609:
2610: 应该不能解放古怪恶魔。
2611:
2612: ~~~
2613: Debug.SetAIName("base-2")
2614:
2615: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2616:
2617: Debug.SetPlayerInfo(0,8000,0,0)
2618: Debug.SetPlayerInfo(1,8000,0,0)
2619:
2620: -----------------
2621:
2622: Debug.AddCard(68005187,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2623: Debug.AddCard(57624336,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2624:
2625: -----------------
2626:
2627:
2628: -----------------
2629:
2630:
2631: -----------------
2632:
2633:
2634: -----------------
2635:
2636:
2637: -----------------
2638:
2639: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2640:
2641: Debug.ReloadFieldEnd()
2642: aux.BeginPuzzle()
2643:
2644: ~~~
2645:
2646: ###
2647:
2648: 应该能发轰炸龙的效果。
2649:
2650: ~~~
2651: Debug.SetAIName("base-2")
2652:
2653: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2654:
2655: Debug.SetPlayerInfo(0,8000,0,0)
2656: Debug.SetPlayerInfo(1,8000,0,0)
2657:
2658: -----------------
2659:
2660:
2661: -----------------
2662:
2663:
2664: -----------------
2665:
2666: Debug.AddCard(4031928,0,0,LOCATION_SZONE,3,POS_FACEDOWN)
2667: Debug.AddCard(46247282,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2668:
2669: -----------------
2670:
2671:
2672: -----------------
2673:
2674:
2675: -----------------
2676:
2677: Debug.AddCard(80770678,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2678: Debug.AddCard(5821478,1,1,LOCATION_MZONE,5,POS_FACEUP_ATTACK)
2679:
2680: Debug.ReloadFieldEnd()
2681: aux.BeginPuzzle()
2682:
2683: ~~~
2684:
2685: ###
2686:
2687: 应该可以连续攻击。
2688:
2689: ~~~
2690: Debug.SetAIName("base-2")
2691:
2692: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2693:
2694: Debug.SetPlayerInfo(0,8000,0,0)
2695: Debug.SetPlayerInfo(1,8000,0,0)
2696:
2697: -----------------
2698:
2699:
2700: -----------------
2701:
2702: Debug.AddCard(68934651,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2703: Debug.AddCard(42632209,0,0,LOCATION_GRAVE,0,POS_FACEUP,true)
2704:
2705: -----------------
2706:
2707: Debug.AddCard(52497105,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2708: Debug.AddCard(73178098,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2709: Debug.AddCard(72529749,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2710: Debug.AddCard(72529749,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2711: Debug.AddCard(72529749,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2712:
2713: -----------------
2714:
2715: Debug.AddCard(60643553,1,1,LOCATION_HAND,0,POS_FACEDOWN)
2716:
2717: -----------------
2718:
2719:
2720: -----------------
2721:
2722: Debug.AddCard(62279055,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2723:
2724: Debug.ReloadFieldEnd()
2725: aux.BeginPuzzle()
2726:
2727: ~~~
2728:
2729: ###
2730:
2731: 应该可以特召紫翠玉龙。
2732:
2733: ~~~
2734: Debug.SetAIName("base-2")
2735:
2736: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2737:
2738: Debug.SetPlayerInfo(0,8000,0,0)
2739: Debug.SetPlayerInfo(1,8000,0,0)
2740:
2741: -----------------
2742:
2743: Debug.AddCard(43096270,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2744:
2745: -----------------
2746:
2747: Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2748: Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2749:
2750: -----------------
2751:
2752: Debug.AddCard(22888900,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2753: Debug.AddCard(24094653,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
2754: Debug.AddCard(38982356,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2755: Debug.AddCard(5265750,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2756: Debug.AddCard(93665266,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2757:
2758: Debug.ReloadFieldEnd()
2759: --~ aux.BeginPuzzle()
2760:
2761: ~~~
2762:
2763: ###
2764:
2765: 应该可以发动特洛伊炸弹。
2766:
2767: ~~~
2768: Debug.SetAIName("base-2")
2769:
2770: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2771:
2772: Debug.SetPlayerInfo(0,8000,0,0)
2773: Debug.SetPlayerInfo(1,8000,0,0)
2774:
2775: -----------------
2776:
2777:
2778: -----------------
2779:
2780:
2781: -----------------
2782:
2783: Debug.AddCard(45986603,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
2784:
2785: -----------------
2786:
2787:
2788: -----------------
2789:
2790:
2791: -----------------
2792:
2793: Debug.AddCard(63323539,1,1,LOCATION_SZONE,0,POS_FACEDOWN)
2794: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2795:
2796: Debug.ReloadFieldEnd()
2797: aux.BeginPuzzle()
2798:
2799: ~~~
2800:
2801: ###
2802:
2803: 应该不能发动废品收集者效果。
2804:
2805: ~~~
2806: Debug.SetAIName("base-2")
2807:
2808: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2809:
2810: Debug.SetPlayerInfo(0,8000,0,0)
2811: Debug.SetPlayerInfo(1,8000,0,0)
2812:
2813: -----------------
2814:
2815: Debug.AddCard(97168905,0,0,LOCATION_GRAVE,0,POS_FACEUP)
2816:
2817: -----------------
2818:
2819:
2820: -----------------
2821:
2822: Debug.AddCard(58242947,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2823:
2824: -----------------
2825:
2826: Debug.AddCard(5405695,1,1,LOCATION_DECK,0,POS_FACEDOWN)
2827:
2828: -----------------
2829:
2830:
2831: -----------------
2832:
2833:
2834: Debug.ReloadFieldEnd()
2835: aux.BeginPuzzle()
2836:
2837: ~~~
2838:
2839: ###
2840:
2841: 应该可以选择适用神殿还是适用狂时钟的效果。
2842:
2843: ~~~
2844: Debug.SetAIName("base-2")
2845:
2846: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2847:
2848: Debug.SetPlayerInfo(0,8000,0,0)
2849: Debug.SetPlayerInfo(1,8000,0,0)
2850:
2851: -----------------
2852:
2853: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2854: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2855: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2856: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2857: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2858: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2859:
2860: -----------------
2861:
2862: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2863:
2864: -----------------
2865:
2866: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2867: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2868: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2869:
2870: -----------------
2871:
2872:
2873: -----------------
2874:
2875:
2876: -----------------
2877:
2878: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2879:
2880: Debug.ReloadFieldEnd()
2881: aux.BeginPuzzle()
2882: Debug.SetAIName("base-2")
2883:
2884: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
2885:
2886: Debug.SetPlayerInfo(0,8000,0,0)
2887: Debug.SetPlayerInfo(1,8000,0,0)
2888:
2889: -----------------
2890:
2891: Debug.AddCard(2511,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2892: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2893: Debug.AddCard(3244563,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2894: Debug.AddCard(29762407,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2895: Debug.AddCard(73632127,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2896: Debug.AddCard(94192409,0,0,LOCATION_HAND,0,POS_FACEDOWN)
2897:
2898: -----------------
2899:
2900: Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
2901:
2902: -----------------
2903:
2904: Debug.AddCard(2347656,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2905: Debug.AddCard(43096270,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2906: Debug.AddCard(43096270,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
2907:
2908: -----------------
2909:
2910:
2911: -----------------
2912:
2913:
2914: -----------------
2915:
2916: Debug.AddCard(5405695,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2917:
2918: Debug.ReloadFieldEnd()
2919: aux.BeginPuzzle()
2920:
2921: ~~~
2922:
2923: ###
2924:
2925: 应该游戏不崩溃。
2926:
2927: ~~~
2928: Debug.SetAIName("base-2")
2929:
2930: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
2931:
2932: Debug.SetPlayerInfo(0,8000,0,0)
2933: Debug.SetPlayerInfo(1,8000,0,0)
2934:
2935: -----------------
2936:
2937:
2938: -----------------
2939:
2940:
2941: -----------------
2942:
2943: Debug.AddCard(11510448,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2944: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2945: Debug.AddCard(20155904,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2946:
2947: -----------------
2948:
2949:
2950: -----------------
2951:
2952:
2953: -----------------
2954:
2955: Debug.AddCard(86937530,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
2956: Debug.AddCard(86937530,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
2957:
2958: Debug.ReloadFieldEnd()
2959: aux.BeginPuzzle()
2960:
2961: ~~~