游戏王残局简化版

Annotation For single/ABC.lua
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Annotation For single/ABC.lua

Lines of single/ABC.lua from check-in 252176205d that are changed by the sequence of edits moving toward check-in 7f595724f2:

                         1: --ABC
                         2: Debug.SetAIName("ABC")
252176205d 2023-07-30    3: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
252176205d 2023-07-30    4: Debug.SetPlayerInfo(0,100,0,0)
252176205d 2023-07-30    5: Debug.SetPlayerInfo(1,17450,0,0)
252176205d 2023-07-30    6: Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEDOWN)
252176205d 2023-07-30    7: Debug.AddCard(21977828,0,0,LOCATION_DECK,0,POS_FACEDOWN)
252176205d 2023-07-30    8: Debug.AddCard(21977828,0,0,LOCATION_DECK,0,POS_FACEDOWN)
252176205d 2023-07-30    9: Debug.AddCard(68184115,0,0,LOCATION_HAND,0,POS_FACEDOWN)
252176205d 2023-07-30   10: Debug.AddCard(21790410,0,0,LOCATION_DECK,0,POS_FACEDOWN)
252176205d 2023-07-30   11: Debug.AddCard(19613556,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
252176205d 2023-07-30   12: Debug.AddCard(91949988,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)
252176205d 2023-07-30   13: Debug.AddCard(91949988,0,0,LOCATION_EXTRA,2,POS_FACEDOWN)
252176205d 2023-07-30   14: Debug.AddCard(44505297,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
252176205d 2023-07-30   15: Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
252176205d 2023-07-30   16: Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
252176205d 2023-07-30   17: Debug.AddCard(69207766,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
252176205d 2023-07-30   18: Debug.AddCard(02461031,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
252176205d 2023-07-30   19: Debug.AddCard(68184115,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
252176205d 2023-07-30   20: 
252176205d 2023-07-30   21: Debug.AddCard(23995346,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
252176205d 2023-07-30   22: Debug.AddCard(23995346,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
252176205d 2023-07-30   23: Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
                        24: 
                        25: Debug.ReloadFieldEnd()
                        26: aux.BeginPuzzle()